{{Short description|Video game art style}} {{Use mdy dates|date=September 2025}}

'''HD-2D''' or '''HD2D'''<ref>{{Cite web |last=Husameddin |first=Genghis "Solidus Kraken" |date=2025-08-05 |title=HD2D RPG 'OCTOPATH TRAVELER 0' Launches 4th December, Play Anywhere Supported |url=https://xboxera.com/2025/08/05/hd2d-rpg-octopath-traveler-0-launches-4th-december-play-anywhere-supported/ |access-date=2025-09-07 |website=XboxEra |language=en-US}}</ref><ref>{{Cite web |last=Flores Jr |first=Johnny |date=2024-07-05 |title=Dragon Quest 3 Fans Are Upset With "Low Effort" HD-2D Remake Collector's Edition |url=https://www.thegamer.com/dragon-quest-3-fans-are-upset-with-low-effort-hd-2d-remake-collectors-edition/ |access-date=2025-09-07 |website=TheGamer |language=en}}</ref> is a video game art style and perspective that combines traditional two-dimensional elements, such as pixel art and billboard sprites, with fully three-dimensional environments. The style makes extensive use of modern rendering effects, including dynamic lighting, depth of field, and tilt-shift, which together produce a diorama-like appearance that evokes the look of classic role-playing video games (RPGs) while incorporating contemporary visual techniques.

The term was coined and trademarked by Square Enix to describe the visuals of its 2018 role-playing game ''Octopath Traveler'', developed in collaboration with Acquire. The company subsequently adopted the branding for additional titles, including ''Triangle Strategy'' and remakes of ''Live A Live'' and ''Dragon Quest'', and announced further projects using the style such as ''Octopath Traveler 0'' and ''The Adventures of Elliot: The Millennium Tales''. Although Square Enix holds a trademark on the name, independent developers and other studios have produced games with comparable aesthetics, such as ''Wandering Sword'' and ''Eiyuden Chronicle: Hundred Heroes''.

Critical and fan reception to the style has been broadly positive, with commentators praising its ability to modernize the look of 16-bit RPGs while maintaining a sense of authenticity. Reviewers have described it as one of the most striking contemporary visual approaches in the genre. It has been noted for its influence on remake strategy within the company and its role in inspiring a wider retro revival in video games. Some commentators have expressed concern that its repeated use by Square Enix could lead to fatigue.

