| Birth place | Adelaide, South Australia, Australia |
|---|---|
| Occupation | |
| Title | Co-founder and co-director of Team Cherry (2014–present) |
| Years active | 2008-present |
| Alma mater | TAFE SA |
| Notable works | Hollow Knight Hollow Knight: Silksong |
| Twitter handle | everydruidwaswr |
|---|---|
| Twitter topic | Shitposting |
| Twitter followers | 9,661 (29 May 2026) |
William Pellen is an Australian video game designer and former web designer, best known for his work on Hollow Knight (2017) and its sequel, Hollow Knight: Silksong (2025). He is also the co-founder and co-director of the games' development studio, Team Cherry.
Early life and education
William Pellen was born in Adelaide, South Australia.[1][2]
Pellen was interested in creating video games even as a child, spending "a lot of time drawing imaginary video game levels", which got him interested in the industry.[3] He notes one of his earliest forays into actually creating software was using software like RPG Maker. He played around with such software for "years", "without any notion that one day [he] could actually get a job doing it".[4] He earned Diplomas of Digital Media and of Website Development from TAFE SA.[3][5]
Career
Pellen worked for the company Optus from 2008 to 2011, in multiple roles.[5] He was also formerly a freelance web designer, creating websites for clients such as the Lake Albert Caravan Park, with his website being named "Wilco Design".[6][7][8] He also worked for a company as a web designer—likely Inprint Design Adelaide[5]—with his friend Ari Gibson describing him as the "lynchpin [of] the entire operation" during his time there.[7] As a hobby, he was an indie game developer, creating small flash games.[4] By the time he co-formed Team Cherry, he had been working "part-time" for a while.[7]
In 2014, Pellen co-founded the video game studio Team Cherry with Ari Gibson, whom he had previously worked with on flash games, including ones made for game jams. They started a Kickstarter project for their then-upcoming game Hollow Knight, which was a success; the game released in 2017 to critical acclaim. Pellen worked on the game's overall design, and also co-directed its development.[9]
He later worked on a piece of Hollow Knight downloadable content that eventually evolved into a sequel, Hollow Knight: Silksong.[10] The game's development took over seven years, though Pellen described the process as enjoyable.[11] Silksong released on 4 September 2025, also to critical acclaim.[12]
Personal life
Pellen is married,[13][14] and has two children, with a third on the way as of August 2025.[11] His future-wife supported him financially during development of Hollow Knight.[7] He maintains a close relationship with his parents, with them both being active in Hollow Knight Facebook groups, and involved in voice acting for his games.[15][16][17]
Pellen owns a Twitter account, "little bomey", that he uses to shitpost.[18][19] In January 2025, the account posted a cryptic tweet and changed multiple other aspects, leading fans to believe he was creating an ARG hinting at April 2nd, the date of a then-upcoming Nintendo Direct. While later denied by Team Cherry marketing manager Matthew Griffin, Silksong did appear at the direct.[20][18][21][22][23]
Ludography
| Year | Title |
|---|---|
| 2012 | Return to Booty Grotto[6] |
| 2013 | Tomb Cat[24] |
| Hungry Knight[9] | |
| 2017 | Hollow Knight[9] |
| 2025 | Hollow Knight: Silksong[10] |
Cancelled games
| Title |
|---|
| Lulanda[a] |
| Wilco LCD Classics[6] |
Notes
References
- ^ Thorsland, Dan (2019-03-28). "How Adelaide developers are taking on the gaming world". Adelaide Review. Archived 2025-04-29 at the Wayback Machine. Retrieved 2025-09-01.
- ^ Yin-Poole, Wesley (May 1, 2025). "Hollow Knight: Silksong will be playable in September 2025 — at an Australian museum". IGN. Archived 1 May 2025 at the Wayback Machine. Retrieved 1 September 2025.
