{{About|the Game Boy game|the song|Atomic Punk (Van Halen song)|the science fiction genre and art style|Atomicpunk}} {{Refimprove|date=September 2007}} {{Short description|1990 video game}} {{Infobox video game |title = Atomic Punk |image = Atomic Punk Coverart.png |caption = North American cover art |developer = Hudson Soft |publisher = NA/JP: Hudson Soft<br>EU: Nintendo |composer = Jun Chikuma<ref name="pmh">[http://www.snesmusic.org/pmh/view.php?id=90 Composer information for ''Atomic Punk''] at Portable Music History</ref> <br> Noriyuki Nakagami<ref name="pmh"/> <br> Hirohiko Fukuda<ref name="pmh"/> |series =''Bomberman'' |released = {{vgrelease|JP|August 31, 1990|NA|May 5, 1991|EU|1991}} |genre = Puzzle, action |modes = Single-player, multiplayer |platforms = Game Boy }}

'''''Atomic Punk''''', released in Japan as {{nihongo|'''''Bomber Boy'''''|ボンバーボーイ|Bonbā Bōi}} and in Europe as '''''Dynablaster''''', is a video game released for the Game Boy in 1990 by Hudson Soft, as part of the ''Bomberman'' series. It was the first game of the series to be released on the Game Boy.

There are four modes of gameplay in ''Atomic Punk'', including two single player modes and two multiplayer game modes.

Irem released the first ''Bomberman'' arcade game and its sequel ''Bomber Man World'' under the ''Atomic Punk'' name.<ref>{{cite web |url =http://www.arcade-museum.com/game_detail.php?game_id=6968 |title =Atomic Punk |publisher =The International Arcade Museum |accessdate =1 Nov 2013 }}</ref>

==Gameplay== Gameplay in the first mode, "Game A" (known as "Bomber Boy" in the Japanese version) is similar to other games in the series, with a few differences. Power-ups, known as ''panels'', which are usually gained in each level and carried over from one to the next, can also be bought from a store by using GP, which is collected depending on how much time it takes to complete a level and how many blocks are destroyed. At the beginning of each round, the player decides which panels to use to complete it. Another difference is that the linear gameplay of the original, with the player advancing levels after completing each one, was changed to implement a world map with nine locations.

The second game mode, "Game B" (known as "Bomber Man" in the Japanese version) is the same as that in the original ''Bomberman'', but the stage area is squared rather than rectangular and the screen is always centered on Bomberman rather than scrolling when he touches the border.

There are two games in Vs. Mode: * Panel Mode, in which players begin with only one bomb to place at a time and a bomb blast length of one unit, and Bomb Up and Fire Up panels appear. * Powerful Mode, in which players have four bombs to place at a time and a bomb blast length of four units, and no panels appear.

==Reception== ''Mean Machines'' gave ''Atomic Punk'' a score of 81, praising the game as a "highly addictive" port of ''Bomberman'', and added that the password system was a welcome addition.<ref>{{cite journal |last=Rignall |first=Julian |authorlink=Julian Rignall |author2=Matt Regan |date=April 1991 |title=Bomber Boy Review |journal=Mean Machines |issue=7 |url=http://www.meanmachinesmag.co.uk/review/123/bomber-boy.php |accessdate=2009-06-04}}</ref>

==References== {{Reflist}}

{{Bomberman}}

Category:1990 video games Category:Bomberman Category:Game Boy games Category:Game Boy-only games Category:Hudson Soft games Category:Multiplayer and single-player video games Category:Puzzle video games Category:Action games Category:Video games developed in Japan Category:Video games scored by Jun Chikuma