# Metal Max

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For 1991 video game, see [Metal Max (video game)](/source/Metal_Max_(video_game)).

Video game series

Metal Max Genre Role-playing game Developers Crea-Tech Data East Kuusoukagaku Success Cattle Call 24Frame Publishers Data East Success Enterbrain Kadokawa Games Cygames Creator Hiroshi Miyaoka Artist Atsuji Yamamoto Composer Satoshi Kadokura Platforms Nintendo Entertainment System, Super Nintendo Entertainment System, Game Boy Advance, PlayStation 2, Nintendo DS, Mobile Phone, Nintendo 3DS, Android, iOS, PlayStation Vita, PlayStation 4 First release Metal Max May 24, 1991 Latest release Metal Dogs April 8, 2022

***Metal Max*** (メタルマックス, *Metaru Makkusu*) is a [role-playing video game](/source/Role-playing_video_game) series created by Hiroshi Miyaoka and his studio [Crea-Tech](/source/Crea-Tech). The [first title](/source/Metal_Max_(video_game)) was developed by Crea-Tech in collaboration with [Data East](/source/Data_East), and was published by Data East in 1991. Due to the bankruptcy of Data East and trademark problems, some titles were released by [Success co.](/source/Success_(company)) under the title ***Metal Saga*** (メタルサーガ, *Metaru Sāga*). Since the trademark issue was resolved by [Enterbrain](/source/Enterbrain), some games in the series have been released under the title *Metal Max* again.

Set in a [post-apocalyptic](/source/Post-apocalyptic) [open world](/source/Open_world), the games in the *Metal Max* series are [turn-based](/source/Turn-based), [nonlinear](/source/Nonlinear_gameplay), [vehicle combat](/source/Vehicular_combat_game), [role-playing video games](/source/Role-playing_video_game). There have been six *Metal Max* games and five *Metal Saga* games, in addition to remakes of several *Metal Max* titles. Notable installments in the series released for [NES](/source/NES), [Super NES](/source/Super_NES), [PlayStation 2](/source/PlayStation_2), [Nintendo DS](/source/Nintendo_DS) and [Nintendo 3DS](/source/Nintendo_3DS); the series has had [mobile](/source/Mobile_game) and [browser](/source/Browser_game) releases as well. Most titles only saw release in Japan, the first *[Metal Saga](/source/Metal_Saga)* being the only [console](/source/Video_game_console) title that was localized for English markets. Some related [manga](/source/Manga) and [soundtracks](/source/Soundtrack) were also released. The most recent mainline entry to the series is the 2018 [PlayStation Vita](/source/PlayStation_Vita) and [PlayStation 4](/source/PlayStation_4) game, *[Metal Max Xeno](/source/Metal_Max_Xeno)*, which received a remake in 2020 titled *Metal Max Xeno: Reborn* for [Microsoft Windows](/source/Microsoft_Windows), [Nintendo Switch](/source/Nintendo_Switch), and [PlayStation 4](/source/PlayStation_4).

The plot of the series is based on multiple different apocalypse scenarios, the games occurring after the apocalypse has already begun. Most of the *Metal Max* titles feature [open world](/source/Open_world) gameplay, one of the key features of which being that players are given the ability to end the game at any time and complete quests in whatever order.

## Titles

### Games

Main article: [List of Metal Max video games](/source/List_of_Metal_Max_video_games)

Release timeline 1991 Metal Max 1992 1993 Metal Max 2 1994 1995 Metal Max Returns 1996 1997 1998 1999 2000 2001 2002 2003 Metal Max 2 Kai 2004 2005 Metal Saga: Chain of Sandstorm 2006 Metal Saga: Season of Steel 2007 Metal Saga Mobile 2008 2009 2010 Metal Max 3 Metal Saga: New Frontier 2011 Metal Max 2: Reloaded 2012 2013 Metal Max 4: Gekkō no Diva 2014 2015 Metal Max: Fireworks Metal Saga: The Ark of Wastes 2016 2017 2018 Metal Max Xeno 2019 2020 Metal Max Xeno: Reborn 2021 2022 Metal Dogs

