{{Short description|Japanese video game developer}} {{Infobox company | name = Crazy Games | native_name = 株式会社クレイジーゲーム | native_name_lang = ja | romanized_name = Kabushiki gaisha Kureijī Gēmu | former_name = Climax Graphics (1996-2001) | logo = Crazy Games official logo.gif | logo_caption = Company logo (2001-2002) | type = Independent | industry = Video games | founded = {{Start date and age|df=yes|1996|12|01}} | founder = Shinya Nishigaki | defunct = {{End date and age|df=yes|2002|12}} | fate = Dissolved | hq_location_city = Tokyo | hq_location_country = Japan | key_people = Shinya Nishigaki (CEO, 1996–2002) | num_employees = 23 | num_employees_year = 2002 | products = {{Ubl|''Blue Stinger''|''Illbleed''}} | footnotes = <ref name="CrazyCorporate"/> }} {{nihongo foot|'''Climax Graphics Inc.'''|株式会社クライマックス・グラフィックス|Kabushiki gaisha Kuraimakkusu Gurafikkusu|lead=yes|post=,|group=lower-alpha}} renamed {{nihongo foot|'''Crazy Games Inc.'''|株式会社クレイジーゲーム|Kabushiki gaisha Kureijī Gēmu|lead=yes|group=lower-alpha}} in 2001, was a Japanese video game developer based in Tokyo. Established in December 1996 by Shinya Nishigaki as an independent "brother company" of Climax Entertainment. The staff were made up of CGI developers who had worked on Climax Entertainment's ''Dark Savior''. Their debut project, the action-adventure ''Blue Stinger'', began production for the Sega Saturn, but on encouragement from Sega it shifted to becoming an early Dreamcast title.

Following ''Blue Stinger''{{'}}s successful release, Nishigaki led development on the survival horror ''Illbleed'', which ended up releasing shortly before the Dreamcast's discontinuation in 2001 to poor sales and reception. That same year the company changed its name to Crazy Games to distinguish itself from Climax Entertainment. Crazy Games would co-develop the arcade title ''The Maze of the Kings'' with Hitmaker before closing in December 2002 due to the uncertain Japanese economy at that time. Nishigaki and his staff moved to Cavia and were working on a new project, but Nishigaki died in 2004 from a heart attack.

==History== Climax Graphics was founded by Shinya Nishigaki, a former advertising staff member who had moved into game development at Enix and then at Climax Entertainment, where he worked as a producer and writer on the ''Landstalker'' series and ''Dark Savior''.<ref name="GamaNishigaki"/><ref name="DevDiaryIll"/> Following the release of ''Dark Savior'' in 1996, Nishigaki and a collection of staff members from Climax Entertainment's CGI section decided to form a new studio that would create new graphics-focused titles, beginning pre-production on their first game in September 1996.<ref name="NextInterviewA"/><ref name="NextInterviewB"/> Climax Graphics was officially founded on December 1, 1996.<ref name="CrazyCorporate"/> While sharing a name with Climax Entertainment and being referred to at one point as a "brother studio", Nishigaki referred to Climax Graphics as an independent developer.<ref name="NextInterviewB"/><ref name="DevDiaryIll"/> The studio was based in Shinjuku, Tokyo, with Nishigaki as its CEO.<ref name="TGSclimax"/>

Their first game, an action adventure game titled ''Blue Stinger'', was originally in development for the Sega Saturn. During talks, console owner Sega requested that the game be made for their upcoming Dreamcast console, prompting the developers to restart production as a Dreamcast title in 1997.<ref name="T&Tinterview"/> Nishigaki drew inspiration from his love of Western action movies, with its reworked design also drawing inspiration from ''Resident Evil'' and ''Enemy Zero''.<ref name="T&Tinterview"/><ref name="EdgeInterview"/> In addition to the eighteen staff of Climax Graphics, they collaborated with external staff including Robert Short for monster designs and Toshihiko Sahashi for the score.<ref name="NextInterviewB"/><ref name="BSinterviews"/> For its Western release, publisher Activision insisted that the existing pre-set camera angles be replaced by a behind-the-player camera that Nishigaki disliked.<ref name="GamaNishigaki"/><ref name="DevDiaryBlue"/> When ''Blue Stinger'' released, it saw commercial success in North America, going on to see 500,000 copies worldwide. Sega contacted Nishigaki about developing a sequel, but he was already focused on his new project.<ref name="GamaNishigaki"/>