== Origins and development ==

=== Conception at Square Enix === {{See also|Octopath Traveler#Development and release}} thumb|380x380px|HD-2D art style in ''Octopath Traveler''. 16-bit sprites are integrated into fully 3D environments. Point lighting allows characters to cast shadows, while post-processing shaders and modern particle effects enhance the retro-inspired visuals and provide a sense of depth. The HD-2D art style was created by Square Enix's development team led by Tomoya Asano within Creative Business Unit II (known as "Team Asano"), in collaboration with Acquire during the early stages of development of ''Octopath Traveler''.<ref name=":0">{{Cite web |last=Welsh |first=Oli |date=2022-07-27 |title=Square Enix's HD-2D style lets classic games be themselves |url=https://www.polygon.com/23278977/live-a-live-hd-2d-remake-square-enix-jrpg/ |access-date=2025-09-06 |website=Polygon |language=en}}</ref><ref name=":1">{{Cite magazine |date=September 2018 |title=『オクトパストラベラー』アートワークから紐解く8人の旅人の魅力 |trans-title=Unraveling the Charm of the Eight Travelers through the Artwork of Octopath Traveler |magazine=Nintendo Dream |pages=26–31 |language=ja |via=Nintendo Everything |issue=293}}</ref><ref>{{Cite web |last=O'Connor |first=Quinton |date=2025-08-01 |title='It's Beginning To Wear Thin': Square Enix Fans Debate Whether The HD-2D Art Style Has Worn Out Its Welcome |url=https://www.thegamer.com/square-enix-hd-2d-hd2d-octopath-triangle-strategy-dragon-quest-elliot/ |access-date=2025-09-07 |website=TheGamer |language=en}}</ref> According to producer Tomoya Asano, the project was intended from the beginning to use pixel art, but with a presentation distinct from traditional 2D games. Early game prototypes made use of sprite assets from ''Final Fantasy VI'' while the team experimented with lighting effects, as explained by 2D pixel designer Shizuka Morimoto. Initially, the style focused on adding dramatic lighting to 2D graphics, but Asano encouraged the team to develop visuals that could justify a full-priced game. Morimoto then began incorporating 3D elements, which provided a sense of depth, while Asano emphasized the use of lighting and shadow to highlight how light interacts with pixel-based environments. Asano explained that it took about a month and a half to achieve a look that was "a cut above other modern pixel games."<ref name=":1" /> Assistant producer Masaaki Hayasaka recalls that rather than choosing the right art style for ''Octopath Traveler'', the team had to come up with various concepts for the game that could match the new style.<ref name=":3">{{Cite web |last=Franzese |first=Tomas |date=2024-11-07 |title=For Dragon Quest 3 HD-2D Remake, Square Enix expanded its past |url=https://www.digitaltrends.com/gaming/dragon-quest-3-hd-2d-remake-interview-save-state/ |access-date=2025-09-07 |website=Digital Trends |language=en-us}}</ref> According to Acquire’s lead programmer, the team relied heavily on Unreal Engine 4 (UE4) to build a robust game with a relatively small staff. Along with the visual effects, the team added a point light into the scene that would cause characters to cast shadows onto the environment to make the light and shadow visual effects more impressive to players.<ref name=":2">{{Cite web |last=Kayser |first=Daniel |title=Octopath Traveler's 'HD-2D' art style and story make for a JRPG dream come true |url=https://www.unrealengine.com/en-US/spotlights/octopath-traveler-s-hd-2d-art-style-and-story-make-for-a-jrpg-dream-come-true |access-date=2025-09-06 |website=Unreal Engine |language=en-US}}</ref> Digital Trends attributes the origins of HD-2D to the popularity of pixel art games like ''Shovel Knight'' and ''Axiom Verge'' in the mid-2010s, combined with the desires of Square Enix developers to recreate the style of the pixel-based RPGs they grew up with.<ref name=":3" />

=== Branding and trademarks === The term HD-2D was officially used by Square Enix during the promotion of ''Octopath Traveler''.<ref>{{Cite web |last=Handrahan |first=Matthew |date=2019-01-22 |title=Square Enix trademarks terms for Octopath Traveler's visual style |url=https://www.gamesindustry.biz/square-enix-trademarks-terms-for-octopath-travelers-visual-style |access-date=2025-09-06 |website=GamesIndustry.biz |language=en}}</ref><ref>{{Cite news |last=Sato |date=2019-01-21 |title=Square Enix Trademarks "HD-2D" In Europe, A Term Used To Describe Octopath Traveler's Style |url=https://www.siliconera.com/square-enix-trademarks-hd-2d-in-europe-a-term-used-to-describe-octopath-travelers-style/ |archive-url=https://web.archive.org/web/20250206132145/https://www.siliconera.com/square-enix-trademarks-hd-2d-in-europe-a-term-used-to-describe-octopath-travelers-style/ |archive-date=2025-02-06 |access-date=2025-09-06 |work=Siliconera |language=en-US}}</ref> Following the game’s release, Square Enix sought to formalize the branding of the art style. Square Enix filed trademarks for the terms HD-2D and HD2D in Europe and Japan in January 2019, six months after the release of ''Octopath Traveler'';<ref>{{Cite web |last=Romano |first=Sal |date=2019-01-21 |title=Square Enix trademarks HD-2D in Europe, FuRyu trademarks Heroland in the U.S. and Europe [Update] |url=https://www.gematsu.com/2019/01/square-enix-trademarks-hd-2d-in-europe-furyu-trademarks-heroland-in-the-us-and-europe |access-date=2025-09-06 |website=Gematsu |language=en-US}}</ref> While ''Eurogamer'' was critical of this move, it and other news outlets predicted that the term and aesthetic would be used by the company in future titles.<ref>{{Cite news |last=Phillips |first=Tom |date=2019-01-22 |title=Octopath Traveler's "HD2D" is now a Square Enix trademark |url=https://www.eurogamer.net/octopath-travelers-hd2d-is-now-a-square-enix-trademark |access-date=2025-09-06 |work=Eurogamer.net |language=en}}</ref><ref>{{Cite web |last=Fruzzetti |first=Amelia |date=2019-01-21 |title=Square Enix trademarks "HD-2D" in Europe |url=https://nintendowire.com/news/2019/01/21/square-enix-trademarks-hd-2d-in-europe/ |access-date=2025-09-07 |website=Nintendo Wire}}</ref> In 2024, Masaaki Hayasaka, who also produced ''Dragon Quest III HD-2D Remake'', told Bloomberg that HD-2D was an uncertain topic among Square Enix's executives as they did not want to oversaturate the market with the art style but also wanted the ''Dragon Quest'' series to stay "vibrant and robust".<ref>{{Cite web |last=Schreier |first=Jason |date=November 15, 2024 |title=New 'Dragon Quest' Remake Revitalizes a 36-Year-Old Game |url=https://www.bloomberg.com/news/newsletters/2024-11-15/new-dragon-quest-3-remake-revitalizes-the-vintage-japanese-role-playing-game |access-date=September 6, 2025 |website=Bloomberg}}</ref>

