{{Short description|Card game}} {{About|the card game|the board game|Reversi{{!}}''Reversi''}} {{Infobox card game | title = Reversis | subtitle = | image_link = File:11 J di cuori.jpg | image_caption = The ''Quinola'' | image size= 120px | Family = Trick avoidance | alt_names = Réversi, Réversis, Reversin, Reversy | type = | players = 2–6 | play = Clockwise | num_cards = 48 | deck = French | origin = French or Italian | related = Polignac {{*}} Hearts | playing_time = 30 min. | random_chance = Difficult | skills = Strategy | footnotes = }} '''Reversis''', or more rarely '''Réversi''', is a very old trick-avoiding card game in the Hearts family. Its origin is uncertain, but it may have emerged in Italy before spreading to Spain and France. It is considered one of the two probable ancestors of Hearts, Black Lady and Black Maria, the other being ''Coquimbert'' or ''Coquinbert''. It was very popular with the French aristocracy in the 17th and 18th centuries, and much played elsewhere, except in Britain.<ref>Parlett (1996), p. 237.</ref> Initially quite simple, the game eventually developed more complex mechanics such as vast quantities of counters and a system of pools and side-payments. Its name may have possibly come from the reverse order and construction of the game itself, or even from its exceptional slam which, like "shooting the moon" in Black Lady, reverses the entire aim of the game.
==History== The game of Reversis was first mentioned in France in 1601, under the name '''Reversin''', played with a 52-card pack and is the subject of a poem written around 1611 by Antoine du Brueil.<ref>Du Brueil (1611), pp. 128–132.</ref> Jean-Baptiste Bullet suggested it was invented in the Court of Francis I.<ref name=Singer>Singer (1816), p. 266.</ref> In the earliest version of the rules there was no ''Quinola'' nor was there a pool or other embellishments that appeared later. The game was won and lost based on the points taken in tricks – the player with the fewest points being paid by every other player – but a player 'making the ''reversis'' i.e. a slam, won outright. It may have been this latter feature that distinguished it from Coquimbert or La Gana Perde with which it is sometimes equated in the literature. By 1634, it had given a special role to the {{cards|hJ}}, known as ''Quinola'', and added the features such as trading Aces, a pool and points for successfully discarding key cards. Further important additions were made to this otherwise subtle game; in particular towards the end of the 18th century in the form of options. In the 19th century, the increasingly popular game of Reversis saw its rules becoming more and more complex with the exclusive use of preceding options making it a high-tension kind of game. It was long thought to be a game of Spanish origin, once a 48-card pack was used, besides its counter-clockwise rotation and the words Quinola, name of a 17th-century Spanish admiral, and Espagnolette, but it more probably originated in Italy where a negative variety of Tressette called Rovescino is still played.
In most games the highest cards were best in the usual method of play, but in Reversis the lowest had the preference. The Jack was a better card to play than the King, and one of them, the Jack of Hearts, was called the ''Quinola'', just as at Primero. The strange incongruity of this inverted order of things made the Spaniards, when this game became known to them, give it the appropriate denomination of ''La Gana pierde'', that is, the winner loses.<ref>''Rules for the Game of Reversis'' (1777).</ref>
== Common rules == Reversis is a trick-avoidance game where each player normally attempts to avoid taking tricks, especially those with counting cards (A K Q J) in them. However, in the rare event of having a very strong hand, a player may attempt to 'make the ''reversis''', i.e. take all tricks. The game is normally played by four players with a 52-card, French-suited pack, in later rules lacking the 10s, and ranking A K Q J (10) 9 8 7 6 5 4 3 2, Aces being high. There are no trumps. The traditional, higher, card values were: Ace 5 points, King 4, Queen 3 and Jack 2, remainder 0, making a total of 56 in the game.<ref name=LPJR>''Le Plaisant Jeu du Reversis des Dames'' (1634).</ref> However, from the middle of 18th century, lower card values were introduced, being reduced to Ace 4, King 3, Queen 2 and Jack 1, giving a total of 40, while the {{cards|hJ}} or ''Quinola'' scored 4 if in the discard pile or ''partie''.
