{{Short description|Japanese video game franchise}} {{Use mdy dates|date=February 2024}} {{Infobox VG series | title = Mario Kart Arcade GP | image = Mario Kart Arcade GP 2005 logo.png | alt = Mario Kart Arcade GP logo | caption = Logo used for the initial installment, ''Mario Kart Arcade GP'' (2005) | genre = [[Racing video game|Racing]] | developer = {{plainlist| * [[Namco]] * [[Bandai Namco Studios]] }} | publisher = {{plainlist| * Namco * Nintendo * Bandai Namco Amusement }} | first release version = ''Mario Kart Arcade GP'' | first release date = October 2005 | latest release version = ''Mario Kart Arcade GP VR'' | latest release date = July 14, 2017 |parent = ''[[Mario Kart]]'' }}

{{nihongo foot|'''''Mario Kart Arcade GP'''''|マリオカート アーケードグランプリ|Mario Kāto Ākēdo Guran Puri|lead=yes|group=lower-alpha}} is a sub-series of [[arcade game|arcade games]] in [[Nintendo]]'s ''[[Mario Kart]]'' series developed specifically for [[Amusement arcade|arcade]]s in collaboration with [[Namco]] (later [[Bandai Namco Games]] and Bandai Namco Amusement). To date, four entries have been released—''Mario Kart Arcade GP'' (2005), ''Mario Kart Arcade GP 2'' (2007), ''Mario Kart Arcade GP DX'' (2013), and ''Mario Kart Arcade GP VR'' (2017). With the exception of ''Arcade GP DX'', the games are considered to be relatively rare outside of Japan, with the fourth title not seeing a release outside of Japan at all. The games have been generally well-received by critics, who have praised the game's transition of traditional ''Mario Kart'' gameplay into an arcade game format, while lamenting that none of the entries have been released outside of the arcade format onto any of Nintendo's [[home video game console]]s.

==Gameplay== [[File: Mario Kart Arcade GP cabinet (cropped).jpg|thumb|The arcade cabinet of the game]]

''Mario Kart Arcade GP'' plays and controls similarly to most entries in the ''[[Mario Kart]]'' series,<ref name="GameSpot1"/> except for the differing input methods: instead of joystick and buttons to steer, accelerate, and brake, the [[arcade cabinet]]s control with a [[steering wheel]], [[gas pedal]], and [[brake pedal]].<ref name="NWR2">{{Cite web |title=Mario Kart Arcade GP Preview - Preview |url=http://www.nintendoworldreport.com/preview/3732/mario-kart-arcade-gp-arcade |access-date=January 9, 2024 |website=Nintendo World Report}}</ref> The goal of the game remains the same; players must drive their [[go-kart]] through a given course in hopes of completing it faster than competing racers. Like prior ''Mario Kart'' games, ''Arcade GP'' features [[Dynamic game difficulty balancing|"rubber band" physics]], a feature that generally makes the game harder for players who are doing well, and easier for players who are struggling, to help balance competition among players.<ref name="GameSpot1"/> The game consists of three different game modes - "Grand Prix", "Time Trial", and "Multi-player".<ref name="NWR1">{{Cite web |title=Mario Kart Arcade GP Hands-on Preview - Hands-on Preview |url=http://www.nintendoworldreport.com/hands-on-preview/11380/mario-kart-arcade-gp-arcade |access-date=January 9, 2024 |website=Nintendo World Report}}</ref> Grand Prix works similarly to other entries in the series, where the player races against computer-controlled opponents in a series of four races, earning points based on what place they finish a race.<ref name="NWR1"/> However, real-world money must be paid to participate in each individual race, or the cup is ended in forfeiture.<ref name="NWR1"/> If the player completes all four races, they may play a special "Bonus Mission" similar to the "Mission Mode" from ''[[Mario Kart DS]]''.<ref name="NWR1"/> For example, one mission requires the player to push an oversized [[melon]] through a course across a finish line.<ref name="NWR1"/> Time Trial mode removes all other characters from the course, and the player simply races solo, aiming to achieve the fastest possible completion time.<ref name="NWR1"/> Multiplayer Mode involves up to players competing against one another on up to four connected machines.<ref name="Eurogamer1"/>

