# Kinesoft

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> Source: https://en.wikipedia.org/wiki/Kinesoft
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{{Short description|Defunct American video game company}}{{Infobox company
| former_name = Apriori Software
| industry = [Video games](/source/Video_games), [Software](/source/Software)
| founded = 1991
| founder = Peter Sills
| fate = Acquired by [Microsoft](/source/Microsoft)
| successor = [Microsoft](/source/Microsoft)
}}

'''Kinesoft Development Corporation''' was an American [video game](/source/video_game) [development company](/source/video_game_developer) founded by Peter Sills in 1991.<ref>{{Cite web |date=1997-06-30 |title=Company Info |url=http://www.kinesoft.com/company.html |url-status=dead |archive-url=https://web.archive.org/web/19970630001014/http://www.kinesoft.com/company.html |archive-date=1997-06-30 |access-date=2024-08-29 |website=Kinesoft Development}}</ref> The firm, based in [Illinois](/source/Illinois), had about 22 employees as of 1997.<ref>{{Cite web |last=Merrison |first=Paul |date=1997-03-29 |title=40 under 40: Peter Sills |url=https://www.chicagobusiness.com/awards/40-under-40-peter-sills |access-date=September 13, 2025 |website=[Crain's Chicago Business](/source/Crain's_Chicago_Business)}}</ref> Mark Achler joined the company in 1994 to serve as president. Along with Director of Technology, [Andrew Glaister](/source/Andrew_Glaister), Sills developed the concept which became known as Exodus, a video-game development environment for [Windows 95](/source/Windows_95). [Andrew Glaister](/source/Andrew_Glaister) took this concept and developed it.

Exodus caught the attention of [IBM](/source/IBM), [Intel](/source/Intel), [Sega](/source/Sega), and [Microsoft](/source/Microsoft). Microsoft then used the basic concepts and their relationship with Kinesoft to develop a new set of technologies called [DirectX](/source/DirectX) which now forms the basis of all gaming under Windows.<ref>{{Cite AV media |url=https://www.youtube.com/watch?v=eRH7YSwl3xc |title=It's A Wonderful Format: Movies On CDROM |date=2025-01-23 |last=Cathode Ray Dude |type=Video |language=en-US |time=13:13 |access-date=2025-09-13 |quote=The company, and he himself, actually were deeply involved in the creation of the original DirectX and they eventually got acquired by Microsoft and continued to play a major role in its development for years to come. |via=[YouTube](/source/YouTube)}}</ref> Subsequently, Kinesoft's port of ''[Pitfall: The Mayan Adventure](/source/Pitfall%3A_The_Mayan_Adventure)'' was the first commercial game release for Windows 95 and was touted by [Bill Gates](/source/Bill_Gates) at that year's COMDEX tradeshow as the launch of the new DirectX technologies for Windows 95, but the game itself does not use DirectX technology.<ref>{{cite web |author=Glaister |first=Andy |title=Andy Glaister's Work History |url=http://www.glaister.com/History/Andy/Andy%20History.htm |website=Andy and Tonya's Web Site}}</ref> Other Exodus platform games included Windows ports of ''[Earthworm Jim](/source/Earthworm_Jim_(video_game))'' and ''[Gex](/source/Gex_(video_game))''.

== Lawsuit against SoftBank and dissolvement ==
{{Infobox court case
| name = Kinesoft Development Corp. v. Softbank Holdings
| court = [United States District Court for the Northern District of Illinois](/source/United_States_District_Court_for_the_Northern_District_of_Illinois)
| date_decided = 
| judge = Sidney I. Schenkier
| citations = {{Cite court|litigants=Kinesoft Development Corp. v. Softbank Holdings|vol=139|reporter=F.Supp.2d|opinion=869|court=N.D. Ill.|date=2001-02-16|url=https://law.justia.com/cases/federal/district-courts/FSupp2/139/869/2409960/}}
}}