Climax Graphic's next title was ''Illbleed'', a survival horror inspired by both Nishigaki's love of movies and horror-themed amusement parks.<ref name="GamaNishigaki"/><ref name="DCMhorror"/> Production began in 1999, taking one and a half years to complete, and constituting extensive research and meetings.<ref name="GamaNishigaki"/><ref name="IllbleedComments"/> ''Illbleed'' was originally to be published by Sega, but it was dropped due to quality concerns. Climax Graphics ultimately self-published the game in Japan, and after several changes it was published in North America by AIA.<ref name="GamaNishigaki"/> Nishigaki described ''Blue Stinger'' and ''Illbleed'' as "very different games" despite sharing a combination of action and puzzle elements.<ref name="DCillbleed"/> To separate itself further from Climax Entertainment, the company's name was changed to Crazy Games in February 2001, a month before ''Illbleed''{{'}}s Japanese release.<ref name="CrazyCorporate"/><ref name="DevDiaryIll"/> ''Illbleed'' released to mixed reviews and low sales, which Nishgaki was not concerned by, but both Nishigaki and AIA were disappointed at Sega discontinuing the Dreamcast console the year of the game's release.<ref name="GamaNishigaki"/>

Following the Dreamcast's discontinuation, Sega continued to support Crazy Games during internal restructuring taking place at the time.<ref name="GamaNishigaki"/> Following ''Illbleed'', Nishigaki wanted to create a horror-themed title for arcades.<ref name="RetroKings"/> With development assistance from Sega's arcade division Hitmaker, Crazy Games developed ''The Maze of the Kings'', an Ancient Egypt-themed light gun shooter that released for Sega's NAOMI arcade cabinets in May 2002.<ref name="MazeA"/><ref name="MazeB"/> ''The Maze of the Kings'' saw a Western release, and would be the last title developed by Crazy Games before closing down in December 2002.<ref name="GamaNishigaki"/><ref name="RetroKings"/> The company was closed by Nishigaki due to the uncertain state of the Japanese economy at the time.<ref name="GSnishigaki"/>

On the recommendation of Hitmaker's then-CEO Hisao Oguchi, Nishigaki and the other Crazy Games staff were hired by Cavia, with Nishigaki beginning work on a new project focused on the Japanese market.<ref name="GamaNishigaki"/> Nishigaki died of a heart attack on February 14, 2004, leaving the project unfinished.<ref name="GamaNishigaki"/><ref name="GSnishigaki"/> Plans to port expanded versions of ''Blue Stinger'' and ''Illbleed'' to the Xbox by Coolnet Entertainment were shelved following Nishigaki's death; a given reason was the Xbox's poor commercial performance in Japan.<ref name="GamaNishigaki"/><ref name="Xbox"/>

==Games developed== {| class="wikitable sortable plainrowheaders" |- ! scope="col" | Year ! scope="col" | Title ! scope="col" | Platform(s) ! scope="col" class="unsortable" | Notes |- ! scope="row" | 1999 | ''Blue Stinger'' | Dreamcast | |- ! scope="row" | 2001 | ''Illbleed'' | Dreamcast | |- ! scope="row" | 2002 | ''The Maze of the Kings'' | Arcade | Co-developed with Hitmaker. |}

