{{short description|1999 video game}} {{Use mdy dates|date=June 2025}} {{Use American English|date=June 2025}} {{Infobox video game | image = Gex 3 box.jpg | caption = North American PlayStation cover art | developer = Crystal Dynamics{{efn|Ported to Nintendo 64 by Gratuitous Games{{fact|date=December 2025}}}} | publisher = {{ubl|Eidos Interactive|Crave Entertainment {{small|(Nintendo 64)}}}} | director = Glen Schofield | producer = {{Plainlist| * Sam Player * Jeffrey Zwelling }} | designer = Christopher Tremmel | programmer = Adrian Longland | artist = {{Plainlist| * Scott Anderson * Billy Wardlaw * Amy Bond * Bruce Straley }} | writer = {{Plainlist| * Robert Cohen * Ken Daly * Scott Steinberg * Andrew Bennett }} | composer = {{Plainlist| * John Baker * Jim Hedges * Burke Trieschmann }} | series = ''Gex'' | platforms = PlayStation, Nintendo 64 | released = '''PlayStation'''{{vgrelease|NA|March 23, 1999{{fact|date=December 2025}}|EU|April 10, 1999{{fact|date=December 2025}}}}'''Nintendo 64'''{{vgrelease|NA|September 28, 1999{{fact|date=December 2025}}|EU|July 24, 2000{{fact|date=December 2025}}}} | genre = Platform | modes = Single-player | title = Gex 3: Deep Cover Gecko }} '''''Gex 3: Deep Cover Gecko'''''{{efn|Titled '''''Gex: Deep Cover Gecko''''' in Europe}} is a 1999 platform game developed by Crystal Dynamics and published by Eidos Interactive for the PlayStation. It is part of the ''Gex'' video game series, and was released in 1999, followed by ports for the Nintendo 64. Its protagonist, Gex, is a wisecracking, pop culture enthusiast voiced by Danny John-Jules in the UK and European releases and comedian Dana Gould, reprising his role from former ''Gex'' games, for the American release. The gameplay is set in Gex's secret hideout, Mission Control a overworld, which is overseen by Gex's butler, Alfred the Turtle. ''Playboy'' model Marliece Andrada plays Gex's kidnapped companion, Agent Xtra, the only live-action character, who is featured in brief full-motion video sequences on the PlayStation version. The plot follows Gex's return to the Media Dimension to rescue Agent Xtra from Rez, Gex's arch-nemesis from the previous games.
''Gex 3'' was conceived as a sequel to 1998's ''Gex: Enter the Gecko'' and incorporated unused elements of the game's design into ''Gex 3''. Advancements in the utilization of available technology allowed ''Gex 3'' to feature a set of bigger levels, more on-screen characters, different textures, and a retooled camera system over its predecessors that maximizes gameplay improvements with consideration to the hardware limitations of the time. Certain aspects from the original ''Gex'' were brought back as well, such as the addition of secret levels and bug collectibles. A 2D game titled ''Gex 3: Deep Pocket Gecko'' was released for the Game Boy Color in late 1999 which used the same plot and themes as ''Deep Cover Gecko''.
==Gameplay== thumb|left|Gex interacts with Alfred the Tortoise in the hub world of ''Gex 3''. Gameplay remains similar to ''Gex: Enter the Gecko'', with the addition of certain vehicles, such as a tank, a camel, and a snowboard, as well as swimming and gliding abilities available in certain levels. Like ''Enter the Gecko'', new stages are unlocked by collecting TV remotes. Unlike ''Enter the Gecko'', in which Gex can obtain a variety of themed collectibles throughout a level (e.g. skulls, TNT plungers, carrots, TVs, and police plates), Gex can only collect bugs, the same collectible from the original ''Gex''. Upon receiving certain power-ups, Gex gains the ability to spit fire and ice. When losing a life, Gex retains only the amount of bugs collected up to the latest checkpoint; if the level has no checkpoint, Gex starts at zero. Due to ''Gex 3'''s limitation of 100 bugs per level, collecting the required bugs is more difficult than in ''Enter the Gecko''. Similar to the first ''Gex'' game, collecting footprint icons will increase Gex's energy. Unlike the first game, Gex retains the energy (eight hits total) after collecting 100 footprints. Levels are accessed via a more expansive hub, with more areas unlocked as the player collects remotes from each of the levels. During bonus stages, players can unlock and control three alternate characters, Rex, Cuz, and Alfred. Collecting all 50 remotes (including by defeating Rez) unlocks a special ending showcasing the development team, though this is absent in the UK release due to that version having a language selection screen.