Deal and play are anticlockwise beginning with first hand. Each player plays one card to each trick. Players must follow suit if able, otherwise may play any card, some rules placing restrictions on what may be discarded. The player with the highest card of the led suit takes the trick and leads to the next.<ref name=LPJR/>
At the end of each deal, players add up their card points and the one with the fewest points wins and is paid the agreed amount by the one with the most points. However, if a player takes every trick, called 'making a ''reversis''', this takes precedence and that player wins the deal.<ref name=LPJR/>
== Ancient Reversis == ''Le Plaisant Jeu du Reversis des Dames'' or ''LPJR'' (1634), describes the "ancient game of Reversis" played by "our fathers" alongside the contemporary rules. This "languid and sleepy" game was only played by four players, never five. There was no trading of Aces and the {{cards|hJ}} was just an ordinary Jack. No pool was used and there was no ''talon'' in the sense of a fixed payment for winning and losing.<ref name=LPJR-AR>''Le Plaisant Jeu du Reversis des Dames'' (1634), pp. 53–58.</ref>
There was a tariff for each card point which could be as little as 1 ''denier'' or 1, 2, 3 or 10 ''sols''. The one with the fewest card points was the winner and was paid by ''all three opponents''; each one paying the number of points personally taken. Counters called ''jetons'' were used to keep score and players settled at the end.<ref name=LPJR-AR/>
== Reversis (early 17th century) == Much of ''LPJR'' is devoted to a newer variant which, compared to Ancient Reversis, is "full of action and fire". Additional features include bonuses and penalties associated with the Aces and the ''Quinola'' ({{cards|hJ}}), a fixed payment for winning, called the ''talon'', and the feature of trading Aces. There was a five-hand variation in which players received 10 cards and discarded one.<ref name=LPJR/>
=== Preliminaries === A card is thrown on the table and further cards dealt individually to the players. The first to receive a card of the same suit as the table card deals first. The dealer shuffles and offers the pack to the left for cutting, before dealing 13 cards each, either individually or in packets (e.g. 3–3–3–4). Players view their hands and make a single discard, face down.{{efn|Presumably ''Quinola'' and possibly other key cards could not be discarded, but this is nowhere stated.}} Alternatively, 12 cards are dealt and 4 laid aside.<ref name=LPJR/>
''Trading.'' Before play begins, a player with an unguarded Ace may call for another Ace and trade it with the player who holds it. By agreement, the unguarded ''Quinola'' may also be traded for an Ace. Cards may not be re-traded.<ref name=LPJR/>{{efn|''LPJR'' does not state a procedure for this e.g. whether players could only call for an Ace in turn beginning with first hand.}}
=== Play === See common rules of play.
=== Winning === ''Normal game.'' In a normal game (i.e. not a successful ''reversis''), players count up the points in their tricks and the player with the most points is ''talon''. That player has lost and pays the ''talon'' to the winner. If two or more players tie with the most points, the one with the most tricks loses; if points and tricks are equal, the number of counting cards decides. The score was kept in ''jetons'' which were converted to hard score at the end, the usual tariffs (then in ''sols'') being: Ace 1, ''Quinola'' 2, ''talon'' 3 and ''reversis'' 4. A common alternative scheme was 2–3–6–9.<ref name=LPJR/>
''Quinola''. The owner of ''Quinola'' aims to discard it onto another suit in which he or she is void. There is normally no payment for this. An alternative rule is that its holder sweeps a pool (''Poule'') into which all players – or just the dealer – have paid an agreed amount at the start of each deal. If ''Quinola'' is forced out by a Heart lead, the player who led to the trick is paid 2 ''jetons'' by its holder.<ref name=LPJR/>{{efn|The scoring scheme implies that Aces were paid for in the same way, but at a rate of 1 ''jeton''.}}
''Reversis''. A player making the ''reversis'' wins and earns the agreed rate from each other player. All payments made by the ''reversis'' winner during the deal are repaid. If the ''reversis'' is lost on the last trick, the player who broke it wins the ''talon'' and ''not'' the one who scored the fewest points. Payments made during the deal by the person who broke the ''reversis'' are returned.
