{{Short description|1998 video game}} {{Infobox video game | title = Extreme-G 2 | image = Extreme-G 2.jpg | developer = [[Probe Entertainment]] | publisher = [[Acclaim Entertainment]] | platforms = [[Nintendo 64]], [[Microsoft Windows]] | released = '''Nintendo 64'''{{vgrelease|NA|17 November 1998<ref>{{cite web |url=http://www.acclaim.com/company/pressReleases/product/ExtremeG2Ships.html |title=Acclaim Ships Futuristic N64 Racer Extreme-G2 |website=[[Acclaim Entertainment]] |date=3 November 1998 |archiveurl=https://web.archive.org/web/20040826000748/http://www.acclaim.com/company/pressReleases/product/ExtremeG2Ships.html |archivedate=26 August 2004 |url-status=dead}}</ref>|EU|4 December 1998}}'''Windows'''{{vgrelease|NA|22 April 1999|EU|1999}} | genre = [[Racing video game|Racing]] | modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]] }}

'''''Extreme-G 2''''', also known as '''''Extreme G: XG2''''', is a [[racing video game]] developed by [[Probe Entertainment]] and published by [[Acclaim Entertainment]] for the [[Nintendo 64]] and [[Microsoft Windows]]. It serves as the sequel to ''[[Extreme-G]]'' and is followed by ''[[Extreme-G 3]]''.

==Gameplay== [[File:Extreme-G-2.jpg|200px|left|thumb|A screenshot of ''Extreme-G 2'' gameplay on [[Nintendo 64]] and [[Microsoft Windows]]]] This installment, like all ''Extreme-G'' games, focuses on futuristic [[racing]]: pilots compete on plasma-powered ''[[Tron]]''-like bikes in an intergalactic Grand Prix, reaching speeds exceeding 999&nbsp;mph. Each machine features distinct [[automobile handling|handling]] characteristics, including varying top speeds, armor values, and [[Traction (engineering)|traction]] levels. All machines in the game possess an energy meter that includes two separate energy stores for protective shields and a primary weapon. If a machine depletes all its shield energy, it will explode upon contact, resulting in the player losing a life or the match. Players may also fall off the tracks when navigating jumps or similar obstacles; in such cases, they are simply teleported back to the track. Each player is granted three "[[Nitrous oxide|Nitro]]" boosts per race. Extreme-G features a championship mode that ranges from novice to expert, a shoot-'em-up mode (referred to as "Arcade Mode" in XG2), multiplayer racing, and [[deathmatch (gaming)|deathmatch]]. In shoot-'em-up/arcade mode, computer drones follow a lunar path while the player attempts to destroy them using Extreme-G's arsenal of weapons.

