{{Short description|Street Fighter character}} {{italic disambiguation}} {{family name hatnote|Han||lang=Korean}} {{Infobox character | name = Juri Han | image = Juri.png | image_size = 200px | caption = Juri in ''Street Fighter 6'' (2023) | series = Street Fighter | first = ''Super Street Fighter IV'' (2010) | creator = Yoshinori Ono | designer = | voice = '''EN:''' Jessica Straus<br>'''JA:''' Eri Kitamura | origin = South Korea | nationality = South Korean | fighting_style = Taekwondo }}
'''Juri Han''' ({{ko|한주리}}) is a character in the ''Street Fighter'' series. She made her first appearance in 2010's ''Super Street Fighter IV''. In the series, she is a South Korean Taekwondo fighter employed by S.I.N. and an underling to the main antagonist of ''Street Fighter IV'', Seth.
Juri originated as a suggestion to introduce a female Korean character in the ''Street Fighter'' series and the development team went through 400–500 ideas before deciding on Juri. She is the first practitioner of Taekwondo and the series' first Korean character. Juri has been described as "sultry",<ref name=":0" /><ref name=":1" /> and she is unique within the series due to her practice of Taekwondo.
==Character design== Juri's character concept was created from a suggestion by Yoshinori Ono to introduce a female Korean character into the ''Street Fighter'' series, with the initial design selected from 400–500 ideas, amongst which included an old woman and an ice skater. The final concept was intended to be someone "bad and somewhat erotic,"<ref name="capcom-1"/> with Taekwondo selected as her martial art over suggestions such as a sports-themed style, due to its lack of representation in the series and feeling that a character that used primarily kicks could be interesting.<ref name="capcom-2">{{cite web |url=http://www.capcom.co.jp/blog/sf4/development_blog/2009/10/27_354.html |author=Staff |publisher=Capcom |script-title=ja:第4回 :ジュリについて(技と性能編) |trans-title=Part 4: About Juri (techniques and performance) |date=2009-10-27 |access-date=2009-11-19 |language=ja |archive-url=https://web.archive.org/web/20091030010047/http://www.capcom.co.jp/blog/sf4/development_blog/2009/10/27_354.html |archive-date=2009-10-30 |url-status=live }}</ref> A mixed martial arts style was also considered, but the team chose to focus on a more iconic fighting style.<ref name="capcom-3"/> Ono stated that they were planning on adding a Korean character since soon after ''Street Fighter II'' became popular in South Korea. However, the South Korean government had a strict limitation against the Japanese language and culture, preventing them from including such a character. However, both ''Fatal Fury'' and ''Tekken'' have had Korean characters since 1992 and 1995 respectively so this excuse of the South Korean government limitations might not be accurate. After the release of ''Street Fighter IV'', Capcom Korea demanded to Ono that should another ''Street Fighter'' game be released, that it include a Korean character. While other fighting games had Korean characters already, Capcom Korea and Korean fighting game fans held the sentiment that it didn't matter "unless there was one in the series that started it all."<ref>{{cite web |url=http://www.gamespot.com/xbox360/action/supersf4/news.html?sid=6253476&mode=previews |title=Super Street Fighter IV Q&A With Yoshinori Ono - Xbox 360 Previews at GameSpot |publisher=Gamespot.com |date=2010-04-27 |access-date=2010-09-11 |archive-url=https://web.archive.org/web/20100326030130/http://www.gamespot.com/xbox360/action/supersf4/news.html?sid=6253476&mode=previews |archive-date=2010-03-26 |url-status=live }}</ref> Ono commented that when a new character is introduced, "you want to make them a good guy, you know a 'fighter for justice' or a 'friend of good' so to speak, but this time we decided to go kind of a different route with this character." He went on to describe her as "kind of nasty, she's kind of mean—somewhat twisted in fact."<ref>{{cite web |last=Bozon |first=Mark |url=https://www.ign.com/articles/2009/10/01/super-street-fighter-iv-blowout|title=Super Street Fighter IV Blowout|website=IGN |access-date=2021-11-12|date=2009-10-01 |archive-url=https://web.archive.org/web/20091005020213/http://ps3.ign.com/articles/103/1030332p2.html |archive-date=2009-10-05 |url-status=live }}</ref> The developers debated which of the game's villains to align her with, M. Bison or Seth, before settling on the latter due to her being a new addition to the series.<ref name="capcom-1"/>
