Critical Role campaign two
Season nameCritical Role campaign two
Bgcolour
  1. FFDD00
Starring
Num episodes141
Network
First airedJanuary 11, 2018
Last airedJune 3, 2021
Prev seasonCampaign one
Next seasonCampaign three
Episode listList of Critical Role episodes

The second campaign of the Dungeons & Dragons web series Critical Role premiered on January 11, 2018—four months after the conclusion of the first campaign—and concluded on June 3, 2021. The series starred Travis Willingham, Marisha Ray, Taliesin Jaffe, Ashley Johnson, Sam Riegel, Liam O'Brien, and Laura Bailey as the players with Matthew Mercer as the Dungeon Master.

The campaign is an actual play which follows the Mighty Nein, a party of seven adventurers, in their travels across the continent of Wildemount. It occurs at a time of very high tensions between the Dwendalian Empire and the Kryn Dynasty—two of Wildemount's major powers, which are divided by the Ashkeeper Peaks mountain range. Over the course of the campaign, the Mighty Nein work towards rooting out political corruption, especially within the Cerberus Assembly, and establishing peace between the Kryn Dynasty and the Dwendalian Empire after war breaks out. They also thwart apocalyptic threats such as Tharizdûn attempting to escape his imprisonment and the Somnovem attempting to return to the Prime Material Plane.

Campaign two aired each Thursday at 7 p.m. PT on Twitch, YouTube, and Alpha. When production switched from Geek & Sundry to Critical Role Productions in February 2019, distribution on Alpha and the other Geek & Sundry channels ended; the campaign then aired on Critical Role Productions' official channels. It consisted of 141 episodes with a total run time of over 550 hours. Additionally, the show has returned multiple times with specials set after the conclusion of the campaign. Critical Role won multiple awards during the campaign, such as the 2019 Webby Winner and People's Voice Winner in the "Video Series & Channels – Games" category from the Webby Awards, and the 2019 Audience Honor in the "Games" category from the Shorty Awards. An animated television adaptation for Amazon Prime Video, titled The Mighty Nein, was announced in January 2023 and premiered on November 19, 2025.

Cast

Campaign two featured all eight primary cast members from the end of Campaign one, in addition to occasional guests. Ashley Johnson was absent for several lengthy periods over the first 86 episodes due to her filming schedule for the NBC drama Blindspot, which ran from 2015 to 2020.[1]

Two of the player-characters for this campaign are based on characters their actors had previously created. Jester is based on a character Bailey had portrayed in two one-shot adventures, one with GameSpot and one with Kinda Funny. Mollymauk was originally designed by Jaffe as a possible replacement for Percy, his character in Campaign one, in the event of Percy's death.[2][3]

Main

Campaign two had eight cast members—seven players who form an adventuring party and the Dungeon Master (DM).

  • Travis Willingham as Fjord Stone, a half-orc warlock who unwittingly makes a pact with a malevolent leviathan named Uk'otoa when he is drowning at sea. After a period of self-discovery, Fjord breaks his pact with Uk'otoa and becomes a follower of the Wildmother, who also has dominion over the sea, and multiclasses into a paladin.[4]
  • Marisha Ray as Beauregard "Beau" Lionett, a human monk working for the Order of the Cobalt Soul to root out corruption in the Dwendalian Empire.[5] Beau is initially presented as being resentful of authority and anti-social, and rises to the rank of Expositor to carry out sensitive, covert investigations.
  • Taliesin Jaffe as:
    • Mollymauk "Molly" Tealeaf, a tiefling blood hunter[b] and con artist working in a traveling circus. Mollymauk is killed when the Mighty Nein attempts to free party members from a slaver group.
    • Caduceus Clay, a firbolg cleric in service of the Wildmother, goddess of the wilderness. Caduceus is searching for a way to save his home from a magical blight. The Mighty Nein recruits Caduceus before the party's second attempt to rescue their captured members; he remains with the group because he believes it will aid in his journey.
    • Kingsley Tealeaf, a blood hunter/rogue who awakens in Molly's body in the final episode of the campaign.[6][7]
  • Ashley Johnson as Yasha Nydoorin, an aasimar barbarian who is exiled from her homeland in Xhorhas for marrying outside the strict arranged-marriage traditions of her clan. She is haunted by her time as the "Orphanmaker" and her involvement in a cult that gave its followers control over her.[1][8]
  • Sam Riegel as Nott the Brave, a goblin rogue who escaped jail with Caleb and wishes to support his growing magical potential. She was previously a halfling woman named Revetha "Veth" Brenatto and was cursed to be a goblin after a goblin raiding party captured her family. She is returned to her halfling body in episode 97 and struggles with her conflicting desires to continue adventuring with the Mighty Nein, and to stay with her husband and son.[9]
  • Liam O'Brien as Caleb Widogast, a human wizard who was enrolled at the Soltryce Academy, the Dwendalian Empire's premier magical school, until he was chosen to train to become an assassin for the Empire. This training was physically and mentally traumatizing, leading to a breakdown. Caleb is known for inventing spells.[10][11] The Zemnian accent O'Brien used for Caleb "resembles real-life German";[12] when spoken, Modern German was used for the fictional language Zemnian.[13] Mercer explained this was "a narrative reference/tool" based on O'Brien's "love of German", however, "Zemnian has no specific language equivalent".[14]
  • Laura Bailey as Jester Lavorre, a tiefling cleric who follows an obscure entity known as the Traveler. Her relationship with the Traveler is temporarily strained when she learns he is not actually a deity as originally claimed, but an archfey named Artagan, a recurring non-player character (NPC) from Campaign one.[15][16]
  • Matthew Mercer as the Dungeon Master, who organizes the gameplay, describes the effects the player characters' actions have on the world and narrative, and plays the NPCs.[17][18] He introduced 1,144 unique NPCs during this campaign.[19]

Guest

There were seven guest players for Campaign two. Though he plays a different character, Chris Perkins is the only guest player who also appeared in Campaign one.[20]

  • Khary Payton as Shakäste, a human cleric who aids the party as they investigate a gnoll attack in Alfield.[20]
  • Mara Holmes as Calianna, a half-elf sorcerer who enlists the party to help her find and destroy an artifact.[20]
  • Ashly Burch as Keg, a dwarven fighter who joins the party in the fight against the Iron Shepherds.[20]
  • Sumalee Montano as Nila, a firbolg druid whose husband and son were taken by the Iron Shepherds[20]
  • Deborah Ann Woll as Twiggy, a gnome arcane trickster who stows away aboard the party's ship with a dangerous relic.[20]
  • Chris Perkins as Spurt, a kobold inventor who joins the party as they cross into Xhorhas and dies within minutes of his introduction to the Mighty Nein.[20]
  • Mica Burton as Reani, an aasimar druid and self-styled protector of Uthodurn who aids the party in their quest to re-forge a legendary sword.[20]

