{{Short description|2003 video game}} {{Use mdy dates|date=December 2024}}{{Infobox video game | title = Kill Switch | image = Kill.switch Coverart.jpg | caption = | developer = Namco Hometek<ref>{{cite web|author=Benjamin Turner|date=July 8, 2003|url=http://ps2.gamespy.com/playstation-2/killswitch/498645p1.html|title=kill.switch (Preview)|website=GameSpy|publisher=IGN Entertainment|archiveurl=https://web.archive.org/web/20071005083047/http://ps2.gamespy.com/playstation-2/killswitch/498645p1.html|archivedate=October 5, 2007|url-status=live|accessdate=November 8, 2024}}</ref><br />Visual Impact (GBA) | publisher = {{vgrelease|NA|Namco Hometek|EU|Sony Computer Entertainment (PS2)<ref>{{cite web|author=Tom Bramwell|date=February 11, 2004|url=https://www.eurogamer.net/news110204killswitchdemos|title=Sony bundles demos with kill.switch|website=Eurogamer|publisher=Gamer Network|archiveurl=https://web.archive.org/web/20210924172743/https://www.eurogamer.net/articles/news110204killswitchdemos|archivedate=September 24, 2021|url-status=live|accessdate=November 8, 2024}}</ref>}} | designer = Chris Esaki<ref name="teamxbox_gears"/> | composer = Kevin Manthei | writer = Alvin Muolic | programmer = Gil Colgate | engine = RenderWare | released = {{Collapsible list|title=October 28, 2003|titlestyle=font-weight:normal;background:transparent;text-align:left;|'''PlayStation 2''', '''Xbox'''|{{vgrelease|NA|October 28, 2003|UK|February 20, 2004 <small>(PS2)</small><ref name="edge"/><ref>{{cite web|author=Tom Bramwell|date=February 20, 2004|url=https://www.eurogamer.net/news200204whatsnew|title=What's New?|website=Eurogamer|publisher=Gamer Network|archiveurl=https://web.archive.org/web/20220705022521/https://www.eurogamer.net/news200204whatsnew|archivedate=July 5, 2022|url-status=live|accessdate=November 8, 2024}}</ref>|EU|March 17, 2004 <small>(PS2)</small><ref name=PEGI>{{cite web |url=https://pegi.info/search-pegi?q=kill.switch&op=Search&filter-age%5B%5D=&filter-descriptor%5B%5D=&filter-publisher=&filter-platform%5B%5D=&filter-release-year%5B%5D=&page=1&form_build_id=form-xXHFuRFeG0q2iXgaWUTnLG7r4FrwYAr_gwrt2Doh63U&form_id=pegi_search_form|title=Kill Switch|website=PEGI|archiveurl=https://web.archive.org/web/20210225023941/https://pegi.info/search-pegi?q=kill.switch&op=Search&filter-age%5B%5D=&filter-descriptor%5B%5D=&filter-publisher=&filter-platform%5B%5D=&filter-release-year%5B%5D=&page=1&form_build_id=form-xXHFuRFeG0q2iXgaWUTnLG7r4FrwYAr_gwrt2Doh63U&form_id=pegi_search_form|archivedate=February 25, 2021|url-status=live|accessdate=November 8, 2024}}</ref>}}|'''Windows'''|January 4, 2004|'''Game Boy Advance'''|{{vgrelease|EU|August 27, 2004<ref name=PEGI/>|NA|September 9, 2004|UK|October 22, 2004}}}} | genre = Third-person shooter | modes = Single player | platforms = PlayStation 2<br />Xbox<br />Microsoft Windows<br />Game Boy Advance }} '''''Kill Switch''''' (stylized as '''''kill.switch''''') is a third-person shooter video game developed and published by Namco Hometek for the PlayStation 2 and Xbox. A port for Microsoft Windows was released in 2004 while an abridged Game Boy Advance port developed by Visual Impact was released the same year.<ref name="ign">{{cite web|author=Craig Harris|date=October 1, 2004|url=https://www.ign.com/articles/2004/10/01/killswitch-2|title=kill.switch (GBA)|website=IGN|publisher=Ziff Davis|archiveurl=https://web.archive.org/web/20230905152318/https://www.ign.com/articles/2004/10/01/killswitch-2|archivedate=September 5, 2023|url-status=live|accessdate=November 8, 2024}}</ref>