Juri's shirt was modeled after a spider, and left the sides of her breasts exposed at Ono's suggestion. Her pants were designed to give a "silhouette that looks like a Taekwondo uniform." The black trim on her pants was added to set her apart from other ''Street Fighter'' characters who wear similar uniforms.<ref name="capcom-1"/> Her colour scheme was originally plain. However, when lined up with other characters, she didn't stand out; as a result, they employed hot pink, a colour not used in any other female character in the game. They added black details to her outfit to make it less "frivolous."<ref name="capcom-1"/> A pink crystal, known as the Feng Shui Engine, was added as a replacement inside her left eye after deciding to align her with Seth, in order to more closely tie her character to the organization. The crystal was originally in her stomach, similar to Seth. Other ideas were considered, including having it in one of her palms, one of her legs, or one of her ankles. They eventually settled on putting it in her eye, with design director Kamei commenting that a "big globe in the stomach of a female character wasn't going to look very attractive." He also commented that an eye is a logical place to have an artificial replacement, as well as already being spherical.<ref name="capcom-1"/>
Initially, Juri was designed to be chubbier and cuter. Gradually the design was made slimmer, though the team noted at some point they had realized they had overdone it and reversed the changes slightly. She was given full legs, and a slender upper body in order to show the contrast. Kamei wanted to make her even more slender, but decided that if she was too small, her kicks would lack impact.<ref name="capcom-1"/> Several designs were considered for her face, going through about seven versions before settling on her current appearance, though time constraints played a part in the decision.<ref name="capcom-1">{{cite web |author=Staff |date=2009-11-04 |title= |script-title=ja:第5回:ジュリについて(外見と性格編) |trans-title=Part 5: About Juri (appearance and personality) |url=http://www.capcom.co.jp/blog/sf4/development_blog/2009/11/04_366.html |url-status=dead |archive-url=https://web.archive.org/web/20091109102822/http://www.capcom.co.jp/blog/sf4/development_blog/2009/11/04_366.html |archive-date=2009-11-09 |access-date=2009-11-19 |publisher=Capcom |language=ja}}</ref>
Attention was paid to Taekwondo users in other fighting games in an attempt to keep the character fresh and original, implementing several actual techniques as a result but altering their appearance to make them different but recognizable, describing it as "her style." Her projectile attacks were modeled after the concept of using ki from one's surroundings, which the developers joking compared to ''Dragon Ball''{{'}}s Goku's "spirit bomb" attack.<ref name="capcom-2"/> However, it was noted that her use of ki was different from that by the developers due to coming from a man-made device. Developer Tamamura suggested that in order to make it look unique, they should make it "cotton candy-like." He explained that as opposed to using energy from nature, Juri would "forcibly taking nature's power, twining it around, and throwing it out."<ref name="capcom-3">{{cite web |title=STREET FIGHTER IV|ストリートファイターIV オフィシャルブログ - 「ベンチマークを入手せよ!」 塩沢夏希 |trans-title=STREET FIGHTER IV|Street Fighter IV Official Blog - "Get the benchmark!" Natsuki Shiozawa |url=http://www.capcom-fc.com/sf4/2009/06/post_110.html |url-status=dead |archive-url=https://web.archive.org/web/20110723142508/http://www.capcom-fc.com/sf4/2009/06/post_110.html |archive-date=2011-07-23 |access-date=2010-09-12 |publisher=Capcom-fc.com}}</ref>