== Reversis (mid-17th–early 18th century) == By the mid-17th century, trading Aces has gone, but a pool is now standard and could now be won by a successful ''reversis'' as well as by a successful discarding of ''Quinola''. The first lead had to be a heart if the player had one and players were not allowed to discard hearts when void in the led suit, with the exception of the K, Q and ''Quinola''.<ref name=DLM>de la Marinière, E. (1859), pp. 308 ff.</ref><ref name=AUJ1718>''Académie Universelle des Jeux.'' (1718), pp. 96 ff.</ref>
The rate for ''Quinola'' was now 4 ''jetons'' if forced out but still 1 for an Ace. If ''Quinola'' was successfully discarded on another suit, its holder swept the pool and was also paid 2 ''jetons'' by the trick taker. A ''reversis'' winner swept the pool and earned 2 ''jetons'' from each opponent, as well as having any payments during that deal returned.<ref name=DLM/><ref name=AUJ1718/>
In a normal game, the loser 'paid the ''talon''' to the winner, which was an amount equal to the pool.<ref name=DLM/><ref name=AUJ1718/>
== Reversis (late 18th century) == By the late 18th century, ''Four Aces'', the feature that was later to become known as the ''espagnolette'', a bid to lose every trick, had been added along with an elaboration of the side payments and the lower card values. In the 1785 edition of ''Almanach des Jeux'' were the following changes or additions to the common rules:<ref name=ADJ1785>''''Almanach des Jeux'' (1785), pp. 2–94.</ref>
=== Preliminaries === A 48-card pack, lacking 10s, is now standard. Each player has a box of, typically, 30 counters: 10 ''contrats'' and 20 ''fiches''.{{efn|A ''contrat'' may have been worth 10 ''fiches'' but the source is unclear.}} They each put 4 ''fiches'' into a small basket, except the dealer who antes 8. Thereafter, if the basket becomes empty, it is replenished; otherwise the dealer alone added 4 ''fiches''. The first dealer is chosen by dividing the pack into four roughly equal piles, one per player, and the player with the ''Quinola'' deals first. Cards are dealt in three rounds of 3, 4 and 4 cards each, except that the dealer always receives 4 cards. The remaining three are placed face down on the table to form the talon. In turn and beginning with first hand, players may now exchange with the talon, laying the discard under the basket before picking up the top talon card. If they choose not to exchange; they view the talon card before laying it away. The dealer, who has 12 cards to begin with, simply discards one. The four cards under the basket form the ''partie''.
=== Play === As per the common rules with the following additions:
''Aces''. An Ace 'placed', i.e. discarded on another suit when unable to follow suit, earns its holder 1 ''fiche'' from the trick taker or 2 if it is the {{cards|dA}}. If the Ace is forced, the holder pays double to the one who forced it out. Payments are doubled on the last trick. A player who leads an Ace to a trick pays 1 ''fiche'' to the eventual winner of the ''partie'' or 2 if it was the {{cards|dA}}. But the winner must claim this before cards are cut for the next deal or it is forfeited.
''Quinola''. If the ''Quinola'' is successfully placed, its holder sweeps the contents of the basket and earns 4 ''fiches'' from the player who took the trick. If it is forced out, its holder pays a ''bête'' equal to the contents of the basket, as well as 8 ''fiches'' to the player who forced the ''Quinola''; the latter also receives a ''consolation'' of 2 ''fiches'' from each of the other two players. If the ''Quinola'' is led to a trick, its holder pays the ''bête''.
''Reversis''. A player is committed to making the ''reversis'' having taken the first 9 tricks. If successful it earns 16 ''fiches'' from each opponent, but all side payments during the deal are returned. The ''partie'' does not count. If the ''reversis'' is broken, 16 ''fiches'' are paid to the one who broke it. During the last two tricks, there are no side payments.
''Quinola with Reversis''. A successful ''reversis'' player may draw the contents of the basket for placing ''Quinola'' on any of the first 9 tricks or if it is forced on the first trick, in which case 8 ''fiches'' are earned from the one who forced it. A player who fails to make the ''reversis'' and has played ''Quinola'' in the first 9 tricks pays a ''bête'' in addition to the ''reversis''.
''Four Aces''. This is an early form of what later became the ''espagnolette'' contract. A player with four Aces at the start of play may legally renounce at any time, but in doing so commits to losing every trick. Failure to do so means loss of the deal and paying the winner as normal or, if another player makes the ''reversis'', paying on behalf of all three losers i.e. 48 ''fiches'' to the winner.
=== Winning === There are three ways of resolving a normal game. In each case the loser is the player with the most points in cards and the winner the one with the fewest. In the event of a tie for loser, the one with the most tricks loses; if points and tricks are equal, the one nearest the dealer's right loses. Similarly, if players tie for winner, the one with fewest tricks wins, if points and tricks are equal, the one nearest first hand's left wins. The ''Quinola'' is worth 2 card points in tricks, but 4 in the ''partie''. * ''Simple partie'' (''Partie simple''). The loser pays 4 ''fiches'' to the winner * ''Partie under the basket'' (''Partie sous le panier''). The loser pays a ''fiche'' for every card point in the ''partie'' plus 4 additional ''fiches''. * ''Partie with the mat'' (''Partie avec le tapis''). Ditto but an additional 4 ''fiches'' are paid, called the 'mat' (''tapis'').
