# WebQuest

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{{Short description|Lesson format based on the internet}}
{{Promotional|date=October 2024}}
A '''WebQuest''' is an [inquiry-oriented lesson](/source/Inquiry-based_learning) format in which most or all the information that learners work with comes from the [web](/source/World_Wide_Web).<ref name="webquest_home">{{cite web |url=http://webquest.org |title=WebQuest.org |publisher=Department of Educational Technology, San Diego State University.  |year=2008 |accessdate=2012-03-13 }}</ref>  These can be created using various [program](/source/Computer_program)s, including a simple [word processing](/source/word_processing) document that includes [link](/source/Hyperlink)s to [website](/source/website)s.

==Distinguishing characteristics==
A WebQuest is distinguished from other Internet-based research by four characteristics.  First, it is classroom-based.<ref name=wqexplanation>{{cite web |title=WebQuests Explanation |url=http://www.thirteen.org/edonline/concept2class/webquests/index.html|work=Concept to Classroom Workshop: Webquests |publisher=Educational Broadcasting Corporation |year=2004 |accessdate=13 March 2012 }}</ref>  Second, it emphasizes higher-order thinking (such as [analysis](/source/analysis), [creativity](/source/creativity), or [criticism](/source/criticism)) rather than just acquiring information.<ref name="eduworld">{{cite web |url=http://www.educationworld.com/a_issues/chat/chat015.shtml |title=Meet Bernie Dodge: The Frank Lloyd Wright Of Learning Environments |publisher=Education World|author=Linda Starr |date=2012-02-28 |accessdate=2012-03-13 }}</ref>  And third, the teacher preselects the sources, emphasizing information use rather than information gathering.<ref name=wqexplanation />  Finally, though solo WebQuests are not unknown, most WebQuests are [group work](/source/group_work) with the task frequently being split into roles.<ref name=wqexplanation />

==Structure==
A WebQuest has 6 essential parts: introduction, task, process, resources, evaluation, and conclusion.<ref name=wqparts>{{cite web |title=What are the essential parts of a WebQuest? |url=http://www.thirteen.org/edonline/concept2class/webquests/index_sub3.html |work=Concept to Classroom Workshop: Webquests|publisher=Educational Broadcasting Corporation |year=2004 |accessdate=13 March 2012 }}</ref>  The original paper on WebQuests<ref name=thoughtsaboutwq>{{cite web |last=Dodge |first=Bernie |title=Some Thoughts About WebQuests |url=http://webquest.sdsu.edu/about_webquests.html |publisher=Distance-Educator.com |year=1995 |accessdate=13 March 2012 |archive-date=30 April 2012 |archive-url=https://web.archive.org/web/20120430073137/http://webquest.sdsu.edu/about_webquests.html |url-status=dead }}</ref> had a component called guidance instead of evaluation.

===Task===
The task is the formal description of what the students will produce in the WebQuest. <ref name=wqparts />

===Process===
The steps the students should take to accomplish the task.  It is frequently profitable to reinforce the written process with some demonstrations.<ref name=wqparts />

===Resources===
The resources the students should use.  Providing these helps focus the exercise on [processing information](/source/Information_processing_(psychology)) rather than just locating it.  Though the instructor may search for the online resources as a separate step, it is good to incorporate them as links within the process section where they will be needed rather than just including them as a long list elsewhere.  Having off-line resources like visiting lecturers and sculptures can contribute greatly to the interest of the students.<ref name=wqparts />

===Evaluation===
The way in which the students' performance will be [evaluated](/source/Course_evaluation).  The standards should be fair, clear, consistent, and specific to the tasks set.<ref name=wqparts />

===Conclusion===
Time set aside for reflection and discussion of possible extensions.<ref name=wqparts />

==Use in education==
Webquests can be a valuable addition to a collaborative classroom. One of the goals is to increase critical thinking by employing higher levels of [Bloom’s taxonomy](/source/Bloom's_taxonomy) and Webb’s Depth of Knowledge. This is a goal of the American educational system's Common Core and many new American state standards for public education. Since most webquests are done in small collaborative groups, they can foster cooperative learning and collaborative activities. Students will often be assigned roles, allowing them to roleplay in different positions, and learn how to deal with conflict within the group.

Webquests can be a versatile tool for teaching students. They can be used to introduce new knowledge, to deepen knowledge, or to allow students to test hypotheses as part of a final interaction with knowledge. The integration of computers and the Internet also increase students’ competency with technology. By having specific task lists, students can stay on task. By having specific sources of information, students can focus on using resources to answer questions rather than vetting resources to use which is a different skill altogether.