== Characteristics == {{For|a similar way of combining 2D and 3D elements in games|2.5D}} Square Enix's HD-2D style is characterized by the combination of two-dimensional game design elements, specifically pixel art character sprites and billboards, placed within a three-dimensional game world. Typically, a point light source is placed into the scene to make characters and objects cast shadows.<ref name=":2" /> Several modern post-processing effects and shaders like tilt-shift, depth of field, bloom, volumetric lighting and fog, and particle effects are added, and combined with parallax scrolling, give the game a more modern feel.<ref>{{Cite web |last=McFadden |first=Jason |date=2022-01-28 |title=How Modern Pixel-Art RPGs Shine |url=https://rpgamer.com/2022/01/how-modern-pixel-art-rpgs-shine/ |access-date=2025-09-07 |website=RPGamer |language=en-US}}</ref><ref>{{Cite web |last=Barder |first=Ollie |date=November 13, 2024 |title='Dragon Quest III HD-2D Remake' Review: One Of The Best RPGs Ever Made |url=https://www.forbes.com/sites/games/2024/11/13/dragon-quest-iii-hd-2d-remake-review-one-of-the-best-rpgs-ever-made/ |access-date=2025-09-07 |website=Forbes |language=en}}</ref><ref>{{Cite web |last=Madnani |first=Mikhail |date=October 31, 2024 |title=Dragon Quest III HD-2D Remake Full Game Hands-On Preview: Switch and Steam Deck Tested {{!}} RPG Site |url=https://www.rpgsite.net/preview/16477-dragon-quest-iii-hd-2d-remake-steam-deck-recommended-settings-hands-on-vs-nintendo-switch-handheld |access-date=2025-09-07 |website=www.rpgsite.net |language=en}}</ref><ref>{{Cite web |last=Moran |first=Miguel |date=November 13, 2024 |title=Dragon Quest III HD-2D Remake Review |url=https://www.thesixthaxis.com/2024/11/13/dragon-quest-iii-hd-2d-remake-review/ |access-date=2025-09-07 |website=www.thesixthaxis.com |language=en}}</ref>

