# NASCAR Road Racing

> Mediated Wiki article. Canonical URL: https://mediated.wiki/source/NASCAR_Road_Racing
> Markdown URL: https://mediated.wiki/source/NASCAR_Road_Racing.md
> Source: https://en.wikipedia.org/wiki/NASCAR_Road_Racing
> Source revision: 1355266948
> License: Creative Commons Attribution-ShareAlike 4.0 International (https://creativecommons.org/licenses/by-sa/4.0/)

1999 video game

1999 video game

NASCAR Road Racing Cover art featuring the car of Mark Martin Developer FarSight Studios Publisher EA Sports Series EA Sports NASCAR Platform Microsoft Windows Release NA: May 26, 1999 Genre Racing Modes Single player, Multiplayer

***NASCAR Road Racing*** is a computer [racing simulator](/source/Racing_simulator) developed by [FarSight Studios](/source/FarSight_Studios) and published by [EA Sports](/source/EA_Sports). It was released on May 26, 1999, for [Microsoft Windows](/source/Microsoft_Windows).

It is essentially a reskin of EA's older title *[Andretti Racing](/source/Andretti_Racing)* with the same tracks and engine.[*[not verified in body](https://en.wikipedia.org/wiki/Wikipedia:Citation_needed)*] The game received generally mixed reviews from critics, facing criticism for the controls and functionality, with the graphics being considered inferior and others praising its easy-to-play and simple nature.

## Gameplay

Unlike the typical [NASCAR video game](/source/NASCAR_video_games), *NASCAR Road Racing* focuses on [road racing](/source/Road_racing) rather than [oval track racing](/source/Oval_track_racing) as what the sport is known for. In lieu of real [tracks](/source/List_of_NASCAR_tracks), 12 fictional circuits are available to race on.[1] The game has a licensed roster of 26 drivers, all of which are identical in performance.[1][2]

Before races, the player can make adjustments to the car's setup such as tire type, gear ratio, fuel capacity, and modifying the spoiler.[1][3] Races span between three and 24 laps with between 10 and 26 cars.[1] [Pit stops](/source/Pit_stop) and car damage can also be toggled.[4]

The game is compatible with a keyboard, controller, and [steering wheel](/source/Gaming_steering_wheel).[3][5]

## Development

*NASCAR Road Racing* was one of three [NASCAR games](/source/EA_Sports_NASCAR) published by EA in late 1998 and 1999 alongside *[NASCAR 99](/source/NASCAR_99)* and *[NASCAR Revolution](/source/NASCAR_Revolution)*. Promotion of the game had what *[PC PowerPlay](/source/PC_PowerPlay)* called a "discernable lack of enthusiasm" from EA as more focus was placed on its companion titles.[6]

[Visa Inc.](/source/Visa_Inc.) offered cardholders a free demo if they purchased tickets to the [1999 UAW-GM Quality 500](/source/1999_UAW-GM_Quality_500) at [Lowe's Motor Speedway](/source/Lowe's_Motor_Speedway). The card company also gave a discount for those who bought the full game.[7]

The soundtrack was composed by Steve Goldstein.[8]

## Reception

The game was poorly received by some reviewers, with criticism aimed at the graphics and gameplay. Michael Galuschka from *[GameStar](/source/GameStar)* pointed out that *NASCAR Road Racing* is just a "light version" of *[Andretti Racing](/source/Andretti_Racing)*, giving it an 18% score.[9]