''Mario Kart Arcade GP'' features race tracks organized into six sets ("Cups") with 4 race courses in each.<ref name="NintendoLife1"/> Races grouped together in cups generally share a common theme of sorts, such as sharing elements from various franchise such as ''[[Super Mario]]'' or ''[[Donkey Kong]]''.<ref name="GameSpot1"/> Selectable playable racers include eight characters from Nintendo's ''[[Mario]]'' franchise—[[Mario]], [[Luigi (character)|Luigi]], [[Princess Peach]], [[Wario]], [[Bowser]], [[Toad (Mario)|Toad]], [[Yoshi]] and [[Donkey Kong]]—alongside three character's from Namco's ''[[Pac-Man]]'' series—[[Pac-Man (character)|Pac-Man]], [[Ms. Pac-Man]], and [[Blinky (ghost)|Blinky]].<ref name="NWR2"/>

Despite many similarities to the mainline ''Mario Kart'' titles, some key differences were implemented into ''Arcade GP''.<ref name="IGN1"/> Rather than simply bumping into characters when colliding, characters now punch at one another.<ref name="IGN1"/> The game also uses Namco's "NamCam" system; once a player sits down in the arcade booth, it takes a photo of one's face.<ref name="NWR4">{{Cite web |title=Namco and Nintendo Reveal Mario Kart Arcade - News |url=http://www.nintendoworldreport.com/news/10314/namco-and-nintendo-reveal-mario-kart-arcade |access-date=January 9, 2024 |website=Nintendo World Report}}</ref> The photo is altered depending on what character the player chooses—for example, choosing Mario adds Mario's hat on the photo—and the photo hangs over the player character, making it easier for other players to recognize real people from computer-controlled ones.<ref name="NWR4"/> While the game still involves the collection and use of item to either attack other players or help boost one's own place in the race, the game contains far more items than most entries, upwards towards a 100 different items, though not all are available in all races.<ref name="NWR1"/> It contains many staple items from ''Mario Kart'' games, such as [[Koopa Shell]]s as projectile weapons to be shot at other racers to slow them down, and [[Mario mushroom]]s to give a speed boost.<ref name="NWR1"/> Many new items were implemented as well, such as a [[Dr. Mario]] virus that blurs the players screen, and [[tornado]], [[oil can]], and "square tire" items that can be fired an other players to disrupt and slow them down.<ref name="NWR1"/> Players may also purchase a rewritable "[[memory card]]" that can be inserted into the arcade machine to save information, stats, save items, and submit information in contests.<ref name="GameSpot1">{{Cite web |title=MarioKart Arcade GP First Impressions |url=https://www.gamespot.com/articles/mariokart-arcade-gp-first-impressions/1100-6118985/ |access-date=January 9, 2024 |website=GameSpot |language=en-US |archive-date=August 16, 2024 |archive-url=https://web.archive.org/web/20240816155746/https://www.gamespot.com/articles/mariokart-arcade-gp-first-impressions/1100-6118985/ |url-status=live}}</ref>

