# StarCraft: Remastered

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> Markdown URL: https://mediated.wiki/source/StarCraft:_Remastered.md
> Source: https://en.wikipedia.org/wiki/StarCraft%3A_Remastered
> Source revision: 1342752315
> License: Creative Commons Attribution-ShareAlike 4.0 International (https://creativecommons.org/licenses/by-sa/4.0/)

***StarCraft: Remastered*** is a 2017 [real-time strategy](/source/Real-time_strategy) game developed and published by [Blizzard Entertainment](/source/Blizzard_Entertainment) for [Windows](/source/Microsoft_Windows) and [MacOS](/source/MacOS). It is a [remastered](/source/Remaster#Video_games) edition of the 1998 video game *[StarCraft](/source/StarCraft_(video_game))* and its [expansion](/source/Expansion_pack) *[Brood War](/source/StarCraft:_Brood_War)*. It retains the gameplay of the original *StarCraft*, but features [ultra-high-definition graphics](/source/Ultra-high-definition_television) (ultra HD), re-recorded audio, and Blizzard's modern online feature suite. The remaster was developed over the period of a year and included [playtesting](/source/Playtesting) from [professional *StarCraft* players](/source/StarCraft_in_esports).

*StarCraft: Remastered* was the first project released by the "Classic Games division", a team at Blizzard focused on updating and remastering some of their older titles, with an initially announced focus on *[StarCraft](/source/StarCraft_(video_game))*, *[Diablo II](/source/Diablo_II)*, and *[Warcraft III](/source/Warcraft_III:_Reign_of_Chaos)*.[1] Prior to release, the original *StarCraft* and its expansion were both made free to download and play.[2] The remaster features redone visuals and sound assets while still using the same [engine](/source/Game_engine) as the original, which allows for cross-play compatibility across both versions.

It received favorable reviews upon release, with many critics praising its success in updating the [visuals](/source/Video_game_graphics) while leaving the [gameplay](/source/Gameplay) unchanged.[3]

## Gameplay

See also: [Gameplay of StarCraft](/source/StarCraft_(video_game)#Gameplay) and [Gameplay of StarCraft: Brood War](/source/StarCraft:_Brood_War#Gameplay)

*StarCraft: Remastered* retains the gameplay of the original, but updates its graphics and sound.[4] Its remastered graphics support up to [4K ultra-high-definition resolution](/source/4K_resolution), and its original soundtrack and sound effects are re-recorded.[5] Its online features are updated to support Blizzard's modern suite, including improved [multiplayer matchmaking](/source/Matchmaking_(video_games)), social integration with other Blizzard games, and saved settings on Blizzard's [cloud computers](/source/Cloud_computing) such that player [campaign progress](/source/Saved_game), replays, custom maps, and [keybindings](/source/Keybindings) are synced wherever the player opens the game.[4][5] Players can pair their online accounts from the original game with Blizzard's modern online accounts to continue their win/loss statistics into the remaster.[6] Additionally, players can switch between the original and new graphics[6] and view new zoomed perspectives for players to appreciate the remaster's new level of detail. It was [localized](/source/Video_game_localization) into 13 languages.[5]

## Development

[Blizzard Entertainment](/source/Blizzard_Entertainment) developed the remaster over a year. The game's original artist returned to assist with development. Professional *StarCraft* players from [South Korea](/source/South_Korea), including [Flash](/source/Flash_(video_gamer)), [Bisu](/source/Kim_Taek-yong), and [Jaedong](/source/Lee_Jae-dong), gave the company feedback during several [playtests](/source/Playtests).[6] Blizzard's president publicly announced the remaster in late March 2017 at a *StarCraft* event in [Seoul](/source/Seoul), South Korea.[5] It was also announced that later that week, Blizzard would make the original games—the *StarCraft Anthology*—free to download and would include an update with some of the remaster's features, including the ability to run on modern computers.[7] The remaster was released on [macOS](/source/MacOS) and [Windows](/source/Windows) on August 14, 2017.[8] The developer said that their "classic games team" plans to further support the community after the remaster's launch, and will look for feedback on ideas such as [voice chat](/source/Voice_chat) integration.[6] Players who purchased the title in advance of its release received alternative aesthetic options for in-game assets in both the remaster and *[StarCraft II](/source/StarCraft_II)*.[9] Blizzard's Robert Bridenbecker and Pete Stilwell explained to [Team Liquid](/source/Team_Liquid) that in almost every respect that *[Brood War](/source/StarCraft:_Brood_War)* fans care about, *StarCraft: Remastered* will be the same as *Brood War*, as it's the same [client](/source/Client_(computing)) powering each version.[10][11] Lemon Sky Studios partnered with Blizzard to provide most of the remastered art assets.[12][13]