In a 28 out of 100 review, *PC PowerPlay* derided the game as an obvious attempt to promote *[NASCAR 99](/source/NASCAR_99)* and *[NASCAR Revolution](/source/NASCAR_Revolution)*, criticizing the poor graphics, lack of 3D support, and underdeveloped soundtrack.[6] *[Secret Service](/source/Secret_Service_(magazine))* expressed disappointment that it was supposed to be EA's decisive title to establish itself as the top NASCAR developer, calling it a "game with great intentions and rather average execution" with more inferior graphics and a less-functional handling model than *Revolution*.[10] Christian Sauerteig of *PC Action* likewise proclaimed, "Anyone who previously thought that the name EA Sports automatically stands for high-quality computer games is now [disabused](https://en.wiktionary.org/wiki/disabused) of this notion", and described *NASCAR Road Racing* as a "questionable attempt by the industry leader to capitalize on an outdated game concept".[11]

*Xtreme PC* commended the large roster of tracks and their design; otherwise, the magazine was critical of the poor [artificial intelligence](/source/Artificial_intelligence) and how the closest thing to a difficulty setting was changing the player car's damage level. While a negative review, *Xtreme PC* felt that the game could have succeeded with an updated [game engine](/source/Game_engine).[2]

A more positive review came from *SuperGamePower*, writing that it appealed to non-NASCAR fans because it lacked the technical jargon and nuances of a simulation game.[12]

[StarTech.com](/source/StarTech.com)'s Nathan DeBacker praised the game's controls, commenting on how "the ability to pick up and easily play is by far one of [its] best attributes". However, he disliked the lack of a season mode and felt dedicated NASCAR fans might not enjoy its arcade nature.[13] Bryan Crowson of *[The Birmingham News](/source/The_Birmingham_News)* called it "fun to drive" but found a myriad of issues when playing with a [Microsoft SideWinder](/source/Microsoft_SideWinder) controller.[5]

## See also

- *[NASCAR SimRacing](/source/NASCAR_SimRacing)*, a later Windows-only NASCAR game by EA

## References

1. ^ [***a***](#cite_ref-FarSight_1-0) [***b***](#cite_ref-FarSight_1-1) [***c***](#cite_ref-FarSight_1-2) [***d***](#cite_ref-FarSight_1-3) ["1999 | EA Sports: NASCAR Road Racing"](https://farsightstudios.com/portfolio/1999-ea-sports-nascar-road-racing/). *FarSight Studios*. Retrieved October 26, 2025.

1. ^ [***a***](#cite_ref-Xtreme_PC_2-0) [***b***](#cite_ref-Xtreme_PC_2-1) "Nascar Road Racing: El misterioso rezagado de EA Sports". *Xtreme PC* (in Spanish). July 1999. p. 56.

1. ^ [***a***](#cite_ref-PC_Joker_3-0) [***b***](#cite_ref-PC_Joker_3-1) "NASCAR Road Racing". *[PC Joker](/source/PC_Joker)* (in German). October 1999. p. 91.

1. **[^](#cite_ref-4)** Fields, Gary V. (July 6, 1999). ["What's Hot in Computers, Technology"](https://www.newspapers.com/article/asheville-citizen-times-whats-hot-in-co/183649116/). *[Asheville Citizen-Times](/source/Asheville_Citizen-Times)*. Retrieved October 26, 2025 – via [Newspapers.com](/source/Newspapers.com).

1. ^ [***a***](#cite_ref-Screenshots_5-0) [***b***](#cite_ref-Screenshots_5-1) Crowson, Bryan (August 2, 1999). ["Screenshots"](https://www.newspapers.com/article/the-birmingham-news/183649345/). *[The Birmingham News](/source/The_Birmingham_News)*. Retrieved October 26, 2025 – via [Newspapers.com](/source/Newspapers.com).

1. ^ [***a***](#cite_ref-PC_PowerPlay_6-0) [***b***](#cite_ref-PC_PowerPlay_6-1) "NASCAR Road Racing Review". *[PC PowerPlay](/source/PC_PowerPlay)*. October 1999. p. 82.

1. **[^](#cite_ref-7)** ["Visa advertisement for NASCAR Road Racing"](https://www.newspapers.com/article/the-charlotte-observer/183649140/). *[The Charlotte Observer](/source/The_Charlotte_Observer)*. October 6, 1999. Retrieved October 26, 2025 – via [Newspapers.com](/source/Newspapers.com).