During the development of the game, several developers became fans of hers', with writer Kawasaki describing their fandom as being "I'm gonna use this character! She's so cool!" rather than them liking her just because they made the game.<ref name="capcom-1"/> In response to fan complaints that Juri seemed too similar to previous character Chun-Li, Capcom responded by stating the two were nothing alike, and added that it would be like comparing two other male characters to one another simply because they utilized punches.<ref>{{cite web |url=http://www.siliconera.com/2009/10/01/capcom-bumps-up-juris-bust/ |publisher=Crave Online |work=Siliconera |author=Yip, Spencer |date=2009-10-01 |access-date=2010-03-13 |title=Capcom Bumps Up Juri's Bust |archive-url=https://web.archive.org/web/20100226084610/http://www.siliconera.com/2009/10/01/capcom-bumps-up-juris-bust/ |archive-date=2010-02-26 |url-status=live }}</ref>
===Personality and attributes=== Juri's personality was proposed by Ono to be a strong character, and while laughing compared it to that of a protester.<ref name="capcom-1"/> She was originally designed to be a nice person who happens to be consorting with bad characters, but Ono went against this, stating "she can't be a good girl. Surprise everyone and make her a really evil chick."<ref name="capcom-1"/> Her quotes were designed to have a lot of double entendres, with writer Kawasaki, citing one quote that while it appears as a compliment of their physique, her opponent may take offense to it.<ref name="capcom-1"/> Initially, she was designed to be always smiling, similar to other female characters according to developer Kamei. However, it did not fit, resulting in the team working on other faces, some he describes as "scary." The team eventually settled on a "cool-headed" look. Kamei commented that one of his favourite expressions of Juri's is the one she makes when she appears to be having fun; he adds that this look made him feel like the animators had finally began to understand the character.<ref name="capcom-1"/> In designing her eyes, Kamei wanted her eyes to have more expression to them than other characters, commenting that the team "wanted her to tell a story with her eyes."<ref name="capcom-1"/> Because of the anger from Korean fans over the lack of a Korean character in ''Street Fighter'', the team decided to make her a strong character. Juri is said to have a warlike and provocative character and enjoys playing around with her opponent while beating them.<ref name="famitsu">{{cite web|url=http://www.famitsu.com/game/news/1227658_1124.html|title=『ストリートファイターIV』がスーパーになって帰ってきた - ファミ通.com|trans-title="Street Fighter IV" is back as a super game - Famitsu.com|language=ja|access-date=2010-09-12|archive-url=https://web.archive.org/web/20120514021725/http://www.famitsu.com/game/news/1227658_1124.html|archive-date=2012-05-14|url-status=live}}</ref> She has also been described in a similar fashion, including "sex-crazed" and "sultry."<ref name=":0">{{cite web |author=Simon Parkin |url=http://www.eurogamer.net/articles/super-street-fighter-iv-review |title=Super Street Fighter IV PlayStation 3 Review - Page 1 |publisher=Eurogamer.net |date=2010-04-26 |access-date=2010-09-11 |archive-url=https://web.archive.org/web/20100916104951/http://www.eurogamer.net/articles/super-street-fighter-iv-review |archive-date=2010-09-16 |url-status=live }}</ref><ref name=":1">{{cite web |date=2010-04-19 |title='Super Street Fighter 4′ Character Guide - Juri » MTV Multiplayer |url=http://multiplayerblog.mtv.com/2010/04/19/super-street-fighter-4-character-guide-juri/ |url-status=dead |archive-url=https://web.archive.org/web/20100427073824/http://multiplayerblog.mtv.com/2010/04/19/super-street-fighter-4-character-guide-juri |archive-date=2010-04-27 |access-date=2010-09-11 |publisher=Multiplayerblog.mtv.com}}</ref> Developer Tamamura describes her as a "pleasure-seeker" and a "character who would enjoy fighting."<ref name="capcom-3"/>
==Appearances== Juri first introduced in ''Super Street Fighter IV''. At an early age, her parents were killed by Shadaloo agents, during which her left eye was damaged. Years later, she has become an agent of S.I.N. known as "Spider". She has a ki booster implanted inside her left eye called the {{nihongo|Feng Shui Engine|風水エンジン}}.<ref name="famitsu"/> An anime centering on Juri, produced by Studio Gonzo and ''Afro Samurai'' director Fuminori Kizaki, was included in the Japanese Xbox 360 version of ''Super Street Fighter IV''.