- ^ "Pixels Rising Interview with Team Cherry — creators of Hollow Knight". Radio Adelaide. April 2016. Archived 2 August 2021 at the Wayback Machine. Retrieved 21 July 2025.
- ^ Yeo 2021, p. 117.
- ^ Pellen, William. "William Pellen". LinkedIn. Retrieved 2025-09-01.
- ^ Pellen, William. "Wilco Design Portfolio". Archived from the original on 2014-12-18. Retrieved 2025-09-01.
- ^ Yeo 2021, p. 120.
- ^ Yeo 2021, p. 126.
- ^ Milner, David. "The Making Of Hollow Knight". Game Informer. Archived 6 April 2020 at the Wayback Machine. Retrieved 2025-09-01.
- ^ Sirani, Jordan (14 February 2024). "Hollow Knight: Silksong – Everything We Know About the 2D Metroidvania Sequel". IGN. Archived 24 February 2024 at the Wayback Machine. Retrieved 1 September 2025.
- ^ Schreier, Jason (August 21, 2025). "Why 'Silksong' Took Seven Years to Make". Bloomberg. Archived August 21, 2025 at the Wayback Machine. Retrieved 1 September 2025.
- ^ Pritchard, Marie (1 September 2025). "Hollow Knight Silksong release date". Eurogamer. Retrieved 1 September 2025.
- ^ Yeo 2021, p. 119.
- ^ Hamilton, Kirk (2018-09-02). "The Makers Of Hollow Knight Are Fine With Players Missing Things". Kotaku. Archived from the original on 3 May 2021. Retrieved 2025-09-01.
- ^ Dealessandri, Marie (2018-07-31). "When We Made… Hollow Knight". MCV/Develop. Retrieved 2025-09-01.
- ^ Yeo 2021, p. 122.
- ^ Yeo 2021, p. 125.
- ^ Yin-Poole, Wesley (17 January 2025). "Hollow Knight: Silksong Dev Fuels Nintendo Switch 2 Direct Fever With a Picture of a Chocolate Cake". IGN. Archived 2025-04-08 at the Wayback Machine. Retrieved 1 September 2025.
- ^ Philips, Tom (17 January 2025). "Silksong fans believe creator's Switch 2 tease points to April game announcement - and it's all thanks to a slice of cake". Eurogamer. Archived 29 April 2025 at the Wayback Machine. Retrieved 23 April 2025.
- ^ Randall, Harvey (17 January 2025). "The Silksong hive is buzzing over a dev tweet that sees a chocolate cake, Napoleon Bonaparte, and Imagine Dragons all pointing with red string to the April Switch 2 Nintendo Direct". PC Gamer. Archived 2025-01-18 at the Wayback Machine. Retrieved 1 September 2025.
- ^ Philips, Tom (17 January 2025). "Silksong fans believe creator's Switch 2 tease points to April game announcement - and it's all thanks to a slice of cake". Eurogamer. Retrieved 1 January 2026.
- ^ Randall, Harvey (21 January 2025). "The cake was a lie, but Silksong 'is real, progressing and will release' say devs, after flurry of conspiracy theories revealed to be a 'nothingburger'". PC Gamer. Archived 2025-04-06 at the Wayback Machine. Retrieved 1 September 2025.
- ^ Warren, Mark (3 April 2025). "In Hollow Knight: Silksong's case, the Nintendo Switch 2 Direct cake was somehow not a lie". VG247. Archived 2025-04-10 at the Wayback Machine. Retrieved 1 September 2025.
- ^ Ofner, Claudia Susanne (2021). Play Me a Story: Storytelling in the Metroidvania Game Hollow Knight (Master's thesis). Karl-Franzens-Universität Graz. Retrieved 2025-09-01.
- ^ "Lulanda Prelude v6". Stencyl. Retrieved 2025-09-01.
- ^ "Lulanda Demo 2". Newgrounds. Retrieved 2025-09-01.
Bibliography
- Yeo, Amanda (2021). "Issue 2". A Profound Waste of Time