{{Short description|1990 video game}} {{Infobox video game |title=Boxxle II |caption=North American version cover |image=Boxxle II Cover.png |developer=Atelier Double Co. |publisher={{vgrelease|JP|Pony Canyon|US|FCI}} |released= {{vgrelease|JP|22 June 1990|US|June 1992}} |genre=Puzzle<ref name=AG>{{cite web|website=Allgame|title=Boxxle II|url=http://www.allgame.com/game.php?id=1029|archiveurl=https://web.archive.org/web/20141115030252/http://www.allgame.com/game.php?id=1029|archivedate=15 November 2014|accessdate=7 January 2026}}</ref> |modes=Single-player<ref name=MF /> |platforms=Game Boy }}
'''''Boxxle II'''''{{efn|Known in Japan as {{nihongo|倉庫番 2|Sōkoban 2}}|lead=yes}} is a 1990 ''sokoban'' puzzle video game for the Game Boy developed by Atelier Double Co.. It was published by Pony Canyon in Japan and FCI in the United States. It is the sequel to the 1989 Game Boy title ''Boxxle''.
==Gameplay==
thumb|left|Gameplay screenshot
In ''Boxxle II'', the female love interest of the protagonist, Willy, has been abducted by an alien spacecraft. Willy must push boxes to earn money to buy a spacecraft to rescue her.<ref name=MF/> The objective of the game, as in ''Boxxle'' and other ''sokoban'' puzzles are to push boxes into all marked positions to complete the level.<ref name=MF/> Players can press a button to undo their last move.<ref name=TOT/> There are 120 levels in groups of ten.<ref name=VG/> The game introduces a new feature: 'reappearance', which allows players to review and change their moves in the last attempt of a level to omptimise their strategy.<ref name=MF/> It also features an editor in 'create' mode for players to create and modify levels.<ref name=MF/> A password system allows players to save progress.<ref name=TOT/>
==Release and reception==
{{video game reviews | Fam = 6/10, 7/10, 7/10, 5/10<ref name="fam-rev">{{cite magazine|magazine=Famicom Tsūshin|date=July 6, 1990|language=Japanese|publisher=ASCII Corporation|title=新作ゲーム クロスレビュー|trans-title=New Games Cross Review|issue=104|last1=Famibo|first1=Tofuya|last2=Mizuno|first2=Tenchou|last3=Morishita|first3=Mariko|author4=Taco•X|p=17}}</ref>
| rev1= {{ill|Mega Fun|de|italic=yes}} | rev1Score = 75%<ref name=MF>{{cite magazine|magazine=Mega Fun|date=September 1993|title=Boxxle 2|page=104|url=https://archive.org/details/mega-fun-1993-09/page/104/mode/2up?q=%22boxxle+2%22|language=German|issn= 0946-6282|publisher=CT Computec Verlag}}</ref>
| rev2 = ''Total!'' | rev2Score = 72%<ref name=TOT>{{cite magazine|title=Boxxle 2|magazine=Total!|date=October 1992|issue=10|pages=81|url=https://archive.org/details/total-10-october-1992/page/n79/mode/2up?q=boxxle+}}</ref>
| rev3 = {{ill|Video Games (magazine)|lt=Video Games|de|Video Games|italics=yes}} | rev3Score = 80%<ref name=VG>{{cite magazine|magazine=Video Games|date=September 1992|last=Barysch|first=Jan|title=Boxxle 2|url=https://archive.org/details/video-games-de-1992-09|issn=0946-0985|publisher=Future Publishing}}</ref>
}} ''Boxxle II'' was published in Japan by Pony Canyon on June 22, 1990.<ref name="fam-rev" /><ref>{{cite web |language=ja |website=Atelier Double |title=履歴1990 |trans-title=History 1990 |url=http://www.double.co.jp/hp1990.htm |url-status=dead |archive-url=https://web.archive.org/web/20000618002106/http://www.double.co.jp/hp1990.htm |archive-date=18 June 2000|accessdate=January 14, 2026}}</ref> It was released in the United States in June 1992 where it was published by FCI America.<ref>{{cite web |language=ja |website=Atelier Double |title=履歴1992 |trans-title=History 1992 |url=http://www.double.co.jp/hp1992.htm |url-status=dead |archive-url=https://web.archive.org/web/20000618073641/http://www.double.co.jp/hp1992.htm |archive-date=18 June 2000|accessdate=January 14, 2026}}</ref><ref>{{cite web|url=http://www.nintendo.com/consumer/downloads/dmg_games.pdf|archiveurl=https://web.archive.org/web/20160402190758/http://www.nintendo.com/consumer/downloads/dmg_games.pdf|title=Game Boy (original) Games|publisher=Nintendo of America|accessdate=January 13, 2026|archivedate=April 2, 2016|url-status=dead}}</ref>
A number of critics considered ''Boxxle II'' to be virtually the same as its predecessor and to be similarly challenging,<ref name=NP/><ref name=MF/><ref name="fam-rev" /> with ''Video Games'' writing that "apart from the intro, story and appearance of the levels, nothing has changed".<ref name=VG/> The Japanese ''Family Computer'''s ''All Catalog'' supplement noted that this second installment was significantly more difficult.<ref name="review-family-computer-all-catalog-gb-sokoban2">{{cite journal |date=1991-05-24 |title=ja:ファミコンディスクカード ゲームボーイ スーパーファミコン オールカタログ |trans-title=FamicomDiskCard Gameboy SuperFamicom All Catalog |url=https://archive.org/details/family-computer-magazine-famicomdiskcard-gameboy-superfamicom-all-catalog-sokoban/page/n5/mode/1up |journal={{ill|ファミリーコンピュータMagazine|ja|lt=Family Computer}} |language=ja |publisher={{ill|徳間書店|ja|lt=Tokuma Shoten}} |page=200}}</ref>''Total!'' stated the game offered "no real improvement over the first one", and felt it was infuriatingly difficult, and the levels were "very samey".<ref name=TOT/> ''Nintendo Power'' reviewers felt the ''sokoban'' puzzles were quickly too challenging, and wished the game had a feature to provide players with the solution if they were stuck.<ref name=NP>{{cite magazine|magazine=Nintendo Power|volume=33|date=February 1992|title=Now Playing|page=104|url=https://archive.org/details/nintendo-power-issue-033-february-1992/page/104/mode/2up}}</ref> ''Mega Fun'' felt the game was entertaining but "incredibly tough", also encountering issues with the reliability of the game's password system which "ruined the fun".<ref name=MF/> ''Video Games'' lamented that the lack of a battery in the game cartridge meant that players could not save their own rooms.<ref name=VG/> {{-}}
==See also== {{Portal|Video games|1990s}} * 1990 in video games * List of Game Boy games {{-}} ==Notes== {{notelist}}
==References== {{reflist}}
==External links== * {{mobygames|id=16329}}
Category:1990 video games Category:Atelier Double games Category:Fujisankei Communications International games Category:Game Boy games Category:Game Boy-only games Category:Pony Canyon games Category:Sequel video games Category:Single-player video games Category:Sokoban