==Reception== {{Video game reviews | N64 = true | PC = true | na = true | GR_N64 = 67%<ref name="GRN64">{{cite web |url=https://www.gamerankings.com/n64/446010-extreme-g-2/index.html |title=Extreme-G 2 for Nintendo 64 |website=[[GameRankings]] |publisher=[[CBS Interactive]] |archiveurl=https://web.archive.org/web/20190507194434/https://www.gamerankings.com/n64/446010-extreme-g-2/index.html |archivedate=7 May 2019 |url-status=dead |accessdate=24 November 2021}}</ref> | GR_PC = 65%<ref name="GRPC">{{cite web |url=https://www.gamerankings.com/pc/915166-extreme-g-2/index.html |title=Extreme-G 2 for PC Reviews |website=GameRankings |publisher=CBS Interactive |archiveurl=https://web.archive.org/web/20190507194426/https://www.gamerankings.com/pc/915166-extreme-g-2/index.html |archivedate=7 May 2019 |url-status=dead |accessdate=24 November 2021}}</ref> | Allgame_PC = 2.5/5<ref>{{cite web |url=http://www.allgame.com/game.php?id=16954&tab=review |title=Extreme-G 2 (PC) - Review |author=Michael L. House |website=[[AllGame]] |publisher=[[All Media Network]] |archiveurl=https://web.archive.org/web/20141115195124/http://www.allgame.com/game.php?id=16954&tab=review |archivedate=15 November 2014 |url-status=dead |accessdate=26 January 2019}}</ref> | CNG_N64 = 7/10<ref>{{cite web |url=http://gamecenter.com/Consoles/Nintendo/Extremeg2/ |title=Extreme-G2 [sic] (N64) |author=Ron Pacchiano |date=5 January 1999 |website=Gamecenter |publisher=[[CNET]] |archiveurl=https://web.archive.org/web/20000823204939/http://gamecenter.com/Consoles/Nintendo/Extremeg2/ |archivedate=23 August 2000 |url-status=dead |accessdate=24 November 2021}}</ref> | CGSP_PC = 3/5<ref>{{cite web |url=http://www.cdmag.com/articles/018/121/extremeg2_review.html |title=Extreme-G 2 |author=John Altman |date=22 March 1999 |website=[[Computer Games Magazine|Computer Games Strategy Plus]] |publisher=Strategy Plus, Inc. |archiveurl=https://web.archive.org/web/20030530104427/http://www.cdmag.com/articles/018/121/extremeg2_review.html |archivedate=30 May 2003 |url-status=dead |accessdate=26 January 2019}}</ref> | CGW_PC = 2/5<ref>{{cite magazine |url=http://www.cgwmuseum.org/galleries/issues/cgw_179.pdf |title=Extreme G2 [sic] |author=Gord Goble |magazine=[[Computer Gaming World]] |publisher=Ziff Davis |issue=179 |date=June 1999 |page=151 |accessdate=26 January 2019}}</ref> | EGM_N64 = 6.67/10<ref>{{cite magazine |title=Extreme-G 2 (N64) |author=EGM staff |magazine=[[Electronic Gaming Monthly]] |publisher=Ziff Davis |issue=114 |date=January 1999}}</ref> | GI_N64 = 8.25/10<ref>{{cite magazine |url=http://www.gameinformer.com/cgi-bin/review.cgi?sys=n64&path=dec98&doc=xg2 |title=Extreme-G2 - Nintendo 64 |author1=Andy McNamara |author2=Paul Anderson |author3=Andrew Reiner |magazine=[[Game Informer]] |publisher=[[GameStop|FuncoLand]] |issue=68 |date=December 1998 |archive-url=https://web.archive.org/web/19990908195329/http://www.gameinformer.com/cgi-bin/review.cgi?sys=n64&path=dec98&doc=xg2 |archive-date=8 September 1999 |url-status=dead |access-date=26 January 2019}}</ref> | GamePro_N64 = 4.5/5<ref>{{cite magazine |url=http://gamepro.com/nintendo/n64/games/reviews/228.shtml |title=Extreme G 2 Review for N64 on GamePro.com |author=Dr. Zombie |magazine=[[GamePro]] |publisher=[[International Data Group|IDG Entertainment]] |year=1998 |archiveurl=https://web.archive.org/web/20050209085016/http://gamepro.com/nintendo/n64/games/reviews/228.shtml |archivedate=9 February 2005 |url-status=dead |accessdate=26 January 2019}}</ref> | GamePro_PC = 3/5<ref>{{cite magazine |url=http://gamepro.com/computer/pc/games/reviews/895.shtml |title=Extreme-G 2 Review for PC on GamePro.com |author=Jason D'Aprile |magazine=GamePro |publisher=IDG Entertainment |year=1999 |archiveurl=https://web.archive.org/web/20050212141554/http://gamepro.com/computer/pc/games/reviews/895.shtml |archivedate=12 February 2005 |url-status=dead |accessdate=26 January 2019}}</ref> | GameRev_N64 = B−<ref>{{cite web |url=https://www.gamerevolution.com/review/32618-extreme-g-2-review |title=Extreme-G 2 Review (N64) |author=Colin |date=December 1998 |website=[[Game Revolution]] |publisher=[[CraveOnline]] |archiveurl=https://web.archive.org/web/20150908071549/http://www.gamerevolution.com/review/extreme-g-2 |archivedate=8 September 2015 |url-status=live |accessdate=26 January 2019}}</ref> | GSpot_N64 = 5.5/10<ref>{{cite web |url=http://www.gamespot.com/n64/driving/xg2/review.html |title=[Extreme G:] XG2 (N64) |author=Joe Fielder |date=2 December 1998 |website=[[GameSpot]] |publisher=CNET |archiveurl=https://web.archive.org/web/20050317122326/http://www.gamespot.com/n64/driving/xg2/review.html |archivedate=17 March 2005 |url-status=dead |accessdate=17 March 2005}}</ref> | Hyper_N64 = 69%<ref>{{cite magazine |url=http://www.nintendo64ever.com/scans/mags/Scan-Magazine-692-50.jpg |title=Extreme-G 2 (N64) |author=Cam Shea |magazine=[[Hyper (magazine)|Hyper]] |publisher=[[nextmedia|Next Media Pty Ltd]] |issue=62 |date=December 1998 |page=50 |accessdate=26 January 2019}}</ref> | IGN_N64 = 6.9/10<ref name="IGN review">{{cite web |url=https://www.ign.com/articles/1998/11/18/extreme-g-2 |title=Extreme-G 2 (N64) |author=Peer Schneider |authorlink=Peer Schneider |date=17 November 1998 |website=[[IGN]] |publisher=[[Ziff Davis]] |archiveurl=https://web.archive.org/web/20121104053305/http://www.ign.com/articles/1998/11/18/extreme-g-2 |archivedate=4 November 2012 |url-status=live |accessdate=4 September 2018}}</ref> | N64_N64 = 85%<ref name="N64 Magazine review">{{cite magazine |title=Extreme-G 2 |author=Jes Bickham |magazine=[[NGC Magazine|N64 Magazine]] |publisher=[[Future plc|Future Publishing]] |issue=23 |date=January 1999 |pages=50–52}}</ref> | NP_N64 = 7.7/10<ref>{{Cite magazine | date=November 1998 | title=Now Playing | magazine=[[Nintendo Power]] | volume=114 | page=125|url=https://archive.gamehistory.org/item/86b0acda-c349-47af-8932-1219e200473f|accessdate=April 26, 2026|via=[[Video Game History Foundation]]|publisher=Nintendo of America}}</ref> | PCGUS_PC = 76%<ref>{{cite magazine |url=http://www.pcgamer.com/archives/2005/07/extreme-g_2.html |title=Extreme-G 2 |author=Joshua Sheridan |magazine=[[PC Gamer]] |publisher=[[Future US|Imagine Media]] |volume=6 |issue=9 |date=September 1999 |archiveurl=https://web.archive.org/web/20060315143734/http://www.pcgamer.com/archives/2005/07/extreme-g_2.html |archivedate=15 March 2006 |url-status=dead |accessdate=26 January 2019}}</ref> }}