Production and format

The show's format was initially largely unchanged from the later episodes of the first campaign with videos of the cast and battle maps presented in three-to-five-hour episodes. During the second campaign's run, technical changes to subtitles and character information were introduced. A D&D Beyond-branded Twitch overlay was available to viewers using web browsers to watch live after February 28, 2019. The overlay displayed character-status information and allowed viewers to access digital character sheets. This was not available on the YouTube platform or for Twitch video on demand (VOD) viewers.[21] Episodes 1 through 53 were captioned by the same fan group that transcribed Campaign one. From Episode 54 onward, episodes were transcribed live on Twitch by a professional transcription service. The YouTube VOD relied on YouTube's auto-generated captions until the broadcast transcription was reviewed and added "within a week or so of upload".[22]

The show was primarily filmed in a simultaneous multi-camera setup with two cameras at the players and a third at Mercer, the Dungeon Master. A fourth camera was used during battle scenes "to show a close-up of the miniatures and models used for in-game combat".[23]: 61 The audience sees the camera feeds "arranged in a single window".[23]: 61 The cast is seated together at a custom game table which was introduced to the set during the first campaign.[24][25] It was designed by Wyrmwood to allow the cast to "see each other and interact with each other" while they are filmed from multiple sides.[25] Mercer is positioned behind a gamemaster's screen in the inset portion with space for his notes; in the center of the table, there is an area for the miniatures and maps used in combat.[25][26]

Changes during the COVID-19 pandemic

On March 17, 2020, as a result of the COVID-19 pandemic, the show went on an unplanned hiatus.[27][28] The show returned with the 100th episode of the campaign on July 20, 2020; before then, a video explaining how the production team was implementing the guidelines within the Hollywood White Paper and setting out the social distancing requirements that would be followed was uploaded to Critical Role's YouTube channel.[29] The measures included the cast being seated at separate tables, spaced at least 7 feet (2.1 m) apart, rather than being seated around their custom game table.[30][29] The cast used "laser pointers when issuing directions to the DM during combat".[31]: 1673 In addition, each cast member had an individual camera and the on-set production team was reduced to a skeleton crew. The show also switched to pre-recorded episodes rather than airing live.[30][29] These changes were present until the end of the campaign on June 3, 2021.[32][31]: 1673

Post-campaign

In October 2022, Critical Role announced a two-part special titled The Mighty Nein Reunited. The canonical story begins several months after the conclusion of the second campaign with the cast reprising their roles. Part One aired on November 17, 2022, and Part Two aired on December 1, 2022. The Mighty Nein Reunited was streamed on Twitch and YouTube, and was simulcast at Cinemark Theatres in the United States and South America.[33][34]

The second post-campaign special, The Mighty Nein Reunion: Echoes of the Solstice, was recorded live on October 25, 2023, at the OVO Arena Wembley.[35][36][37] Insider highlighted that while previous live shows "were in venues with 2,000 to 3,000 audience members", this arena has a much larger capacity.[38] GamesRadar+ noted that this live show, with 12,000 tickets, sold out "in less than 6 minutes".[39] In addition to the regular Twitch and YouTube livestream, it was shown in Cinemark Theatres in the United States and in Cineplex Theatres in Canada on October 26, 2023. The cast reprised their roles in a canonical story focused on the Mighty Nein coming together in the wake of events surrounding the Apogee Solstice in 843 PD.[40][41][37] Beau and Caleb, as NPCs played by Mercer in the third campaign, were among the many people who failed to stop Archmage Ludinus Da'leth from utilizing the solstice in a ritual which resulted in the red moon Ruidus being locked in the sky and arcane powers across Exandria going awry. The fate of Beau and Caleb after the ritual is unknown.[40][42][43] During a panel at MCM Comic Con London after the special, cast members mentioned that they hoped to revisit the Mighty Nein in future stories. Willingham highlighted that after playing level 20 characters in Echoes of the Solstice, he "felt like there was a whole boatload of story to come" and that "every session leads to the next story beat or the next idea or something that you wanna do".[44]

In August 2024, Mercer started to seed the return of the players as their previous campaign parties within arcs in the third campaign which would allow the cast to "play as Vox Machina, the Mighty Nein, and Bells Hells in what would technically be the same fight, though spread out over their respective targets".[45] In October 2024, the cast then reprised their roles as the Mighty Nein while also role-playing as the Bells Hells.[46][47] In April 2025, Riegel was the game master of the limited series spinoff Wildemount Wildlings which focused on campers at Veth's Wildemount Wildlings Camp. It also featured two Mighty Nein camp counselors, with Ray and Johnson reprising their roles as Beau and Yasha respectively.[48][49][50]

As part of the show's tenth anniversary celebration in 2025, Critical Role announced a live tour which occurred in cities across the United States and Australia.[51][52] The June 2025 live shows in Sydney and Melbourne featured two blended parties with characters from both the Mighty Nein and Bells Hells on the search for Ludinus Da'leth in the Shattered Teeth.[52][53] The October 2025 live show at Radio City Music Hall in New York featured the wedding between Jester and Fjord.[51][52] The cast is scheduled to reprise their Mighty Nein roles in two upcoming shows on the 2026 Echoes of Exandria live show tour.[54][55][56]

Broadcast

The second campaign premiered on January 11, 2018, four months after the conclusion of the first campaign.[57][58] The show aired each Thursday at 7 p.m. PT.[59][60] Like the previous campaign, episodes 1 through 51 were aired live on Twitch and YouTube channels run by Geek & Sundry, and on the Legendary Digital Networks' Alpha service.[61][62] Critical Role Productions separated from Geek & Sundry and Legendary Digital Networks in February 2019. After the split, the Critical Role series ceased to be distributed on Alpha, and live broadcasts and VODs were exclusively distributed on Critical Role's YouTube and Twitch channels. Alpha was shut down several weeks after the split.[63][64]

In May 2021, the cast announced Campaign two would shortly end but "the Mighty Nein's story wasn't finished".[65] ComicBook.com reported that the second campaign had aired for over 550 hours.[66] Collider stated that the campaign included 100 hours dedicated to battles with "440 slain villains".[67] The finale aired on June 3, 2021; at seven hours it was also the longest episode of the campaign.[67][66][68]