An essay by "Thieving Magpie" of [Team Liquid](/source/Team_Liquid) explained the difference between the original and remastered versions, stating that the StarCraft engine generated such "classic" gameplay because of its awkward compromises between a flat 2D engine and the forced [isometric perspective](/source/Isometric_projection) it presents to the player.[14] In *StarCraft* [game programmer](/source/Game_programmer) [Patrick Wyatt](/source/Patrick_Wyatt)’s own words: "Because the project was always two months from launch[,] it was inconceivable that there was enough time to re-engineer the terrain engine to make [pathfinding](/source/Pathfinding) easier, so the pathfinding code just had to be made to work. To handle all the tricky edge-cases, the path[find]ing code exploded into a gigantic [state machine](/source/State_machine) which encoded all sorts of [specialized](/source/Special_case) 'get me out of here' [hacks](/source/Hack_(computer_science))."

## Release

*StarCraft: Remastered* had a pre-release of the game in South Korea, where the game was available to play two weeks early in the country's [PC bangs](/source/PC_bang).[15] Blizzard also hosted a pre-release launch event at [Gwangalli Beach](/source/Gwangalli_Beach) in [Busan](/source/Busan) which was attended live by thousands of spectators and viewed online by over 500,000 viewers.[16] At this celebration, the *StarCraft: Remaster Pack* was on sale.[17] And the event was played by [Guillaume Patry](/source/Guillaume_Patry), [Hong Jin Ho](/source/Hong_Jin-ho), [Lee Yoon Yeol](/source/Lee_Yun-yeol), [Park Jung-suk](/source/Park_Jung-suk_(video_gamer)), and [Lee Jae Dong](/source/Lee_Jae-dong) and [Kim Taek Yong](/source/Kim_Taek-yong), and [Lee Young Ho](/source/Flash_(video_gamer)).[18]

Following the pre-release in South Korea, a global release event was held on 14 and 15 August 2017, in the headquarters of video [live streaming](/source/Live_streaming) platform [Twitch](/source/Twitch_(service)) in [San Francisco](/source/San_Francisco). The event featured retired professional *StarCraft* players from outside of South Korea taking part in an exhibition tournament over two days. It was hosted by popular *[StarCraft](/source/StarCraft_(video_game))* and *[StarCraft II](/source/StarCraft_II)* personalities [Sean "Day\[9\]" Plott](/source/Sean_Plott), [Nick "Tasteless" Plott](/source/Nick_%22Tasteless%22_Plott), [Dan "Artosis" Stemkoski](/source/Dan_%22Artosis%22_Stemkoski), and [Geoff "iNcontroL" Robinson](/source/Geoff_%22iNcontroL%22_Robinson), the latter two of which also competed in the exhibition tournament.[19]

## Post-release

Following the game's release, Blizzard announced plans for continued development, including improved matchmaking and support for the game's competitive scene. On June 15, 2018, they announced the launch of the [Korea StarCraft League](/source/Korea_StarCraft_League) (KSL), a competitive league to run alongside the [AfreecaTV StarCraft League](/source/AfreecaTV_StarCraft_League) (ASL) run by [afreecaTV](/source/AfreecaTV) with two seasons planned for that year.[20] The league began airing regular matches starting on July 19, 2018. In February 2019, it was confirmed that the league would continue running beyond its initially announced two-season run for 2018, with 2019's first season running in the first half of that year.[21]

On June 19, 2018, Blizzard announced that a new ranking system would be implemented as part of patch 1.22.[22] This system ranked players from the F to S, the latter representing the top 1% of players. To accompany the new rankings, profiles were updated to include select statistics for players and have borders of their profile portraits corresponding to their ranking. Additional cosmetic rewards for ranked play were unique profile pictures for all players ranked B, A, or S. The update also featured general improvements to matchmaking, an updated map pool.[23]

