{{multiple issues| {{sources|date=May 2021}} {{notability|date=May 2021}} }} '''Cyberarts''' or '''cyberart''' refers to the class of art produced with the help of computer software and hardware, often with an interactive or multimedia aspect.
==Overview== The term "cyberarts" is vague and relatively new; nevertheless, much of the work described by this term is rarely described any other way. For instance, a common type of cyberart which is produced programmatically by applying a set of design rules to a natural or preexisting process. A program could produce a few million such 'works of art' in a minute.
The word "CyberArts" is claimed as a registered trademark by Miller Freeman Inc., promoter of a series of multi-media technology conferences known as CyberArts International during the early 1990s.<ref>Linda Jacobson (ed.), ''CyberArts: Exploring Art and Technology.'' San Francisco, CA: Miller Freeman Inc., 1992; pg. ii.</ref>
"Recent works of bioart propose to connect the viewer, transformed into a user, with different biological organisms by pirating their biometric data using digital interfaces. These immersive aesthetic propositions are based on a plural conception of the human body, forged in the crucible of cybernetics. Their new modes of communication explore the alternative path of an ecological continuum where the user enters a becoming-cyborg, far from the classic representations of human-machine coupling. They encourage us to reconsider the notion of bioart, in favor of ''cyberart''."<ref> Teva Flaman & Pierre-Luc Verville. "Cyberart : du mode d’existence d’un devenir-cyborg". Inter, numéro 128, hiver 2018, pp. 42–45.</ref>
==See also== * Digital art, computer art, Internet art, electronic art, new media art, Virtual art * electronica, techno * Ars Electronica * Boston Cyberarts Festival * CyberArts International
==References== {{Reflist}}
==External links== *[https://web.archive.org/web/20050312025838/http://www.cybernet1.com/hcs/glossary.htm Cybernet glossary] *[http://www.artisticforum.com/TheForum4-99.html April 1999 essay] by a skeptical Christopher Green on the topic of cyberart *[http://www.lastplace.com/page48.htm Definition and description of cyberart by cyberart pioneer Rodney Chang (Pygoya)]
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