# Sequential equilibrium

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{{Short description|Refinement of Nash equilibrium}}{{No footnotes|date=October 2025}}{{Infobox equilibrium|
name=Sequential equilibrium|
subsetof=[Subgame perfect equilibrium](/source/Subgame_perfect_equilibrium), [perfect Bayesian equilibrium](/source/Bayesian_game)|
supersetof = [extensive-form trembling hand perfect equilibrium](/source/Trembling_hand_perfect_equilibrium), [Quasi-perfect equilibrium](/source/Quasi-perfect_equilibrium)|
discoverer=[David M. Kreps](/source/David_M._Kreps) and [Robert Wilson](/source/Robert_B._Wilson)|
usedfor=[Extensive form game](/source/Extensive_form_game)s|
}}

'''Sequential equilibrium''' is a refinement of [Nash equilibrium](/source/Nash_equilibrium) for [extensive form game](/source/extensive_form_game)s due to [David M. Kreps](/source/David_M._Kreps) and [Robert Wilson](/source/Robert_B._Wilson). A sequential equilibrium specifies not only a strategy for each
of the players but also a ''belief'' for each of the players. A belief gives, for each [information set](/source/information_set_(game_theory)) of the game belonging to the player, a probability distribution on the nodes in the [information set](/source/information_set_(game_theory)). A profile of strategies and beliefs is called an ''assessment'' for the game. Informally speaking, an assessment is a [perfect Bayesian equilibrium](/source/perfect_Bayesian_equilibrium) if its strategies are sensible given its beliefs ''and'' its beliefs are confirmed on the outcome path given by its strategies. The definition of sequential equilibrium further requires that there be arbitrarily small perturbations of beliefs and associated strategies with the same property.

== Consistent assessments ==

The formal definition of a strategy being sensible given a belief is straight&shy;forward; the strategy should simply maximize expected payoff in every information set. It is also straightforward to define what a sensible belief should be for those information sets that are reached with positive probability given the strategies; the beliefs should be the conditional probability distribution on the nodes of the information set, given that it is reached. This entails the application of Bayes' rule.

It is far from straight&shy;forward to define what a sensible belief should be for those information sets that are reached with probability zero, given the strategies. Indeed, this is the main conceptual contribution of Kreps and Wilson. Their consistency requirement is the following: The assessment should be a [limit point](/source/limit_point) of a sequence of [totally mixed](/source/mixed_strategy) strategy profiles and associated sensible beliefs, in the above straight&shy;forward sense.

== Relationship to other equilibrium refinements ==

Sequential equilibrium is a further refinement of [subgame perfect equilibrium](/source/subgame_perfect_equilibrium) and even [perfect Bayesian equilibrium](/source/Bayesian_game). It is itself refined by extensive-form [trembling hand perfect equilibrium](/source/trembling_hand_perfect_equilibrium) and [proper equilibrium](/source/proper_equilibrium). Strategies of sequential equilibria (or even extensive-form [trembling hand perfect equilibria](/source/trembling_hand_perfect_equilibrium)) are not necessarily [admissible](/source/Admissible_decision_rule). A refinement of sequential equilibrium that guarantees admissibility is [quasi-perfect equilibrium](/source/quasi-perfect_equilibrium).

== Further reading ==

* [David M. Kreps](/source/David_M._Kreps) and [Robert Wilson](/source/Robert_B._Wilson). "Sequential Equilibria", ''Econometrica'' 50:863-894, 1982.
* [Roger B. Myerson](/source/Roger_B._Myerson). ''Game Theory: Analysis of Conflict'', 1991.

{{game theory}}

Category:Game theory equilibrium concepts

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