1. **[^](#cite_ref-8)** ["NASCAR Road Racing"](https://racingsoundtracks.com/game/nascar-road-racing). *Racing Soundtracks*. Retrieved October 26, 2025.

1. **[^](#cite_ref-9)** Galuschka, Michael (October 1999). "Nascar Road Racing 2000". *[GameStar](/source/GameStar)* (in German). p. 177.

1. **[^](#cite_ref-10)** "NASCAR Road Racing". *[Secret Service](/source/Secret_Service_(magazine))* (in Polish). 1999. p. 43.

1. **[^](#cite_ref-11)** Sauerteig, Christian (September 1999). "Kartoffel im Auspuff". *PC Action* (in German). p. 105.

1. **[^](#cite_ref-12)** "Novo Nascar foge ao tradicional e tern bom desempenho no PC". *SuperGamePower* (in Portuguese). August 1999. p. 42.

1. **[^](#cite_ref-13)** DeBacker, Nathan (June 25, 1999). ["NASCAR Road Racing offers gamers a wild ride"](https://www.newspapers.com/article/arizona-daily-star-nascar-road-racing-of/183649332/). *[Arizona Daily Star](/source/Arizona_Daily_Star)*. Retrieved October 26, 2025 – via [Newspapers.com](/source/Newspapers.com).

v t e EA Sports NASCAR Main series NASCAR 98 NASCAR 99 NASCAR 2000 NASCAR 2001 NASCAR Thunder 2002 NASCAR Thunder 2003 NASCAR Thunder 2004 NASCAR 2005: Chase for the Cup NASCAR 06: Total Team Control NASCAR 07 NASCAR 08 NASCAR 09 Other games NASCAR Revolution NASCAR Road Racing NASCAR Rumble NASCAR SimRacing EA Sports NASCAR Racing NASCAR Kart Racing Cover athletes Jeff Gordon ('98, '02, '06, '09) Dale Earnhardt ('99, '00) Tony Stewart ('01, '04, '08) Dale Earnhardt Jr. ('03) Kevin Harvick ('05) Jimmie Johnson ('06) Elliott Sadler ('07, '09)

v t e NASCAR video games 1980s Richard Petty's Talladega 1990s Days of Thunder (1990) Bill Elliott's NASCAR Challenge ESPN SpeedWorld Kyle Petty's No Fear Racing Racing Racing 2 98 3-D Ultra Pinball 99 Challenge Racing 1999 Edition Revolution Road Racing Racing 3 2000 Legends 2000s Rumble 2001 Heat Racers Arcade Racing 4 Thunder 2002 Heat 2002 Racing 2002 Season Thunder 2003 Dirt to Daytona Racing 2003 Season Thunder 2004 2005: Chase for the Cup SimRacing 06: Total Team Control 07 08 EA Sports NASCAR Racing iRacing 09 Kart Racing 2010s Gran Turismo 5 Days of Thunder (2011) The Game: 2011 Unleashed The Game: Inside Line Gran Turismo 6 '14 '15 Heat Evolution Forza Motorsport 6 Heat 2 Project CARS 2 Forza Motorsport 7 Heat 3 Heat 4 2020s Heat 5 Ultimate Edition+ 21: Ignition Rivals 25 Series NASCAR Racing EA Sports NASCAR NASCAR The Game NASCAR Heat (2016–2020)

---
Adapted from the Wikipedia article [NASCAR Road Racing](https://en.wikipedia.org/wiki/NASCAR_Road_Racing) by Wikipedia contributors ([contributor history](https://en.wikipedia.org/wiki/NASCAR_Road_Racing?action=history)). Available under [Creative Commons Attribution-ShareAlike 4.0 International](https://creativecommons.org/licenses/by-sa/4.0/). Changes may have been made.