The sequel, ''Mario Kart Arcade GP 2'' retains and adds upon the content of the original ''Arcade GP''.<ref name="Siliconera1"/> The game retains all of the playable characters from the first ''Arcade GP'' game, and adds two new ones—[[Waluigi]] from Nintendo's ''[[Mario]]'' franchise and [[Mametchi]] from [[Bandai Namco]]'s ''[[Tamagotchi]]'' franchise.<ref name="NintendoLife1">{{Cite web |date=October 20, 2006 |title=Mario Kart Arcade Returns |url=https://www.nintendolife.com/news/2006/10/mario_kart_arcade_returns |access-date=January 9, 2024 |website=Nintendo Life |language=en-GB |archive-date=August 16, 2024 |archive-url=https://web.archive.org/web/20240816155646/https://www.nintendolife.com/news/2006/10/mario_kart_arcade_returns |url-status=live }}</ref><ref name="Siliconera1">{{Cite web |date=October 18, 2006 |title=Tamagotchi joins the Mario Kart GP |url=https://www.siliconera.com/tamagotchi-joins-the-mario-kart-gp/ |access-date=January 9, 2024 |website=Siliconera |language=en-US |archive-date=August 16, 2024 |archive-url=https://web.archive.org/web/20240816155639/https://www.siliconera.com/tamagotchi-joins-the-mario-kart-gp/ |url-status=live }}</ref> In addition to the original's race tracks and Cups, another two Cups of tracks are added to ''Arcade GP 2''.<ref name="Eurogamer1">{{Cite news |date=October 18, 2006 |title=Mario Kart Arcade sequel |url=https://www.eurogamer.net/news181006mariokart |access-date=January 9, 2024 |work=Eurogamer.net |language=en}}</ref><ref name="IGN2"/> New items were added to the game, such as the [[Flash Liquidizer Ultra Dousing Device|F.L.U.D.D. water device]] from ''[[Super Mario Sunshine]]'' and [[Tamagotchi#History|Tamagotchi toys]] themselves.<ref name="Siliconera1"/> The original "NamCam" system was improved in both image quality and expanded to have further alterations and effects added.<ref name="IGN1"/><ref name="Eurogamer1"/> Entirely new features include an announcer that provides play-by-play commentary on the race, and the ability for advanced players to unlock alternate hidden karts.<ref name="Siliconera1"/>

The third title, ''Mario Kart Arcade GP DX'', drew inspiration from ''[[Mario Kart 7]]'' in including [[hang glider]]s and underwater driving segments, and a co-op mode similar to ''[[Mario Kart: Double Dash]]'' where two characters ride on a single vehicle, and the two players share control.<ref>{{cite web | url=https://www.siliconera.com/mario-kart-returns-to-arcades-with-gliders-and-double-dash-co-op-mode/ | title=Mario Kart Returns to Arcades with Gliders and Double Dash Co-op Mode | date=February 6, 2013 | access-date=January 3, 2024 | archive-date=August 16, 2024 | archive-url=https://web.archive.org/web/20240816155651/https://www.siliconera.com/mario-kart-returns-to-arcades-with-gliders-and-double-dash-co-op-mode/ | url-status=live }}</ref> The game also added a new set of courses themed around Namco Bandai's ''[[Taiko no Tatsujin]]'' series, and added its mascot, "[[Don-Chan]]", as a playable character.<ref>{{cite web | url=https://www.destructoid.com/mario-kart-arcade-grand-prix-dx-looks-incredible/ | title=Mario Kart Arcade Grand Prix DX looks incredible | date=July 26, 2013 }}</ref>

The fourth title, ''Mario Kart Arcade GP VR'', represented a major change in direction and gameplay.<ref name="VergeVR">{{cite web | url=https://www.theverge.com/2017/10/17/16487714/mario-kart-vr-arcade-gp-hands-on-tokyo-japan | title=Tokyo's VR Mario Kart is more rollercoaster than video game | date=October 17, 2017 | access-date=January 3, 2024 | archive-date=August 16, 2024 | archive-url=https://web.archive.org/web/20240816160253/https://www.theverge.com/2017/10/17/16487714/mario-kart-vr-arcade-gp-hands-on-tokyo-japan | url-status=live }}</ref> The game is played in a hybrid [[arcade cabinet]]/[[virtual reality]] set up with an [[HTC Vive]].<ref name="VergeVR"/> Racing is done from a [[first person perspective]].<ref name="IGNVR" /> Through a [[Vive Tracker]], the game has motion control aspects, such as actually moving one's hand to pick up items and throw them at other players.<ref name="VergeVR" /> Racing is however far more restricted and structured into shorter segments, more comparable to a [[roller coaster]].<ref name="VergeVR"/>