== Reversis (mid-19th century) == Reversis reached its greatest complexity in the mid-19th century by which time it had passed its peak in France.<ref name=Lasserre>Lasserre, Lebrun & Leroy (1853), p. 183.</ref> The following rules are based on an 1850 English source: ''The Hand-book of Games'' by Henry George Bohn.<ref name=Bohn>Bohn (1850), pp. 299–309.</ref>
=== Preliminaries === Each player starts with a box of counters containing 66 counters and 2 dishes called 'pools'. The counters comprise 36 fish (''fiches''), 24 ''jetons''{{efn|Confusingly Bohn calls the ''jetons'' 'counters'. They are all counters.}} worth 6 fish each, and 6 contracts (''contrats'') worth 8 ''jetons'' each, with a total value of 468 fish.<ref name=Bohn/>{{efn|The ratio of counters in Reversis is unusual for French games of the time. A typical ratio, for example, in Mouche was that a ''fiche'' was worth 5 ''jetons'' and a ''contrat'' 20 ''jetons''. Usually the ''jeton'' was the lowest unit.<ref name=SDJ>[https://salondesjeux.fr/reversis.htm ''Le Réversis''] and [https://salondesjeux.fr/mouche.htm ''La Mouche''] at salondesjeux.fr. Retrieved 12 May 2022.</ref>}} The two pools are always placed at the dealer's right hand.<ref name=Good>Good, Gregory and Bosworth (1813), p. 341.</ref> The game requires a standard pack of cards with the Tens removed. Cards rank as normal and the lower card values are used.
The two pools receive the stakes (''remises'') as follows: *The ''Great Quinola'' pool holds 26 fish and is refreshed whenever it is cleared or contains fewer than 26. This stake is attached to the {{cards|hJ}} or ''Great Quinola'', which cannot be put to the discard pile, unless there are three stakes, or 100 fish in the pool. *The ''Little Quinola'' pool, consists of 13 fish and is attached to the {{cards|hQ}}, ''Little Quinola''. It is replenished in the same manner. The ''Little Quinola'' cannot be put to the discard pile, unless there are 3 stakes, or 50 fish in the pool. The dealer antes 2 fish into the ''Great Quinola'' pool, and 1 into the little; besides which every player, at the start, puts 6 into the former and 3 into the latter. Each time a pool is cleared, or when there are fewer fish in a pool than the original stake, it must be replenished as at the start. The great pool was always placed under the little one.
The deal proceeds as in the late 18th century rules, except that the talon cards are separated and placed opposite each non-dealer who puts a hand card under the pools, and replaces it with the card on the table. The dealer, likewise, discards one, but does not pick up. If three stakes are in the pools, then players may opt not to exchange, in which case they view the card before it is placed to the discard pile. Before play begins, each pair of opposite players exchange a card. The points in the discard, which form the 'party', the amount paid by the loser to the winner, score as in the tricks, except that {{cards|dA}} is worth 5 points, and {{cards|hJ}}, ''Great Quinola'', 4.
=== Play === Rules of play are as per the common rules above with the addition of the following:
''Reversis''. A player taking the first 9 commits to making the ''reversis'' and is obliged to win the remaining 2 or lose the game. The party does not count, nor the ''Quinolas'' unless the ''reversis'' player has played one or both before the last 2 tricks. If the ''reversis'' is broken, the player pays for the broken ''reversis'' and the stakes to the pools for any ''Quinola'' played before the ''reversis'' was undertaken. All side payments for Aces or ''Quinolas'' by the player undertaking the ''reversis'' are to be returned on winning it.
''Espagnolette''. An ''espagnolette'' is a bid to lose every trick and may only be undertaken by a player with four Aces, three Aces and a ''Quinola'', or two Aces and two ''Quinolas''. A player with such a combination is called the ''Espagnolette''. The ''Espagnolette'' has the right to renounce in every suit and, if successful in making no tricks and there is no reversis, wins the party in preference to the player who is better positioned in the game. But if forced to win a trick, ''Espagnolette'' pays the party to the other and returns anything received for Aces or ''Quinolas''. If a ''Quinola'' is held, ''Espagnolette'' must pay the stake to the pool instead of receiving it. During play, ''Espagnolette'' can exercise the renouncing privilege or play a normal game, but playing a renounce is a commitment to the contract. ''Espagnolette'' receives the stake in any part of the game, if another player forces the ''Quinola''.
''Reversis and espagnolette.'' It may be that one player is attempting a ''reversis'', while another seeks to win an ''espagnolette''. If so, whether the ''reversis'' is won or broken, ''Espagnolette'' pays singly for all the company. If ''Espagnolette'' can break the ''reversis'', he or she is paid by the ''reversis'' player. If ''Espagnolette'' has placed ''Quinola'', and there is a ''reversis'', made or broken, the stake is not paid because, when a ''reversis'' is attempted, stakes are neither received nor paid, except by the ''reversis'' player. If, by another player having the Ace or King of Hearts, ''Espagnolette'' has, in any part of the game, either ''Quinola'' forced, he or she pays the stake and consolation to the one who forces, unless there is a ''reversis''.