===Game reception=== Reviews of ''Blue Stinger'' gave praise to its graphics and music, but most faulted its camera controls in both the Japanese and Western versions.<ref name="GSreviewBlue"/><ref name="EGMreviewBlue"/><ref name="CNGreviewBlue"/><ref name="EdgeReviewBlue"/> While ''Blue Stinger'' was designed and marketed as an action-adventure game,<ref name="EdgeInterview"/><ref name="StingerInfoJP"/> its presentation and premise caused it to be later labelled as survival horror.<ref name="SSMpreview"/><ref name="RGstinger"/> Gaming magazine and website ''Retro Gamer'' felt the title had become mislabelled as survival horror since its release, having enjoyable action gameplay and a strong narrative to engage players.<ref name="RGstinger"/>

Reception of ''Illbleed'' was fairly mixed, with several critics highlighting its atmosphere and alternate take on the survival horror genre, but faulting the controls and audio design; most also noted its unconventional tone.<ref name="EGMillbleed"/><ref name="NextIllbleed"/><ref name="GspyReview"/><ref name="GProIllbleed"/> In 2015, Daniel Kurland of ''Bloody Disgusting'' highlighted ''Illbleed'' as one of several innovative titles from the Dreamcast's final year, and a mechanical precursor to later horror titles including ''Michigan: Report From Hell'' and ''Until Dawn''.<ref name="IllBloody"/> In an ''IGN'' preview of ''The Maze of the Kings'', Anoop Gantayat noted a lack of original elements beyond its aesthetic design and the use of magical staffs rather than guns in-game as weapons.<ref name="IGNkings"/> On a 2018 ''Retro Gamer'' article on unported arcade titles, ''The Maze of Kings'' was described as standard for the light gun genre despite the aesthetic differences, and coming too late to see profitable ports to other systems or overseas.<ref name="RetroKings"/>

In a 2012 feature for ''1UP.com'' on ''Resident Evil'' "rip-offs", Bob Mackey felt ''Blue Stinger'' was lacking elements to make it a true survival horror, and having too great a focus on combat and graphics. Mackey additionally recommended ''Illbleed'' as a unique take on survival horror.<ref name="1UPreretro"/> In a 2015 retrospective on Shinigaki for ''Gamasutra'', John Andersen noted that while ''Blue Stinger'' had aged poorly due to its camera issues and voice acting, ''Illbleed'' had become a cult classic due to its unconventional tone and gameplay.<ref name="GamaNishigaki"/>

==Notes== {{Notelist}}

==References== {{Reflist|refs=

<ref name="CrazyCorporate">{{cite web|url=http://www.cgstudio.co.jp/company/index.html|script-title=ja:About Us|language=ja|publisher=Crazy Games|access-date=November 25, 2022|archive-url=https://web.archive.org/web/20020806112302/http://www.cgstudio.co.jp/company/index.html|archive-date=August 6, 2002|url-status=dead}}</ref>

<ref name="StingerInfoJP">{{cite web|url=http://sega.jp/dc/981006/|script-title=ja:Blue Stinger|language=ja|publisher=Sega|access-date=November 21, 2022|archive-url=https://web.archive.org/web/20080815234705/http://sega.jp/dc/981006/|archive-date=August 15, 2008|url-status=dead}}</ref>

<ref name="TGSclimax">{{cite web|url=http://tgs.cesa.or.jp/2000autumn/li/s12.html|script-title=ja:クライマックス・グラフィックス|language=ja|publisher=Tokyo Game Show|date=2000|access-date=November 25, 2022|archive-url=https://web.archive.org/web/20050419181235/http://tgs.cesa.or.jp/2000autumn/li/s12.html|archive-date=April 19, 2005|url-status=live}}</ref>

<ref name="T&Tinterview">{{cite magazine|author=Brown, Anatole|title=Japan Report Special - Blue Stinger Interview|magazine=Tips & Tricks|publisher=Larry Flynt Publications|issue=53|date=July 1999|page=113}}</ref>