The first *[Metal Max](/source/Metal_Max_(video_game))* title was released in 1991 for the Japanese [Famicom](/source/Famicom), with a [Super Famicom](/source/Super_Famicom) remake titled *Metal Max Returns* coming in 1995. The second title, *[Metal Max 2](/source/Metal_Max_2)*, was released in 1993 for the Super Famicom. *Metal Max 2* and *Metal Max Returns* were planned to be ported to the [Game Boy Advance](/source/Game_Boy_Advance) and were scheduled to be released in 2003, under the titles *Metal Max 2 Kai* and *Metal Max Returns Kai*, respectively, although *Metal Max Returns Kai* was later cancelled. *Metal Max 2* had an enhanced remake in 2011 for the [Nintendo DS](/source/Nintendo_DS) titled *Metal Max 2: Reloaded*, using the engine from *Metal Max 3*. All Famicom and Super Famicom titles were re-released for the Japanese [Wii](/source/Wii) [Virtual Console](/source/Virtual_Console), and the original Famicom *Metal Max* was released for [Nintendo 3DS](/source/Nintendo_3DS) Virtual Console.

After *Metal Max Returns*, there were several cancelled games. Rumours arose about a [PlayStation](/source/PlayStation) game *Metal Max 3: Heart of Gold*. In 1999, an official announcement was made for a [Dreamcast](/source/Dreamcast) entry titled *[Metal Max: Wild Eyes](/source/Metal_Max%3A_Wild_Eyes)*, but was cancelled.

Due to the trademark trouble, four new games were released under the title *Metal Saga*. The first title *[Metal Saga: Chain of Sandstorm](/source/Metal_Saga%3A_Chain_of_Sandstorm)* was released for [PlayStation 2](/source/PlayStation_2) in 2005 in Japan, and re-released in the next year with a cheaper price. The game was also released in North America in 2006 with a simple title *Metal Saga*; this is the only entry released in English market. *[Metal Saga: Season of Steel](/source/Metal_Saga%3A_Season_of_Steel)*, a Nintendo DS title released in 2006 is a direct sequel of original *Metal Max*. *Metal Saga Mobile*, also known as *Metal Saga: the Melody of Linkage*, was released in 2007. *Metal Saga: New Frontier* is a 2010 [massively multiplayer online role-playing](/source/Massively_multiplayer_online_role-playing) [browser game](/source/Browser_game).

Since the trademark problem had been solved, the Nintendo DS title *[Metal Max 3](/source/Metal_Max_3)* was released in 2010, *Metal Max 2 Reloaded* in 2011, the [Nintendo 3DS](/source/Nintendo_3DS) sequel *[Metal Max 4: Gekkō no Diva](/source/Metal_Max_4%3A_Gekk%C5%8D_no_Diva)* was released in 2013, and *Metal Max Xeno* in 2018.

### Related media

Several titles had spin-off [manga](/source/Manga). *Metal Max 2 Super Collection* is a 1993 [comics anthology](/source/Comics_anthology) based on *Metal Max 2* background; it collected Atsuji Yamamo and other three artists' comics.[1] *Metal Saga: Chain of Sandstorm Comic Anthology* is a funny comic anthology based on the first *Metal Saga*.[2]*Metal Max 3: Sōjūshin no Majo* (メタルマックス3 双銃身の魔女; lit. "Metal Max 3: Double-barrelled Witch"), storied by Hiroshi Miyaoka and comiced by Atsuji Yamamoto, shared the same background of *Metal Max 3*. Manga was original serialized on *Famitsu*'s website on the day after the game released.[3] The series was released as a two-volume [standalone book](/source/Tank%C5%8Dbon).[4][5] Packed with limited edition of *Metal Max 3*, *Metal Max 2: Reloaded* and *Metal Max 4: Moonlight Diva*, respective comics were tied up.[6][7] [8] Atsuji Yamamoto's comic anthology *M4 Featuring Metal Max Momo* was published in 2000. It collected an original story *Metal Max Momo* which based on the series, along with another three comics.[9]