Setting

The campaign is set in Exandria, a fictional world Matthew Mercer created for the game.[69] The second campaign is set about 20 years after Vox Machina's final battle against Vecna in Critical Role's first campaign,[70][57] and except for a few secondary characters has a new cast of adventurers. Most of the story takes place on the continent of Wildemount, which is located to the east of Tal'Dorei, the setting of the first campaign. It takes place at a time of very high tensions between the Dwendalian Empire and the Kryn Dynasty—two of Wildemount's major powers, which are divided by the Ashkeeper Peaks mountain range—and war is imminent.[71][72]

Western Wildemount is governed by the Dwendalian Empire and is ruled by King Bertrand Dwendal. A council of powerful archmages called the Cerberus Assembly act as advisors to the House of Dwendal. The Empire regards the region of Xhorhas, which occupies the eastern side of the continent, as an inhospitable wasteland. Xhorhas is governed by the Kryn Dynasty, is ruled by the Bright Queen Leylas Kryn, and is primarily home to the drow and other races considered to be monstrous.[71][72][73] The Menagerie Coast occupies the southwestern coastline and is governed by the Clovis Concord, a coalition of eight city-states that includes Nicodranas and Port Damali. The tundra in the northernmost region of Wildemount is known as the Greying Wildlands; the harsh environment leaves it sparsely populated compared with other regions. Some parts of the story take place on the Lucidian Ocean, off the shore of the Menagerie Coast, and on Eiselcross, a frozen continent north of Wildemount.[72][73]

Episodes

Specials

Reception

Multiple critics recommended the second campaign as the Critical Role series to start with. Dais Johnston, writing for Inverse, commented that the second campaign is the "perfect starting place" as it features "all-new characters and storylines".[74] USA Today highlighted that by having few references to the events of the first campaign, the second campaign is "a great starting point for new viewers who are mostly unfamiliar with the show's timeline".[75] According to Alexandria Turney of Screen Rant, Campaign one's lower initial quality "can be off-putting",[76] while Campaign two is "highly recommended" for newcomers, "as it makes it easier to fall in love with the cast, which then makes it easier to go back and watch" Campaign one.[77] Emily Duncan of Tor.com wrote; "the second campaign somehow has a radically different flavor to the first, while still being just as charming and chaotic".[78] On the differences between campaigns, Duncan highlighted that the second campaign has player character death, an ocean based arc and more political tension with two countries close to war with one another leading to difficult "political maneuvers" by the party "to keep the worst from happening".[78] Duncan also commended the setting design for ignoring "the problematic Dungeons and Dragons concept of 'evil races'" with cities inhabited by traditionally monstrous races such as goblins, kobolds, bugbears and drow.[78]

Critical Role has been credited by VentureBeat as responsible for making actual play shows "their own genre of entertainment", and has since become one of the most prominent actual play series.[79] In December 2018, Chey Scott, for Inlander, wrote; "one of the most popular live-play Dungeons & Dragons web series is Critical Role ... the first episode of the series' current season, which debuted in January 2018, has more than 3.1 million views".[80] In February 2019, Jeremy Thomas of 411Mania highlighted that Critical Role "regularly garners viewership in the tens of thousands each Thursday night. It and its Tuesday discussion show Talks Machina are Geek & Sundry's most popular shows by far, both on Twitch and Legendary's Project Alpha".[61] Andy Wilson, for Bleeding Cool, called Critical Role "the best show I've watched all year" in 2020, and "one of the most-watched" shows on Twitch; he also noted that it had a COVID-19 safe-filming protocol which allowed the show to continue production.[81] Wilson wrote on the importance of giving fans "something to look forward to every week" during the "monotony and despair" of quarantine.[81]

However, critics emphasized the length of Critical Role as a potential entry barrier to viewers. Both Turney and Johnston called starting the series "daunting" due to the episode lengths.[76][74] Brie Mihele of TheGamer wrote the show's length "can be a huge barrier to starting" the show as Critical Role has produced new content every week "for the past two years" and that watching that enormity can seem "like an uphill battle".[82] She noted three ways to catch up: Critical Role's official Critical Recap videos, the fan-run website "CritRoleStats", and traditional binge-watching.[82] Turney also wrote that viewers should enjoy the show at "their own pace" and "not stress about completing all episodes" within a set period of time;[76] additionally, there are many "Critical Role summaries and recaps" online for those "who want to quickly catch up to a certain arc".[77]

"Ours is a story of heroism and hope in a dark world. A story many of us need. One that turns in unexpected ways, and one I believe in."

Dungeon Master Matt Mercer, in response to fan backlash over Molly's death.[83]

Critics also commented on the campaign's various plot twists and revelations, with a particular emphasis on Mollymauk's death and the return of his body in the form of the antagonist Lucien. Tyler Wilde, writing for PC Gamer in 2018, said Molly's death impacted both the cast and the community with the Twitch audience left "inconsolable".[84] Wilde commented that it showcases the difference between live and scripted shows – "it was heartbreaking, but chance is partly what makes Critical Role and other tabletop gaming shows alluring".[84] Wilde also highlighted that the player character death changed how "play is interpreted" as with the addition of proven mortality, recklessness feels like a bolder choice by the players.[84] Margarida Bastos included Molly's funeral on Collider's "9 Most Memorable Moments From Critical Role's The Mighty Nein" list stating that "it's impossible not to be moved by the actors' heartfelt performances. Moreover, the fact that Molly's funeral acquires a whole new connotation almost a hundred episodes later, establishes the full relevance of this moment in the grander scheme of the story".[85]