''Bonuses''. * Each time a ''Quinola'' is placed, its holder is entitled to the stakes attached to them, except when there are three stakes in the pool, then ''Great Quinola'' earns 100 fish and ''Little Quinola'' 50. However, each time a ''Quinola'' is forced, the stakes are paid in the same proportion, except if the player makes the ''reversis'', having played the ''Quinola'' before the last two tricks. * The ''Great Quinola'' placed receives 6 fish and the ''Little Quinola'' 3, and if either of them is forced, the player who forces receives the same from each player: and these payments are made immediately. * One or more Aces, or a ''Quinola'' led to a trick, incurs the same payment as if they had been forced, but to the player who eventually wins the party. The latter must remember to request payment before cards are cut for the next deal or forfeits the payment. If an Ace or Quinola is placed, forced or led during the last two tricks – called ''la bonne'' – payments are doubled to the player opposite.
=== Winning === In a normal game, players total the value of counting cards contained in the tricks they took and the loser pays the party to the winner. If two players tie, the one with the fewest tricks has preference. If points and tricks are equal, the one who dealt last wins, but a player with no tricks has preference over a trick without points.
* ''Espagnolette''. If an ''espagnolette'' is played and won, the winner gains the party in preference to the last dealer. * ''Reversis''. When a player makes the ''reversis'', there is no party. * To the points in the discard, 4 are to be added for the party. The player who gives an Ace upon a renounce, receives 1 fish from the player who wins the trick, and if it happens to be the Ace of Diamonds, receives 2. The player who forces an Ace, receives the same payments from all the players.
*The payment for the ''reversis'' made or broken is 80 fish, each player paying 20, and the opposite party 40 when the ''reversis'' is made. If it is broken, the whole is paid by the player whose ''reversis'' is broken, that is, the ''reversis'' player pays the player breaking it the same number of fish that would have been received had it been won.
===Game rules=== Bohn lists extensive game rules mainly covering infractions of the rules, for example, stipulating that a player who misdeals, loses the chance to deal, or that a player who throws down his or her hand in anticipation of taking the remaining tricks, must pay for any Ace or ''Quinola'' held that can be placed or led.
==See also== *Polignac
== Footnotes == {{Notelist}}
==References== {{Reflist|30em}}
== Bibliography == * _ (1634). ''Le Plaisant Jeu du Reversis des Dames''. Paris: Claude Gourault. * _ (1718). ''Académie Universelle des Jeux.'' Paris: Le Gras. pp. 96 ff. * _ (1777). ''Rules for the Game of Reversis: For the Use of the Ladies and Gentlemen of the Reversis Society''. Dublin: Hallhead. * Bohn, Henry G. (1850). [https://books.google.com/books?id=n45VAAAAcAAJ&q=reversis&pg=PP11 ''The Hand-Book of Games.''] London: Harrison. * Bullet Jean-Baptiste (1762). [https://books.google.com/books?id=vEkVAAAAQAAJ&q=reversis&pg=PA162 ''Recherches Historiques Sur les Cartes à Jouer'']. Lyon: J. Deville. pp. 145 ff. * de la Marinière, E. (1859). ''La Maison Académique.'' Paris: Estienne Loison. pp. 308 ff. * Du Brueil, Antoine (1611). "Contre Le Reversis" in [https://books.google.com/books?id=fYtoLGcpfqAC&dq=%22le+Reversis%22&pg=PA128-IA1 ''Les Muses Gaillardes, Recueillies des Plus Beaux Esprits de ce Temps.''] Paris: Brueil. pp. 128–132. * Good, John Mason, Olinthus Gregory & Newton Bosworth (1813). ''Pantologia''. Vol. X, Q-SOY. London: Kearsley. * Lasserre, Lebrun and Leroy (1853). ''Nouveau Manuel Complet des Jeux de Calcul et de Hasard.'' Revised, corrected and augmented edn. Paris: Roret. * Parlett, David (1996). ''A Dictionary of Card Games'', Oxford: OUP. {{ISBN|0752518496}} * Singer, Samuel Weller (1816). ''Researches into the History of Playing Cards.'' London: Bensley.
==External links== * [http://www.parlettgames.uk/histocs/reversis.html Reversis – Historic Card Games] * [https://salondesjeux.fr/reversis.htm Le Réversis] in French
{{Historical card games}} Category:17th-century card games Category:Italian card games Category:Reverse games Category:French deck card games