The *Metal Max* soundtrack was composed by Satoshi Kadokura. It was collected in [Tokuma Shoten](/source/Tokuma_Shoten)'s *Super Famicom New Game Sound Museum Vol.7*, and contains three soundtracks from *Metal Max 2*.[10] The first *Metal Saga* and later *Metal Max* titles' soundtracks were released independently or packed with the game.[8][11][12][13] Packed with limited edition *Metal Max 3* and *Metal Max 2: Reloaded*, the Famicom and Super Famicom titles' soundtracks were completed.[6][7] In March 2011, a live concert of *Metal Max 3* with another game *[Dariusburst](/source/Dariusburst)* was held in [Shibuya, Tokyo](/source/Shibuya%2C_Tokyo).[14] Some soundtracks were official remixed.

There are other print media released. *Metal Max: Bōsō Tank Bōken Senki* (メタルマックス 暴走タンク冒険戦記; lit. "Metal Max: Ballistic Tank Adventure Commentaries") is gamebook of original Metal Max, but did some changes like featured an original final boss. It was written by Shin Murakami, published in 1991 as a part of [Mandarake](/source/Mandarake)'s adventure gamebook series.[15][16] *Metal Max: Kaen Suishō* (メタルマックス 火炎水晶; lit. "Metal Max: The Flame Crystal"), written by Aoi Kitazawa and published by [Kadokawa Bunko](/source/Kadokawa_Bunko) in 1993, is a *Metal Max* based novel.[17][18] With all [console titles](/source/Video_game_console), official guidebooks were released,[19] while some of them contains staff interviews. Other related goods contains T-shirt, cup, themed poster and so on, usually packed with limited edition games.

## Common elements

### Gameplay

The series is an early example of [open-ended](/source/Open_world), [non-linear](/source/Nonlinear_gameplay) gameplay. They lack a predetermined story path, but the player is instead given the choice of what [missions](/source/Quest_(gaming)) to follow in whichever order while being able to visit almost any place in the game world at any time from the beginning.[20][21] The [ending](/source/Multiple_endings) can be determined by the player, who can alter the ending through their actions, can complete the game at almost any time, and continue playing the game even after the ending.[21] Some of the games give the player the freedom to complete the game almost immediately after starting it, particularly *[Metal Saga](/source/Metal_Saga)*, which could be completed with a full ending scenario just minutes into the game, making it the shortest possible RPG.[22]

The [character classes](/source/Character_class), such as a mechanic or soldier, could be chosen for the [player characters](/source/Player_character), who would fight in [turn-based](/source/Turn-based) battles either on foot or using tanks and other vehicles such as motors. The player could create tanks, customize and make a variety of modifications to them, remodel and enhance each part, strengthen the defence, repair damaged parts, and give them more [shells](/source/Shell_(projectile)).[20][21][23]

### Vehicle system

One feature of *Metal Max* series is vehicle system. In games, player can seek and collect various kinds of vehicles, then change their equips and transform them.

Each human characters can drive vehicles. In early games, each playable character only can use one tank; in recent games, one tanks can accommodate multiple characters.

Vehicles contain six kinds of assembly unit: three for maintain operation and three for attacking enemies. Chassis is the outer casing that holds everything together. Each vehicles have their own unique chassis and can't be changed. Engine determines the maximum loadout for the vehicle. C Unit enables vehicles to be handled by a single crew member; without it, the vehicle cannot function. Main gun has grand power, but limited by ammunition along with smaller attack range. Sub gun has large fire range without ammunition, but low attack. Special equipment comes with large and high fire power, but heavy and/or expensive is high.

Vehicles are protected by mass-possessed armors. When vehicle is attacked, armors will be lost until zero. Without armor, the vehicle parts can become broken, and vehicle stops functioning when damaged seriously. Damaged vehicles can be repaired in towns or by mechanics.

### Characters

The *Metal Max* series features several recurring characters, like Dr. Minchi, and several wanted like Kamikaze King. These characters were designed by Atsuji Yamamoto.