Christian Hoffer of ComicBook has highlighted multiple revelations in Campaign two,[86] including Molly's body appearing to be alive in Episode 111.[87] According to Hoffer, "one of the biggest twists of the series" is Molly's resurrection – "we could be heading towards another an epic storyline centered around the only Critical Role PC who died in the middle of a campaign and wasn't brought back to finish his story.[87] Madison Durham, writing for Polygon in 2022, stated that "unlike the somewhat cut-and-dried villainy of earlier Critical Role villains like Vecna, Lucien posed a particular problem for the party during his tenure" especially as the player characters "were forced to weigh the atrocity of Lucien's actions against the preciousness of his body".[88] Academics Zac Boyd and Míša Hejná, in the journal Language in Society, determined through "holistic analysis of voice quality" of NPCs voiced by Mercer that "breathiness" in his voice "emerged as signalling positive morality" while "whisperiness signals negative morality and stances of threat".[19] They highlighted that in case of Lucien, "inauthenticity" can be heard during "Lucien's fake alliance—he adopts breathiness at times, but this breathiness is not the same as the breathiness of the genuine allies".[19] They stated that this character's voice becomes "unambiguously whispery" when "explicitly" threatening the party and when discussing "the Somnovem and his end goals", noting "Mercer employs phonatory variation to take both direct and indirect stances of threat, both of which signal Lucien's intent and moral character".[19] Academic Emma French, in Real Life in Real Time: Live Streaming Culture (2023), highlighted "Laura Bailey's decision to nonviolently defeat an opponent using an insignificant, novelty magical item"; while it "made expert use of in-game mechanics", the sequence "was mainly praised for how it served the narrative" as "Bailey was perceived as remaining true to her character, Jester".[89]: 211 Boyd and Hejná highlighted that during this encounter, following the hag's consumption of a magically adjusted cupcake, the hag's "vocal profile becomes breathier and her pitch dynamism also momentarily increases, drawing on resources that indicate she is less antagonistic and (at least momentarily) no longer a threat".[19]

Several critics also highlighted how the Mighty Nein changed over the course of the campaign. Duncan found the party healing from trauma over the course of the campaign "wonderfully rewarding".[78] Academics Lisa Horton and David Beard, in the book The Routledge Handbook of Remix Studies and Digital Humanities (2021), highlighted the "found-family" group dynamic model which "the newly fledged Mighty Nein began to emulate and improve to the extent that this became a subtheme for the entire campaign".[90] Wilson stated that from the perspective of a fan:

We cheered for characters in their growth and development. We got gigantic payoffs for story seeds planted literally years earlier, mysteries uncovered, and romances finally consummated. There is more heart, more pain and glory, more comedy, more tension on Critical Role every week than any other show on television. And they do it all with the most basic of methods.[81]

Michael Buttrey and Leah DeJong, in an essay in the book Theology, Religion, and Dungeons & Dragons (2025), highlighted that Yasha has a redemption arc which "spans over 100 episodes" and "as Yasha uncovers her past, hunts down the evil that haunts her, and endures the challenges and suffering set by the Stormlord, she undergoes a parallel physical transformation" as mechanically her race changes "from Fallen Aasimar to protector Aasimar".[91] They note she gets a happy ending "living with her girlfriend" and has "transitioned away from a life of fighting and darkness".[91] Similarly, Lin Yang of The Michigan Daily highlighted the narrative arc of the non-player character Essek Thelyss who Mercer intended to be an "antagonistic force", however, Essek instead "beat the odds set by the dungeon master" as his friendship with the Mighty Nein put him on a different path.[92] Yang noted that Essek serves as a "foil for Caleb" as both characters must reconcile past "mistakes and atrocities. Out of all the stories told about hubris and allegiances, there are not many that put the focus on what it means to recover after irrevocably messing up your life. [...] At the lowest point of Essek's character arc, Caleb offers him what the rest of the Nein offered Caleb – an opportunity to become someone beyond his mistakes".[92]

Robyn Hope, in an essay in the book Watch Us Roll (2021), felt the show's set design was "not distracting" but instead "evocative of the fantasy genre" with a façade of wood and stone along with "lighting on the back walls" that is changed "to match the mood of the scene".[23]: 61 Hope commented that show is highly narrative focused, however, during combat "the players and viewers alike must understand the exact positions of their characters and the enemies, and so, [...] the Battle Cam shows us the miniatures Matt uses to model the battle for his players. Battle is when the mechanical frame tends to dominate" which is why an additional camera is used to clearly communicate the "battle flow". Hope also highlighted that the "expensive miniatures and maps" seen during combat scenes adds "gloss" to the "narrative immersion".[23]: 61 Academic Jan Švelch wrote that the impact of official sponsorship by D&D Beyond "was immediately seen in the physical space of the gaming table. All main cast members now had tablet computers in front of them, allowing them to access their digital character sheets. Instead of shuffling through papers, players hunched over tablets trying to read an ability modifier or a spell description from a small screen".[31]: 1672 While the cast switched to tablets for this campaign, some "analog components" from player diaries to dice and dice trays "remained on the table". Švelch noted that the cast used dice trays provided by another sponsor, Wyrmwood.[31]: 1672 He highlighted that the mediatization of Critical Role is seen through its various sponsorships, however, the show still "promotes and celebrates analog play despite its mediated form".[31]: 1674

Accolades

YearAwardCategoryRecipient(s)Result
2018Streamy AwardsLive StreamerCritical Role[93]
2019Webby AwardsVideo Series & Channels – GamesCritical Role(Webby Award)[94]
(People's Voice)[94]
Shorty Awards (11th)GamesCritical Role[95]
(Audience Honor)[95]

Adaptations

Multiple spin-offs and adaptations of the campaign have been released. The campaign sourcebook, titled Explorer's Guide to Wildemount, is a guide to the fictional setting of Campaign two; it includes series canon up to Campaign two episode 50.[96][97] It is published by Wizards of the Coast and Critical Role.[97] Two series of comic books expand on the campaign's setting; Critical Role: The Mighty Nein Origins focuses on the backstories of the main characters[98] and Critical Role: The Tales of Exandria covers the side-stories of non-player characters.[99][100] The novel Critical Role: The Mighty Nein – The Nine Eyes of Lucien (2022) focuses on Lucien, the tiefling antagonist of Campaign two, and his life before and after he meets the Mighty Nein.[88][101] The upcoming novel Critical Role: The Mighty Nein – Children of Empire (2026) will bridge the time between the second and third campaigns, with a focus on Caleb and Beau.[102][103] Other products based on the campaign include the art book Critical Role: The Chronicles of Exandria The Mighty Nein,[104] and the board game Uk'otoa.[105]

As part of a sponsorship deal between Critical Role and D&D Beyond in 2018, an animated ad spot for the platform was produced which featured the Mighty Nein characters in combat.[106] The animated ad "opened doors" for The Legend of Vox Machina (2022) to be produced.[107] In January 2023, it was announced that the campaign would receive an animated television adaptation for Amazon Prime Video titled The Mighty Nein. The series is executive produced by Tasha Huo, Sam Riegel, Travis Willingham, Chris Prynoski, Shannon Prynoski, Antonio Canobbio, and Ben Kalina; Metapigeon,[c] Titmouse, Inc., and Amazon MGM Studios serve as the production companies.[108][109] The series premiered on November 19, 2025.[110]

Notes

  1. ^ Until 2019.
  2. ^ Blood hunter is a homebrew class developed by Mercer.[111]
  3. ^ Metapigeon is the production banner of Critical Role Productions.[108]