==Synopsis== ===Characters=== Four new characters appear in this sequel. Agent Xtra is a live-action female government spy whom Gex must help rescue from the clutches of Rez. Gex is also joined by his faithful butler, Alfred the Tortoise, who is a slight character reference to Bruce Wayne's butler Alfred Pennyworth. Alfred helps around and maintains Gex's secret lair which is known as "Mission Control". Alfred can be found in parts of most levels and tail whipping him gives useful advice. The two last characters are Rex, a red Dinosaur whom Gex unfroze from a block of ice in the "Holiday Broadcasting" channel, and Gex's cousin Cuz whom Gex rescues from gangsters in the "Gangster TV" channel.
===Plot=== While watching the news, Gex (who is now a wealthy secret agent) discovers that his partner and love interest Agent Xtra, now the head of the "TV Terrorist Defense Unit", has been reported missing. Xtra herself manages to contact Gex, and tells that she is in media dimension and informs him that Rez has returned once again and kidnapped her to get to him and attack Gex's secret island cave. In place of this introduction cutscene in the Nintendo 64 version, Alfred narrates the story through voice-over while posters and news articles appear in a newsflash style on screen with the boss battle music playing in the background. The interaction that also occurs between Gex and Xtra also differs in both versions: Gex and Xtra communicate during the same cutscene for the PS1 while in the Nintendo 64 version, Gex is already in the Mission Control headquarters and Xtra communicates with him on the screen of his control console.
Through his secret lair, Gex returns to the Media Dimension and circumnavigates numerous television channels with help from his butler Alfred and in the process frees and befriends Rez's prisoners, Rex and Cuz. Together, they find Rez and challenge him to a final battle. In the aftermath, Rez is destroyed once and for all, and Gex saves Xtra.
In the PlayStation version's ending, as Xtra tells Gex of her time in the Media Dimension, Alfred attempts to warn Gex of a world emergency, but Gex ignores him and turns the computer off, before proceeding to join Xtra in his bedroom where they make love offscreen; the Nintendo 64 version instead ends with Alfred stating that he purchased tickets for Gex and Xtra to go on a relaxing cruise, leaving him in charge of Gex's island.
==Development== Crystal Dynamics wanted ''Gex 3'', the sequel to ''Gex: Enter the Gecko'' and the third game in the ''Gex'' series of platform video games, to raise the bar for focusing more on its story than the series' previous entries did. They also wanted to further put emphasis on the title character's personality by giving him "over-the-top animations", according to Crystal Dynamics' Product Marketing Manager, Chip Blundell. Several of the in-game mechanics used in levels were concepts that were thought of during the development of ''Gex 3D'', but could not be included due to issues with time constraints. Lead Designer Chris Tremmel wanted the gameplay of ''Gex 3'' to hearken back to the series' initial roots as a 2D side-scrolling platformer. To achieve this, he included side-scrolling minigames in addition to the main platforming parts, in order to make level missions less monotonous. According to Tremmel, most people who had played ''Gex 3D'' were not entirely invested in going out of their way to locate all of the collectibles in each stage as they were with other collectathon platformers like ''Super Mario 64'' and ''Banjo-Kazooie''; thus, the developers made three core collectibles that stay consistent throughout the entire game and significantly aid the player in completing it. The hub world used to access stages was also retooled from the previous game and changed from an empty environment with several doors leading to levels to be more like a level in itself with items and secrets hidden within it.