=== Related styles === HD-2D shares many characteristics with the classic 2.5D style, combining pixel character sprites with 3D environments; however, it enhances the traditional approach with detailed textures and dynamic shading enabled by modern game engines.<ref>{{Cite web |last=Padilla-Rodriguez |first=Maximilian |date=2025-05-08 |title=What Are 2.5D Video Games? |url=https://www.howtogeek.com/what-are-25d-video-games/ |access-date=2025-09-07 |website=How-To Geek |language=en}}</ref><ref>{{Cite journal |last=Wang |first=Manci |date=2024-11-29 |title=Integrating 2D and 3D in Game Development: Design and Technology Collaboration |url=https://www.ewadirect.com/proceedings/ace/article/view/17644 |journal=Applied and Computational Engineering |volume=110 |issue=1 |pages=170–174 |doi=10.54254/2755-2721/110/2024MELB0116 |issn=2755-2721|doi-access=free }}</ref> Unlike games using the traditional 2.5D approach, HD-2D games feature backgrounds that are entirely rendered in 3D and often make use of complex camerawork.<ref>{{Cite web |last=Williams |first=Mike |date=August 22, 2023 |title=Octopath Traveler II builds a bigger, bolder world in its stunning HD-2D style |url=https://www.unrealengine.com/en-US/developer-interviews/octopath-traveler-ii-builds-a-bigger-bolder-world-in-its-stunning-hd-2d-style |access-date=2025-09-07 |website=Unreal Engine |language=en-US}}</ref>

== Use in video games == Since its introduction in ''Octopath Traveler'', Square Enix has employed the art style in both original titles and remakes. While Square Enix retains the trademark for the term "HD-2D", they do not own the overall art style.<ref>{{Cite web |last=Handrahan |first=Matthew |date=2019-01-22 |title=Square Enix trademarks terms for Octopath Traveler's visual style |url=https://www.gamesindustry.biz/square-enix-trademarks-terms-for-octopath-travelers-visual-style |access-date=2025-09-07 |website=GamesIndustry.biz |language=en}}</ref> When asked in 2022 why he believed other developers had not incorporated HD-2D into their games, Tomoya Asano stated that it was more expensive than people realize and that other companies might not gain much from copying the style.<ref>{{Cite web |last=Meo |first=Francesco De |date=2022-05-30 |title=HD-2D Is More Expensive Than People Think, Triangle Strategy Producer Says |url=https://wccftech.com/hd-2d-is-more-expansive-than-people-think-triangle-strategy-producer-says/ |access-date=2025-09-07 |website=Wccftech |language=en-US}}</ref> Nevertheless, a small number of independent and third-party developers have adopted the aesthetics in their games.

=== Square Enix titles === Square Enix has used the art style in all games of the ''Octopath Traveler'' series—''Octopath Traveler'', ''Octopath Traveler II'', ''Octopath Traveler: Champions of the Continent'', ''Octopath Traveler 0''—and a range of other games, including ''Triangle Strategy'',<ref>{{Cite web |last=Littlechild |first=Chris |date=2025-08-01 |title=After That Nintendo Direct, I'm Officially Burnt Out On This Visual Style |url=https://www.dualshockers.com/square-enix-hd-2d-art-style-burn-out/ |access-date=2025-09-06 |website=DualShockers |language=en}}</ref> as well as the remakes for ''Live A Live'',<ref name=":0" /> ''Dragon Quest III'', ''Dragon Quest I & II'',<ref>{{Cite web |last=White |first=Scott |title=Dragon Quest I & II HD-2D sprinkles in some new goodies but feels largely the same, but that's a good thing {{!}} RPG Site |url=https://www.rpgsite.net/preview/18319-dragon-quest-i-ii-hd-2d-sprinkles-in-some-new-goodies-but-feels-largely-same-but-thats-good-thing |access-date=2025-09-06 |website=RPG Site |language=en}}</ref> and ''Star Ocean: The Second Story R''.<ref name="Konapelsky">{{Cite web |last=Konapelsky |first=John |date=2025-02-07 |title=Why The HD-2D Style Is Becoming So Extremely Popular With Retro Game Fans |url=https://www.cbr.com/hd-2d-popular-retro-game-fans/ |access-date=2025-09-07 |website=CBR |language=en}}</ref> The 2025 remake of ''Final Fantasy Tactics'' has been described as HD-2D.<ref>{{Cite web |last=Glennon |first=Jen |date=2025-09-02 |title=Final Fantasy Tactics remake is gentler now, but far from defanged |url=https://www.polygon.com/final-fantasy-tactics-ivalice-chronicles-ff-tactics-remake-preview/ |access-date=2025-09-08 |website=Polygon |language=en}}</ref> The upcoming RPG ''The Adventures of Elliot: The Millennium Tales'' will also feature the art style''.''<ref>{{Cite web |last=Rouse |first=Isaac |date=2025-07-31 |title=Square Enix announces new HD-2D action-JRPG |url=https://www.polygon.com/news/617947/square-enix-the-adventures-of-elliot-the-millennium/ |access-date=2025-09-07 |website=Polygon |language=en}}</ref><ref>{{Cite web |last=Sinha |first=Ravi |title=Dragon Quest 1 and 2 HD-2D Remake, Octopath Traveler 0, and More Confirmed for TGS 2025 |url=https://gamingbolt.com/dragon-quest-1-and-2-hd-2d-remake-octopath-traveler-0-and-more-confirmed-for-tgs-2025 |access-date=2025-09-06 |website=GamingBolt |language=en-US}}</ref>