==Development and release== After losing third party software development support with the [[Nintendo 64]], [[Nintendo]] executed a number of efforts to increase developer support with their follow-up, the [[GameCube]].<ref name="MarioKartFZero">{{cite web | url=http://www.hardcoregaming101.net/f-zero-gxax/ | title=F-Zero GX/AX – Hardcore Gaming 101 | date=November 2, 2017 | access-date=January 2, 2024 | archive-date=August 16, 2024 | archive-url=https://web.archive.org/web/20240816160152/http://www.hardcoregaming101.net/f-zero-gxax/amp/ | url-status=live }}</ref> One of these efforts was a collaboration with [[Sega]] and [[Namco]] to create the [[Triforce (arcade board)|Triforce arcade system]].<ref name="MarioKartFZero"/> Its creation was to benefit all parties; for Nintendo, it would help in the creation of home console versions of arcade games, as the Triforce hardware was very similar to the GameCube and easily facilitated ports.<ref name="MarioKartFZero"/><ref name="TrIforceGN">{{cite web | url=https://www.ign.com/articles/2002/02/28/nintendo-roundtable | title=Nintendo Roundtable | date=February 28, 2002 }}</ref> Sega and Namco, on the other hand, were allowed to create games using Nintendo's [[intellectual property|IP]].<ref name="MarioKartFZero"/><ref name="TrIforceGN"/> While Sega would develop and release ''[[F-Zero AX]]'' for arcades and its subsequent GameCube version ''[[F-Zero GX]]'', Namco would develop ''Mario Kart Arcade GP''.<ref name="MarioKartFZero"/> All of this led to speculation that ''Mario Kart Arcade GP'' would receive a GameCube or [[Wii]] version as well, though no such version was ever announced.<ref name="NWR2"/><ref name="IGN1"/>

''Mario Kart Arcade GP'' first announced in February 2005, with a Japanese release date of Q3 2005.<ref name="NWR3">{{cite web | url=https://www.nintendoworldreport.com/news/10454/mario-kart-arcade-delayed-in-japan | title=Mario Kart Arcade Delayed in Japan - News }}</ref> It was later delayed to December 2005.<ref name="NWR3"/> While its initial announcement did not mention any plans for a Western release, in September 2005, it was announced for a North American release.<ref name="IGNNA">{{cite web | url=https://www.ign.com/articles/2005/09/26/mario-kart-gp-comes-stateside | title=Mario Kart GP Comes Stateside | date=September 26, 2005 | access-date=January 2, 2024 | archive-date=August 21, 2008 | archive-url=https://web.archive.org/web/20080821215319/http://cube.ign.com/articles/653/653827p1.html | url-status=live }}</ref> The game was released in North America in October 2005, two months prior to the Japanese release.<ref>{{cite web | url=https://www.nintendoworldreport.com/game/1471/mario-kart-arcade-gp-arcade#/ | title=Mario Kart Arcade GP - Game }}</ref><ref name="Eurogamer2">{{cite news | url=https://www.eurogamer.net/news270905mariokartarcade | title=Mario Kart Arcade out soon | newspaper=Eurogamer.net | date=September 27, 2005 }}</ref>