In inclusive classrooms (classrooms that have students of varying exceptionalities interacting such as learning disabled, language impaired, or giftedness) tasks can be differentiated to a skill level or collaborative groups for the same level of task. A skill level may have students with learning disabilities working on a basic task to meet the minimum standard of learning skills and gifted students pushing their task to the higher end of the learning skill. More commonly, groups are composed of learners of all skill levels and completing the same level of task. This is typically easier because the teacher is only creating one webquest, but can cause less student interaction from lower students and less learning from higher students.

===Limitations of WebQuests===
WebQuests are only one tool in a teacher's toolboxes.  They are not appropriate to every learning goal.  In particular, they are weak in teaching factual total recall, simple procedures, and definitions.<ref name=critperspec />

WebQuests also usually require good reading skills, so are not appropriate to the youngest classrooms or to students with language and reading difficulties without accommodations. One might ask an adult to assist with the reading or use screen-reading technologies, such as VoiceOver or Jaws.<ref name=critperspec>{{cite web |title=What are some critical perspectives? |url=http://www.thirteen.org/edonline/concept2class/webquests/index_sub6.html |work=Concept to Classroom Workshop: WebQuests|publisher=Educational Broadcasting Corporation |year=2004 |accessdate=13 March 2012 }}</ref>

==How WebQuests are developed==
Learners typically complete WebQuests as cooperative groups.  Each learner within a group can be given a "role," or specific area to research.  WebQuests may take the form of [role-playing](/source/role-playing) scenarios, where students take on the personas of professional researchers or historical figures.

A teacher can search for WebQuests on a particular topic or they can develop their own using a [web editor](/source/HTML_editor) like [Microsoft FrontPage](/source/Microsoft_FrontPage) or [Adobe Dreamweaver](/source/Adobe_Dreamweaver).  This tool allows learners to complete various tasks using other cognitive toolsboxes (e.g. [Microsoft Word](/source/Microsoft_Word), [PowerPoint](/source/Microsoft_PowerPoint), [Access](/source/Microsoft_Access), [Excel](/source/Microsoft_Excel), and [Publisher](/source/Microsoft_Publisher)).  With the focus of education increasingly being turned to differentiated instruction, teachers are using WebQuests more frequently.  WebQuests also help to address the different learning styles of each students.  The number of activities associated with a WebQuest can reach almost any student.

WebQuests may be created by anyone; typically they are developed by educators.  The first part of a WebQuest is the introduction.  This describes the WebQuest and gives the purpose of the activity.  The next part describes what students will do.  Then is a list of what to do and how to do it.  There is usually a list of links to follow to complete the activity.

Finally, WebQuests do not have to be developed as a true web site.  They may be developed and implemented using lower threshold (less demanding) technologies, (e.g. they may be saved as a word document on a local computer).

Many Webquests are being developed by college students across the [United States](/source/United_States) as a requirement for their [k-12](/source/K%E2%80%9312_(education)) planning [e-portfolio](/source/Electronic_portfolio).

==Developments in WebQuest methodologies==
The WebQuest methodology has been transferred to [language learning](/source/Language_acquisition) in the [3D](/source/3D_computer_graphics) [virtual world](/source/virtual_world) [Second Life](/source/Second_Life) to create a more immersive and interactive experience.<ref>{{cite news |first=Howard |last=Vickers |title=SurReal Quests: Enriched, purposeful language learning in Second Life |url=http://kt.flexiblelearning.net.au/tkt2007/edition-15/surreal-quests-enriched-purposeful-language-learning-in-second-life |work=The Knowledge Tree |date=2007-10-15 |accessdate=2007-12-05 |archive-date= 2013-05-14 |archive-url=http://web.archive.org/web/20130514003321/http://kt.flexiblelearning.net.au/tkt2007/edition-15/surreal-quests-enriched-purposeful-language-learning-in-second-life/ |url-status=dead }}</ref>