Dr. Minchi is an electric shock expert, who is into resurrection. When the player dies in a battle, the corpse(s) will be sent to － usually by his cyborg assistant Igor － him in every game. Dr. Minchi appears with a cheerful theme "Let's meet Dr. Minchi" (Dr.ミンチに会いましょう).

Since *Metal Max 2*, dogs can take part in player's team; dogs can join the battle, but have self-determined actions. Dogs can equip certain weapons and armours, use special items, but cannot drive vehicles. Dogs are usually named Pochi.

Some enemies also appear in multiple games. [Kamikaze](/source/Kamikaze) King is a bomb-like enemy with a single eye who has high defense, and very likely to escape. It attacks the player by self-destruction. It also appear in other forms, like Kamikaze Queen in *Metal Max 3*.

## Development and release

All *Metal Max* games and some *Metal Saga* titles were created by Hiroshi Miyaoka. Miyaoka is a friend of [Yuji Horii](/source/Yuji_Horii) － who created the *[Dragon Quest](/source/Dragon_Quest)* series － and joined the first three *Dragon Quest* games' development as a scenario assister and dungeon designer.[24] He launched company [Crea-Tech](/source/Crea-Tech) in 1988.[25] Atsuji Yamamoto, Hiroshi Miyaoka's secondary schoolmate,[26] designed for characters; and Satoshi Kadokura contributed musics. Tomoki Tauchi, known as "key man" of the series,[27] directed several *Metal Max* games, also as a programmer of original *Metal Max*.

### Data East era

The first two games with a remake of the original game were released by video game company [Data East](/source/Data_East).

The first *Metal Max* was originally planned to be released before next-generation console [Super Famicom](/source/Super_Famicom)'s arrival, but it was prolonged.[26] It was released in end of Famicom era,[28] 24 May 1991, while Super Famicom has been released in November 1990 yet. In television commercial message, the slogan "We've had enough of dragon-slaying" (竜退治はもう飽きた) was used.[29] Compared with *Dragon Quest* and such games focused on story, *Metal Max* featured an open world similar as [Square](/source/Square_(video_game_company))'s *[Romancing SaGa](/source/Romancing_SaGa)*.[28]

The first sequel *[Metal Max 2](/source/Metal_Max_2)* was released in 1993 on [Super Famicom](/source/Super_Famicom), which improved in accessible aspect.[28]

*Metal Max* was remade on Super Famicom by Kuusoukagaku under the title *Metal Max Returns*.[30]

### Long break

From 1996 to 2005, no new *Metal Max* games were added to the series. After *Metal Max 2* was released, Data East was asked about the third title but no answer was given by the company. Later the company went through troubles brought by management issues.[28] Some companies also provided offers for developing a [Game Boy](/source/Game_Boy) title.[27] During this period, the Japanese magazine *Super Logo Design* rumoured that Crea-Tech would publish *Metal Max 3: Heart of Gold* for the [PlayStation](/source/PlayStation).[31] In a 2010 developer meeting, it was said that a PlayStation *Metal Max 3* was conceived, but was given up due to development budget shortage.[26]

In 1999, Care-Tech announced that the sequel would be published for the [Dreamcast](/source/Dreamcast), and tentatively named it *Metal Max Overdrive*, and planned to be published by [ASCII Entertainment](/source/ASCII_Entertainment),[32] then later renamed it *[Metal Max: Wild Eyes](/source/Metal_Max%3A_Wild_Eyes)* and announced to be released in winter 2000.[33] *Wild Eyes* was significantly influenced by [MMORPG](/source/MMORPG) *[EverQuest](/source/EverQuest)* in many aspects, which included a full 3D seamless map.[26] This proposal was called as "the greatest love story in *Metal Max* history",[34] but due to ASCII management goind badly and withdrawing from video game market,[26][28] and other reasons, the game was cancelled.[35]