<ref name="EdgeInterview">{{cite magazine|title=Prescreen Interview - Blue Stinger|magazine=Edge|publisher=Future Publishing|issue=65|date=October 30, 1998|pages=44-47}}</ref>

<ref name="NextInterviewA">{{cite magazine|title=An Interview With Blue Stinger creator Shinya Nishigaki|magazine=Next Generation|publisher=Imagine Media|issue=49|date=January 1999|page=30}}</ref>

<ref name="NextInterviewB">{{cite magazine|title=An Audience with Shinya Nishigaki|magazine=Next Generation|publisher=Imagine Media|issue=54|date=June 1999|page=24-27}}</ref>

<ref name="DCMhorror">{{cite magazine|script-title=ja:イルブリード インタビュー|language=ja|magazine=Dreamcast Magazine|publisher=Softbank Creative|issue=April 2000|date=April 14, 2000|page=64-66}} [http://www.sceneryrecalled.com/trans/illint.htm Translation]</ref>

<ref name="BSinterviews">{{cite web|url=https://shmuplations.com/bluestinger/|title=Blue Stinger – 1998 Developer Interview|website=Shmuplations|access-date=November 21, 2022|archive-url=https://web.archive.org/web/20220325023510/https://shmuplations.com/bluestinger/|archive-date=March 25, 2022|url-status=live}}</ref>

<ref name="DCillbleed">{{cite magazine|author=Tittel, Jorg|title=Previews - Illbleed|magazine=Official Dreamcast Magazine|publisher=Imagine Media|issue=6|date=June 6, 2000|pages=62-63}}</ref>

<ref name="GamaNishigaki">{{cite web|url=https://www.gamasutra.com/blogs/JohnAndersen/20150213/236413/Remembering_Shinya_Nishigaki_and_his_quotCrazy_Gamesquot_Blue_Stinger_and_Illbleed.php|title=Remembering Shinya Nishigaki and his "Crazy Games" Blue Stinger and Illbleed|author=Anderson, John|website=Gamasutra|date=February 13, 2015|access-date=November 21, 2022|archive-url=https://web.archive.org/web/20150217213807/https://www.gamasutra.com/blogs/JohnAndersen/20150213/236413/Remembering_Shinya_Nishigaki_and_his_quotCrazy_Gamesquot_Blue_Stinger_and_Illbleed.php|archive-date=February 17, 2015|url-status=dead}}</ref>

<ref name="DevDiaryBlue">{{cite web|url=http://www.cgstudio.co.jp/diary/nazo.htm|script-title=ja:<謎日記>|language=ja|publisher=Climax Graphics|date=1999|access-date=November 21, 2022|archive-url=https://web.archive.org/web/19991110041637/http://www.cgstudio.co.jp/diary/nazo.htm|archive-date=November 10, 1999|url-status=dead}}</ref>

<ref name="DevDiaryIll">{{cite web|url=http://cgstudio.co.jp/cgi-bin/nazo/nazo2.cgi|script-title=ja:<謎日記>|language=ja|website=Crazy Games|date=2000|access-date=November 25, 2022|archive-url=https://web.archive.org/web/20000919194557/http://cgstudio.co.jp/cgi-bin/nazo/nazo2.cgi|archive-date=September 19, 2000|url-status=dead}}</ref>

<ref name="IllbleedComments">{{cite web|url=http://www.cgstudio.co.jp/illbleed/comment/comment.html|script-title=ja:Comments from Staff|language=ja|publisher=Climax Graphics|access-date=November 25, 2022|archive-url=https://web.archive.org/web/20010617133256/http://www.cgstudio.co.jp/illbleed/comment/comment.html|archive-date=June 17, 2001|url-status=dead}}</ref>