<ref name="USPSM">{{Cite magazine |date=January 1999 |title=Gex 3 Preview |url=https://archive.org/details/Official_US_PlayStation_Magazine_Volume_2_Issue_4_1999-01_Ziff_Davis_US/page/n73/mode/2up |access-date=2023-07-25 |magazine=Official U.S. PlayStation Magazine |publisher=Ziff Davis |pages=74, 76–77, 80, 82 |via=Internet Archive |volume=2 |issue=4}}</ref>
With ''Gex 3'', the developers tried to push the limits of the PlayStation's hardware further than they had with ''Gex 3D''. For instance, they made the game's levels bigger than they were in the previous entry, having found a way to increase level sizes by one-fifth and include more enemies per stage while maintaining a high framerate. Textures also make use of environment mapping, something which Tremmel initially did not think that the PlayStation could smoothly handle; according to him, he suggested using it to the programmers as a joke, not thinking that they could legitimately pull it off with the hardware limitations of the PlayStation but found that the programmers had already begun working on implementing it the next day. The technique was used primarily for metal surfaces, such as certain enemies and Gex's shield and metallic armor that he wears at points in the game. A particular area of focus for Crystal Dynamics was improving the game's 3D camera system, which was frequently criticized in ''Gex 3D'' for being glitchy and difficult to use at times. Rather than including a multitude of camera options, they opted simply to feature a single system which was simple and did not work against the desires of the player.<ref name="USPSM" />
Agent Xtra was played by actress Marliece Andrada, best known for starring in the TV show ''Baywatch''.<ref name="USPSM" />
==Release== A 2D game titled ''Gex 3: Deep Pocket Gecko'' was released for the Game Boy Color in late 1999. It uses the same narrative and level themes as ''Deep Cover Gecko''.<ref>{{cite web|url=http://www.allgame.com/game.php?id=20720|archiveurl=https://web.archive.org/web/20141114144629/http://www.allgame.com/game.php?id=20720|archivedate=November 14, 2014|work=Allgame|last1=Marriott|first1=Scott Alan|accessdate=December 28, 2025|url-status=dead|last2=Hernandez|first2=Tara|title=Gex 3: Deep Pocket Gecko}}</ref> Limited Run Games re-released ''Deep Cover Gecko'' as part of their ''Gex Trilogy'' for Nintendo Switch, PlayStation 5, Windows and Xbox Series X/S on June 16, 2025.<ref>{{Cite web |last=Romano |first=Sal |date=May 8, 2025 |title=GEX Trilogy launches June 16 |url=https://www.gematsu.com/2025/05/gex-trilogy-launches-june-16 |access-date=May 8, 2025 |website=Gematsu}}</ref>
