{{Short description|German artificial intelligence company}} {{Lowercase title}} {{Infobox company | name = xaitment GmbH | logo = | foundation = Germany (2004) | products = xaitMap, xaitMap for Unity, xaitControl, xaitControl for Unity (software) }}
'''xaitment''' is a German-based company that develops and sells artificial intelligence (AI) software to video game developers and simulation developers. The company was founded in 2004 by Dr. Andreas Gerber,<ref>{{cite web |url=http://www.develop-online.net/directory/21/Xaitment |title=xaitment Company Profile on Develop |website=MCV |year=2005 |publisher=Develop}}</ref> and is a spin-off of the German Research Centre for Artificial Intelligence, or DFKI. '''xaitment''' has its main office in Quierschied, Germany, and field offices in San Francisco and China.
== Products == '''xaitment''' currently sells two AI software modules: xaitMap and xaitControl. xaitMap provides runtime libraries and graphical tools for navigation mesh generation (also called NavMesh generation), pathfinding, dynamic collision avoidance, and individual and crowd movement. xaitControl is a finite-state machine for game logic and character behavior modeling that also includes a real-time debugger. On January 11, 2012, xaitment announced that it making its source code for these modules available to "all current and future US and European licensees".
On February 22, 2012 '''xaitment''' released two new plug-ins, xaitMap and xaitControl for the Unity Game Engine.<ref>{{cite web|url=http://www.xaitment.com/english/blog/press-releases/xaitment-launches-smart-ai-for-unity-147.html |title=xaitment Launches Smart AI for Unity |date=February 22, 2012 |publisher=xaitment |url-status=dead |archiveurl=https://web.archive.org/web/20120229002352/http://www.xaitment.com/english/blog/press-releases/xaitment-launches-smart-ai-for-unity-147.html |archivedate=February 29, 2012 }}</ref> The full versions are available for PC (Windows and Linux), PlayStation 3, Xbox 360 and Wii. The pathfinding plug-in is available with a Windows dev environment, but can deployed on iOS, Mac, Android and the Unity Web Player.
== Partners == '''xaitment's''' AI software is currently integrated into the Unity game engine, Havok's Vision Engine, Bohemia Interactive's VBS2 Simulation Engine, GameBase's Gamebryo game engine.<ref>{{cite web |url=https://www.gamedeveloper.com/game-platforms/emergent-xaitment-integrate-xaitengine-ai-with-gamebryo |title=Emergent, Xaitment Integrate xaitEngine AI With Gamebryo |date=July 21, 2009 |publisher=gamasutra}}</ref>
== Customers == '''xaitment''' sells its AI software products to video game developers and military and civil simulation developers. Current customers include Tencent, gamania, TML Studios, Emobi Games, IP Keys and others. A full list of customers can be found on '''xaitment's''' website.<ref>{{cite web |url=http://www.xaitment.com/english/game-studios.html |title=Game studios, customer, clients, xaitment - Game Studios | xaitment |website=www.xaitment.com |access-date=13 January 2022 |archive-url=https://web.archive.org/web/20110924165350/http://www.xaitment.com/english/game-studios.html |archive-date=24 September 2011 |url-status=dead}}</ref>
== References == <!--- See http://web.archive.org/web/20060923102510/http://en.wikipedia.org/wiki/Wikipedia:Footnotes on how to create references using <ref></ref> tags which will then appear here automatically --> {{Reflist}}
== External links == * [https://web.archive.org/web/20040507031620/http://xaitment.com/ xaitment.com]
{{DEFAULTSORT:xaitment}} Category:Applications of artificial intelligence Category:Software companies of Germany