===Tools===
WebQuests are simple webpages, and they can be built with any software that allows you to create websites. Tech-savvy users can develop HTML in [Notepad](/source/Microsoft_Notepad) or Notepad++, while others will want to use the templates available in word processing suites like Microsoft Word and [OpenOffice](/source/OpenOffice.org). More advanced web development software, like Dreamweaver and FrontPage, will give you the most control over the design of your webquest. Webquest [templates](/source/Web_template) allow educators to get a jump start on the development of WebQuest by providing a pre-designed format which generally can be easily edited. These templates are categorized as "Framed" or "Unframed," and they can have a [navigation bar](/source/navigation_bar) at the top, bottom, left, or right of the content.<ref>{{cite web |url=http://webquest.sdsu.edu/LessonTemplate.html |title=webquest.sdsu.edu |publisher=webquest.sdsu.edu |date= |accessdate=2012-02-21 |archive-date=2012-03-05 |archive-url=https://web.archive.org/web/20120305115206/http://webquest.sdsu.edu/LessonTemplate.html |url-status=dead }}</ref><ref>{{cite web |url=http://www.educationaltechnology.ca/resources/webquest/templates.php |title=www.educationaltechnology.ca |publisher=www.educationaltechnology.ca |date=2004-07-23 |accessdate=2012-02-21 |archive-date=2012-03-05 |archive-url=https://web.archive.org/web/20120305183427/http://www.educationaltechnology.ca/resources/webquest/templates.php |url-status=dead }}</ref>

There are several websites that are specifically geared towards creating webquests. Questgarden, Zunal, and Teacherweb all allow teachers to create accounts, and these websites walk them through the process of creating a webquest. OpenWebQuest is a similar service, although it is based in Greece and much of the website is in Greek. These websites offer little control over design, but they make the creation process very simple and straightforward.

Alternatively, teachers can use one of a number of free website services to create their own website and structure it as a webquest.<ref>{{cite web|url=http://listofwebquests.com/about-webquests/where-can-i-make-webquests/|title=www.listofwebquests.com|accessdate=2013-01-06}}</ref> Wordpress and Edublogs both allow users to create free blogs, and navigation menus can be created to string a series of pages into a webquest. This option offers a greater deal of flexibility than pre-made webquests, but it requires a little more technical know-how.

==References==
{{reflist|2}}

==Further reading==
* Dodge, B. (1995a). "Some thoughts about Webquests". retrieved November 16, 2007 from [http://webquest.sdsu.edu/about_webquests.html About WebQuests] {{Webarchive|url=https://web.archive.org/web/20120430073137/http://webquest.sdsu.edu/about_webquests.html |date=2012-04-30 }} at webquest.sdsu.edu.
* Dodge, B. (1995b). "WebQuests: A technique for Internet-based learning". ''Distance Educator'', 1(2), 10–13.

== External links ==
{{Refbegin|2}}
*[http://webquest.org WebQuest.org], Bernie Dodge's WebQuest site.
*[http://openwebquest.org/ OpenWebQuest platform], Open source webquest platform (in Greek).
*[http://questgarden.com Questgarden.com], QuestGarden, by Bernie Dodge.
*[http://www.createwebquest.com Create a WebQuest] at createwebquest.com.
*[http://www.eric.ed.gov eric.ed.gov], education search engine.
*[http://school.discoveryeducation.com/schrockguide/webquest/webquest.html WebQuest] at Discovery School website
*[http://www.edutic.ua.es Online Webquest Generator] {{Webarchive|url=https://web.archive.org/web/20120529204149/http://www.edutic.ua.es/ |date=2012-05-29 }} developed by University of Alicante.
*[http://www.eduscapes.com/sessions/travel/mhswebquests.htm MHSebQuests] at eduscapes.com.
*[http://www.aacps.org/AACPS/boe/INSTR/CURR/COMED/HSwebquest.htm HSWebQuest] at aacps.org.
*[http://zunal.com Zunal.Com], Zunal Free WebQuest Application and Hosting, by Zafer Unal.
*[http://www.webquest.es Webquest.es], Free WebQuest Application and Hosting with drupal, by Silvia Martinez.
*[http://www.webkwestie.nl Webkwestie.nl], Dé Nederlandsetalige website voor WebQuests, opgezet door John Demmers.
{{Refend}}

{{DEFAULTSORT:Webquest}}
Category:Educational technology
Category:San Diego State University

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Adapted from the Wikipedia article [WebQuest](https://en.wikipedia.org/wiki/WebQuest) by Wikipedia contributors ([contributor history](https://en.wikipedia.org/wiki/WebQuest?action=history)). Available under [Creative Commons Attribution-ShareAlike 4.0 International](https://creativecommons.org/licenses/by-sa/4.0/). Changes may have been made.