<ref>{{cite web |last=Gantayat |first=Anoop |url=http://xbox360.ign.com/articles/106/1063626p1.html |title=Sweet Super Street Fighter Bonuses for Japan - Xbox 360 News at IGN |publisher=IGN |date=2010-01-26 |access-date=2010-09-11 |archive-url=https://web.archive.org/web/20100510151613/http://xbox360.ign.com/articles/106/1063626p1.html |archive-date=2010-05-10 |url-status=live }}</ref> Although having been fully dubbed in English, the film was not released outside of Asia until its inclusion as part of the ''Street Fighter 25th Anniversary Collector's Set'' in 2012.<ref>{{Cite web |website= streetfighter25.com |url= http://www.streetfighter25.com/en/collectors-set/ |title=25th Anniversary Collector's Set {{!}} Street Fighter 25th Anniversary |access-date= 2014-07-02 |archive-url= https://web.archive.org/web/20140912055912/http://www.streetfighter25.com/en/collectors-set/ |archive-date= 2014-09-12 |url-status=usurped }}</ref>
Juri appears as a playable character in the crossover fighting game ''Street Fighter X Tekken'' with her official tag partner, M. Bison. Juri also appears in the crossover tactical role-playing game ''Project X Zone'', its sequel ''Project X Zone 2'' and in the mobile puzzle game ''Street Fighter: Puzzle Spirits''.<ref>{{cite web|url=http://news.mmosite.com/content/2014-10-13/capcom_announces_new_street_fighter_mobile_title_with_puzzle_element.shtml|title=Capcom Announces New Street Fighter Mobile Title with Puzzle Element|publisher=MMOsite|date=October 12, 2014|access-date=October 20, 2014|archive-url=https://web.archive.org/web/20141015033106/http://news.mmosite.com/content/2014-10-13/capcom_announces_new_street_fighter_mobile_title_with_puzzle_element.shtml|archive-date=October 15, 2014|url-status=dead}}</ref>
Juri appears as a playable character in ''Street Fighter V''; she was released via downloadable content in July 2016.<ref>{{Cite web |url=https://www.youtube.com/watch?v=xhSDJuXDipU |title=SFV: Juri Reveal Trailer |website=YouTube |date=21 July 2016 |access-date=2018-01-07 |archive-url=https://web.archive.org/web/20181116100818/https://www.youtube.com/watch?v=xhSDJuXDipU |archive-date=2018-11-16 |url-status=live }}</ref>
In 2017, Juri appeared along with Bison and Cammy in ''Shadowverse''.<ref>{{cite web|url=https://shadowverse.gamepress.gg/street-fighter-v-collaboration|title=Street Fighter V Collaboration|publisher=Shadowverse GamePress|access-date=2018-01-06|archive-url=https://web.archive.org/web/20180107232953/https://shadowverse.gamepress.gg/street-fighter-v-collaboration|archive-date=2018-01-07|url-status=live}}</ref>
===Gameplay=== [[File:Juri (Super Street Fighter IV).jpg|thumb|Juri using her Feng Shui Engine technique.]]
Juri's fighting style focuses on the "power and range" of kicks. As a practitioner of Taekwondo, she fights almost exclusively with her feet and rarely strikes with her hands. She has been described as "agile and quick, but with low stamina."<ref name="1up">{{cite web |url=http://www.1up.com/do/previewPage?cId=3176946 |archive-url=https://web.archive.org/web/20121016051233/http://www.1up.com/do/previewPage?cId=3176946 |url-status=dead |archive-date=October 16, 2012 |title=Super Street Fighter 4 Preview for PC, PS3, XBOX 360 from |publisher=1UP.com |date=2009-11-16 |access-date=2010-09-11 }}</ref> ''Street Fighter'' player Justin Wong described her as a unique character, comparing her to a "''Guilty Gear'' type of character," citing her dive kicks in part for this.<ref name="g4tv"/> GamePro editor Heidi Kemps commented that she is a character who is "geared towards competitive players who enjoy screwing with their opponents' minds just as much as they enjoy slugging them in the face."<ref name="gamepro"/> GamesRadar also described her as a character who "functions best when she's on the offensive and shutting down opponents before they can even get into position."<ref>{{cite web|author=Words: GamesRadar US |url=http://www.gamesradar.com/ps3/super-street-fighter-iv/news/how-to-kick-ass-in-super-street-fighter-iv-ptom-shows-you-how/a-20100409162422945071/g-2009092910304146038/c-1#10374492282489448920427588515332097 |title=How to kick ass in Super Street Fighter IV! PTOM shows you how, Super Street Fighter IV PS3 News |publisher=GamesRadar |date=2010-04-09 |access-date=2010-09-11}}</ref> Developer Okada described her as a "hectic character," a quality that the developers had decided on from the beginning.