The first post-release monetization came on April 30, 2019, with the introduction of purchasable announcers to the game which replaced the default announcers with popular community figures. Blizzard initially worked with three popular South Korean *StarCraft* casters, Yong "Jeon" Jun, Kim Jung Min, and Jae "Um" Kyung to create a total of four announcer packs, one each and one that featured all three of them.[24]

### *StarCraft: Cartooned*

On June 8, 2019, as part of the grand finals of the third season of the KSL, Blizzard announced a graphics overhaul pack for the game by Carbot Animations, the producers of multiple Blizzard-related parody animations, including their first and longest-running one, the *StarCrafts* series. As a graphical overhaul, its effect applies to all game modes and menus in *StarCraft: Remastered*.[25] It was released on July 10, 2019, as *StarCraft: Cartooned* alongside an announcer pack featuring South Korean [YouTuber](/source/YouTuber) and children's television host Hyejin "Hey Jini" Kang.[26]

## Reception

Following resumed updates for the original *[StarCraft](/source/StarCraft_(video_game))* and its expansion, *[Brood War](/source/StarCraft:_Brood_War)*, gaming and tech outlets praised Blizzard's commitment to its older games.[27][28][29] The announcement of the original game becoming free and a remaster being in development was also met with speculation of potential other remasters coming from Blizzard.[30]

*StarCraft: Remastered* received favorable reviews upon release, with critics praising its visual improvements and commitment to the original's gameplay. On [Metacritic](/source/Metacritic), it currently has an average score of 85 out of 100 based on 30 critics, indicating "generally favorable reviews".[3] *[PCGamer](/source/PCGamer)**s Tyler Wilde commended the game's successful modernization and stated that, despite minor grievances, "This is a project for StarCraft fans that serves them whether they spend $15 or not, and makes no compromises."[31] In a positive review,*****[IGN](/source/IGN)**s TJ Hafer praised the game's faithfulness to the original and concluded, "StarCraft Remastered makes the original game play as well as you remember and look as good as you remember."[32]

Some reviewers took issue with the unchanged gameplay of *StarCraft: Remastered* and expressed concern that it would not be friendly to new players. In an overall positive review, [Softpedia](/source/Softpedia)'s Silviu Stahie wondered if the decision to leave the gameplay of the original untouched would hurt the title's appeal and stated, "[...] the new generation might not appreciate it."[33] Similar worries were shared by M3's Viktor Eriksson, who felt that the remaster was unnecessary, with no changes to the gameplay and too few changes overall.[34]

## References

1. Makuch, Eddie (November 4, 2015). ["Blizzard Looking to Revive These Classic Games"](https://www.gamespot.com/articles/blizzard-looking-to-revive-these-classic-games-upd/1100-6431991/). [GameSpot](/source/GameSpot). Retrieved July 19, 2019.

1. Fenlon, Wes (April 18, 2017). ["StarCraft and Brood War are now completely free, get first patch in 8 years"](https://www.pcgamer.com/starcraft-and-brood-war-are-now-completely-free-get-first-patch-in-8-years/). *PC Gamer*

1. ["Starcraft Remastered"](https://www.metacritic.com/game/starcraft-remastered/critic-reviews/?platform=pc). *[Metacritic](/source/Metacritic)*. [Archived](https://archive.today/20260125035524/https://www.metacritic.com/game/starcraft-remastered/critic-reviews/?platform=pc) January 25, 2026 at the Wayback Machine. Retrieved 2018-04-23.

1. Te, Zorine (2017-03-26). ["StarCraft: Remastered announced, releasing this summer"](https://esports.yahoo.com/starcraft-remastered-announced-releasing-in-summer-053013879.html). *Yahoo Esports*. [Archived](https://web.archive.org/web/20170326230732/https://esports.yahoo.com/starcraft-remastered-announced-releasing-in-summer-053013879.html) March 26, 2017 at the Wayback Machine. Retrieved 2017-04-18.

1. McWhertor, Michael (2017-03-26). ["StarCraft: Remastered coming this summer"](http://www.polygon.com/2017/3/26/15064054/starcraft-remastered-hd-blizzard-pc-windows-mac). *[Polygon](/source/Polygon_(website))*. [Archived](https://web.archive.org/web/20170326064900/http://www.polygon.com/2017/3/26/15064054/starcraft-remastered-hd-blizzard-pc-windows-mac) March 26, 2017 at the Wayback Machine. Retrieved 2017-04-18.