The game received "mixed" reviews on both platforms according to the review aggregation website [[GameRankings]].<ref name="GRN64"/><ref name="GRPC"/> Jes Bickham, an editor for ''[[NGC Magazine|N64 Magazine]]'', noted that while ''Extreme-G 2'' was an improvement over its predecessor, it still fell short compared to other racing titles like ''[[F-Zero X]]'' and ''[[Wipeout 64]]''.<ref name="N64 Magazine review"/>

''[[IGN]]'' critiqued the gameplay, arguing that the N64 version was "nowhere near its competition," despite enhancements in controls and track design. The graphics faced criticism for their stuttering framerates and excessive filtering effects.<ref name="IGN review"/>

Additionally, the Nintendo 64 version was a finalist for the "[[D.I.C.E. Award for Racing Game of the Year|Console Racing Game of the Year]]" at the [[2nd Annual Interactive Achievement Awards]], ultimately losing to ''[[Gran Turismo (1997 video game)|Gran Turismo]]''.<ref>{{cite web |url=http://www.interactive.org/iaa/finalists_console.html |title=Second Interactive Achievement Awards: Console |website=[[Academy of Interactive Arts & Sciences]] |archiveurl=https://web.archive.org/web/19991011020746/http://www.interactive.org/iaa/finalists_console.html |archivedate=11 October 1999 |url-status=dead |accessdate=23 November 2021}}</ref> {{clear}}

==Trivia== In early May 1998, Acclaim organized an international contest to design a bike for the game. The contest was won by Daniel Hoppe, and his design, Wasp, was included in the game.<ref>{{cite web | url=https://archive.org/details/club-nintendo-magazin-ausgabe-5-oktober-1998/page/n9/mode/2up?view=theater | title=Club Nintendo Magazin - Ausgabe 5 - Oktober 1998 | date=October 1998 }}</ref>

==References== {{reflist}}

==External links== * {{mobygames|id=/extreme-g-xg2}}

{{Portal bar|1990s|Science fiction|Video games}} {{Extreme-G series}} {{Probe Software}}

[[Category:1998 video games]] [[Category:Acclaim Entertainment games]] [[Category:Multiplayer and single-player video games]] [[Category:Nintendo 64 games]] [[Category:Probe Software games]] [[Category:Science fiction racing games]] [[Category:Vehicular combat games]] [[Category:Video games developed in the United Kingdom]] [[Category:Windows games]]