=== Non-Square Enix titles === The 2023 role-playing game ''Wandering Sword'' featured an art style reminiscent of HD-2D.<ref>{{Cite web |last=Nolan |first=Liam |date=2023-08-25 |title=HD-2D RPG Wandering Sword Gets Release Date |url=https://www.escapistmagazine.com/wandering-sword-octopath-release-date/ |access-date=2025-09-07 |website=The Escapist |language=en-US}}</ref><ref>{{Cite web |last=Vitale |first=Adam |date=January 14, 2024 |title=Wandering Sword Review {{!}} RPG Site |url=https://www.rpgsite.net/review/15320-wandering-sword-review |access-date=2025-09-07 |website=www.rpgsite.net |language=en}}</ref> In 2024, the RPG ''Eiyuden Chronicle: Hundred Heroes'' released with a similar art style, causing news outlets to draw comparisons to HD-2D.<ref>{{Cite web |last=Kennedy |first=James |date=2024-04-21 |title=Eiyuden Chronicle: Hundred Heroes Review - The Stars Of Destiny Have Aligned |url=https://www.thegamer.com/eiyuden-chronicle-hundred-heroes-review-the-stars-of-destiny-have-aligned/ |access-date=2025-09-07 |website=TheGamer |language=en}}</ref><ref>{{Cite web |last=Yang |first=George |date=2023-12-13 |title=Eiyuden Chronicle: Hundred Heroes is rough around the edges, but shows potential |url=https://www.digitaltrends.com/gaming/eiyuden-chronicle-hundred-heroes-preview/ |access-date=2025-09-07 |website=Digital Trends |language=en-us}}</ref> The upcoming JRPG ''SacriFire'' employs the aesthetic as well.<ref>{{Cite web |last=Harris |first=Iain |date=2025-06-07 |title=SacriFire is an HD-2D ode to 90s JRPGs you can wishlist on Steam now |url=https://www.gamesradar.com/games/rpg/sacrifire-is-an-hd-2d-ode-to-90s-jrpgs-you-can-wishlist-on-steam-now/ |access-date=2025-09-07 |website=GamesRadar+ |language=en}}</ref> Haruyuki Ohashi of Acquire stated that he had considered using HD-2D graphics for ''Mario & Luigi: Brothership'' early on in development.<ref>{{Cite web |last=Madsen |first=Hayes |date=2024-12-04 |title=Nintendo Initially Had an 'Edgier, More Rugged' Version of Mario in His Latest RPG Adventure |url=https://www.inverse.com/gaming/mario-luigi-brothership-acquire-hd-2d-edgier-rugged-mario |access-date=2025-09-07 |website=Inverse |language=en}}</ref>

In March 2026, Gotcha Gotcha Games announced that they would add HD-2D functionality and support for shadows and illumination to their game development series RPG Maker, which previously only supported 2D.<ref>{{Cite news |last=Prescott |first=Shaun |date=2026-03-27 |title=In its first major visual overhaul ever, RPG Maker will soon let you make games in the style of Octopath Traveler |url=https://www.pcgamer.com/games/rpg/in-its-first-major-visual-overhaul-ever-rpg-maker-will-soon-let-you-make-games-in-the-style-of-octopath-traveler/ |access-date=2026-03-27 |work=PC Gamer |language=en}}</ref><ref>{{Cite web |last=Fuller |first=Alex |date=2026-03-26 |title=New RPG Maker Project Revealed |url=https://rpgamer.com/2026/03/new-rpg-maker-project-revealed/ |access-date=2026-03-27 |website=RPGamer |language=en-US}}</ref>