1. Te, Zorine (2017-03-26). ["Blizzard's StarCraft: Remastered took one year to make, post-launch support confirmed"](https://esports.yahoo.com/blizzards-starcraft-remastered-took-one-year-to-make-post-launch-plans-confirmed-053022518.html). *Yahoo Esports*. [Archived](https://web.archive.org/web/20170712142257/https://esports.yahoo.com/blizzards-starcraft-remastered-took-one-year-to-make-post-launch-plans-confirmed-053022518.html) July 12, 2017 at the Wayback Machine. Retrieved 2017-04-18.

1. McWhertor, Michael (2017-03-26). ["Blizzard is making the original StarCraft free"](http://www.polygon.com/2017/3/26/15064174/starcraft-brood-war-free-blizzard-version-118). *[Polygon](/source/Polygon_(website))*. [Archived](https://web.archive.org/web/20170326221613/http://www.polygon.com/2017/3/26/15064174/starcraft-brood-war-free-blizzard-version-118) March 26, 2017 at the Wayback Machine. Retrieved 2017-04-18.

1. Peckham, Matt (June 30, 2017). ["Here's When You Can Play 'StarCraft' With Glorious 4K Graphics"](https://time.com/4841289/starcraft-remastered-release-date-price/). [Time](/source/Time_(magazine)). [Archived](https://web.archive.org/web/20200918140436/https://time.com/4841289/starcraft-remastered-release-date-price/) September 18, 2020 at the Wayback Machine. Retrieved July 19, 2019.

1. McWhertor, Michael (2017-06-30). ["StarCraft: Remastered coming Aug. 14"](https://www.polygon.com/2017/6/30/15901010/starcraft-remastered-release-date-pc-mac-blizzard-entertainment). *[Polygon](/source/Polygon_(website))*. [Archived](https://web.archive.org/web/20170630184213/https://www.polygon.com/2017/6/30/15901010/starcraft-remastered-release-date-pc-mac-blizzard-entertainment) June 30, 2017 at the Wayback Machine. Retrieved 2017-06-30.

1. ["'StarCraft: Remastered' Doesn't Fix the Broken Perfection of 'Brood War'"](https://www.vice.com/en/article/starcraft-remastered-doesnt-fix-brood-wars-broken-perfection/). March 27, 2017.

1. ["StarCraft Remastered plays exactly the same as the original, but at a resolution that won't make your eyes bleed"](https://www.vg247.com/2017/03/27/starcraft-remastered-plays-exactly-the-same-as-the-original-but-at-a-resolution-that-wont-make-your-eyes-bleed/). March 27, 2017.

1. ["Behind the Scenes: Remastering StarCraft"](https://web.archive.org/web/20200202201749/https://www.lemonskystudios.com/news/behind-the-scenes-remastering-starcraft/). *Lemon Sky Studios*. Archived from [the original](https://www.lemonskystudios.com/news/behind-the-scenes-remastering-starcraft/) on February 2, 2020. Retrieved 2020-04-24.

1. ["Malaysia's Lemon Sky Studios part of project to remaster Command & Conquer | The Star Online"](https://www.thestar.com.my/tech/tech-news/2018/11/15/malaysian-studio-working-on-command-conquer-remaster). *www.thestar.com.my*. [Archived](https://web.archive.org/web/20200602053626/https://www.thestar.com.my/tech/tech-news/2018/11/15/malaysian-studio-working-on-command-conquer-remaster) June 2, 2020 at the Wayback Machine. Retrieved 2020-04-24.

1. ["Broodwar and Starcraft 2 - Pathing"](http://www.teamliquid.net/blogs/429573-broodwar-and-starcraft-2-pathing). [Archived](https://web.archive.org/web/20170901153953/http://www.teamliquid.net/blogs/429573-broodwar-and-starcraft-2-pathing) September 1, 2017 at the Wayback Machine. Retrieved August 18, 2017.

1. ["GG Together – StarCraft: Remastered Korea Launch Event"](http://us.battle.net/sc2/en/blog/20938028). July 28, 2017. [Archived](https://web.archive.org/web/20170731160814/http://us.battle.net/sc2/en/blog/20938028) July 31, 2017 at the Wayback Machine. Retrieved August 1, 2017.