In the late 1990s, Data East ran into financial trouble and sold the games' remake rights to help them survive. [Now Production](/source/Now_Production) received the rights to remake SNES title *[Metal Max 2](/source/Metal_Max_2)* and *[Metal Max Returns](/source/Metal_Max_Returns)* for [Game Boy Advance](/source/Game_Boy_Advance).[36] *Metal Max 2*'s remake version was published on June 20, 2003, and named *Metal Max 2 Kai*; "Kai" is literally translated as "modified", referred to add some wanted and rent tanks.[37] Due to bugs in the game *2 Kai*,[38] Now Production recalled all of the cartridges, and the publishing of version 1.1. Just 5 days after *2 Kai* was released, Data East declared bankruptcy, then the trademark was registered by Shinjuku Express, and insolvency representative of Data East court failed.[39] Shinjuku Express was terminated from Data East's bankruptcy trustee and *Metal Max Returns Kai* was cancelled.[40][41]

### Success company era

In 2005, *[Metal Saga](/source/Metal_Saga)* was developed and published by Success for the [PlayStation 2](/source/PlayStation_2). The development team is a new team, while some staffs are fan of *Metal Max*. Hiroshi Miyaoka didn't join the project at the beginning,[26] and new character designer instead of Atsuji Yamamoto. The game producer originally planned to port predecessors, but was declined because Success didn't hold licenses about old titles. Due to underestimation, the development period extended to two years and a half. The game was originally planned to feature 3D background with 2D characters, but for plenty of characters and overseas market release, the 3D effect was determined;[42] this is the first 3D title of the series. A cheaper edition of *Metal Saga* was released in March 2006 in Japan with minor changes.[43] The game was released for North America in 2006 by [Atlus](/source/Atlus), being the first time series released in English market.

Also in 2006, a sequel titled *[Metal Saga: Season of Steel](/source/Metal_Saga%3A_Season_of_Steel)* was released in Japan for the [Nintendo DS](/source/Nintendo_DS), which followed the story of *Metal Max* protagonist's son. Hiroshi Miyaoka designed the game again. The game featured 2D screen, and control with touch screen as a new attempt.[44] *Metal Saga Mobile*, aka *Metal Saga: the Melody of Linkage*, was released for Japanese cellphone with 2 MB capacity in July 2007[45] and then released for another cellphone brand.[46] The fourth *Metal Saga*, *Metal Saga: New Frontier*, is a [web](/source/Web_game) [MMORPG](/source/MMORPG). The game is similar as online [management simulation game](/source/Construction_and_management_simulation). In the game, players control a "hunter company", manage hunters and vehicles, defeat wanted, and ally with other companies.[47] The game was officially serviced in 2010 in Japan,[48] and is operated in some other East Asia countries.[49][50]

### Kadokawa era

In 2008, [Enterbrain](/source/Enterbrain) approached producer with a new title, but trademark problem was found after six months.[27] In April 2009, [Enterbrain](/source/Enterbrain) registered the trademark "Metal Max",[51] and *[Metal Max 3](/source/Metal_Max_3)* was released in July 2010 by [Kadokawa Games](/source/Kadokawa_Shoten) for the Nintendo DS,[52] 17 years since predecessor numbered title *Metal Max 2* was released.[53] Considered that there were many light new users, and grinding might be boring, the protagonist has a high statistics with game starting.[27] Based on *Metal Max 3* engine, Nintendo DS remake of *Metal Max 2* was released in 2011 and named *Metal Max 2: Reloaded*.[54]

*[Metal Max 4: Gekkō no Diva](/source/Metal_Max_4%3A_Gekk%C5%8D_no_Diva)* was released in November 2013 for the [Nintendo 3DS](/source/Nintendo_3DS). Like *Metal Max 3*, it is published by [Kadokawa Shoten](/source/Kadokawa_Shoten).[55]

*Metal Max*, *Metal Max 2* and *Metal Max Returns* were released for the Wii Virtual Console from 2010 to 2011.[56][57][58]

### Cygames era

In July 2022, [Cygames](/source/Cygames) acquired the rights to the *Metal Max* [intellectual property](/source/Intellectual_property).[59]