On 25 May 1995 Kinesoft and [SoftBank](/source/SoftBank) entered into the "Game Porting Agreement". Under the terms of that agreement, SoftBank was to provide Kinesoft with a certain number of console games to be "ported" to a PC platform; the "porting" involves translating pre-existing video games from the console platform to the personal computer platform. The games were to be published by GAMEBANK Corporation, a joint venture company established by SoftBank and [Microsoft](/source/Microsoft) to bring console titles to Windows 95 for the Japanese marketplace by using its unique talents and tool-sets to convert existing [Sega Genesis](/source/Sega_Genesis) titles.<ref>{{cite web |date=1995-07-05 |title=MICROSOFT CO., LTD. AND SOFTBANK CORP. FORM WINDOWS 95 GAME ALLIANCE |url=http://ftp3.us.freebsd.org/pub/misc/ftp.microsoft.com/peropsys/Win_News/News%26Events/WinNews/vol%202%20%2310.txt |publisher=[Microsoft](/source/Microsoft)}}</ref><ref>{{cite web|url=http://www.mobygames.com/company/gamebank-corp|title=GameBank Corp.|publisher=MobyGames}}</ref> In the US, some of these ports were published by [Interplay](/source/Interplay_Entertainment). These ports were later expanded to include [Nintendo](/source/Nintendo) and some early [Sony PlayStation](/source/Sony_PlayStation) titles as well.

Following this, Kinesoft had sued SoftBank for breach of the Game Porting Agreement, and SoftBank admitted that it had not provided Kinesoft with the agreed upon number of games. This led to a settlement agreement in 1997 where Kinesoft released all claims against SoftBank Corporation under the Game Porting Agreement. Following that, on 17 November 1999, Kinesoft Development filed a lawsuit in US District Court for the Northern District of Illinois, Eastern Division against its SoftBank Holdings Inc. and SoftBank Corporation for breach of SoftBank's obligations under the 1997 settlement agreement, where SoftBank was required to pay $10 million between 12 June 1997 and 10 October 1998.<ref>{{Cite web |date=1999-11-17 |title=Kinesoft Sues SoftBank for "Breach of Obligations" Under Previous Settlement Agreement |url=http://www.kinesoft.com/news.htm |archive-url=https://web.archive.org/web/20000306102738/http://www.kinesoft.com/news.htm |archive-date=2000-03-06 |access-date=2025-09-13 |website=Kinesoft}}</ref><ref>{{Cite court|litigants=Kinesoft Development Corp. v. Softbank Holdings|vol=139|reporter=F.Supp.2d|opinion=869|court=N.D. Ill.|date=2001-02-16|url=https://law.justia.com/cases/federal/district-courts/FSupp2/139/869/2409960/}}</ref> The case was to go forward in a trial set on 1 June 2001.<ref>{{Cite web |last=Walker |first=Trey |date=2001-06-27 |title=Court date set in Kinesoft case |url=https://www.gamespot.com/articles/court-date-set-in-kinesoft-case/1100-2702588/ |access-date=2025-09-13 |website=[GameSpot](/source/GameSpot) |language=en-US}}</ref> Eventually it dissolved soon after the trial in 2001.

==Products==
In addition to games development, Kinesoft also released WinCD, a software CD player, and the film ''[It's a Wonderful Life](/source/It's_a_Wonderful_Life)'' on CD-ROM for [Windows 3.1](/source/Windows_3.1).

==References==
{{reflist|2}}

==External links==
*[https://web.archive.org/web/20010419022210/http://www.kinesoft.com/ Archived company page]
*[http://www.mobygames.com/developer/sheet/view/developerId,42076/ Peter Sills] (CEO) at [MobyGames](/source/MobyGames)

Category:Video game development companies
Category:Video game companies established in 1991
Category:Defunct video game companies of the United States
Category:1991 establishments in the United States

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Adapted from the Wikipedia article [Kinesoft](https://en.wikipedia.org/wiki/Kinesoft) by Wikipedia contributors ([contributor history](https://en.wikipedia.org/wiki/Kinesoft?action=history)). Available under [Creative Commons Attribution-ShareAlike 4.0 International](https://creativecommons.org/licenses/by-sa/4.0/). Changes may have been made.
