# Room 8 Group

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{{Short description|Video game development company}}{{Infobox company
| name = Room 8 Group
| type = [Private](/source/Privately_held_company)
| industry = Video game development
| founded = {{Start date and age|2011}} in Sevastopol, Ukraine
| founder = Sviatoslav Pohrebnoi
| key_people = Sviatoslav Pohrebnoi (founder, board member), Anna Kozlova (CEO)
| services = Game development, art production
| num_employees = 1,100+
| num_employees_year = 2025<ref name=":3" />
| website = {{URL|https://www.room8group.com/}}
}}
'''Room 8 Group''' is an international [video game development](/source/video_game_development) company that provides co-development, [art](/source/art), [trailers](/source/Video_game_trailer), and [quality assurance](/source/quality_assurance) (QA) services. The company has collaborated with major publishers such as [Microsoft](/source/Microsoft), [Nintendo](/source/Nintendo), [Ubisoft](/source/Ubisoft), [Sony](/source/Sony), [Gameloft](/source/Gameloft), [Take-Two Interactive](/source/Take-Two_Interactive), [Electronic Arts](/source/Electronic_Arts), and others. Room 8 Group co-created projects for video game IPs and franchises including ''[Call of Duty](/source/Call_of_Duty)'', ''[Diablo](/source/Diablo_(series))'', ''[Assassin's Creed](/source/Assassin's_Creed)'', ''[Star Trek](/source/Star_Trek)'', ''[The Walking Dead](/source/The_Walking_Dead_(franchise))'', ''[Doctor Who](/source/Doctor_Who)'', and more.

== History ==
The company was founded in 2011 in [Sevastopol](/source/Sevastopol), Ukraine, by Sviatoslav Pohrebnoi.<ref name=":3">{{Cite web |last=Takahashi |first=Dean |date=2025-02-25 |title=Room 8 Group hires game dev and tech leaders and consolidates brands |url=https://venturebeat.com/games/room-8-group-hires-game-dev-and-tech-leaders-and-consolidates-brands/ |access-date=2025-03-28 |website=VentureBeat |language=en-US}}</ref><ref name=":0">{{Cite web |date=2021-06-30 |title=Room 8 Studio: The Games That Shaped Them |url=https://80.lv/articles/the-life-and-development-process-at-room-8-studio/ |access-date=2025-03-28 |website=80.lv |language=en}}</ref> Initially operating as a development studio, it released its first co-developed titles and grew to a team of 30 employees. In 2013, Room 8 Studio was established, and the company released ''[Cyto's Puzzle Adventure](/source/Cyto's_Puzzle_Adventure)'',<ref>{{Cite web |date=2013-10-31 |title=Cyto's Puzzle Adventure - Breaking Out and Evolving Ideas |url=https://www.gamesauce.biz/purehtml/2013/10/31/cyto-puzzle-adventure-breaking-out-and-evolving-ideas/ |access-date=2025-03-28 |website=Gamesauce: Global Inspiration for Game Developers |language=en-US}}</ref><ref>{{Cite web |title=Украинская мобильная игра Cyto выходит на западные рынки |url=https://ain.ua/ru/2013/03/19/ukrainskaya-mobilnaya-igra-cyto-vyxodit-na-zapadnye-rynki/ |access-date=2025-03-28 |website=ain.ua |language=ru}}</ref> which was listed among the Best New Games on the [App Store](/source/App_store) in 68 countries.<ref name=":0" />

