{{Short description|Tabletop comedy role-playing game supplement}} {{Italic title}} {{Infobox RPG |title=''Ghost Toasties'' |subtitle= |publisher=West End Games |date={{Start date and age|1986|br=yes}} |image=Cover_of_ghost_toasties_1986.png |caption=<!--Cover by an artist--> |system=D6 System |genre=Comedy |designer=Scott Haring |web=<!-- None --> |isbn=0-87406-137-7 }} '''''Ghost Toasties''''' is an adventure published by West End Games in 1986 for the light-hearted role-playing game ''Ghostbusters'', itself based on the movie ''Ghostbusters''.
==Plot summary== ''Ghost Toasties'' is an adventure in which the deity Hagost seeks a crystal holding his life-force that became hidden in a breakfast cereal package. The player characters must enter Hagost's pocket universe, overcome guardians that resemble popular cartoon animals of the time before confronting Hagost.<ref name="WD81"/> The overall scenario is broken down into six mini- adventures; in each, the player characters deal with a different phenomenon, but eventually grasp that all of the phenomena are caused by a single source.<ref name=abyss />
Four pages of the 24-page booklet are player handouts. A 3-panel gamemaster's screen is also included.<ref name="WD81" />
==Publication history== West End Games first published the ''Ghostbusters'' role-playing game under license in 1986, and immediately followed up with three adventures for the game, one of them being ''Ghost Toasties''. The 24-page adventure was written by Scott Haring, with art by Russ Steffens.<ref name="HW">{{cite book|last=Schick |first=Lawrence|title=Heroic Worlds: A History and Guide to Role-Playing Games|publisher=Prometheus Books |year=1991|isbn=0-87975-653-5 |page=248}}</ref>
==Reception== Fiona Lloyd reviewed ''Ghost Toasties'' for ''White Dwarf'' #81, and stated that "Overall, the screen is nice, if not essential. Played for giggles, this is a good package."<ref name="WD81">{{cite magazine | last =Lloyd | first =Fiona | title =Open Box | magazine =White Dwarf | issue =81 | pages =2–3 | publisher =Games Workshop | date = September 1986 }}</ref>
In Issue 39 of ''Abyss'', Jon Schuller called this "a game which is more marketing than mechanics and oriented towards a juvenile audience ... There are some amusing moments, but it all felt forced to me and I found myself shuddering more often than laughing." Schuller pointed out, "This is an adventure scenario for the kiddies, but even children like drama and conflict and this sort of pandering doesn't do credit to the potential theme of the game." Schuller concluded, "Sometimes ''Ghost Toasties'' is cute. Sometimes it is interesting. Generally it is predictable and childish. I really can't recommend it."<ref name=abyss>{{cite magazine|last = Schuller|first = Jon| title = In the Speculum| magazine = Abyss|date =Autumn 1986|issue = 39|pages = 13}}</ref>
==References== {{reflist}}
Category:Ghostbusters (role-playing game) Category:Role-playing game adventures Category:Role-playing game supplements introduced in 1986
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