1. ["'Starcraft: Remastered' prelaunches in Korea"](http://www.koreaherald.com/view.php?ud=20170731000795). July 31, 2017. [Archived](https://web.archive.org/web/20170801014700/http://www.koreaherald.com/view.php?ud=20170731000795) August 1, 2017 at the Wayback Machine. Retrieved August 1, 2017.

1. ["블리자드, '스타크래프트: 리마스터' 부산 광안리 런칭 행사 공개"](http://news.joins.com/article/21721795) (in ko-KR). *중앙일보*. 2017-07-03. Retrieved 2018-03-30.

1. ["스타크래프트: 리마스터"](https://web.archive.org/web/20190820114954/https://starcraft.com/ko-kr/articles/20928384) (in ko-KR). *starcraft.com*. Archived from [the original](https://starcraft.com/ko-kr/articles/20928384) on August 20, 2019. Retrieved 2018-03-30.

1. ["StarCraft: Remastered Launch Event"](https://news.blizzard.com/en-us/starcraft2/20975164/starcraft-remastered-launch-event). [Blizzard Entertainment](/source/Blizzard_Entertainment). August 8, 2018. [Archived](https://web.archive.org/web/20190627131821/https://news.blizzard.com/en-us/starcraft2/20975164/starcraft-remastered-launch-event) June 27, 2019 at the Wayback Machine. Retrieved June 27, 2019.

1. ["Blizzard Launching Its First StarCraft: Remastered League"](http://www.ign.com/articles/2018/06/19/blizzard-launching-its-first-starcraft-remastered-league). [IGN](/source/IGN). June 19, 2018. [Archived](https://web.archive.org/web/20180624083944/http://www.ign.com/articles/2018/06/19/blizzard-launching-its-first-starcraft-remastered-league) June 24, 2018 at the Wayback Machine. Retrieved 2018-08-02.

1. ["Korea's StarCraft League is about to launch into third season!"](https://www.esports.net/koreas-starcraft-league-third-season/). February 22, 2019. [Archived](https://web.archive.org/web/20190514012302/https://www.esports.net/koreas-starcraft-league-third-season/) May 14, 2019 at the Wayback Machine. Retrieved March 25, 2019.

1. ["StarCraft Remastered Patch 1.22 Brings New Ranking System"](https://www.esports.net/starcraft-remastered-new-ranking-system/). June 19, 2018. [Archived](https://web.archive.org/web/20190325193656/https://www.esports.net/starcraft-remastered-new-ranking-system/) March 25, 2019 at the Wayback Machine. Retrieved August 2, 2018.

1. ["New StarCraft: Remastered ladder system is live!"](https://www.esports.net/starcraft-remastered-new-ranking-system/). June 19, 2018. [Archived](https://web.archive.org/web/20190325193656/https://www.esports.net/starcraft-remastered-new-ranking-system/) March 25, 2019 at the Wayback Machine. Retrieved 2018-08-02.

1. ["스타크래프트: 리마스터"](https://web.archive.org/web/20190710102039/https://starcraft.com/ko-kr/articles/22940616). Archived from [the original](https://starcraft.com/ko-kr/articles/22940616) on July 10, 2019. Retrieved July 10, 2019.

1. McWhertor, Michael (2019-06-20). ["New StarCraft graphics pack turns the entire game into a cartoon"](https://www.polygon.com/2019/6/20/18693397/starcraft-remastered-cartoon-graphics-pack-carbot-animation). [Polygon](/source/Polygon_(website)). [Archived](https://web.archive.org/web/20190621140819/https://www.polygon.com/2019/6/20/18693397/starcraft-remastered-cartoon-graphics-pack-carbot-animation) June 21, 2019 at the Wayback Machine. Retrieved 2019-06-27.

1. ["StarCraft: Cartooned makes Remastered more animated for $10"](https://www.shacknews.com/article/112802/starcraft-cartooned-makes-remastered-more-animated-for-10). July 9, 2019. [Archived](https://web.archive.org/web/20190710102034/https://www.shacknews.com/article/112802/starcraft-cartooned-makes-remastered-more-animated-for-10) July 10, 2019 at the Wayback Machine. Retrieved July 10, 2019.