==Reception== {{Video game reviews | N64 = true | PS = true | na = true | GR_N64 = 65%<ref name="GRN64">{{Cite web |title=Gex 3: Deep Cover Gecko for Nintendo 64 |url=https://www.gamerankings.com/n64/197442-gex-3-deep-cover-gecko/index.html |archive-url=https://web.archive.org/web/20191205215158/https://www.gamerankings.com/n64/197442-gex-3-deep-cover-gecko/index.html |archive-date=2019-12-05 |access-date=2023-07-25 |website=GameRankings |publisher=CBS Interactive}}</ref> | GR_PS = 77%<ref name="GRPS">{{Cite web |title=Gex 3: Deep Cover Gecko for PlayStation |url=https://www.gamerankings.com/ps/197443-gex-3-deep-cover-gecko/index.html |archive-url=https://web.archive.org/web/20191205215233/https://www.gamerankings.com/ps/197443-gex-3-deep-cover-gecko/index.html |archive-date=2019-12-05 |access-date=2023-07-25 |website=GameRankings |publisher=CBS Interactive}}</ref> | Allgame_N64 = 3.5/5<ref>{{Cite web |last=McCall |first=Scott |title=Gex 3: Deep Cover Gecko (N64) – Review |url=http://www.allgame.com/game.php?id=19205&tab=review |archive-url=https://web.archive.org/web/20141115000045/http://www.allgame.com/game.php?id=19205&tab=review |archive-date=2014-11-15 |access-date=2019-07-04 |website=AllGame |publisher=All Media Network}}</ref> | Allgame_PS = 4/5<ref>{{Cite web |last=Marriott |first=Scott Alan |title=Gex 3: Deep Cover Gecko (PS) – Review |url=http://www.allgame.com/game.php?id=16142&tab=review |archive-url=https://web.archive.org/web/20141115050235/http://www.allgame.com/game.php?id=16142&tab=review |archive-date=2014-11-15 |access-date=2019-07-04 |website=AllGame |publisher=All Media Network}}</ref> | CNG_N64 = 6/10<ref>{{Cite web |last=Gaudiosi |first=Peyton |date=1999-10-05 |title=Gex 3: Deep Cover Gecko (N64) |url=http://www.gamecenter.com/Consoles/Nintendo/Gex3/ |archive-url=https://web.archive.org/web/20000816040408/http://www.gamecenter.com/Consoles/Nintendo/Gex3/ |archive-date=2000-08-16 |access-date=2023-07-25 |website=Gamecenter |publisher=CNET}}</ref> | CNG_PS = 9/10<ref>{{Cite web |last=Chick |first=Tom |date=1999-04-30 |title=Gex 3: Deep Cover Gecko (PS) |url=http://www.gamecenter.com/Consoles/Sony/Gex3/ |archive-url=https://web.archive.org/web/20000815075239/http://www.gamecenter.com/Consoles/Sony/Gex3/ |archive-date=2000-08-15 |access-date=2023-07-25 |website=Gamecenter |publisher=CNET}}</ref> | EGM_N64 = 6/10<ref>{{Cite magazine |date=October 1999 |title=Gex 3: Deep Cover Gecko (N64) |url=https://retrocdn.net/images/d/d6/EGM_US_123.pdf |url-status=live |archive-url=https://web.archive.org/web/20221003015641/https://retrocdn.net/images/d/d6/EGM_US_123.pdf |archive-date=October 3, 2022 |access-date=2023-07-25 |magazine=Electronic Gaming Monthly |publisher=Ziff Davis |page=224 |via=RetroCDN.net |issue=123}}</ref> | EGM_PS = 7.5/10, 7.5/10, 7.5/10, 8/10<ref>{{Cite magazine |last=Boyer |first=Crispin |last2=Hsu |first2=Dan |last3=Ricciardi |first3=John |last4=Smith |first4=Shawn |date=May 1999 |title=Gex 3: Deep Cover Gecko (PS) |url=https://retrocdn.net/images/6/6a/EGM_US_118.pdf |access-date=2023-07-25 |magazine=Electronic Gaming Monthly |publisher=Ziff Davis |page=138 |via=RetroCDN.net |issue=118}}</ref> | EPD_N64 = 4/10<ref>{{Cite web |last=Conlin |first=Shaun |date=2000-01-19 |title=Gex 3 Deep Cover Gecko (N64) |url=http://www.elecplay.com/review.html?article=1880&full=1#mr_toppy |archive-url=https://web.archive.org/web/20020309054027/http://www.elecplay.com/review.html?article=1880&full=1#mr_toppy |archive-date=2002-03-09 |access-date=2023-07-26 |website=The Electric Playground |publisher=Greedy Productions Ltd.