References

  1. ^ Roepel, Ashley (January 12, 2019). "Ashley Johnson Talks Critical Role". The Nerd Stash. Archived December 22, 2021 at the Wayback Machine. Retrieved 2020-11-09.
  2. ^ Blye, Ericka (December 21, 2019). "Don't Call Me Ford: 10 Things You Didn't Know About Critical Role Characters". TheGamer. Archived June 24, 2021 at the Wayback Machine. Retrieved June 24, 2021.
  3. ^ Kenreck, Todd (July 17, 2018). "Taliesin Jaffe on Mollymauk and Critical Role". D&D Beyond. Archived June 24, 2021 at the Wayback Machine. Retrieved June 24, 2021.
  4. ^ Langum, Christoph (October 21, 2020). "D&D Explained: Critical Role's Oath Of The Open Sea Paladin". Screen Rant. Archived June 30, 2021 at the Wayback Machine. Retrieved February 9, 2021.
  5. ^ Connolly, Denny (October 20, 2020). "Dungeons and Dragons: What Is The Way of the Cobalt Soul?". Game Rant. Archived November 1, 2020 at the Wayback Machine. Retrieved February 9, 2021.
  6. ^ McCauley, Tara (2022-10-21). "Critical Role Fans are in a Frenzy Over Taliesin Jaffe's Role in Mighty Nein: Reunited". CBR. Retrieved 2025-05-07.
  7. ^ Meehan, Alex (2023-09-22). "Critical Role UK live show will broadcast to cinemas across US and Canada". Dicebreaker. Archived May 30, 2025 at the Wayback Machine. Retrieved 2025-05-07.
  8. ^ Demchak, Matthew (January 5, 2023). "Critical Role: 10 Best Player Characters, Ranked By Power". Screen Rant. Archived February 15, 2023 at the Wayback Machine. Retrieved February 15, 2023.
  9. ^ Howe, Nicholas (December 19, 2019). "Critical Role: Things You Didn't Know About Nott The Brave". CBR. Archived June 29, 2021 at the Wayback Machine. Retrieved February 9, 2021.
  10. ^ Brei, Elizabeth (January 5, 2021). "DnD: Everything You Didn't Know About Widogast's Web Of Fire". CBR. Archived February 6, 2021 at the Wayback Machine. Retrieved February 10, 2021.
  11. ^ Mihele, Gabrielle (May 2, 2020). "Critical Role: Caleb's Complete List Of Self-Named Spells". TheGamer. Archived December 30, 2020 at the Wayback Machine. Retrieved February 10, 2021.
  12. ^ Williams, Isaac (April 30, 2023). "10 Greatest Voices In Critical Role". CBR. Archived May 23, 2024 at the Wayback Machine. Retrieved August 4, 2025.
  13. ^ Košťál, Tomáš (May 25, 2021). The language of Dungeons & Dragons: a corpus-stylistic analysis. Charles University. p. 14. hdl:20.500.11956/157387. Retrieved August 4, 2025.
  14. ^ Mercer, Matthew (November 12, 2021). "Zemnian has no specific language equivalent, but since Liam wanted to use his love of German for Caleb, it became a narrative reference/tool. The many other languages of Exandria (Elvish, Dwarvish, Marquesian) can have references, but do not really have any direct equivalents.". No. 1459060379489689601. Retrieved August 4, 2025.
  15. ^ Hoffer, Christian (February 7, 2020). "Critical Role Confirms Longstanding Fan Theory in Latest Episode". ComicBook.com. Archived February 9, 2021 at the Wayback Machine. Retrieved 2021-02-08.
  16. ^ Mihele, Gabrielle (April 8, 2020). "Critical Role: Jester And The Traveler, Explained". TheGamer. Archived February 14, 2021 at the Wayback Machine. Retrieved February 8, 2021.
  17. ^ Kunzelman, Cameron (June 2, 2018). "Matthew Mercer Explains How To Be A Good Dungeon Master". Kotaku. Archived June 3, 2018 at the Wayback Machine. Retrieved 2021-02-10.
  18. ^ Turney, Alexandria (December 2, 2020). "D&D DM Tips, According To Critical Role's Matthew Mercer". Screen Rant. Archived December 2, 2020 at the Wayback Machine. Retrieved February 10, 2021.
  19. ^ Boyd, Zac & Hejná, Míša (2025-05-08). "The 'Critical Role' of voice quality in Dungeons and Dragons: A case study of non-player characters voiced by Matthew Mercer". Language in Society. doi:10.1017/S0047404525000053. ISSN 0047-4045
  20. ^ Peplinski, Jack (2020-06-25). "Critical Role: Guest Stars' Characters, Explained". CBR. Archived December 2, 2020 at the Wayback Machine. Retrieved 2020-11-09.
  21. ^ Lockey, Chris (February 28, 2019). "HYPE: D&D Beyond Extension on Twitch!" (Press release). Critical Role. Archived 2019-03-01 at the Wayback Machine. Retrieved February 22, 2020.
  22. ^ Lockey, Chris (April 5, 2019). "CR Transcript & Closed Captions Update" (Press release). Critical Role. Archived November 7, 2020 at the Wayback Machine. Retrieved February 23, 2020.
  23. ^ Hope, Robyn (2021). "Critical Role and Audience Impact on Tabletop Roleplay". Watch Us Roll: Essays on Actual Play and Performance in Tabletop Role-Playing Games. Jefferson, North Carolina: McFarland & Company. pp. 56–73. ISBN 978-1-4766-4343-4. OCLC 1267420585
  24. ^ "Thar Amphala". No. 101. Critical Role. Episode 101. YouTube. July 18, 2017. pp. 0:00–0:42. Archived February 6, 2024 at the Wayback Machine. Retrieved February 6, 2024.
  25. ^ Hoffer, Christian (February 5, 2022). "The Legend of Vox Machina Has an Unexpected Critical Role Callback". ComicBook.com. Archived February 6, 2024 at the Wayback Machine. Retrieved February 6, 2024.
  26. ^ Grebey, James (October 20, 2020). "The World of Critical Role traces the series' journey from 'The Shire' to 'Mount Doom'". SyFy Wire. Archived November 12, 2020 at the Wayback Machine. Retrieved February 6, 2024.
  27. ^ Romero, Rachel (March 17, 2020). "Important Broadcast Update (March 2020)". Critical Role. Archived 2020-03-17 at the Wayback Machine. Retrieved 2020-03-17.
  28. ^ Sheehan, Gavin (March 17, 2020). ""Critical Role" Suspends Their Broadcasts Due To Coronavirus". Bleeding Cool. Archived November 9, 2020 at the Wayback Machine. Retrieved 2020-11-09.