1. ["Blizzard is remastering StarCraft in 4K resolution this summer"](https://www.theverge.com/2017/3/26/15064910/blizzard-remastering-starcraft-4k-resolution-gaming). March 26, 2017. [Archived](https://web.archive.org/web/20170326222305/https://www.theverge.com/2017/3/26/15064910/blizzard-remastering-starcraft-4k-resolution-gaming) March 26, 2017 at the Wayback Machine. Retrieved August 2, 2018.

1. ["Blizzard reveals StarCraft: Remastered, set for release this summer"](https://www.pcgamer.com/blizzard-reveals-starcraft-remastered-set-for-release-this-summer/). *PC Gamer*. March 26, 2017. [Archived](https://archive.today/20170326063727/http://www.pcgamer.com/blizzard-reveals-starcraft-remastered-set-for-release-this-summer/) March 26, 2017 at the Wayback Machine. Retrieved August 2, 2018.

1. ["Blizzard is making the original StarCraft free"](https://www.polygon.com/2017/3/26/15064174/starcraft-brood-war-free-blizzard-version-118). *[Polygon](/source/Polygon_(website))*. March 26, 2017. [Archived](https://web.archive.org/web/20180810141549/https://www.polygon.com/2017/3/26/15064174/starcraft-brood-war-free-blizzard-version-118) August 10, 2018 at the Wayback Machine. Retrieved August 2, 2018.

1. ["StarCraft Remastered brings 4K graphics, modern audio, and more to the legendary RTS"](https://www.pcworld.com/article/3184928/gaming/starcraft-remastered-unveiled-4k-widescreen-support-updated-audio-and-more.html). March 26, 2017. [Archived](https://web.archive.org/web/20170809173951/http://www.pcworld.com/article/3184928/gaming/starcraft-remastered-unveiled-4k-widescreen-support-updated-audio-and-more.html) August 9, 2017 at the Wayback Machine. Retrieved August 2, 2018.

1. Wilde, Tyler (August 15, 2017). ["StarCraft: Remastered is a success in just about every way"](https://www.pcgamer.com/starcraft-remastered-is-a-success-in-just-about-every-way/). *PC Gamer*

1. ["StarCraft Remastered review"](http://www.ign.com/articles/2017/08/19/starcraft-remastered-review). [IGN](/source/IGN). August 19, 2017. [Archived](https://web.archive.org/web/20180421083211/http://www.ign.com/articles/2017/08/19/starcraft-remastered-review?) April 21, 2018 at the Wayback Machine. Retrieved 2018-04-23.

1. Stahie, Silviu (August 28, 2017). ["StarCraft: Remastered Review - Fueling Nostalgia for Old Gamers"](http://www.softpedia.com/reviews/games/pc/starcraft-remastered-review-517528.shtml). *Softpedia*. [Archived](https://web.archive.org/web/20180414024224/http://www.softpedia.com/reviews/games/pc/starcraft-remastered-review-517528.shtml) April 14, 2018 at the Wayback Machine. Retrieved August 2, 2018.

1. ["Starcraft: Remastered – efterlängtad nyversion gör allt rätt"](https://m3.idg.se/2.1022/1.687347/starcraft-remastered). August 22, 2017. [Archived](https://archive.today/20260125041028/https://www.m3.se/article/1839991/starcraft-remastered.html) January 25, 2026 at the Wayback Machine. Retrieved August 2, 2018.

## Further reading

- Kuchera, Ben (2017-08-18). ["The trouble with Zerglings: How Blizzard updated a classic (while keeping it the same)"](https://www.polygon.com/2017/8/18/16153628/starcraft-remastered-blizzard-zerg-terran-protoss). *[Polygon](/source/Polygon_(website))*. [Archived](https://web.archive.org/web/20170820144825/https://www.polygon.com/2017/8/18/16153628/starcraft-remastered-blizzard-zerg-terran-protoss) August 20, 2017 at the Wayback Machine. Retrieved 2017-08-20.

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Adapted from the Wikipedia article [StarCraft: Remastered](https://en.wikipedia.org/wiki/StarCraft%3A_Remastered) by Wikipedia contributors ([contributor history](https://en.wikipedia.org/wiki/StarCraft%3A_Remastered?action=history)). Available under [Creative Commons Attribution-ShareAlike 4.0 International](https://creativecommons.org/licenses/by-sa/4.0/). Changes may have been made.