## Reception and sales

Famitsu score and Japanese sales Title Famitsu score Japanese sales Metal Max 29 out of 40[60] 120,000[60]－150,000[61] Metal Max 2 30 out of 40[60] 250,000[61]－280,000[60] Metal Max Returns 29 out of 40[60] 170,000[60] Metal Max 2 Kai 27 out of 40 20,000[62] Metal Saga 30 out of 40 99,374[62] Metal Saga: Season of Steel 27 out of 40 21,090[63]－26,000[64] Metal Max 3 33 out of 40[65] 91,722[62] Metal Max 2: ReLoaded 33 out of 40 57,000[66] Metal Max 4: Gekkō no Diva 35 out of 40[67] 39,982[62] Metal Max Xeno 31 out of 40[68] 29,700[69]

Japanese video game critics usually praised the series' high degree of freedom and vehicle system.

The first title received a 29 out of 40 from Japanese video game magazine *[Famitsu](/source/Famitsu)*, and has sold more than 120,000 copies in Japan.[60][61] The second title, *[Metal Max 2](/source/Metal_Max_2)* got a 31 out of 40 from *Famitsu*, and with more than 250,000 copies, it is the best-seller of the series.[60][61] Super Famicom remake of original *Metal Max*, *Metal Max Returns* received a 30 out of 40 from *Famitsu* and has sold 170,000 copies.[60] *Metal Max 2*'s Game Boy Advance remake sold 9,500 copies,[70] and received negative reception due to its bug.[28][41]

Japanese magazine *Famitsu* and *[Dengeki PlayStation](/source/Dengeki_PlayStation)* gave *[Metal Saga](/source/Metal_Saga)* a 30/40 and 330/400, respectively. The title sold 63,000 copies in its debut week, and became the top best-seller in Japan.[71] The second *Metal Saga* title *[Metal Saga: Season of Steel](/source/Metal_Saga%3A_Season_of_Steel)* received a 27 out of 40 from *Famitsu*, and sold more than twenty thousand copies.[63][64]

*[Metal Max 3](/source/Metal_Max_3)* received a 33 out of 40 from *Famitsu*.[65] Japanese players enjoyed game's free adventure, character customization system similar as *[Wizardry](/source/Wizardry_(video_game_series))* and *[Dragon Quest III](/source/Dragon_Quest_III)*, and vehicle transformation, but complained about lot of goals and high encounter rate.[53] *Metal Max 2: Reloaded* also received a 33 out of 40. *[Metal Max 4: Gekkō no Diva](/source/Metal_Max_4%3A_Gekk%C5%8D_no_Diva)* received a 35 out of 40 from *Famitsu*.[67]

Except the first *Metal Saga* and *[Metal Max Xeno](/source/Metal_Max_Xeno)*, none of the titles were released outside Japan. *Metal Saga* got a mixed reception in western media, which ranked 64% and 62% on the review score aggregator sites [GameRankings](/source/GameRankings) and [Metacritic](/source/Metacritic), respectively.[72][73] While the game's sense of humour, music and solid hours of gameplay won it some positive marks, reviewers scoffed at the dated graphics, lack of plot, and missing feeling of progression. [GameSpot](/source/GameSpot) noted that "*Metal Saga* has the makings of a good role-playing game, but there's nothing to tie it all together".[74]

## References

1. **[^](#cite_ref-1)** 山本貴嗣; こいでたく; 夏元雅人; 岡田敦志 (1993). *METAL MAX2 スーパーコレクション* [*Metal Max 2 Super Collection*] (in Japanese). [ASCII Comix](/source/ASCII_Corporation). [ISBN](/source/ISBN_(identifier)) [4756106889](https://en.wikipedia.org/wiki/Special:BookSources/4756106889).

1. **[^](#cite_ref-2)** 秋月しょう; 黒瀬浩介; ささき雅; 谷和也; はかせ; 柊誠亜; やまさきわたる (2005-09-24). メタルサーガ ～砂塵の鎖～ コミックアンソロジー [*Metal Saga: Chain of Sandstorm Comic Anthology*] (in Japanese). [一讯社](/source/Ichijinsha). [ISBN](/source/ISBN_(identifier)) [978-4758002769](https://en.wikipedia.org/wiki/Special:BookSources/978-4758002769).