  29. ^ Grebey, James (July 1, 2020). "'I miss our characters': What the Critical Role cast did during COVID-19 hiatus". SyFy Wire. Archived July 4, 2020 at the Wayback Machine. Retrieved 2020-07-04.
  30. ^ Sakoui, Anousha (June 12, 2020). "Hollywood is reopening with detailed new rules for productions amid COVID-19". Los Angeles Times. Archived June 24, 2020 at the Wayback Machine. Retrieved 2020-06-25.
  31. ^ Švelch, Jan (December 2022). "Mediatization of tabletop role-playing: The intertwined cases of Critical Role and D&D Beyond". Convergence: The International Journal of Research into New Media Technologies. 28 (6): 1662–1678. SAGE Publications. doi:10.1177/13548565221111680. ISSN 1354-8565. S2CID 250155240. Archived February 5, 2024 at the Wayback Machine. Retrieved February 6, 2024. – via SagePub.
  32. ^ "Fond Farewells". No. 141. Critical Role. Episode 141. YouTube. June 7, 2021. Archived October 9, 2023 at the Wayback Machine. Retrieved May 21, 2023.
  33. ^ Hoffer, Christian (October 18, 2022). "Critical Role Announces Return of The Mighty Nein". ComicBook.com. Archived October 19, 2022 at the Wayback Machine. Retrieved 2022-10-19.
  34. ^ Carter, Chase (October 18, 2022). "The Mighty Nein return to Critical Role's table for a two-part adventure available in theatres". Dicebreaker. Archived October 19, 2022 at the Wayback Machine. Retrieved October 19, 2022.
  35. ^ Hoffer, Christian (July 11, 2023). "Critical Role Announces New Mighty Nein Reunion Show". ComicBook.com. Archived July 11, 2023 at the Wayback Machine. Retrieved July 11, 2023.
  36. ^ "Critical Role is Coming to London!" (Press release). Critical Role. July 11, 2023. Archived July 11, 2023 at the Wayback Machine. Retrieved July 11, 2023.
  37. ^ Intreglia, Courtney Mifsud (2024-09-18). "Live Performances of Dungeons & Dragons Are Filling Stadiums and Going Mainstream". Time. Archived September 21, 2024 at the Wayback Machine. Retrieved 2024-09-21.
  38. ^ Teh, Cheryl (October 8, 2023). "How 8 nerds playing 'Dungeons & Dragons' on Twitch sold out an arena". Insider. Archived October 9, 2023 at the Wayback Machine. Retrieved 2023-10-09.
  39. ^ Harrop, Oliver (2023-11-10). "Critical Role on breaking their world for art". GamesRadar+. Archived November 10, 2023 at the Wayback Machine. Retrieved 2023-11-10.
  40. ^ Stretch, Andrew (September 21, 2023). "Critical Role's The Mighty Nein is back after the Apogee Solstice and you can watch them in cinemas!". TechRaptor. Archived October 2, 2023 at the Wayback Machine. Retrieved September 21, 2023.
  41. ^ ""The Mighty Nein Reunion: Echoes of the Solstice" is coming to Theaters!" (Press release). Critical Role. September 21, 2023. Archived October 2, 2023 at the Wayback Machine. Retrieved September 21, 2023.
  42. ^ Anderson, Julia (2023-03-03). "Critical Role: Matt Mercer's Mighty Nein Surprise Makes Both Cast and Fans Flip". CBR. Archived March 11, 2023 at the Wayback Machine. Retrieved 2023-10-02.
  43. ^ Anderson, Julia (2023-07-11). "Critical Role Announces First Live Show In Three Years With Mighty Nein Reunion". CBR. Archived September 21, 2023 at the Wayback Machine. Retrieved 2023-10-02.
  44. ^ McMillan, Graeme (October 29, 2023). "The Mighty Nein will return, Critical Role cast confirms". Popverse. Archived October 29, 2023 at the Wayback Machine. Retrieved October 29, 2023.
  45. ^ Arens, Brynna (August 16, 2024). "Critical Role: Bells Hells Just Soft Launched the Ultimate Campaign Crossover". Den of Geek. Archived August 17, 2024 at the Wayback Machine. Retrieved October 11, 2024.
  46. ^ Hoffer, Christian (October 11, 2024). "How Critical Role Leverages Its Own Continuity for Storytelling Gains". EN World. Archived October 11, 2024 at the Wayback Machine. Retrieved October 11, 2024.
  47. ^ "Critical Role's MASSIVE Return! - Henry Cavill Joins VOLTRON! - EXU Calamity On Vox Machina!". The Character Sheet. ComicBook.com. October 11, 2024. pp. 0:52. Retrieved October 11, 2024. – via YouTube.
  48. ^ Whitten, Sarah (March 27, 2025). "How a Dungeons & Dragons livestream became a multiplatform media company". CNBC. Archived March 27, 2025 at the Wayback Machine. Retrieved March 27, 2025.
  49. ^ Oaks, Amanda Kay (April 17, 2025). "Sam Riegel Shares How Wildemount Wildlings Brings Something "A Little Bit Sillier" To Critical Role". ComicBook.com. Archived August 3, 2025 at the Wayback Machine. Retrieved August 1, 2025.
  50. ^ Riegel, Sam (April 1, 2025). "Sam Riegel Talks Wildmount Wildlings, Beau and Yasha's Adoption Plans, And The Campers Of The O.L.G.A Cabin". TechRaptor. Retrieved August 1, 2025.
  51. ^ Teh, Cheryl (October 21, 2024). "Nerdworld powerhouse Critical Role's 8 cofounders are taking their show on the road for a multi-city international tour". Business Insider. Archived November 13, 2024 at the Wayback Machine. Retrieved October 21, 2024.
  52. ^ Spangler, Todd (October 21, 2024). "Critical Role Sets Global Live Tour in Celebration of 10-Year Anniversary". Variety. Archived December 3, 2024 at the Wayback Machine. Retrieved October 21, 2024.
  53. ^ "Tag Team At The Teeth: The Misty Ascent (Sydney Live Show 2025)". Critical Role. August 4, 2024. Retrieved August 5, 2024.
  54. ^ Aguilar, Matthew (July 15, 2025). "Critical Role Reveals Echoes of Exandria Global Tour Dates". ComicBook.com. Archived July 15, 2025 at the Wayback Machine. Retrieved July 15, 2025.
