# FASTT Math

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{{Infobox video game
| title = FASTT Math
| image = 200px
| caption   = 
| developer = [Tom Snyder Productions](/source/Tom_Snyder_(animator))<br>[Scholastic Corporation](/source/Scholastic_Corporation)
| publisher = [Scholastic Corporation](/source/Scholastic_Corporation)<br>[Houghton Mifflin Harcourt](/source/Houghton_Mifflin_Harcourt)
| designer = 
| series = 
| engine = 
| released = 2005
| genre = [Mathematics](/source/Mathematics) 
| modes = Single player
| platforms = Windows<br>iOS<br>Android<ref name="auto">{{cite web|url=https://www.hmhco.com/products/fastt-math/index.htm|title=Math Fact Fluency Adaptive Software &#124; FASTT Math Next Generation|website=www.hmhco.com}}</ref>
}}
'''FASTT Math''' (acronym for ''Fluency and Automaticity through Systematic Teaching Technology'') is a mathematic [educational software](/source/educational_software) developed and released by [Scholastic Corporation](/source/Scholastic_Corporation) in 2005.<ref>{{cite web|url=https://www.hinds.k12.ms.us/site/handlers/filedownload.ashx?moduleinstanceid=8742&dataid=9021&FileName=Fastt%20Math%20Interventions.pdf |title=Fluency Foundations Guide |last=Garnett |first=Katherine |date= |website=www.hinds.k12.ms.us |access-date=2019-10-05}}</ref><ref>{{cite web|url=http://choppingblock.com/projects/fastt-math-NG|title=FASTT Math Next Generation|publisher=The Chopping Block, Inc|website=choppingblock.com|access-date=2019-07-28|archive-date=2019-08-04|archive-url=https://web.archive.org/web/20190804002445/http://choppingblock.com/projects/fastt-math-NG|url-status=dead}}</ref> It was discontinued on May 1, 2019 after [Adobe](/source/Adobe_Inc.) ceased support for its [Flash Media Player](/source/Adobe_Flash), which the program relies on. [Houghton Mifflin Harcourt (HMH)](/source/Houghton_Mifflin_Harcourt) has replaced it with a similar math game program, Waggle.<ref>{{Cite web |title=FASTT Math Next Generation {{!}} 2–9 Math Intervention {{!}} Houghton Mifflin Harcourt {{!}} HMH |url=https://www.hmhco.com/programs/fastt-math |access-date=2026-03-31 |website=www.hmhco.com |language=en}}</ref>

==Design==
The software comes in two variations one which is used by students and another used by teachers for managing and administering the program. The program gauges students understanding and fluency in math then provides linear instruction and assessments based on the student's skill. FASTT Math allows students to customize their interface based on unlocking different skins, based their skill level and proficiency in solving equations in the program's assessments.<ref>{{cite web|url=http://assistivetechnologycourse.weebly.com/math.html|title=Math|website=ASSISTIVE TECHNOLOGY}}</ref>

The software encourages daily use and provides regular assessments to determine the users skill level which is then rewarded, and allows for further progression through the program. The default program provides users with one lesson per day, however does allow for alterations to the default regime by the program's administrative variation.<ref>{{cite web|url=https://www.hmhco.com/product-support/content/techsupport/fasttmath/manuals/FM_SM_2_2.pdf |title=Fastmath manual |date=2013 |website=www.hmhco.com |access-date=2019-10-05 |archive-url=https://web.archive.org/web/20190728044246/https://www.hmhco.com/product-support/content/techsupport/fasttmath/manuals/FM_SM_2_2.pdf |archive-date=2019-07-28 |url-status=dead }}</ref>

===FASTT Math Next Generation===
In 2012, Scholastic released an [iPad](/source/iPad) based [iOS](/source/iOS) app called ''Sushi Monster'' to serve as a preview for FASTT Math Next Generation, the app's features would test students on their mathematical knowledge in [addition](/source/addition) and [multiplication](/source/multiplication).<ref>{{cite web|url=http://appadvice.com/appnn/2012/04/math-plus-fun-equals-sushi-monster|title=Math Plus Fun Equals Sushi Monster!|author=AppAdvice Staff|date=April 17, 2012|website=AppAdvice}}</ref>

After releasing the app, [Houghton Mifflin Harcourt](/source/Houghton_Mifflin_Harcourt) released the full official version of FASTT Math Next Generation, with expanded use for [Android](/source/Android_(operating_system)) devices and computer, with a target audience of users ranging from grade 2 to grade 9.<ref name="auto"/> Along with its digital programs, FASTT Math Next Generation also created corresponding worksheets covering material from the digital program.<ref>{{cite web|url=http://vishalcargopackersmover.com/fast-math-multiplication-worksheets/|title=fast math multiplication worksheets|website=vishalcargopackersmover.com|access-date=2019-07-28|archive-date=2019-07-28|archive-url=https://web.archive.org/web/20190728044246/http://vishalcargopackersmover.com/fast-math-multiplication-worksheets/|url-status=dead}}</ref><ref>{{cite web|url=http://vimms.info/worksheets/|title=worksheets|website=Vimms.info}}</ref>

==Reception== 
In December 2011, [Eastern Michigan University](/source/Eastern_Michigan_University) created an evaluation of FASTT Math based on a study conducted by the university to determine the effectiveness of FASTT Math in increasing student automaticity with equations. The study was conducted at two different [primary schools](/source/primary_schools), at the first school a fourth grade class was selected to use FASTT Math while the fifth and sixth grade classes stood as [control groups](/source/control_groups), while the second school its fourth grade class was selected to be the control group while the fifth and sixth grade classes were selected to use FASTT Math.

The study found that the fourth grade control group that did not use FASTT Math showed more growth than the fifth and sixth grade students that did not use the FASTT Math program, by nearly eight facts on average. However sixth grade students that did use the FASTT Math program showed the most notable improvement out of the other tested groups that did use it.{{citation needed|date=October 2019}}

==References== 
{{reflist}}

Category:2005 video games
Category:Android (operating system) games
Category:Children's educational video games
Category:IOS games
Category:Mathematical education video games
Category:Single-player video games
Category:Tom Snyder Productions games
Category:Video games developed in the United States
Category:Windows games
Category:Scholastic Corporation video games

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Adapted from the Wikipedia article [FASTT Math](https://en.wikipedia.org/wiki/FASTT_Math) by Wikipedia contributors ([contributor history](https://en.wikipedia.org/wiki/FASTT_Math?action=history)). Available under [Creative Commons Attribution-ShareAlike 4.0 International](https://creativecommons.org/licenses/by-sa/4.0/). Changes may have been made.