1. **[^](#cite_ref-3)** [シュタインズゲート！ メタルマックス3！ 夏の新連載のまとめ](http://www.famitsu.com/cominy/?m=pc&a=page_fh_diary&target_c_diary_id=40283) [Steins Gate! Metal Max 3! Summary of the summer new series!] (in Japanese). [Famitsu](/source/Famitsu).com. 2010-07-29. Retrieved 29 November 2013.

1. **[^](#cite_ref-4)** [メタルマックス3 双銃身の魔女(1)](http://ebten.jp/p/9784047271517/) [Metal Max 3: Double-barrelled Witch (1)] (in Japanese). [Enterbrain](/source/Enterbrain). Retrieved 29 November 2013.

1. **[^](#cite_ref-5)** [メタルマックス3 双銃身の魔女（2）](http://ebten.jp/p/9784047275072/) [Metal Max 3: Double-barrelled Witch (2)] (in Japanese). [Enterbrain](/source/Enterbrain). Retrieved 29 November 2013.

1. ^ [***a***](#cite_ref-mm3limited_6-0) [***b***](#cite_ref-mm3limited_6-1) ["『メタルマックス3』 ファミ通DXパック｜ファミ通.com"](http://www.famitsu.com/sp/100625_metalmax3_dx/). Famitsu.com. Retrieved 2018-12-02.

1. ^ [***a***](#cite_ref-mm2rlimited_7-0) [***b***](#cite_ref-mm2rlimited_7-1) ["『メタルマックス2：リローデッド』 数量限定購入特典の内容が明らかに！【動画有り】- ファミ通.com"](http://www.famitsu.com/news/201110/13051794.html). Famitsu.com. 13 October 2011. Retrieved 2018-12-02.

1. ^ [***a***](#cite_ref-mm4limited_8-0) [***b***](#cite_ref-mm4limited_8-1) [『メタルマックス4 月光のディーヴァ（エビテン限定特典付き）』が予約受付中](http://www.famitsu.com/news/201310/08041304.html) [Metal Max 4: Moonlight Diva (with Ebten limited benefits) now accepting] (in Japanese). [Famitsu](/source/Famitsu).com. 2013-10-08. Retrieved 29 November 2013.

1. **[^](#cite_ref-9)** 山本貴嗣 (2000-07-15). *M4 featuring metalmax Momo : 山本貴嗣自選作品集* [*M4 Featuring Metal Max Momo: Self-selection Anthology of Atsuji Yamamoto*] (in Japanese). Tokyo: Bijutsu Shuppan-Sha. [ISBN](/source/ISBN_(identifier)) [4568730155](https://en.wikipedia.org/wiki/Special:BookSources/4568730155). [JPNO](/source/JPNO_(identifier)) [20075570](https://ndlsearch.ndl.go.jp/en/openurl?cs=api_openurl&f-ndl_jpno=20075570).

1. **[^](#cite_ref-10)** *スーパーファミコンマガジン Vol.7 特別付録* (Media notes). Japan: [Tokuma Shoten Publishing](/source/Tokuma_Shoten_Publishing). 1993. TIM-SFC07.

1. **[^](#cite_ref-11)** *メタルサーガ~砂塵の鎖~オリジナルサウンドトラック* (Media notes). Japan: Ooparts for INH. 2005. [ASIN](/source/ASIN_(identifier)) [B00785LZZ4](https://www.amazon.co.jp/dp/B00785LZZ4). INCD-E0101~3.

1. **[^](#cite_ref-12)** *メタルマックス3 オリジナルサウンドトラック* (Media notes). Japan: [Enterbrain](/source/Enterbrain). 2010. [ASIN](/source/ASIN_(identifier)) [B005JVBAA4](https://www.amazon.co.jp/dp/B005JVBAA4). EBCD-0002.

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1. **[^](#cite_ref-14)** ["『メタルマックス3』、『ダライアスバースト』ライブの開催が決定 - ファミ通.com"](http://www.famitsu.com/news/201102/05040093.html). Famitsu.com. 2011-02-05. Retrieved 2018-12-02.