  55. ^ "Echoes of Exandria: 2026 Live Show Tour - Berlin". Critical Role. July 15, 2025. Archived January 13, 2026 at the Wayback Machine. Retrieved March 26, 2026.
  56. ^ "Echoes of Exandria: 2026 Live Show Tour - Edinburgh". Critical Role. July 15, 2025. Archived December 13, 2025 at the Wayback Machine. Retrieved March 26, 2026.
  57. ^ Knox, Kelly (December 18, 2017). "Critical Role: One Chapter Closes, And Another Begins". Geek & Sundry. Archived from the original on December 23, 2017. Retrieved December 23, 2017.
  58. ^ Critical Role (October 16, 2017). "The end.". No. 920015612184686592. Retrieved May 14, 2021.
  59. ^ Hoffer, Christian (January 18, 2020). "How to Watch Critical Role". ComicBook.com. Archived January 18, 2020 at the Wayback Machine. Retrieved 2020-02-22.
  60. ^ Critical Role (January 21, 2021). "Starting today, Critical Role and Talks Machina will now air on both Twitch AND YouTube! Twitch will still be the BEST place to engage with our community with a moderated live chat and immediate access to VODS for Twitch". No. 1352375733750906882. Archived January 21, 2021 at the Wayback Machine. Retrieved February 8, 2021.
  61. ^ Thomas, Jeremy (February 19, 2019). "D&D Streaming Series Critical Role Leaves Geek & Sundry, Moves to Its Own Channel". 411MANIA. Archived from the original on 2019-02-20. Retrieved 2020-02-22.
  62. ^ "Here's Where You Can Watch and Listen to CRITICAL ROLE's New Campaign". Geek & Sundry. 2018-01-10. Archived from the original on 2018-02-22. Retrieved 2020-02-22.
  63. ^ "D&D & the Decline of Traditional Media". cineluxe. Archived from the original on 2020-09-22. Retrieved 2020-11-09.
  64. ^ "Critical Role & Talks Machina Broadcast Updates | Critical Role". 2019-02-20. Archived from the original on February 24, 2019. Retrieved 2020-09-11.
  65. ^ "Critical Role's Campaign 2 Is Ending Soon". ComicBook.com. May 21, 2021. Archived May 21, 2021 at the Wayback Machine. Retrieved 2021-05-21.
  66. ^ Hoffer, Christian (June 1, 2021). "Critical Role's Extra-Sized Campaign 2 Finale Airs This Week". ComicBook.com. Archived June 1, 2021 at the Wayback Machine. Retrieved June 1, 2021.
  67. ^ "'Critical Role' Reveals Finale Airdate for The Mighty Nein's Journey". Collider. 2021-06-01. Archived June 2, 2021 at the Wayback Machine. Retrieved 2021-06-02.
  68. ^ Sheehan, Gavin (2021-06-02). "Critical Role Will Complete Campaign Two This Thursday". Bleeding Cool. Archived June 2, 2021 at the Wayback Machine. Retrieved 2021-06-02.
  69. ^ "Explorer's Guide to Wildemount". Wizards of the Coast. Archived from the original on January 26, 2021. Retrieved 14 January 2020.
  70. ^ DeVille, Chris (November 16, 2017). "The rise of D&D liveplay is changing how fans approach roleplaying". The Verge. Archived August 29, 2021 at the Wayback Machine. Retrieved December 6, 2017.
  71. ^ Grebey, James (2020-05-01). "Dungeons & Dragons' latest setting, Wildemount, helps solve the problem of 'evil' races". SyFy Wire. Archived February 23, 2021 at the Wayback Machine. Retrieved 2020-05-04.
  72. ^ Haeck, James (March 17, 2020). "Welcome to Wildemount: The Regions of Wildemount". D&D Beyond. Archived February 8, 2021 at the Wayback Machine. Retrieved February 8, 2021.
  73. ^ Mercer, Matthew (2020). "Ch. 2: Factions and Societies, Ch. 3: Wildemount Gazetteer". Explorer's Guide to Wildemount. Renton, WA: Wizards of the Coast. pp. 35–158. ISBN 978-0-7869-6691-2. OCLC 1139657849
  74. ^ Johnston, Dais (March 28, 2020). "8 Shows with Hundreds of Hours of Content for Your Quarantine Stream". Inverse. Archived November 15, 2020 at the Wayback Machine. Retrieved 2020-11-08.
  75. ^ Clarke, Mary (January 26, 2023). "Where to start with Critical Role if you love The Legend of Vox Machina". For The Win. USA Today. Archived January 27, 2023 at the Wayback Machine. Retrieved January 27, 2023.
  76. ^ Turney, Alexandria (2020-09-16). "How To Start Watching Critical Role's D&D Campaigns". Screen Rant. Archived November 5, 2020 at the Wayback Machine. Retrieved 2020-11-08.
  77. ^ Turney, Alexandria (2020-10-31). "Which Critical Role Episodes Are Best To Start With (& Why)". Screen Rant. Archived October 8, 2021 at the Wayback Machine. Retrieved 2020-11-08.
  78. ^ Duncan, Emily A. (2021-03-09). "An Introduction to Critical Role: Prepare Your Emotions". Tor.com. Archived October 8, 2021 at the Wayback Machine. Retrieved 2021-03-10.
  79. ^ Farough, Amanda (March 17, 2021). "How tabletop RPG actual play shows are inspiring a new generation of fans — and products". VentureBeat. Archived January 18, 2021 at the Wayback Machine. Retrieved August 31, 2021.
  80. ^ Scott, Chey (December 20, 2018). "The unlikely resurgence of Dungeons & Dragons makes its way to the Inland Northwest". Inlander. Archived November 9, 2020 at the Wayback Machine. Retrieved 2020-11-09.
  81. ^ Wilson, Andy (January 1, 2021). "Why Critical Role and Binging with Babish Were the Best TV of 2020". bleedingcool.com. Archived January 8, 2021 at the Wayback Machine. Retrieved 2021-01-06.
  82. ^ Mihele, Brie (2020-03-21). "Critical Role: How To Quickly Catch Up On Campaign 2". TheGamer. Archived November 9, 2020 at the Wayback Machine. Retrieved 2020-11-09.
  83. ^ Hoffer, Christian (December 27, 2018). "'Critical Role' Cast Speaks Out After Controversial Episode". ComicBook.com. Archived January 21, 2022 at the Wayback Machine. Retrieved February 15, 2023.