}}</ref> | GI_N64 = 7.75/10<ref>{{Cite magazine |date=September 1999 |title=Gex 3 (N64) |url=https://www.gameinformer.com/reviews/review_detail.cfm?ITEM_ID=4200 |url-status=dead |archive-url=https://web.archive.org/web/20000521230444/http://www.gameinformer.com/reviews/review_detail.cfm?ITEM_ID=4200 |archive-date=2000-05-21 |access-date=2013-12-17 |magazine=Game Informer |publisher=FuncoLand |issue=77}}</ref> | GI_PS = 8/10<ref>{{Cite magazine |date=May 1999 |title=Gex 3: Deep Cover Gecko (PS) |url=https://gameinformer.com/reviews/review_detail.cfm?ITEM_ID=3102 |url-status=dead |archive-url=https://web.archive.org/web/20000604145947/http://gameinformer.com/reviews/review_detail.cfm?ITEM_ID=3102 |archive-date=2000-06-04 |access-date=2013-12-17 |magazine=Game Informer |publisher=FuncoLand |issue=73}}</ref> | GameFan_N64 = (T.R.) 68%<ref>{{Cite magazine |last=Rodriguez |first=Tyrone "Cerberus" |date=September 1999 |title=Gex 3: Deep Cover Gecko (N64) [author mislabeled as "Eggo"] |url=https://archive.org/details/Gamefan_Vol_7_Issue_09/page/n59/mode/2up |access-date=2023-07-25 |magazine=GameFan |publisher=Shinno Media |page=58 |via=Internet Archive |volume=7 |issue=9}}</ref><br />70%, 68%, 60%<ref>{{Cite magazine |last=Chau |first=Anthony "Dangohead" |last2=Ngo |first2=George "Eggo" |last3=Mylonas |first3=Eric "ECM" |date=September 1999 |title=Gex 3 [Deep Cover Gecko] (N64) |url=https://archive.org/details/Gamefan_Vol_7_Issue_09/page/n17/mode/2up |access-date=2023-07-25 |magazine=GameFan |publisher=Shinno Media |page=17 |via=Internet Archive |volume=7 |issue=9}}</ref>{{efn|In ''GameFan'', three critics gave the game each a unique rating.}} | GameFan_PS = 78%, 80%, 75%<ref>{{Cite magazine |last=Weitzner |first=Jason "Fury" |last2=Chau |first2=Anthony "Dangohead |last3=Mylonas |first3=Eric "ECM" |date=May 1999 |title=Gex 3 [Deep Cover Gecko] (PS) |url=https://archive.org/details/Gamefan_Vol_7_Issue_05/page/n27/mode/2up |access-date=2023-07-25 |magazine=GameFan |publisher=Shinno Media |page=27 |via=Internet Archive |volume=7 |issue=5}}</ref>{{efn|In ''GameFan'' three reviewers each gave the game three unique overall ratings.}} | GameRev_N64 = B−<ref>{{Cite web |last=Amsbury |first=Robert |date=March 2000 |title=Gex3: Deep Cover Gecko [sic] Review (N64) |url=https://www.gamerevolution.com/review/32591-gex3-deep-cover-gecko-review |url-status=live |archive-url=https://web.archive.org/web/20150922082130/http://www.gamerevolution.com/review/gex3-deep-cover-gecko |archive-date=2015-09-22 |access-date=2019-07-04 |website=GameRevolution |publisher=CraveOnline}}</ref> | GSpot_N64 = 5.3/10<ref>{{Cite web |last=Garrett |first=Steven |date=1999-09-21 |title=Gex 3: Deep Cover Gecko Review (N64) |url=https://www.gamespot.com/reviews/gex-3-deep-cover-gecko-review/1900-2543662/ |url-status=live |archive-url=https://web.archive.org/web/20150128023204/https://www.gamespot.com/reviews/gex-3-deep-cover-gecko-review/1900-2543662/ |archive-date=2015-01-28 |access-date=2023-07-25 |website=GameSpot |publisher=Fandom}}</ref> | GSpot_PS = 6.7/10<ref>{{Cite web |last=Garrett |first=Steven |date=1999-04-02 |title=Gex 3: Deep Cover Gecko Review (PS) |url=https://www.gamespot.com/reviews/gex-3-deep-cover-gecko-review/1900-2545962/ |url-status=live |archive-url=https://web.archive.org/web/20041120224015/http://www.gamespot.com/ps/action/gex3deepcovergecko/review.html |archive-date=2004-11-20 |access-date=2023-07-25 |website=GameSpot |publisher=Fandom}}</ref> | IGN_N64 = 5.8/10<ref name="IGN_N64">{{Cite web |last=Casamassina |first=Matt |date=1999-10-27 |title=Gex 3: Deep Cover Gecko (N64) |url=https://www.ign.com/articles/1999/10/28/gex-3-deep-cover-gecko |url-status=live |archive-url=https://web.archive.org/web/20130215043225/https://www.ign.com/articles/1999/10/28/gex-3-deep-cover-gecko |archive-date=2013-02-15 |access-date=2013-12-17 |website=IGN |publisher=Ziff Davis}}</ref> | IGN_PS = 8.1/10<ref name="IGN_PS">{{Cite web |last=Harris |first=Craig |date=1999-03-29 |title=Gex 3: Deep Cover Gecko (PS) |url=https://www.ign.com/articles/1999/03/30/gex-3-deep-cover-gecko-3 |url-status=live |archive-url=https://web.archive.org/web/20130305224156/https://www.ign.com/articles/1999/03/30/gex-3-deep-cover-gecko-3 |archive-date=2013-03-05 |access-date=2013-12-17 |website=IGN |publisher=Ziff Davis}}</ref> | N64_N64 = 22%<ref>{{Cite magazine |last=Kitts |first=Martin |date=Christmas 1999 |title=Gex: Deep Cover Gecko |url=https://www.nintendo64ever.com/scans/mags/Scan-Magazine-517-85.jpg |url-status=live |archive-url=https://web.archive.org/web/20230726014141/https://www.nintendo64ever.com/scans/mags/Scan-Magazine-517-85.jpg |archive-date=2023-07-26 |access-date=2023-07-26 |magazine=N64 Magazine |publisher=Future Publishing |page=85 |via=Nintendo64Ever.com |issue=36}}</ref> | NGen_PS = 2/5<ref name="NGen">{{Cite magazine |date=June 1999 |title=Gex 3: Deep Cover Gecko (PS) |url=https://archive.org/details/NEXT_Generation_54/page/n93/mode/2up |access-date=2021-03-08 |magazine=Next Generation |publisher=Imagine Media |page=93 |via=Internet Archive |issue=54}}</ref> | NP_N64 = 7.5/10<ref>{{Cite magazine |date=September 1999 |title=Gex 3: Deep Cover Gecko |url=http://www.nintendo64ever.com/scans/mags/Scan-Magazine-366-142.jpg |url-status=live |archive-url=https://web.archive.org/web/20190704184056/http://www.nintendo64ever.com/scans/mags/Scan-Magazine-366-142.jpg |archive-date=July 4, 2019 |access-date=2019-07-04 |magazine=Nintendo Power |publisher=Nintendo of America |page=142 |via=Nintendo64Ever.com |volume=124}}</ref> | OPM_PS = 3.5/5<ref>{{Cite magazine |last=Kujawa |first=Kraig |date=May 1999 |title=Gex [3]: Deep Cover Gecko |url=https://archive.org/details/Official_US_PlayStation_Magazine_Volume_2_Issue_8_1999-05_Ziff_Davis_US/page/n77 |access-date=2019-07-04 |magazine=Official U.S. PlayStation Magazine |publisher=Ziff Davis |page=79 |via=Internet Archive |volume=2 |issue=8}}</ref> }}
The PlayStation version of ''Gex 3: Deep Cover Gecko'' received favorable reviews, while the Nintendo 64 versions received mixed or average reviews, according to the review aggregation website GameRankings.<ref name=GRN64/><ref name=GRPS/> The N64 version was criticized for stuttering frame rates despite "PlayStation-esque graphics", not taking advantage of the analog stick, and failing to compare to the 3D platformer competition on the Nintendo 64 such as ''Super Mario 64''.<ref name="IGN_N64" /> Whether the player slightly presses the joystick forward or presses it all the way, Gex runs full speed ahead. Running on the less powerful PlayStation, Gex 3 was rated higher due to less 3D platformer competition and impressive graphics.<ref name="IGN_PS" /> ''Next Generation'' said of the PlayStation version, "In the end, ''Gex 3'' is a passable game – barely. Everything about the title is cookie cutter from beginning to end."<ref name="NGen" /> The ''Daily Mirror'' called the game "much bigger and better with greater depth of gameplay. [...] And, thankfully, the jokes and sarcasm are still there."<ref>{{Cite news |last=Hancock |first=David |date=1999-04-09 |title=Computer Game Review: Gex: Deep Cover Gecko – Snappy One-Liners on a Slippery Mission |url=https://www.proquest.com/docview/338185801 |access-date=2023-05-11 |work=Daily Mirror |publisher=Trinity Mirrors |page=19 |id={{ProQuest|338185801}}|url-access=subscription}}</ref>