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1. **[^](#cite_ref-49)** [重装机兵之新战线](http://www.metalsaga.cn/yxjs/yxbg/) (in Chinese). 泰圣思. Retrieved 2 February 2012.{{[cite web](https://en.wikipedia.org/wiki/Template:Cite_web)}}: CS1 maint: deprecated archival service ([link](https://en.wikipedia.org/wiki/Category:CS1_maint:_deprecated_archival_service))

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1. **[^](#cite_ref-51)** [正当なる「メタルマックス２改」「メタルマックスＲ改」（第４５発案）](https://web.archive.org/web/20110701134209/http://www.tanomi.com/metoo/r/?kid=65219) (in Japanese). Tanomi. Archived from [the original](http://www.tanomi.com/metoo/r/?kid=65219) on 1 July 2011. Retrieved 2 February 2012.

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1. ^ [***a***](#cite_ref-famirev_60-0) [***b***](#cite_ref-famirev_60-1) [***c***](#cite_ref-famirev_60-2) [***d***](#cite_ref-famirev_60-3) [***e***](#cite_ref-famirev_60-4) [***f***](#cite_ref-famirev_60-5) [***g***](#cite_ref-famirev_60-6) [***h***](#cite_ref-famirev_60-7) [***i***](#cite_ref-famirev_60-8) zzpanke; Anar-Isil (2009-08-15). ["MM系列FAMI通评论"](http://metalmax.org/mm-famitsu-comments.html) (in Chinese). Steel Rally. Retrieved 2011-05-23.

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1. **[^](#cite_ref-68)** [Famitsu - Metal Max Xeno score](https://www.famitsu.com/cominy/?m=pc&a=page_h_title_review&title_id=35372)

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## External links

- [Official website of *Metal Max* series](http://metalmax.info/) (in Japanese)

- [Official website of *Metal Saga* series](http://www.success-corp.co.jp/software/ps2/metalsaga/index.html) (in Japanese)

- [Official website of *Metal Saga New Frontier*](http://www.success-corp.co.jp/software/mixiapp/metalsaga/) (in Japanese)

- [Producer company's website](https://web.archive.org/web/20120215093124/http://www.crea-tech.net/) (in Japanese)

v t e Metal Max series Metal Max Metal Max 2 3 4: Gekkō no Diva Fireworks Xeno Metal Saga Metal Saga Metal Saga: Season of Steel The Ark of Wastes Related Crea-Tech Atsuji Yamamoto Satoshi Kadokura Wild Eyes List

v t e Data East Franchises Bad Dudes Vs. DragonNinja BurgerTime Dark Seal Darwin 4078 Fighter's History Glory of Heracles Jake Hunter Joe & Mac Kuuga Magical Drop Metal Max Side Pocket Street Slam Windjammers Other video games Atomic Runner Chelnov Bump 'n' Jump Bloody Wolf Karate Champ Karnov Heavy Barrel Lock 'n' Chase Midnight Resistance Night Slashers The Real Ghostbusters Ring King RoboCop 2 Shadowrun Sly Spy Spinmaster Tumblepop Pinball machines Back to the Future Checkpoint Guns N' Roses Jurassic Park Laser War Last Action Hero Lethal Weapon 3 The Phantom of the Opera The Simpsons Star Trek Star Wars Teenage Mutant Ninja Turtles The Who's Tommy Pinball Wizard WWF Royal Rumble Related G-Mode Paon DP DECO Cassette System Data East USA, Inc. v. Epyx, Inc. Capcom U.S.A. Inc. v. Data East Corp. Data East Arcade Classics

---
Adapted from the Wikipedia article [Metal Max](https://en.wikipedia.org/wiki/Metal_Max) by Wikipedia contributors ([contributor history](https://en.wikipedia.org/wiki/Metal_Max?action=history)). Available under [Creative Commons Attribution-ShareAlike 4.0 International](https://creativecommons.org/licenses/by-sa/4.0/). Changes may have been made.