<ref name="capcom-3"/> She was created with the intention of making players see her as a character with potential; Okada commented that he wanted to instill a feeling of "If I keep playing with this character, I bet I could do some really cool stuff" in players. Developer Tamamura commented that players of Yun and Yang from ''Street Fighter III'' would enjoy playing with her.<ref name="capcom-3"/> Seth Killian, Capcom Special Advisor to ''Super Street Fighter IV'', described Juri as "one of the most versatile characters." He commented that she is a threat from mid-range as well as further away because of her dive kick, but theorized that characters like Zangief, Ryu, and Sagat would give Juri trouble due to their mobility and hard-hitting attacks.<ref>{{cite web|last=Lawrence |first=Gil |url=http://www.bitmob.com/articles/super-street-fighter-4-profiles-juri |title=Super Street Fighter 4 Profiles: Juri |publisher=Bitmob.com |access-date=2010-09-12 |url-status=dead |archive-url=https://web.archive.org/web/20100926083646/http://bitmob.com/articles/super-street-fighter-4-profiles-juri |archive-date=2010-09-26 }}</ref>
Juri has a number of special techniques; all of which utilize quarter-circle, shoryuken and similar motions.<ref name="capcom-3"/> These include a quick flip kick, a dive kick and a technique called Fuhajin kick, which allows fireballs to be fired from her feet. These fireballs can be controlled by the strength of the kick input; depending on it, the fireballs will travel at different angles. Players may also store fireballs by holding down the kick button. 1UP.com editor Richard Li compared this mechanic to Gilgamesh's from ''Fate/unlimited codes''. Players may store three sets of fireballs by holding three buttons to charge them, choosing to release them in tandem or one-by-one.<ref name="1up"/> ''GamesRadar'' editor Brett Elston commented that while her dive kick was "so much fun that it's almost irresistible," it "shouldn't be your first choice every time you get into the air." He adds that the move is so overused by Juri players that players can beat them without attacking.<ref>{{cite web |url=http://www.gamesradar.com/f/the-10-biggest-mistakes-to-avoid-in-super-street-fighter-iv/a-20100506113352582002 |title=The 10 biggest mistakes to avoid in Super Street Fighter IV |date=7 May 2010 |publisher=GamesRadar |access-date=2010-09-11 |archive-date=2024-03-11 |archive-url=https://web.archive.org/web/20240311235231/https://www.gamesradar.com/the-10-biggest-mistakes-to-avoid-in-super-street-fighter-iv/ |url-status=live }}</ref> Juri's special attacks include the Senpusha wheel kick and the Shikusen triple air kick. Her ultra attacks include the Feng Shui Engine, which allows her normal attacks to chain upwards for a short time; and the Kaisen Dankairaku.<ref>{{cite web |author=Matt Edwards |url=http://www.eurogamer.net/articles/super-street-fighter-iv-hands-on?page=2 |title=Super Street Fighter IV Hands On - Page 2 |publisher=Eurogamer.net |date=2010-03-22 |access-date=2010-09-11 |archive-url=https://web.archive.org/web/20100729171050/http://www.eurogamer.net/articles/super-street-fighter-iv-hands-on?page=2 |archive-date=2010-07-29 |url-status=live }}</ref> In one of her ultra moves, she was intended to kiss the opponent's cheek, but this was toned down. Okada commented that other ideas were so extreme that the game would have needed a higher content rating.<ref name="capcom-3"/> She also has a pinwheel kick attack, which acts as an "offensive chip damage" attack.<ref name="g4tv">{{cite web |author=- By Stephen Johnson |url=http://g4tv.com/thefeed/blog/post/704246/how-to-get-better-at-street-fighter-how-to-play-as-juri-in-super-street-fighter-4.html |title=How To Get Better At Street Fighter: How To Play As Juri In Super Street Fighter 4 |publisher=G4tv.com |date=2010-04-27 |access-date=2010-09-11 |archive-url=https://web.archive.org/web/20171023120152/http://g4tv.com/thefeed/blog/post/704246/how-to-get-better-at-street-fighter-how-to-play-as-juri-in-super-street-fighter-4.html |archive-date=2017-10-23 |url-status=live }}</ref> In discussing the pinwheel kick, developer Tamamura commented that females in fighting games typically have attacks with several hits to them, describing this move as an example of how she likes to show off.<ref name="capcom-3"/> A dodge technique was implemented as a means of reflecting her personality, with developer Okada stating that it is a move that "puts her opponent off balance." He goes on to describe her as "one of the fastest and trickiest characters in Street Fighter history."<ref name="capcom-3"/>