In 2014, the company worked on projects such as ''Cookie Jam'', ''[World of Tanks](/source/World_of_Tanks)'', ''[Piano City](/source/Piano_City)'', and ''Mahjong Journey''.<ref>{{Cite web |title=Room 8 Studio- Why Every Game Developer Should Consider Outsourcing on Cubebrush.co |url=https://cubebrush.co/blog/room-8-studio--why-every-game-developer-should-consider-outsourcing |access-date=2025-03-28 |website=Cubebrush}}</ref><ref>{{Cite web |title=Музыкальная игра украинской студии взорвала App Store |url=https://ain.ua/ru/2014/10/14/muzykalnaya-igra-ukrainskoj-studii-vzorvala-app-store/ |access-date=2025-03-28 |website=ain.ua |language=ru}}</ref> In 2016, it expanded into porting and video production, obtained certification from [PlayStation](/source/PlayStation), [Xbox](/source/Xbox), and [Nintendo Switch](/source/Nintendo_Switch), and worked on games based on franchises such as ''[Family Guy](/source/Family_Guy%3A_The_Quest_for_Stuff)'', ''[Power Rangers](/source/Power_Rangers%3A_Battle_for_the_Grid)'', ''Kubo'', and ''Independence Day''.<ref>{{Cite web |title=Room 8 Group запускає нову студію з виробництва трейлерів — Heroic. Більшість команди з України |url=https://gamedev.dou.ua/news/room-8-group-new-heroic-studio/ |access-date=2025-03-28 |website=DOU |language=uk}}</ref><ref name=":0" />

In 2018 the company began its global expansion, uniting multiple studios and broadening its focus, becoming Room 8 Group. It then established the co-development studio Dragons Lake.<ref>{{Cite web |last=Valentine |first=Rebekah |date=2019-03-01 |title=Room 8 Group announces new independent co-development studio |url=https://www.gamesindustry.biz/room-8-group-announces-new-independent-co-development-studio |access-date=2025-03-28 |website=GamesIndustry.biz |language=en}}</ref> That year the company co-developed various AAA projects, contributing to titles such as ''[Indivisible](/source/Indivisible_(video_game))'' for [505 Games](/source/505_Games), ''[Call of Duty: Cold War](/source/Call_of_Duty%3A_Cold_War)'', and ''[Fall Guys](/source/Fall_Guys)''.<ref name=":1">{{Cite web |title=Room 8 Studio оголосила про зміни у структурі компанії |url=https://gamedev.dou.ua/news/room-8-structural-change/ |access-date=2025-03-28 |website=DOU |language=uk}}</ref><ref>{{Cite web |last=Konstantinov |first=Pavel |date=2024-10-04 |title=Best Game Companies in Ukraine |url=https://retrostylegames.com/blog/best-game-companies-in-ukraine/ |access-date=2025-03-28 |website=RetroStyle Games |language=en-US}}</ref>

Between 2020 and 2021, the company launched an [Art Direction](/source/Art_director) & Visual Development division and opened a hub in [Montreal](/source/Montreal), Canada.<ref>{{Cite web |last=Sinclair |first=Brendan |date=2021-06-30 |title=Room 8 Studio opening Montreal location |url=https://www.gamesindustry.biz/room-8-studio-opening-montreal-location |access-date=2025-03-28 |website=GamesIndustry.biz |language=en}}</ref> It also worked on [BBC Studios](/source/BBC_Studios)' ''Doctor Who'' and [Remedy Entertainment](/source/Remedy_Entertainment)'s project, ''[Control](/source/Control_(video_game))''.<ref name=":0" /><ref>{{Cite web |last=Tupikov |first=Kostiantyn |date=2022-08-31 |title=Room 8 Group Opens Two New Offices in CEE |url=https://itkey.media/room-8-group-opens-two-new-offices-in-cee/ |access-date=2025-03-28 |website=ITKeyMedia |language=en-US}}</ref> In 2022, Room 8 Group began providing IP Game Development services and acquired a US-based studio, Massive Black.<ref>{{Cite web |last=Rousseau |first=Jeffrey |date=2022-03-28 |title=Room 8 acquires Massive Black |url=https://www.gamesindustry.biz/room-8-acquires-massive-black |access-date=2025-03-28 |website=GamesIndustry.biz |language=en}}</ref> It also launched a QA division and opened a production hub in Poland.<ref>{{Cite web |last=Rousseau |first=Jeffrey |date=2023-03-20 |title=Room 8 unveils Highlight QA |url=https://www.gamesindustry.biz/room-8-unveils-highlight-qa |access-date=2025-03-28 |website=GamesIndustry.biz |language=en}}</ref><ref>{{Cite web |title=Producent gier Room 8 Group otwiera biuro w Warszawie. I w kilku innych krajach europejskich |url=https://dou.eu/community/posts/room8group-in-poland |access-date=2025-03-28 |website=DOU |language=pl}}</ref> The company acquired Brazil-based creative studio PUGA Studios<ref>{{Cite web |last=Rees |first=Lewis |date=2022-11-01 |title=Room 8 Group closes acquisition of Brazil-based creative studio PUGA Studios |url=https://www.pocketgamer.biz/room-8-group-closes-acquisition-of-brazil-based-creative-studio-puga-studios/ |access-date=2025-03-28 |website=www.pocketgamer.biz |language=en}}</ref><ref>{{Cite web |last=Rousseau |first=Jeffrey |date=2022-04-28 |title=Room 8 to acquire PUGA Studios |url=https://www.gamesindustry.biz/room-8-to-acquire-puga-studios |access-date=2025-03-28 |website=GamesIndustry.biz |language=en}}</ref><ref>{{Cite web |title=Ukrainian game developer Room 8 Group acquires Brazilian PUGA Studios |url=https://en.ain.ua/2022/05/02/room-8-group-acquires-puga-studios/ |access-date=2025-03-28 |website=en.ain.ua |language=en}}</ref> and grew to over 1,000 employees.<ref>{{Cite web |title=Top 25 game development companies of Ukraine |url=https://mezha.media/en/2023/05/30/top-25-game-development-companies-of-ukraine/ |access-date=2025-03-28 |website=Mezha.Media |language=en}}</ref>