The most distinguishing characteristic of ''Kill Switch'' is its cover system, a mechanic that has the player character taking cover behind objects and around corners in a manner similar to Namco's own ''Time Crisis'' series of light-gun shooters as well as Koei's third-person shooter ''WinBack''<ref name=Ashcraft>{{cite web|author=Brian Ashcraft|date=January 20, 2010|url=https://kotaku.com/how-cover-shaped-gamings-last-decade-5452654|title=How Cover Shaped Gaming's Last Decade|website=Kotaku|publisher=G/O Media|archiveurl=https://web.archive.org/web/20231119052834/https://kotaku.com/how-cover-shaped-gamings-last-decade-5452654|archivedate=November 19, 2023|url-status=live|accessdate=November 8, 2024}}</ref> and Hideo Kojima's stealth game ''Metal Gear Solid 2: Sons of Liberty''.<ref>{{cite web|author=Stuart Lindsay|date=February 12, 2009|url=http://www.planetxbox360.com/article_5757/Did_Gears_of_War_Innovate_the_Cover_System|title=Did Gears of War Innovate the Cover System|website=Planet Xbox 360|archiveurl=https://web.archive.org/web/20090216030903/http://www.planetxbox360.com/article_5757/Did_Gears_of_War_Innovate_the_Cover_System|archivedate=February 16, 2009|accessdate=December 12, 2009}}</ref>

==Plot== Protagonist Nick Bishop (voiced by Marcus McCollum) is a super soldier remotely controlled via direct neural connection by a man known only as "Controller" (voiced by Chuck McQuary) in a series of combat missions designed to bring "the North" and "the West" to war. Profiteer Archer (voiced by Adam Baldwin) plans to benefit by selling the technology used to control Bishop, who gives Controller headaches on recollection of suppressed memories featuring a woman and the phrase "Say my name". Moments before launching a biological warhead, Controller is killed by a surge triggered when a woman known as "Duchess" (voiced by Adrienne Wilkinson) seizes control of Bishop. Sent to attack Controller's base, Bishop's memories are eventually restored: the woman from his memories was his new wife, who Archer killed when he captured Bishop to sell the technology inside him. Freed, Bishop kills Archer in a final assault and walks away.

==Reception== {{Video game reviews |align = left |GBA = true |PC = true |PS2 = true |XBOX = true |na = true |MC_GBA = 67/100<ref name="mcgba">{{cite web|url=https://www.metacritic.com/game/kill-switch/critic-reviews/?platform=game-boy-advance|title=kill.switch critic reviews (GBA)|website=Metacritic|publisher=Fandom|archiveurl=https://web.archive.org/web/20201230181419/https://www.metacritic.com/game/game-boy-advance/killswitch|archivedate=December 30, 2020|url-status=live|accessdate=November 8, 2024}}</ref> |MC_PC = 66/100<ref name="mcpc">{{cite web|url=https://www.metacritic.com/game/kill-switch/critic-reviews/?platform=pc|title=kill.switch critic reviews (PC)|website=Metacritic|publisher=Fandom|archiveurl=https://web.archive.org/web/20210316031616/https://www.metacritic.com/game/pc/killswitch|archivedate=March 16, 2021|url-status=live|accessdate=November 8, 2024}}</ref> |MC_PS2 = 73/100<ref name="mcps2">{{cite web|url=https://www.metacritic.com/game/kill-switch/critic-reviews/?platform=playstation-2|title=kill.switch critic reviews (PS2)|website=Metacritic|publisher=Fandom|archiveurl=https://web.archive.org/web/20220704235718/https://www.metacritic.com/game/playstation-2/killswitch|archivedate=July 4, 2022|url-status=live|accessdate=November 8, 2024}}</ref> |MC_XBOX = 75/100<ref name="mcxb">{{cite web|url=https://www.metacritic.com/game/kill-switch/critic-reviews/?platform=xbox|title=kill.switch critic reviews (Xbox)|website=Metacritic|publisher=Fandom|archiveurl=https://web.archive.org/web/20230121094358/https://www.metacritic.com/game/xbox/killswitch|archivedate=January 21, 2023|url-status=live|accessdate=November 8, 2024}}</ref> |1UP_XBOX = B<ref name="1UP">{{cite web |title=kill.switch Review: Simple.fun|first=Kevin|last=Gifford|date=December 22, 