== Reception and legacy == Most critical responses to the HD-2D art style are tied to the games that it accompanies. However, some critics have directly voiced their opinions on the style itself. Many of them praise HD-2D for its ability to respect and complement the original vision of retro games, while others feel it might be overused. Its implementation in the remake of ''Dragon Quest III'' contributed to it becoming one of the best-selling games of 2024 in Japan.{{citation needed|date=May 2026}}

Oli Welsh of ''Polygon'' calls HD-2D a "gorgeous style" that is an "extension of a classic '90s video game aesthetic" that enables a remake to stay "faithful to its original character."<ref name=":0" /> ''DualShockers's'' Chris Littlechild expressed that the art style had lost its appeal due to Square Enix's overuse of it in 2025.<ref>{{Cite web |last=Littlechild |first=Chris |date=2025-08-01 |title=After That Nintendo Direct, I'm Officially Burnt Out On This Visual Style |url=https://www.dualshockers.com/square-enix-hd-2d-art-style-burn-out/ |access-date=2025-09-07 |website=DualShockers |language=en}}</ref> Scott McCrae of ''GamesRadar+'' and Matt Karoglou of ''Game Rant'' are both hoping for a possible HD-2D remake of ''Chrono Trigger''. Their hopes follow Square Enix's acknowledgment of the game's impact for its 30-year-anniversary and comments made by Masaaki Hayasaka at Gamescom 2025. Hayasaka suggested that if HD-2D games are "really well regarded," higher-ups at Square Enix might consider applying the art style to more remakes in the future.<ref>{{Cite web |last=Karoglou |first=Matt |date=2025-03-25 |title=The Stars Could Finally Be Aligning for One Long-Awaited Chrono Trigger Project |url=https://gamerant.com/chrono-trigger-hd-2d-remake-when-soon-2025-30th-anniversary/ |access-date=2025-09-07 |website=Game Rant |language=en}}</ref><ref>{{Cite web |last1=McCrae |first1=Scott |last2=Lewis |first2=Catherine |date=2025-09-04 |title=After modernizing the first three Dragon Quest games, remake producer says if the HD-2D games are "really well regarded," then "that would definitely create a movement within the company to want to do more remakes" |url=https://www.gamesradar.com/games/dragon-quest/after-modernizing-the-first-three-dragon-quest-games-remake-producer-says-if-the-hd-2d-games-are-really-well-regarded-then-that-would-definitely-create-a-movement-within-the-company-to-want-to-do-more-remakes/ |access-date=2025-09-07 |website=GamesRadar+ |language=en}}</ref> In response to fan-created videos depicting ''Pokémon'' in HD-2D, ''Gaming Respawn's'' Aiden Crawford praised the aesthetic's ability to create a "beautiful and immersive look" that blends the nostalgia of retro games with modern techniques of 3D rendering.<ref>{{Cite web |last=Crawford |first=Aiden |date=2023-04-24 |title=The Potential of HD-2D Graphics in the Gaming Industry |url=https://gamingrespawn.com/features/58558/the-potential-of-hd-2d-graphics-in-the-gaming-industry/ |access-date=2025-09-07 |website=Gaming Respawn |language=en-GB}}</ref> Another critic stated that Square Enix has "opened up a veritable Pandora's box of prospective new games" as a result of HD-2D's conception.<ref name="Konapelsky"/> ''TheGamer's'' Sam Woods called ''Octopath Traveler's'' HD-2D "one of the coolest art styles gaming has ever seen."<ref>{{Cite web |last=Woods |first=Sam |date=2025-09-03 |title=Octopath Traveler 0 Isn't For Me, But I Know You Octopath Sickos Will Love It |url=https://www.thegamer.com/octopath-traveler-0-gamescom-preview/ |access-date=2025-09-07 |website=TheGamer |language=en}}</ref>