<ref name="GSnishigaki">{{cite web|url=https://www.gamespot.com/articles/blue-stinger-illbleed-creator-nishigaki-dead-at-42/1100-6100692/|title=Blue Stinger, Illbleed creator Nishigaki dead at 42|author=Anderson, John|website=GameSpot|date=July 12, 2004|access-date=November 25, 2022|archive-url=https://web.archive.org/web/20140301150523/https://www.gamespot.com/articles/blue-stinger-illbleed-creator-nishigaki-dead-at-42/1100-6100692/|archive-date=March 1, 2014|url-status=live}}</ref>

<ref name="RetroKings">{{cite magazine|title=The Unconverted - The Maze of the Kings|magazine=Retro Gamer|publisher=Future plc|issue=184|date=August 9, 2018|page=68}}</ref>

<ref name="MazeA">{{cite web|url=http://www.hitmaker.co.jp/game/maze_king/sit/about.html|script-title=ja:「The Maze Of The Kings」|language=ja|publisher=Hitmaker|access-date=November 25, 2022|archive-url=https://web.archive.org/web/20020311162747/http://www.hitmaker.co.jp/game/maze_king/sit/about.html|archive-date=March 11, 2002|url-status=dead}}</ref>

<ref name="MazeB">{{cite web|url=http://www.hitmaker.co.jp/game/maze_king/sit/special.html|script-title=ja:”ごく一部”でカリスマ的人気を誇る、The Maze Of The Kingsプロデューサー「Oga議長」こと小笠原氏より、皆さんに愛をこめたメッセージ。|language=ja|publisher=Hitmaker|access-date=November 25, 2022|archive-url=https://web.archive.org/web/20030206021216/http://www.hitmaker.co.jp/game/maze_king/sit/special.html|archive-date=February 6, 2003|url-status=dead}}</ref>

<ref name="Xbox">{{cite web |url=http://sega.jp/corp/release/2002/1203_1/ |script-title=ja:共同ブランド"CoolCool(クールクール)"立ち上げのお知らせ|language=ja |publisher=Sega |access-date=24 October 2022 |archive-url=https://web.archive.org/web/20071118203808/http://sega.jp/corp/release/2002/1203_1/ |archive-date=18 November 2007 |url-status=dead}}</ref>

<ref name="GSreviewBlue">{{cite web |last=Bartholow |first=Peter |date=April 15, 1999 |url=http://www.gamespot.com/dreamcast/adventure/bluestinger/review.html |title=Blue Stinger Review |website=GameSpot |publisher=Red Ventures |access-date=January 1, 2017|archive-url=https://web.archive.org/web/20060427074805/http://www.gamespot.com/dreamcast/adventure/bluestinger/review.html|archive-date=April 27, 2006|url-status=dead}}</ref>

<ref name="EGMreviewBlue">{{cite magazine |last1=Boyer |first1=Crispin |last2=Chou |first2=Che |last3=Johnston |first3=Chris |last4=Davison |first4=John |url=https://retrocdn.net/images/d/d6/EGM_US_123.pdf |title=Blue Stinger |magazine=Electronic Gaming Monthly |publisher=Ziff Davis |issue=123 |date=October 1999 |page=213}}</ref>

<ref name="CNGreviewBlue">{{cite web |last=D'Aprile |first=Jason |date=September 17, 1999 |url=http://www.gamecenter.com/Consoles/Dreamcast/Bluesting/ |title=Blue Stinger |website=Gamecenter |publisher=CNET |archiveurl=https://web.archive.org/web/20000816030248/http://www.gamecenter.com/Consoles/Dreamcast/Bluesting/ |archivedate=August 16, 2000 |url-status=dead |access-date=September 30, 2022}}</ref>

<ref name="EdgeReviewBlue">{{cite magazine |author=Edge staff |url=https://retrocdn.net/images/7/73/Edge_UK_071.pdf |title=Blue Stinger [JP Import] |magazine=Edge |issue=71 |date=May 1999 |pages=72–73 }}</ref>

<ref name="SSMpreview">{{cite magazine|title=Coming Soon - Blue Stinger|magazine=Sega Saturn Magazine|publisher=EMAP|issue=37|date=November 1998|pages=25-31}}</ref>

