Given two surfaces with the same topology, a bijective mapping between them exists. On triangular mesh surfaces, the problem of computing this mapping is called mesh parameterization. The parameter domain is the surface that the mesh is mapped onto.
Parameterization was mainly used for mapping textures to surfaces. Recently, it has become a powerful tool for many applications in mesh processing.{{Citation needed|date=July 2011}} Various techniques are developed for different types of parameter domains with different parameterization properties.
== Applications == * Texture mapping * Normal mapping * Detail transfer * Morphing * Mesh completion * Mesh Editing * Mesh Databases * Remeshing * Surface fitting
== Techniques == * Barycentric Mappings * Differential Geometry Primer * Non-Linear Methods
== Implementations == * [http://www.riken.jp/brict/Yoshizawa/Research/Param.html A fast and simple stretch-minimizing mesh parameterization] * [http://alice.loria.fr/index.php/software/3-platform/22-graphite.html Graphite]: ABF++, LSCM, Spectral LSCM * [https://web.archive.org/web/20100624001221/http://www.cs.caltech.edu/~keenan/project_dgp.html Linear discrete conformal parameterization] * [http://www.dgp.toronto.edu/~rms/software/expmapdemo.html Discrete Exponential Map] * [https://geometrycollective.github.io/boundary-first-flattening Boundary First Flattening] * [https://github.com/MichaelRabinovich/Scalable-Locally-Injective-Mappings Scalable Locally Injective Mappings] * [https://doc.cgal.org/latest/Manual/packages.html#PkgSurfaceMeshParameterization Triangulated Surface Mesh Parameterization], a chapter of CGAL, the Computational Geometry Algorithms Library
==See also==
* Parametrization * Texture atlas * UV Mapping
==External links== * [http://www.inf.usi.ch/hormann/parameterization/index.html "Mesh Parameterization: theory and practice"]
Category:3D computer graphics
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