In 2023, Room 8 Group established Heroic, a trailers and cinematics studio.<ref>{{Cite web |last=Rousseau |first=Jeffrey |date=2023-03-01 |title=Room 8 unveils new production studio Heroic |url=https://www.gamesindustry.biz/room-8-unveils-new-production-studio-heroic |access-date=2025-03-28 |website=GamesIndustry.biz |language=en}}</ref><ref name=":2">{{Cite web |last=Rees |first=Lewis |date=2023-03-02 |title=Room 8 Group unveils trailer and cinematic production studio Heroic |url=https://www.pocketgamer.biz/room-8-group-unveils-trailer-and-cinematic-production-studio-heroic/ |access-date=2025-03-28 |website=www.pocketgamer.biz |language=en}}</ref> That year the company worked on projects such as ''[Alan Wake 2](/source/Alan_Wake_2)'',<ref>{{Cite web |date=2024-04-11 |title=Українська студія Room 8 поділилася зображеннями моделей, які створила для Alan Wake 2 |url=https://players.com.ua/news/ukrayinska-room-8-podilylasya-zobrazhennyamy-modelej-yaki-stvoryla-dlya-alan-wake-2/ |access-date=2025-03-28 |language=uk}}</ref> ''[Dead Space](/source/Dead_Space)'',<ref>{{Cite web |title=Що саме робила українська команда Room 8 Studio для ремейку Dead Space |url=https://gamedev.dou.ua/news/room-8-studio-work-in-dead-space-remake/ |access-date=2025-03-28 |website=DOU |language=uk}}</ref> ''[Diablo IV](/source/Diablo_IV)'',<ref name=":4">{{Cite web |title=Персонажі, татуювання та зброя. Room 8 показала свій внесок у розробку Diablo IV |url=https://gamedev.dou.ua/news/room-8-work-on-diablo-4/ |access-date=2025-03-28 |website=DOU |language=uk}}</ref> ''[Forza Motorsport](/source/Forza_Motorsport)'', ''[Star Wars Jedi: Survivor](/source/Star_Wars_Jedi%3A_Survivor)'', ''[Hello Kitty Island Adventure](/source/Hello_Kitty_Island_Adventure)'', ''[Apex Legends](/source/Apex_Legends)'', ''[Mario + Rabbids: Sparks of Hope](/source/Mario_%2B_Rabbids_Sparks_of_Hope)'', ''[Call of Duty: Modern Warfare II](/source/Call_of_Duty%3A_Modern_Warfare_II_(2022_video_game))'', ''[Metal: Hellsinger](/source/Metal%3A_Hellsinger)'',<ref>{{Cite web |title=The whole universe has a rhythm: як українські розробники з Room 8 Studio допомагали створювати Metal: Hellsinger |url=https://gamedev.dou.ua/blogs/room-8-about-metal-hellsinger-creation/ |access-date=2025-03-28 |website=DOU |language=uk}}</ref> and ''[The Quarry](/source/The_Quarry_(video_game))'',<ref>{{Cite news |date=2024-08-16 |title=[From the industry] Room 8 Group announces strategic partnership with Audiogroup to elevate game development services |url=https://mcvuk.com/business-news/from-the-industry-room-8-group-announces-strategic-partnership-with-audiogroup-to-elevate-game-development-services/ |access-date=2025-03-28 |work=MCV |language=en |issn=1469-4832}}</ref><ref>{{Cite web |date=2023-05-26 |title=Call of Duty and Dead Space Art Producer: Game Art Production |url=https://80.lv/articles/call-of-duty-and-dead-space-art-producer-game-art-production-from-the-inside/ |access-date=2025-03-28 |website=80.lv |language=en}}</ref><ref>{{Cite web |title=Room 8 Studio опублікувала концепт-арти персонажів, створені для Redfall |url=https://gamedev.dou.ua/news/room-8-redfall/ |access-date=2025-03-28 |website=DOU |language=uk}}</ref> and was shortlisted in the Creative/Co-Development Partner of the Year category at the MCV/Develop Awards.<ref>{{Cite news |last=Pavey |first=Vince |date=2023-04-12 |title=Here are the finalists for the 2023 MCV/DEVELOP Awards! |url=https://mcvuk.com/business-news/here-are-the-finalists-for-the-2023-mcv-develop-awards/ |access-date=2025-03-28 |work=MCV |language=en |issn=1469-4832}}</ref>