Dan Elektro of ''GamePro'' said of the PlayStation version, "Don't doubt that ''Gex 3'' is fun to play. Fans of the platform hero will enjoy the multiple hours of action. But the focus in this sequel is on addition, not innovation—which is fine, but ''Gex 4'' will need more." (Ironically, there was never a plan for a sequel nor a ''Gex 4''.)<ref>{{Cite magazine |last=Dan Elektro |date=June 1999 |title=Gex 3: Deep Cover Gecko (PS) |url=https://retrocdn.net/images/b/b0/GamePro_US_129.pdf |url-status=live |archive-url=https://web.archive.org/web/20040921040543/http://www.gamepro.com/sony/psx/games/reviews/35.shtml |archive-date=2004-09-21 |access-date=2023-07-25 |magazine=GamePro |publisher=IDG |page=106 |issue=129}}</ref>{{efn|''GamePro'' gave the PlayStation version 4.5/5 for graphics, and three 4/5 scores for sound, control, and fun factor.}} Boba Fatt later said of the Nintendo 64 version in one review, "Vets of ''Gex 2'' might've expected more novelty, but ''Gex 3'' is a solid, spunky platformer with hours of challenge and gallons of personality—and it's far better than the likes of ''Tonic Trouble'' or ''Glover''."<ref>{{Cite magazine |last=Boba Fatt |date=October 1999 |title=Gex 3: Deep Cover Gecko |url=http://www.nintendo64ever.com/scans/mags/Scan-Magazine-1666-124.jpg |url-status=live |archive-url=https://web.archive.org/web/20190704184058/http://www.nintendo64ever.com/scans/mags/Scan-Magazine-1666-124.jpg |archive-date=July 4, 2019 |access-date=2019-07-04 |magazine=GamePro |publisher=IDG |page=122 |via=Nintendo64Ever.com |issue=133}}</ref>{{efn|''GamePro'' gave the Nintendo 64 version three 4/5 scores for graphics, control, and fun factor, and 4.5/5 for sound in one review.}} iBot said of the same console version in another review, "If you are a fan of the series and love his jokes and biting wit, then this ''Gex'' is just right for you. But overall, ''Gex 3: Deep Cover Gecko'' is just an average 3D platformer that delivers less than average fun."<ref>{{Cite magazine |last=iBot |year=1999 |title=Gex 3: Deep Cover Gecko Review for N64 on GamePro.com |url=http://www.gamepro.com/nintendo/n64/games/reviews/2725.shtml |archive-url=https://web.archive.org/web/20040928112156/http://www.gamepro.com/nintendo/n64/games/reviews/2725.shtml |archive-date=2004-09-28 |access-date=2023-07-25 |magazine=GamePro |publisher=IDG}}</ref>{{efn|''GamePro'' gave the Nintendo 64 version 4/5 for graphics, 3/5 for sound, and two 3.5/5 scores for control and fun factor in another review.}}
{{clear}}
==Notes== {{Notelist}}
==References== {{Reflist}}
==External links== {{Wikiquote}} * {{Official website|url=http://www.crystald.com/games/info.html?gmid=54|name=''Gex 3: Deep Pocket Gecko'' official website}} ({{Webarchive|url=https://web.archive.org/web/20010427123222/http://www.crystald.com/games/info.html?gmid=54|date=2001-04-27}}) * {{MobyGames|id=/15429/gex-3-deep-cover-gecko/}} * {{MobyGames|id=/47696/gex-3-deep-pocket-gecko/|name=''Gex 3: Deep Pocket Gecko''}}
{{Gex series}} {{Crystal Dynamics}}
{{DEFAULTSORT:Gex 3: Deep Cover Gecko}} Category:1999 video games Category:3D platformers Category:Crave Entertainment games Category:Crystal Dynamics games Category:Eidos Interactive games Category:Gex (series) Category:Nintendo 64 games Category:PlayStation (console) games Category:Single-player video games Category:Sequel video games Category:Video games developed in the United States Category:Video games scored by Burke Trieschmann