  84. ^ Wilde, Tyler (2018-09-06). "Permadeath and D&D: The pain of losing a character, and why it can be great". PC Gamer. Archived November 9, 2020 at the Wayback Machine. Retrieved 2020-11-08.
  85. ^ Bastos, Margarida (April 22, 2022). "9 Most Memorable Moments From 'Critical Role's The Mighty Nein". Collider. Archived February 15, 2023 at the Wayback Machine. Retrieved February 15, 2023.
  86. ^ Hoffer, Christian (July 18, 2020). "Critical Role Answers One of Its Biggest Mysteries From Campaign One". ComicBook.com. Archived November 9, 2020 at the Wayback Machine. Retrieved 2020-11-08.
  87. ^ Hoffer, Christian (September 25, 2020). "Critical Role Pulls Off Its Most Stunning Twist Yet". ComicBook.com. Archived November 17, 2020 at the Wayback Machine. Retrieved 2020-11-08.
  88. ^ Durham, Madison (2022-10-19). "All eyes are on Lucien in the next Critical Role novel". Polygon. Archived December 8, 2022 at the Wayback Machine. Retrieved 2022-10-20.
  89. ^ French, Emily (2023). "13: "We Play Dungeons & Dragons!": How Actual Play Live Streams Have (Re)shaped the D&D Gaming Community". Real Life in Real Time: Live Streaming Culture. The MIT Press. pp. 203–216. doi:10.7551/mitpress/14526.003.0020. ISBN 9780262374750.
  90. ^ Horton, Lisa & Beard, David (2021). "The Critical Role of New Media in Transforming Gamers into Remixers". The Routledge Handbook of Remix Studies and Digital Humanities. Routledge handbooks. New York: Routledge. pp. 325–341. ISBN 978-0-367-36142-6. Archived September 30, 2024 at the Wayback Machine.
  91. ^ Buttrey, Michael & DeJong, Leah (2025). "Chapter Three: From Redemption Arcs to Making Your Own God: Redemption and Authenticity in Critical Role and Dimension 20". Theology, Religion, and Dungeons & Dragons: Explorations of the Sacred through Fantasy Worlds. Donahue-Martens, Scott & Simonson, Brandon (eds.). Lexington Books. p. 67. doi:10.5771/9781978716032. ISBN 978-1-9787-1603-2.
  92. ^ Yang, Lin (November 14, 2023). "Essek Thelyss taught me how to regret". The Michigan Daily. Retrieved July 26, 2025.
  93. ^ "8th Annual Nominees". Streamy Awards. Tubefilter. Archived September 26, 2018 at the Wayback Machine. Retrieved September 25, 2018.
  94. ^ "Critical Role". The Webby Awards. Archived April 23, 2019 at the Wayback Machine. Retrieved April 23, 2019.
  95. ^ "Critical Role – The Shorty Awards". Shortyawards.com. Archived January 23, 2022 at the Wayback Machine. Retrieved May 6, 2019.
  96. ^ Kenreck, Todd (January 15, 2020). "Todd Talks: Explorer's Guide to Wildemount with James Haeck & James Introcaso". YouTube. D&D Beyond. 25:36. Archived August 14, 2022 at the Wayback Machine. Retrieved January 16, 2020.
  97. ^ Hall, Charlie (2020-03-19). "Dungeons & Dragons' Critical Role book is one of the best campaign guides published for 5th edition". Polygon. Archived November 10, 2020 at the Wayback Machine. Retrieved 2020-03-30.
  98. ^ Hall, Charlie (2020-11-10). "Critical Role's Mighty Nein is getting a Dark Horse comic series". Polygon. Archived November 10, 2020 at the Wayback Machine. Retrieved 2020-11-10.
  99. ^ Grunenwald, Joe (2020-12-15). "The world of CRITICAL ROLE expands in new Dark Horse Comics miniseries". The Beat. Archived January 8, 2021 at the Wayback Machine. Retrieved 2021-01-06.
  100. ^ Hoffer, Christian (December 15, 2020). "Exclusive: Critical Role Announces New Tales of Exandria Comics Series". ComicBook.com. Archived November 6, 2021 at the Wayback Machine. Retrieved 2021-01-06.
  101. ^ Dunk, Steve (October 31, 2022). "Critical Role: The Mighty Nein - The Nine Eyes Of Lucien - Book Review". Cinelinx. Archived October 31, 2022 at the Wayback Machine. Retrieved November 1, 2022.
  102. ^ "Critical Role: The Mighty Nein – Children of Empire" (Product page). Penguin Random House. Retrieved March 26, 2026.
  103. ^ Rachael, Conrad (April 3, 2026). "Critical Role's next novel is a franchise first — a post-Campaign 2 Mighty Nein continuation". Polygon (website). Retrieved April 3, 2026.
  104. ^ "Critical Role: The Chronicles of Exandria The Mighty Nein". Penguin Random House. Archived June 3, 2020 at the Wayback Machine. Retrieved May 24, 2020.
  105. ^ Sheehan, Gavin (May 12, 2021). "Critical Role Announces Darrington Press' Inaugural Game: Uk'otoa". bleedingcool.com. Bleeding Cool. Archived May 12, 2021 at the Wayback Machine. Retrieved May 24, 2021.
  106. ^ Bolding, Jonathan (June 6, 2018). "Dungeons & Dragons has a peppy new trailer, announces upcoming adventures". PC Gamer. Archived June 12, 2024 at the Wayback Machine. Retrieved June 11, 2024.
  107. ^ Marsham, Liz (October 20, 2020). The World of Critical Role. Ten Speed Press. pp. 27–108. ISBN 9780593157435.
  108. ^ Spangler, Todd (2023-01-25). "Amazon Inks Critical Role to Overall TV and First-Look Film Deal, Greenlights 'Mighty Nein' Animated Series". Variety. Archived January 25, 2023 at the Wayback Machine. Retrieved 2023-01-25.
  109. ^ Codega, Linda (January 25, 2023). "Critical Role's Mighty Nein Heads to Prime Video". Gizmodo. Archived January 25, 2023 at the Wayback Machine. Retrieved January 25, 2023.
  110. ^ Moreau, Jordan (July 24, 2025). "The Legend of Vox Machina Renewed for Fifth and Final Season, The Mighty Nein Sets November Release Date". Variety. Retrieved July 24, 2025.
  111. ^ Grebey, James (2020-04-07). "Explorer's Guide to Wildemount is D&D in Critical Role's world, Matt Mercer says". SyFy Wire. Archived January 26, 2021 at the Wayback Machine. Retrieved 2021-02-08.