''Mario Kart Arcade GP 2'' was first announced in October 2006, as a sequel to the original ''Mario Kart Arcade GP'' released a year prior.<ref name="Siliconera1"/><ref name="IGN1">{{Cite web |date=October 17, 2006 |title=Mario Kart Arcade Sequel Announced |url=https://www.ign.com/articles/2006/10/17/mario-kart-arcade-sequel-announced |access-date=January 9, 2024 |website=IGN |language=en |archive-date=December 4, 2023 |archive-url=https://web.archive.org/web/20231204173956/https://www.ign.com/articles/2006/10/17/mario-kart-arcade-sequel-announced |url-status=live }}</ref> The game was co-developed by [[Namco Bandai]] and Nintendo. With its announcement occurring so close to the launch of [[Nintendo]]'s then-upcoming [[Wii]] [[home console]], some publications expected the game to release on updated an updated [[arcade board]], but it was later revealed to run on the same [[Triforce (arcade board)|Triforce arcade hardware]] of its predecessor.<ref name="IGN2">{{Cite web |date=February 16, 2007 |title=Mario Kart Back in Arcades |url=https://www.ign.com/articles/2007/02/16/mario-kart-back-in-arcades |access-date=January 9, 2024 |website=IGN |language=en}}</ref> The Triforce arcade board was created in collaboration with Namco and [[Sega]] to bolster third party game support for Nintendo's own [[GameCube]] hardware; Nintendo allowed for the use of their [[intellectual property]] in arcade games in exchange of more third party game support of their [[home video game console]]s.<ref>{{cite web | url=http://www.hardcoregaming101.net/f-zero-gxax/ | title=F-Zero GX/AX – Hardcore Gaming 101 | date=November 2, 2017 }}</ref><ref name="TrIforceGN"/> However, like its predecessor, ''Arcade GP 2'' did not ever receive a GameCube, Wii, or any release outside of arcades.<ref>{{cite web | url=https://www.ign.com/articles/2011/10/19/the-7-steps-to-mario-kart-7 | title=The 7 Steps to Mario Kart 7 | date=October 19, 2011 | access-date=January 2, 2024 | archive-date=January 10, 2023 | archive-url=https://web.archive.org/web/20230110180326/https://www.ign.com/articles/2011/10/19/the-7-steps-to-mario-kart-7 | url-status=live }}</ref> The game was released to arcades in March 2007.<ref>{{cite web | url=http://www.bandainamcogames.co.jp/aa/am/vg/mariokart2/ | archive-url=https://web.archive.org/web/20070328175809/http://www.bandainamcogames.co.jp/aa/am/vg/mariokart2/ | archive-date=March 28, 2007 | title=バンダイナムコゲームス|マリオカート アーケードグランプリ2 }}</ref>

''Mario Kart Arcade GP DX'', the third entry in the ''Mario Kart Arcade GP'' sub-series, was released in late 2013.<ref name="Cube1">{{cite web | url=http://www.cubed3.com/news/18056/1/mario-kart-arcade-gp-dx-announced-for-japan.html | title=News: Mario Kart Arcade GP DX Announced for Japan Page 1 - Cubed3 }}</ref><ref name="Series">{{cite web | url=https://www.thegamer.com/kids-arcade-games-best-esrb-appropriate-for-children-families/ | title=Arcade Games That Kids and Families Can Enjoy | date=November 8, 2023 }}</ref><ref name="Eurogamer3">{{cite web | url=https://www.eurogamer.it/news-videogiochi-confermata-luscita-occidentale-di-mario-kart-arcade-gp-dx | title=Confermata l'uscita occidentale di Mario Kart Arcade GP DX | website=Eurogamer.it | date=November 21, 2013 }}</ref> This entry is generally the most-commonly found of the sub-series, particularly in North America.<ref>{{cite web | url=https://www.thegamer.com/kids-arcade-games-best-esrb-appropriate-for-children-families/ | title=Arcade Games That Kids and Families Can Enjoy | date=November 8, 2023 | access-date=January 2, 2024 | archive-date=November 11, 2023 | archive-url=https://web.archive.org/web/20231111005123/https://www.thegamer.com/kids-arcade-games-best-esrb-appropriate-for-children-families/ | url-status=live }}</ref> Bandai Namco partnered with the ''[[Dave and Busters]]'' franchise to host the arcade machines.<ref>{{cite web | url=https://www.nintendolife.com/news/2014/03/mario_kart_arcade_gp_dx_now_available_to_play_at_dave_and_busters | title=Mario Kart Arcade GP DX Now Available to Play at Dave & Busters | date=March 8, 2014 }}</ref>