==Promotion and reception== A resin statue of Juri was created by SOTA Toys and made available for the release of ''Super Street Fighter IV''.<ref>{{cite web |author=SightofTwilight |url=https://gameinformer.com/b/news/archive/2010/04/20/soto-toys-new-street-fighter-iv-juri-figure.aspx |title=SOTA Toys New Street Fighter IV Juri Figure Variants - News |publisher=Game Informer |date=2010-04-20 |access-date=2010-09-12 |archive-url=https://web.archive.org/web/20100712121559/http://gameinformer.com/b/news/archive/2010/04/20/soto-toys-new-street-fighter-iv-juri-figure.aspx |archive-date=2010-07-12 |url-status=live }}</ref> A Character Popularity Poll made by Capcom in late 2017 revealed that Juri is the third most popular character in the ''Street Fighter'' franchise.<ref name="Poll">{{cite web|title=Character Popularity Poll - Voting Results|url=https://game.capcom.com/cfn/sfv/vote|website=Shadaloo Combat Research Institute|publisher=Capcom|access-date=18 January 2018|archive-url=https://web.archive.org/web/20180225184404/https://game.capcom.com/cfn/sfv/vote|archive-date=25 February 2018|url-status=live}}</ref> Professional wrestler Zelina Vega cosplayed as Juri at The 2023 Royal Rumble, to promote the character's appearance in ''Street Fighter 6''.<ref>{{cite web |website=Destructoid |url=https://www.destructoid.com/zelina-vega-juri-street-fighter-6-wwe-royal-rumble-2023-cosplay/ |accessdate=2023-05-05 |date=2023-01-29 |title=WWE's Zelina Vega enters the Royal Rumble as Street Fighter 6 Juri |last=Moyse |first=Chris |archive-date=2023-05-05 |archive-url=https://web.archive.org/web/20230505172719/https://www.destructoid.com/zelina-vega-juri-street-fighter-6-wwe-royal-rumble-2023-cosplay/ |url-status=live }}</ref>
Since appearing in ''Super Street Fighter IV'', Juri was well received by critics. ''The Escapist'' described Juri as "jarring", praising Capcom for trying to take risks with the character design, but at the same time questioning how well the character meshes with ''Street Fighter IV''{{'}}s main cast.<ref>{{cite web |url=http://www.escapistmagazine.com/articles/view/conferences/gdc2010/7284-Hands-On-Super-Street-Fighter-IV |publisher=The Escapist |author=Ng, Keane |date=2010-03-10 |access-date=2010-03-13 |title=Hands On: Super Street Fighter IV |archive-url=https://web.archive.org/web/20100315081825/http://www.escapistmagazine.com/articles/view/conferences/gdc2010/7284-Hands-On-Super-Street-Fighter-IV |archive-date=2010-03-15 |url-status=live }}</ref> ''IGN'' editor Ryan Clements stated that he was most excited to try out Juri, attributing this to his "recent fascination with K-pop." He called her an "excellent addition to the roster" after playing a few rounds with her.<ref>{{cite web |last=Clements |first=Ryan |url=https://www.ign.com/articles/2009/11/16/super-street-fighter-iv-hands-on |title=Super Street Fighter IV Hands-on|website=IGN |date=2009-11-16 |access-date=2021-11-12 |archive-url=https://web.archive.org/web/20101204160950/http://ps3.ign.com/articles/104/1045346p1.html |archive-date=2010-12-04 |url-status=live }}</ref> ''Street Fighter'' player Justin Wong described her as "very unique", comparing her to ''Fatal Fury'' character Kim Kaphwan, a comparison ''GameSpot'' writer Ricardo Torres also made.<ref name="justinwong">{{cite web |last=Thomsen |first=Michael |url=https://www.ign.com/articles/2009/10/23/super-street-fighter-iv-in-depth |title=Super Street Fighter IV In-Depth|website=IGN |date=2009-10-23 |access-date=2021-11-12 |archive-url=https://web.archive.org/web/20091026175955/http://xbox360.ign.com/articles/103/1038350p1.html |archive-date=2009-10-26 |url-status=live }}</ref><ref>{{cite web|last=Torres |first=Ricardo |url=http://www.gamespot.com/ps3/action/supersf4/news.html?sid=6230625&mode=previews |title=Super Street Fighter IV Impressions - First Look - PlayStation 3 Previews at GameSpot |publisher=Gamespot.com |date=2010-04-27 |access-date=2010-09-11}}</ref> ''Game Informer'' editor Dan Ryckert called Juri his "personal favorite," citing her fighting style.