2003|publisher=1Up.com|url=http://www.1up.com/reviews/killswitch|archive-url=https://web.archive.org/web/20120625194205/http://www.1up.com/reviews/killswitch|archive-date=June 25, 2012|access-date=May 29, 2025}}</ref> |Edge_PS2 = 6/10<ref name="edge">{{cite magazine|author=Edge staff|url=http://gamesradar.msn.co.uk/reviews/default.asp?pagetypeid=2&articleid=28527&subsectionid=1605|title=kill.switch (PS2) [US Import]|magazine=Edge|publisher=Future Publishing|issue=133|date=February 2004|page=106|archiveurl=https://web.archive.org/web/20040303133010/http://gamesradar.msn.co.uk/reviews/default.asp?pagetypeid=2&articleid=28527&subsectionid=1605|archivedate=March 3, 2004|accessdate=November 8, 2024}}</ref> |EGM_PS2 = 6.67/10<ref name="egm">{{cite magazine|author1=Jonathan Dudlak|author2=Shawn Elliott|author3=Kevin Gifford|url=https://retrocdn.net/images/b/bb/EGM_US_173.pdf|title=Kill.Switch (PS2, Xbox)|magazine=Electronic Gaming Monthly|publisher=Ziff Davis|issue=173|date=December 2003|page=184|archiveurl=https://web.archive.org/web/20040330035356/http://www.egmmag.com/article2/0,2053,1492638,00.asp|archivedate=March 30, 2004|url-status=live|accessdate=November 8, 2024}}</ref>{{efn|Three critics of ''Electronic Gaming Monthly'' gave the PlayStation 2 and Xbox versions each a score of 6/10, 6.5/10, and 7.5/10.}} |EGM_XBOX = 6.67/10<ref name="egm"/> |EuroG_PS2 = 7/10<ref>{{cite web|author=Tom Bramwell|date=February 19, 2004|url=https://www.eurogamer.net/r-killswitch-ps2|title=Kill.switch (PlayStation 2)|website=Eurogamer|publisher=Gamer Network|archiveurl=https://web.archive.org/web/20121026042308/https://www.eurogamer.net/articles/r_killswitch_ps2|archivedate=October 26, 2012|url-status=live|accessdate=November 9, 2024}}</ref> |GI_PS2 = 7/10<ref>{{cite magazine|author=Justin Leeper|url=https://archive.org/details/game-informer-issue-128-december-2003/page/146/mode/2up|title=Kill Switch (PS2)|magazine=Game Informer|publisher=GameStop|issue=128|date=December 2003|page=146|accessdate=November 8, 2024}}</ref> |GI_XBOX = 7.5/10<ref>{{cite magazine|author=Andrew Reiner|url=https://archive.org/details/game-informer-issue-128-december-2003/page/174/mode/2up|title=Kill Switch (Xbox)|magazine=Game Informer|publisher=GameStop|issue=128|date=December 2003|page=174|archiveurl=https://web.archive.org/web/20080915051931/http://www.gameinformer.com/NR/exeres/3A6D36DB-9B4A-4681-A2B8-A332605DDE11.htm|archivedate=September 15, 2008|url-status=live|accessdate=November 8, 2024}}</ref> |GSpot_PC = 6/10<ref>{{cite web|author=Jeff Gerstmann|date=March 31, 2004|url=https://www.gamespot.com/reviews/killswitch-review/1900-6092597/|title=kill.switch Review (PC)|website=GameSpot|publisher=Fandom|archiveurl=https://web.archive.org/web/20161110171547/https://www.gamespot.com/reviews/killswitch-review/1900-6092597/|archivedate=November 10, 2016|url-status=live|accessdate=November 8, 2024}}</ref> |GSpot_PS2 = 6.9/10<ref name="gspot">{{cite web|author=Jeff Gerstmann|date=October 28, 2003|url=https://www.gamespot.com/reviews/killswitch-review/1900-6077482/|title=kill.switch Review (PS2, Xbox)|website=GameSpot|publisher=Fandom|archiveurl=https://web.archive.org/web/20160321093207/https://www.gamespot.com/reviews/killswitch-review/1900-6077482/|archivedate=March 21, 2016|url-status=live|accessdate=November 8, 2024}}</ref> |GSpot_XBOX = 6.9/10<ref name="gspot"/> |GSpy_PC = 2/5<ref>{{cite web|author=Alex Tsotsos|date=May 25, 2004|url=http://pc.gamespy.com/pc/killswitch/518832p1.html|title=GameSpy: kill.switch (PC)|website=GameSpy|publisher=IGN Entertainment|archiveurl=https://web.archive.org/web/20070713102106/http://pc.gamespy.com/pc/killswitch/518832p1.html|archivedate=July 13, 2007|accessdate=November 9, 2024}}</ref> |GSpy_PS2 = 3/5<ref>{{cite web|author=Russ Fischer|date=October 30, 2003|url=http://ps2.gamespy.com/playstation-2/killswitch/6300p1.html|title=GameSpy: kill.switch (PS2)|website=GameSpy|publisher=IGN Entertainment|archiveurl=https://web.archive.org/web/20080706214734/http://ps2.gamespy.com/playstation-2/killswitch/6300p1.html|archivedate=July 6, 2008|accessdate=November 9, 2024}}</ref> |GSpy_XBOX = 3/5<ref>{{cite web|author=Russ Fischer|date=October 30, 2003|url=http://xbox.gamespy.com/xbox/killswitch/6301p1.html|title=GameSpy: kill.switch (Xbox)|website=GameSpy|publisher=IGN Entertainment|archiveurl=https://web.archive.org/web/20070609171727/http://xbox.gamespy.com/xbox/killswitch/6301p1.html|archivedate=June 9, 2007|accessdate=November 9, 2024}}</ref> |GameZone_PS2 = 8/10<ref>{{cite web|author=Louis Bedigian|date=November 3, 2003|url=https://gamezone.com/reviews/kill_switch_ps2_review/|title=kill.switch - PS2 - Review|website=GameZone|archiveurl=https://web.archive.org/web/20081004025939/http://ps2.gamezone.com/gzreviews/r22242.htm|archivedate=October 4, 2008|accessdate=November 9, 2024}}</ref> |GameZone_XBOX = 8.5/10<ref>{{cite web|author=Michael Lafferty|date=October 28, 2003|url=https://gamezone.com/reviews/kill_switch_xb_review/|title=kill.switch - XB - Review|website=GameZone|archiveurl=https://web.archive.org/web/20090524173535/http://xbox.gamezone.com/gzreviews/r22242.htm|archivedate=May 24, 2009|url-status=live|accessdate=November 9, 2024}}</ref> |IGN_GBA = 7.5/10<ref name="ign"/> |IGN_PC = 7.8/10<ref>{{cite web|author=Jeremy Dunham|date=April 15, 2004|url=https://www.ign.com/articles/2004/04/15/killswitch-5|title=kill.switch (PC)|website=IGN|publisher=Ziff Davis|archiveurl=https://web.archive.org/web/20230905152316/https://www.ign.com/articles/2004/04/15/killswitch-5|archivedate=September 5, 2023|url-status=live|accessdate=November 8, 2024}}</ref> |IGN_PS2 = 8/10<ref name="ign2">{{cite web|author=Jeremy Dunham|date=October 27, 2003|url=https://www.ign.com/articles/2003/10/27/killswitch|title=kill.switch (PS2, Xbox)|website=IGN|publisher=Ziff Davis|archiveurl=https://web.archive.org/web/20210621102534/https://www.ign.com/articles/2003/10/27/killswitch|archivedate=June 21, 2021|url-status=live|accessdate=November 8, 2024}}</ref> |IGN_XBOX = 8/10<ref name="ign2"/> |NP_GBA = 3.3/5<ref>{{cite magazine|title=Kill Switch|magazine=Nintendo Power|publisher=Nintendo of America|volume=185|date=November 2004|page=132}}</ref> |OPM_PS2 = 4.5/5<ref>{{cite magazine|author=John Davison|url=https://archive.org/details/official-u.-s.-playstation-magazine-issue-75-december-2003/page/n167/mode/2up|title=Kill.Switch|magazine=Official U.S. PlayStation Magazine|publisher=Ziff Davis|issue=75|date=December 2003|page=164|archiveurl=https://web.archive.org/web/20040325184906/http://www.playstationmagazine.com/article2/0,2053,1489872,00.asp|archivedate=March 25, 2004|url-status=live|accessdate=November 8, 2024}}</ref> |OXM_XBOX = 7.8/10<ref>{{cite magazine|title=Kill Switch|magazine=Official Xbox Magazine|publisher=Future US|date=December 2003|page=156}}</ref> |PCGUS_PC = 70%<ref>{{cite magazine|title=Kill Switch|magazine=PC Gamer|publisher=Future US|volume=11|issue=7|date=July 2004|page=73}}</ref> |XPlay_PS2 = 4/5<ref>{{cite web|author=Scott Steinberg|date=November 6, 2003|url=http://www.techtv.com/xplay/reviews/story/0%2C24330%2C3559622%2C00.html|title='kill.switch' (PS2) Review|website=X-Play|publisher=TechTV|archiveurl=https://web.archive.org/web/20031209185042/http://www.techtv.com/xplay/reviews/story/0,24330,3559622,00.html|archivedate=December 9, 2003|accessdate=November 9, 2024}}</ref> |rev1 = ''Playboy'' |rev1_PS2 = 75%<ref name="playboy">{{cite magazine|title=Kill Switch (PS2, Xbox)|magazine=Playboy|publisher=Playboy Enterprises|date=October 2003|page=37}}</ref> |rev1_XBOX = 75%<ref name="playboy"/> }} ''Kill Switch'' received "average" reviews on all platforms except the Xbox version, which received "generally favorable reviews", according to the review aggregation website Metacritic.