The fourth entry, ''Mario Kart Arcade GP VR'', was released in 2017.<ref name="IGNVR"/> It was given a very restrictive release; primarily only being available in Bandai Namco's VR Zone arcade in Tokyo.<ref name="VergeVR"/> The game also costs rough the equivalent of $40 USD to be played.<ref name="VergeVR"/> It was temporarily made available outside of Japan in 2018 at an event at the [[Hollywood Bowl Group|Hollywood Bowl]] in [[the O2]] in London.<ref>{{cite web | url=https://www.siliconera.com/mario-kart-arcade-gp-vr-coming-to-hollywood-bowl-at-the-o2-in-london/ | title=Mario Kart Arcade GP VR Coming to Hollywood Bowl at the O2 in London | date=July 11, 2018 }}</ref>

==Reception== ''Mario Kart Arcade GP'' was generally well-received from publications. ''[[IGN]]'', ''[[GameSpot]]'', and ''Nintendo World Report'' all generally praised Namco's translation of the ''Mario Kart'' formula to an arcade game format.<ref name="IGN1"/><ref name="NWR1"/><ref name="GameSpot2"/> ''IGN'' named it their most enjoyable game of the [[Japan Amusement Machine and Marketing Association]] (JAMMA) expo, asserting that "Namco certainly got the ''Mario Kart'' feel right, and it didn't have too much trouble with the look, either. The tracks in ''Mario Kart Arcade GP'' are bright and colorful, fitting in perfectly with the visual look Nintendo tends to go for with the series."<ref name="IGN1"/> ''Nintendo World Report'' similarly praised the game for being fun and having a lot of content for an arcade game,<ref name="NWR1"/> while ''GameSpot'' concluded that "a sharp arcade racer with an abundance of charm. The selection of characters should please fans, as will the solid gameplay."<ref name="GameSpot2">{{cite web | url=https://www.gamespot.com/articles/mario-kart-arcade-gp-hands-on/1100-6132550/ | title=Mario Kart Arcade GP Hands-On | access-date=January 2, 2024 | archive-date=December 8, 2023 | archive-url=https://web.archive.org/web/20231208232137/https://www.gamespot.com/articles/mario-kart-arcade-gp-hands-on/1100-6132550/ | url-status=live }}</ref> Both ''IGN'' and ''GameSpot'' found the graphics technically better than ''[[Mario Kart: Double Dash]]'' on the GameCube, the most advanced title graphically at the time.<ref name="hands-on">{{cite web | url=https://www.ign.com/articles/2005/09/01/jamma-2005-hands-on-with-mario-kart | title=JAMMA 2005: Hands on with Mario Kart | date=September 2005 | access-date=January 2, 2024 | archive-date=May 7, 2020 | archive-url=https://web.archive.org/web/20200507004630/https://www.ign.com/articles/2005/09/01/jamma-2005-hands-on-with-mario-kart | url-status=live }}</ref><ref name="GameSpot1"/> Feelings on the controls were more mixed. ''Nintendo World Report'' found the pedals for gas and brakes "get the job done but aren’t overly interesting" and complained that the steering "feel[s] much looser than their console counterparts" and that due to "a much more sensitive analog wheel" the result was "over-steering constantly."<ref name="NWR1"/> Conversely, ''IGN'' was more positive, concluding that it "controls so well through a steering wheel that going back to a controller may be hard once you've experienced it."<ref name="IGN1"/> The game is generally considered rare and difficult to find in Western regions, with publications lamenting that Nintendo has not released the game on any [[home video game console]]s.<ref>{{cite web | url=https://www.nintendolife.com/features/8-games-that-missed-nintendo-hardware | title=8 Games That Missed Nintendo Hardware | date=January 2, 2022 }}</ref><ref>{{cite news | url=https://www.eurogamer.net/news181006mariokart | title=Mario Kart Arcade sequel | newspaper=Eurogamer.net | date=October 18, 2006 }}</ref><ref name="go_on_sale">{{cite web | url=https://www.nintendolife.com/news/2006/01/mario_kart_arcade_gp_units_go_on_sale | title=Mario Kart Arcade GP Units Go on Sale | date=January 2006 | access-date=January 2, 2024 | archive-date=August 16, 2024 | archive-url=https://web.archive.org/web/20240816161038/https://www.nintendolife.com/news/2006/01/mario_kart_arcade_gp_units_go_on_sale | url-status=live }}</ref>