In 2024, the company finalized the integration of Massive Black and PUGA Studios.<ref>{{Cite web |last=Rousseau |first=Jeffrey |date=2024-02-08 |title=Room 8 Group finalizes integration of Massive Black and PUGA |url=https://www.gamesindustry.biz/room-8-group-finalizes-integration-of-massive-black-and-puga |access-date=2025-03-28 |website=GamesIndustry.biz |language=en}}</ref> It joined industry organizations TIGA and [UKIE](/source/The_Association_for_UK_Interactive_Entertainment),<ref>{{Cite web |title=Ukie |url=https://ukie.org.uk/members/room-8-group |access-date=2025-03-28 |website=ukie.org.uk}}</ref> and was shortlisted for several awards at the MCV/Develop Awards,<ref>{{Cite news |last=Shoemaker |first=Richie |date=2024-09-12 |title=The shortlist for the 2024 MCV/DEVELOP Awards! |url=https://mcvuk.com/business-news/events/the-shortlist-for-the-2024-mcv-develop-awards/ |access-date=2025-03-28 |work=MCV |language=en |issn=1469-4832}}</ref> TIGA Awards, and Develop: Star Awards.<ref name=":5" /> It won the Best Service Provider award at the Mobile Games Awards<ref>{{Cite web |title=Mobile Games Awards 2024 - Winners and finalists |url=https://www.pocketgamer.biz/mga2024/winners/best-service-provider/ |access-date=2025-03-28 |website=www.pocketgamer.biz |language=en}}</ref> and the Commitment to ESG award at the TIGA Awards.<ref name=":6" /> In 2024, Room 8 Group worked on over 320 projects, including ''[Call of Duty: Black Ops 6](/source/Call_of_Duty%3A_Black_Ops_6), [Indiana Jones and the Great Circle](/source/Indiana_Jones_and_the_Great_Circle), [Call of Duty: Warzone Mobile](/source/Call_of_Duty%3A_Warzone_Mobile), [Microsoft Flight Simulator 2024](/source/Microsoft_Flight_Simulator_2024), [Prince of Persia: The Lost Crown](/source/Prince_of_Persia%3A_The_Lost_Crown), [Crusader Kings III](/source/Crusader_Kings_III)''.<ref>{{Cite web |date=2024-12-28 |title=Ukrainian developers from Room 8 Studio got into the credits of the game Indiana Jones and the Great Circle |url=https://newssky.com.ua/en/ukrayinski-rozrobnyky-z-room-8-studio-potrapyly-v-tytry-gry-indiana-jones-and-the-great-circle/ |access-date=2025-03-28 |website=Newssky.com.ua |language=uk}}</ref><ref>{{Cite web |title=Українська Room 8 Group працювала над Call of Duty: Black Ops 6. До проєкту залучили 58 фахівців |url=https://gamedev.dou.ua/news/room-worked-on-black-ops-6/ |access-date=2025-03-28 |website=DOU |language=uk}}</ref><ref>{{Cite web |title=Everything is Grander in New Expansion for Crusader Kings III on Console |url=https://www.paradoxinteractive.com/media/press-releases/press-release/everything-is-grander-in-new-expansion-for-crusader-kings-iii-on-console |access-date=2025-03-28 |website=Paradox Interactive |language=en}}</ref>

== Activities ==
The company worked with partners across 30 countries, including the United States, Canada, the United Kingdom, Sweden, South Korea, and Brazil. Partnerships include [Activision](/source/Activision), [Quantic Dream](/source/Quantic_Dream), [Machine Games](/source/MachineGames), Krafton EU, [Paradox Interactive](/source/Paradox_Interactive), [Blizzard Entertainment](/source/Blizzard_Entertainment), [Compulsion Games](/source/Compulsion_Games), Ubisoft, Electronic Arts, Nintendo, [Gameloft](/source/Gameloft), [Xbox Game Studios](/source/Xbox_Game_Studios), [Unity](/source/Unity_(game_engine)), [Intel](/source/Intel), Sony, [SEGA](/source/Sega), [Amazon Games](/source/Amazon_Games), and [Riot Games](/source/Riot_Games).<ref>{{Cite web |title=Украинская компания Room 8 показала свою работу над игрой Mario + Rabbids Sparks of Hope от Ubisoft |url=https://dev.ua/ru/news/room-8-mario-1700559141 |access-date=2025-03-28 |website=dev.ua |language=ru-UA}}</ref><ref>{{Cite web |title=Українська компанія Room 8 показала свою роботу над грою Mario + Rabbids Sparks of Hope від Ubisoft |url=https://dev.ua/news/room-8-mario-1700559141 |access-date=2025-03-28 |website=dev.ua |language=uk-UA}}</ref><ref name=":1" /><ref name=":4" />

It worked in partnership to provide co-development and technology services on titles like ''Redline Royale, [Dead by Daylight](/source/Dead_by_Daylight), Life is Strange, Godfall, Bulletstorm, Angry Birds, Outriders, Lords of the Fallen,'' and more.<ref name=":3" />

Room 8 Group's art division worked on franchises such as ''Call of Duty, Overwatch, Diablo,'' and more.<ref>{{Cite web |date=2024-11-07 |title=Celebrating Ukrainian Game Developers with Xbox Game Camp |url=https://news.microsoft.com/en-cee/2024/11/07/celebrating-ukrainian-game-developers-with-xbox-game-camp/ |access-date=2025-03-28 |website=CEE Multi-Country News Center |language=en-US}}</ref><ref name=":3" /> Room 8 Group has been recognized for its contributions to game art and animation, being shortlisted for industry awards such as the TIGA Awards and Develop: Star Awards.<ref name=":6">{{Cite web |date=2024-11-30 |title=TIGA Games Industry Awards 2024 Winners & Runners UP |url=https://invisioncommunity.co.uk/tiga-games-industry-awards-2024-winners-runners-up/ |access-date=2025-03-28 |website=Invision Game Community |language=en-GB}}</ref><ref name=":5">{{Cite web |title=Develop:Star Awards 2024 Finalists Announced |url=https://www.developconference.com/latest-news/developstar-awards-2024-finalists-announced |access-date=2025-03-28 |website=www.developconference.com |language=en}}</ref>