<ref name="mcgba"/><ref name="mcpc"/><ref name="mcps2"/><ref name="mcxb"/> Criticism was directed towards its thin plot and simplistic level design, while the gameplay mechanics, especially the cover system, were lauded and considered engaging. It was compared to the ''Time Crisis'' series. The Xbox version was said to possess enhanced graphics over the PS2 version. ''GamePro'' said of the former console version, "Barring some stiff animation and occasional collision-detection fumbles, ''kill.switch''{{'}}s textures and character models are the stuff. The controls take a while to master, but once you do, they are super slick. Some of the voice acting is pretty haggard, but overall the sound is muscular. A mega effort."<ref>{{cite magazine|author=Pong Sifu|url=https://retrocdn.net/images/f/fc/GamePro_US_183.pdf|title=kill.switch (Xbox)|magazine=GamePro|publisher=IDG|issue=183|date=December 2003|page=143|archiveurl=https://web.archive.org/web/20050208053110/http://www.gamepro.com/microsoft/xbox/games/reviews/31522.shtml|archivedate=February 8, 2005|url-status=live|accessdate=November 8, 2024}}</ref>{{efn|''GamePro'' gave the Xbox version two 4/5 scores for graphics and fun factor, 3.5/5 for sound, and 4.5/5 for control.}} ''1Up.com'' gave the Xbox version a B, praising the game's simple but fun game, and said, "Cover is everything here—you enter a room, hide behind a television, shoot two or three enemies who have comical accents, enter the next room, and repeat several dozen times. It's hardly original (not to mention short and sometimes ugly), but Namco's got both the control and the difficulty level just right."<ref name="1UP"/>

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==Legacy== thumb|The 'Offensive Cover System' (OCS) in the game was one of the foundations for modern cover systems in third-person shooter video games. ''Kill Switch'' is best remembered for its cover system as a core game mechanic, and for introducing the blind fire mechanic to the cover system.<ref>{{cite web|author=Andrew Burnes|date=October 6, 2003|url=http://ve3d.ign.com/articles/news/20195/Kill-Switch-Gladius-Go-Gold|title=Kill.Switch & Gladius Go Gold|website=Voodoo Extreme|publisher=IGN Entertainment|archiveurl=https://web.archive.org/web/20110705005744/http://ve3d.ign.com/articles/news/20195/Kill-Switch-Gladius-Go-Gold|archivedate=July 5, 2011}}</ref> Several shooters took inspiration from ''Kill Switch'' and implemented similar cover systems. In the design of ''Gears of War'', lead developer Cliff Bleszinski of Epic Games credits ''Kill Switch''{{'}}s cover system as one of the influences they put into the game's design,<ref>{{cite web|author=Tor Thorsen|date=March 10, 2007|url=https://www.gamespot.com/articles/gdc-07-cliffy-b-disassembles-gears-mentions-sequel/1100-6167213/|title=GDC 07: Cliffy B disassembles Gears, mentions sequel|website=GameSpot|publisher=Fandom|archiveurl=https://web.archive.org/web/20140321235519/https://www.gamespot.com/articles/gdc-07-cliffy-b-disassembles-gears-mentions-sequel/1100-6167213/|archivedate=March 21, 2014|url-status=live|accessdate=November 8, 2024}}</ref> as its lead designer Chris Esaki was employed by Epic Games and was involved in the development of ''Gears of War''.<ref name="teamxbox_gears">{{cite web|author=César A. Berardini|date=September 29, 2006|url=http://features.teamxbox.com/xbox/1747/Gears-of-War-Five-Things-You-Didnt-Know/p1/Gears|title=Gears of War: Five Things You Didn't Know|website=TeamXbox|publisher=IGN Entertainment|archiveurl=https://web.archive.org/web/20110928051131/http://features.teamxbox.com/xbox/1747/Gears-of-War-Five-Things-You-Didnt-Know/p1/Gears|archivedate=September 28, 2011|accessdate=June 30, 2018}}</ref>