''Mario Kart Arcade GP 2'' was praised by ''[[GamesRadar]]'' for being a fun improvement over the original ''Arcade GP'', but was criticized as being closer to a minor upgrade seen in series like [[Capcom]]'s [[Street Fighter II#Updates|updated versions of ''Street Fighter 2'']] rather than a full-fledged numbered sequel as its title suggested.<ref name="GamesRadar1">{{cite web | url=https://www.gamesradar.com/best-mario-kart-games/ | title=The best Mario Kart games from worst to best | date=April 19, 2017 | access-date=January 2, 2024 | archive-date=April 18, 2021 | archive-url=https://web.archive.org/web/20210418141358/https://www.gamesradar.com/best-mario-kart-games/ | url-status=live }}</ref> ''[[IGN]]'' singled it out as a stand-out title to play in Japanese arcades,<ref>{{cite web | url=https://www.ign.com/articles/2015/10/12/5-essential-things-every-gamer-needs-to-do-in-tokyo | title=5 Essential Things Every Gamer Needs to do in Tokyo | date=October 12, 2015 }}</ref> and praised the announcer giving play-by-play commentary of the race as a feature they hoped would be moved into future home console iterations of the game.<ref name="IGN2"/> Similarly, publications expressed hope ''Mario Kart Arcade GP DX'' would be released on the [[Wii U]], Nintendo's [[home video game console]] active at the time, though no such release would materialize.<ref>{{cite web | url=https://hardcoregamer.com/features/articles/namco-bandai-announces-mario-kart-arcade-grand-prix-dx/28658/ | title=Namco Bandai Announces Mario Kart Arcade Grand Prix DX | date=February 6, 2013 | access-date=January 30, 2024 | archive-date=August 16, 2024 | archive-url=https://web.archive.org/web/20240816161031/https://hardcoregamer.com/features/articles/namco-bandai-announces-mario-kart-arcade-grand-prix-dx/28658/ | url-status=live }}</ref> ''Mario Kart Arcade GP VR'' was strongly praised by ''IGN'' for its fun gameplay and having an impressive sense of speed without any sense of [[motion sickness]] often experienced in fast moving [[virtual reality video game]]s.<ref name="IGNVR">{{cite web | url=https://www.ign.com/articles/2017/07/13/mario-kart-arcade-gp-vr-hands-on-omg-its-awesome | title=Mario Kart Arcade GP VR Hands-On: OMG It's Awesome! | date=July 13, 2017 }}</ref><ref name="VergeVR"/>

==Notes== {{notelist}}

==References== {{Reflist}}

{{Mario racing games}} {{Pac-Man series}} {{Tamagotchi}} {{Taiko no Tatsujin}} {{Portal bar|Video games}}

[[Category:2005 video games]] [[Category:Arcade video games]] [[Category:Arcade-only video games]] [[Category:Crossover racing video games]] [[Category:Mario Kart|Arcade GP]] [[Category:Mario racing games]] [[Category:Namco games]] [[Category:Namco arcade games]] [[Category:Nintendo franchises]] [[Category:Pac-Man]] [[Category:Video games about size change]] [[Category:Video games developed in Japan]]

[[de:Mario_Kart#Mario_Kart_Arcade_GP]]