''Octopath Traveler'' received critical acclaim on the basis of its art style when it pioneered HD-2D in 2018.<ref>{{Cite web |last=St Leger |first=Henry |date=2019-01-22 |title=Square Enix trademarks 2D art style for future Switch games |url=https://www.techradar.com/news/square-enix-trademarks-2d-art-style-for-future-switch-games |access-date=2025-09-07 |website=TechRadar |language=en}}</ref> Subsequent Square Enix releases have enjoyed similar critical praise. Its implementation into the ''Dragon Quest III'' remake has been called an "absolute perfect combination" by ''IGN''.<ref>{{Cite web |last=Plant |first=Logan |date=2024-11-22 |title=Dragon Quest III HD-2D Remake Review |url=https://www.ign.com/articles/dragon-quest-3-hd-2d-remake-review |access-date=2025-09-07 |website=IGN |language=en}}</ref> ''Dragon Quest 3 HD-2D Remake'' became the second best-selling video game of 2024 in Japan.<ref>{{Cite web |last=Garcia |first=Carley |date=2024-11-28 |title=Dragon Quest 3 Remake Sales Success Continues |url=https://gamerant.com/dragon-quest-3-remake-japan-sales/ |access-date=2025-09-08 |website=Game Rant |language=en}}</ref> Critics called the look of the 2025 remake of ''Dragon Quest I & II'' "even better".<ref>{{Cite web |last=Kim |first=Matt |date=2025-05-27 |title=Dragon Quest 1& 2 HD-2D Remake First Impressions: Classic DQ Has Never Looked So Good |url=https://www.ign.com/articles/dragon-quest-1-2-hd-2d-remake-first-impressions-classic-dq-has-never-looked-so-good |access-date=2025-09-07 |website=IGN |language=en}}</ref>

In March 2025, Nintendo filed a patent for a method of creating 3D games that utilize 2D-inspired elements in order to achieve a "look similar to older 2D games."<ref name=":4">{{Cite web |last=Glagowski |first=Peter |date=2025-03-24 |title=Nintendo has reportedly filed a patent for something similar to Square Enix's HD-2D |url=https://nintendowire.com/news/2025/03/24/nintendo-has-reportedly-filed-a-patent-for-something-similar-to-square-enixs-hd-2d/ |access-date=2025-09-08 |website=Nintendo Wire}}</ref> The technique outlined in the patent has been compared to HD-2D due to its similarities;<ref name=":4" /><ref>{{Cite web |last=McKinley |first=Aaron |date=2025-03-25 |title=New Nintendo Patent Has Interesting Implications for Future Games |url=https://gamerant.com/nintendo-switch-2d-games-upgraded-visuals-patent/ |access-date=2025-09-08 |website=Game Rant |language=en}}</ref><ref>{{Cite web |last=Schürlein |first=Alexander |date=2025-03-25 |title=New Patent from Nintendo Promises Better Graphics for Upcoming Games on the Nintendo Switch 2 |url=https://mein-mmo.de/en/new-patent-from-nintendo-promises-better-graphics-for-upcoming-games-on-the-nintendo-switch-2,1242122/ |access-date=2025-09-08 |website=Mein-MMO |language=en}}</ref> Nintendo's ''Paper Mario'' series utilizes a similar technique to HD-2D.<ref>{{Cite web |last=Norman |first=Jim |date=2025-03-25 |title=New Nintendo Patent Is All About 2D Visuals, But Don't Jump To Any Remake Conclusions |url=https://www.nintendolife.com/news/2025/03/new-nintendo-patent-is-all-about-2d-visuals-but-dont-jump-to-any-remake-conclusions |access-date=2025-09-08 |website=Nintendo Life |language=en-GB}}</ref>

== References == {{Reflist}}

== External links == * [https://x.com/HD2DGames HD-2DGames] on ''X''; Square Enix uses this account to advertise HD-2D games

{{HD2D}}

Category:Dimension Category:Video game development Category:Video game graphics