== Public activities ==

=== Humanitarian aid in Ukraine ===
Since 2020 Room 8 Group has supported various humanitarian relief efforts in Ukraine.<ref>{{Cite web |last=Kaser |first=Rachel |date=2022-03-08 |title=Room 8 Group will donate its 2022 net profit to Ukrainian relief |url=https://venturebeat.com/games/room-8-group-will-donate-its-2022-net-profit-to-ukrainian-relief/ |access-date=2025-03-28 |website=VentureBeat |language=en-US}}</ref><ref>{{Cite web |date=2022-03-10 |title="Ігри закінчились". Як спільнота геймерів та розробників об'єдналась для допомоги Україні |url=https://www.holosameryky.com/a/6479294.html |access-date=2025-03-28 |website=Голос Америки Українською |language=uk}}</ref> In 2023, Room 8 Group provided financial assistance for humanitarian efforts in Ukraine following the [destruction of the Kakhovka Dam](/source/destruction_of_the_Kakhovka_Dam). The company donated $50,000 to the charity funds Rescue Now and UAnimals to support relief operations in the [Kherson region](/source/Kherson_Oblast). Rescue Now facilitated evacuations, provided accommodation, and delivered humanitarian aid, including the installation of two water purification stations in the [Dnipropetrovsk region](/source/Dnipropetrovsk_Oblast), supplying clean drinking water to over 15,000 people. UAnimals focused on rescuing and caring for animals affected by the floods, using the funds to purchase a dedicated evacuation truck to transport displaced animals to safe locations across Ukraine.<ref>{{Cite web |date=2024-04-03 |title=For free wings and curious noses: meet the laureates of the 2024 Animal Protection Award |url=https://uanimals.org/en/uncategorized/doing-it-all-for-the-sake-of-free-wings-and-inquisitive-noses-we-introduce-the-winners-of-the-ukrainian-animal-protection-award-2024/ |access-date=2025-03-28 |website=UAnimals |language=en-US}}</ref> In 2024, Room 8 Group contributed $12,000 (500,000 UAH) to aid in the reconstruction of [Okhmatdyt Children's Hospital](/source/Okhmatdyt_Children's_Hospital) in [Kyiv](/source/Kyiv) after it was severely damaged by a [missile strike](/source/8_July_2024_Russian_strikes_on_Ukraine). The company's specialists also took part in the rebuilding initiative.<ref>{{Cite web |title=Українська Room 8 Group пожертвувала 500 тисяч гривень на відновлення «Охматдиту» після російської атаки |url=https://gamedev.dou.ua/news/room-8-donate-to-ohmatdyt/ |access-date=2025-03-28 |website=DOU |language=uk}}</ref><ref>{{Cite web |date=2024-07-10 |title=Скільки великий бізнес задонатив на Охматдит? |url=https://mig.com.ua/skilky-velykyj-biznes-zadonatyv-na-okhmatdyt/ |access-date=2025-03-28 |website=Газета МИГ |language=uk}}</ref><ref>{{Cite web |title=Як ІТ-компанії підтримували військо у 2024 році. Фінансовий аналіз AIN |url=https://special.ain.ua/donation-it-2024-ain/ |access-date=2025-03-28 |website=special.ain.ua |language=uk}}</ref>

== References ==
Category:Video game development companies
Category:Multinational companies
<references />
Category:Video game companies established in 2011

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Adapted from the Wikipedia article [Room 8 Group](https://en.wikipedia.org/wiki/Room_8_Group) by Wikipedia contributors ([contributor history](https://en.wikipedia.org/wiki/Room_8_Group?action=history)). Available under [Creative Commons Attribution-ShareAlike 4.0 International](https://creativecommons.org/licenses/by-sa/4.0/). Changes may have been made.