<ref>{{cite web |last=Turi |first=Tim |url=https://gameinformer.com/games/super_street_fighter_iv/b/ps3/archive/2010/04/26/review.aspx |title=Super Street Fighter IV Review - Super Street Fighter IV - PlayStation 3 |publisher=Game Informer |date=2010-04-26 |access-date=2010-09-11 |archive-url=https://web.archive.org/web/20100725115639/http://gameinformer.com/games/super_street_fighter_iv/b/ps3/archive/2010/04/26/review.aspx |archive-date=2010-07-25 |url-status=live }}</ref> ''GamePro'' editor Heidi Kemps commented that "after spending time with her, I think I've found my new favorite ''Street Fighter IV'' character."<ref name="gamepro">{{cite web|last=Kemps |first=Heidi |url=http://www.gamepro.com/article/previews/213013/super-street-fighter-iv-juri-on/ |title=Super Street Fighter IV Preview from |publisher=GamePro |access-date=2010-09-11|archive-url=https://web.archive.org/web/20100731122046/http://www.gamepro.com/article/previews/213013/super-street-fighter-iv-juri-on/|archive-date=2010-07-31}}</ref> UGO Networks placed Juri at #13 on their list of Top 50 ''Street Fighter'' Characters", stating: "Juri is a fast and agile cyberneticaly enhanced fighter and during the course of ''Super Street Fighter IV''".<ref>{{cite web|last=Furfari |first=Paul |url=http://www.ugo.com/games/top-50-street-fighter-characters?page=4 |title=Top 50 Street Fighter Characters |publisher=UGO.com |date=2010-08-25 |access-date=2011-09-29 |url-status=dead |archive-url=https://web.archive.org/web/20131225044501/http://www.ugo.com/games/top-50-street-fighter-characters?page=4 |archive-date=2013-12-25 }}</ref> 1UP.com writer Neidel Cirsan listed Juri as one of the characters they wanted to see in ''Street Fighter X Tekken'', feeling that Juri was one of Capcom's best fighting game character designs.<ref>{{cite web |last=Crisan |first=Neidel |url=http://www.1up.com/previews/speculation-street-fighter-tekken?pager.offset=1 |title=Street Fighter X Tekken Preview for PS3, 360, Vita from |publisher=1UP.com |date=2010-07-30 |access-date=2012-07-29 |url-status=dead |archive-url=https://web.archive.org/web/20130928185317/http://www.1up.com/previews/speculation-street-fighter-tekken?pager.offset=1 |archive-date=2013-09-28 }}</ref>
While she is popular in North America and Japan, she was more poorly received in Korea; ''Street Fighter'' developer Yoshinori Ono commented that he had received angry mail reading "Koreans don't have hair like that!" He responded by saying that ''Street Fighter'' characters are generally not accurate to their respective origins, citing Blanka and Dhalsim.<ref>{{cite web |url=http://www.gamesradar.com/f/super-street-fighter-iv-3ds-interview-with-yoshi-ono/a-20110204164627895022 |title=Super Street Fighter IV 3DS interview with Yoshi Ono |date=5 February 2011 |publisher=GamesRadar |access-date=2011-09-03 |archive-url=https://web.archive.org/web/20110812052625/http://www.gamesradar.com/f/super-street-fighter-iv-3ds-interview-with-yoshi-ono/a-20110204164627895022 |archive-date=2011-08-12 |url-status=live }}</ref> Additionally, ''GamesRadar'' named Juri as one of the best new characters of 2010, stating: "Juri's overall aesthetic appeal is quite strong even if you don't spend hours a day honing mixups and perfecting your FADCs. Her bare stomach is an obvious center of attention, but we're more taken in by the violet colors, lens-flaring robo-eyeball and her spiderlike top that slithers across her shoulders."<ref>{{cite web|url=http://www.gamesradar.com/the-best-new-characters-of-2010/?page=2|title=The best new characters of 2010|publisher=GamesRadar|date=2010-12-30|access-date=2015-06-24|archive-url=https://web.archive.org/web/20150924142534/http://www.gamesradar.com/the-best-new-characters-of-2010/?page=2|archive-date=2015-09-24|url-status=live}}</ref>
==References== {{Reflist}}
==External links== *{{Commons category-inline}} {{Street Fighter series}}
Category:Street Fighter characters Category:Female characters in video games Category:Fictional assassins in video games Category:Fictional characters missing an eye Category:Fictional characters with superhuman strength Category:Fictional cyborgs Category:Fictional mass murderers Category:Fictional South Korean people in video games Category:Fictional taekwondo practitioners Category:Video game bosses Category:Video game characters introduced in 2010