Naughty Dog's ''Uncharted: Drake's Fortune'', which began development in 2005 and was released in 2007,<ref>{{cite web|author=Randolph Ramsay|date=October 25, 2007|url=https://www.gamespot.com/articles/qanda-naughty-dog-on-uncharted/1100-6181783/|title=Q&A: Naughty Dog on Uncharted|website=GameSpot|publisher=Fandom|archiveurl=https://web.archive.org/web/20071028121932/http://www.gamespot.com/news/6181783.html|archivedate=October 28, 2007|url-status=live|accessdate=November 8, 2024}}</ref> also took inspiration from ''Kill Switch'', which ''Uncharted's'' lead designers Evan Wells and Amy Hennig credited as inspiration for the game's cover system.<ref>{{cite web|author=EGM staff|date=January 10, 2008|url=http://www.1up.com/features/uncharted-afterthoughts|title=Uncharted: Drake's Fortune Afterthoughts|website=1Up.com|publisher=Ziff Davis|archiveurl=https://web.archive.org/web/20120121223026/http://www.1up.com/features/uncharted-afterthoughts|archivedate=January 21, 2012|accessdate=June 30, 2018}}</ref> Other examples of shooters that featured ''Kill Switch''-inspired cover systems include the 2005 third-person shooter ''CT Special Forces: Fire for Effect'',<ref>{{cite web|author=Tom Orry|date=April 24, 2005|url=https://www.videogamer.com/reviews/ct-special-forces-fire-for-effect-review/|title=CT Special Forces Fire For Effect Review|website=VideoGamer.com|publisher=Resero Network|archiveurl=https://web.archive.org/web/20120927065014/https://www.videogamer.com/xbox/ct_special_forces_fire_for_effect/review.html|archivedate=September 27, 2012|url-status=live|accessdate=November 8, 2024}}</ref> and the 2006 games ''Tom Clancy's Rainbow Six: Vegas'',<ref>{{cite web|author=Daniel Weissenberger|date=July 17, 2008|url=https://gamecritics.com/daniel-weissenberger/rainbow-six-vegas-2-review/|title=Tom Clancy's Rainbow Six: Vegas 2 – Review|website=GameCritics|archiveurl=https://web.archive.org/web/20081121134741/http://www.gamecritics.com/rainbow-six-vegas-2-review|archivedate=November 21, 2008|url-status=live|accessdate=November 8, 2024}}</ref> a first-person shooter released in the same month as ''Gears of War'',<ref>{{cite web|author=Joe Dodson|date=March 19, 2008|url=https://www.gamespot.com/reviews/tom-clancys-rainbow-six-vegas-2-review/1900-6188101/|title=Tom Clancy's Rainbow Six Vegas Review (X360)|website=GameSpot|publisher=Fandom|archiveurl=https://web.archive.org/web/20230602113501/https://www.gamespot.com/reviews/tom-clancys-rainbow-six-vegas-2-review/1900-6188101/|archivedate=June 2, 2023|url-status=live|accessdate=November 8, 2024}}</ref> and ''Killzone: Liberation'', an isometric shooter released a month before ''Gears of War''.<ref name=Ashcraft/>

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==Notes== {{notelist}}

==References== {{reflist}}

==External links== *{{moby game|id=/11972/killswitch/}} *{{moby game|id=/61060/killswitch/|name=''Kill Switch'' (Game Boy Advance)}}

{{portal bar|Speculative fiction|Video games}}

{{DEFAULTSORT:Kill Switch}} Category:2003 video games Category:Destination Software games Category:Game Boy Advance games Category:Light & Shadow Production games Category:Namco games Category:PlayStation 2 games Category:RenderWare games Category:Single-player video games Category:Sony Interactive Entertainment games Category:Third-person shooters Category:Video games developed in the United States Category:Video games scored by Kevin Manthei Category:Video games set in North Korea Category:Video games set in the Middle East Category:Windows games Category:Xbox games