<ref name="IGNkings">{{cite web|url=https://www.ign.com/articles/2002/02/22/aou2002-hands-on-with-segas-maze-of-the-kings|title=AOU2002: Hands On With Sega's Maze of the Kings|author=Gantayat, Anoop|website=IGN|date=February 22, 2002|access-date=}}</ref>

<ref name="1UPreretro">{{cite web|url=http://www.1up.com/features/biggest-resident-evil-rip-offs.html|title=The Five Biggest Resident Evil Rip-offs|author=Mackey, Bob|website=1UP.com|date=October 7, 2012|access-date=November 24, 2022|archive-url=https://web.archive.org/web/20170616113245/http://www.1up.com/features/biggest-resident-evil-rip-offs.html|archive-date=June 16, 2017|url-status=dead}}</ref>

<ref name="RGstinger">{{cite web|url=https://www.retrogamer.net/retro_games90/blue-stinger/|title=Blue Stinger|website=Retro Gamer|date=September 6, 2008|access-date=November 24, 2022|archive-url=https://web.archive.org/web/20210614125355/https://www.retrogamer.net/retro_games90/blue-stinger/|archive-date=June 14, 2021|url-status=dead}}</ref>

<ref name="IllBloody">{{cite web|url=https://bloody-disgusting.com/editorials/3367228/re-opening-illbleeds-veins-sleeper-title-made-dawn-possible/|title=Re-Opening ‘Illbleed’s’ Veins, the Sleeper Title that Made ‘Until Dawn’ Possible|author=Kurland, Daniel|website=Bloody Disgusting|date=October 28, 2015|access-date=November 25, 2022|archive-url=https://web.archive.org/web/20151029154242/https://bloody-disgusting.com/editorials/3367228/re-opening-illbleeds-veins-sleeper-title-made-dawn-possible/|archive-date=October 29, 2015|url-status=live}}</ref>

<ref name="EGMillbleed">{{cite magazine |author=EGM staff|page=103 |title=Illbleed |magazine=Electronic Gaming Monthly |publisher=Ziff Davis |issue=143 |date=June 2001}}</ref>

<ref name="NextIllbleed">{{cite magazine |last=Lundrigan |first=Jeff |url=https://archive.org/details/NextGen79Jul2001/page/n85/mode/2up |title=Illbleed |magazine=Next Generation |publisher=Imagine Media |issue=79 |date=July 2001 |page=84 |accessdate=October 24, 2021}}</ref>

<ref name="GspyReview">{{cite web |author=digitaltaco |date=May 1, 2001 |url=http://www.planetdreamcast.com/games/reviews/illbleed/ |title=Illbleed |website=PlanetDreamcast |publisher=IGN Entertainment |archiveurl=https://web.archive.org/web/20010503015450/http://www.planetdreamcast.com/games/reviews/illbleed/ |archivedate=May 3, 2001 |url-status=dead |accessdate=October 13, 2015}}</ref>

<ref name="GProIllbleed">{{cite magazine |author=Star Dingo |date=April 17, 2001 |url=http://gamepro.com/sega/dreamcast/games/reviews/13243.shtml |title=Illbleed Review for Dreamcast|magazine=GamePro |publisher=IDG Entertainment |archiveurl=https://web.archive.org/web/20050207004624/http://gamepro.com/sega/dreamcast/games/reviews/13243.shtml |archivedate=February 7, 2005 |url-status=dead |accessdate=October 13, 2015}}</ref>

}}

==External links== * {{Official website|https://web.archive.org/web/20021004135532/http://cgstudio.co.jp/index2.html}} (archived in 2002)

Category:1996 establishments in Japan Category:2002 disestablishments in Japan Category:Defunct video game companies of Japan Category:Software companies based in Tokyo Category:Video game companies disestablished in 2002 Category:Video game companies established in 1996 Category:Video game development companies