# FASA Studio

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American video game developer

FASA Studio Formerly FASA Interactive Technologies Inc. (1994–2002) Type Subsidiary Industry Video games Founder Jordan Weisman Defunct September 12, 2007; 18 years ago (2007-09-12) Parent Microsoft (1999–2000) Microsoft Game Studios (2000–2007)

**FASA Studio** (formerly **FASA Interactive Technologies Inc.**) was an American [video game developer](/source/Video_game_developer) that was founded in 1994 in [Chicago](/source/Chicago), [Illinois](/source/Illinois) by the [tabletop game](/source/Tabletop_game) company [FASA Corporation](/source/FASA_Corporation).[1] FASA is an acronym for "Freedonian Aeronautics and Space Administration".[1][2]

## History

In 1996, FASA Interactive and Virtual World Entertainment, another company created by [FASA Corp.](/source/FASA_Corp.) founders [Jordan Weisman](/source/Jordan_Weisman) and [L. Ross Babcock](/source/L._Ross_Babcock_III), became wholly owned subsidiaries of Virtual World Entertainment Group (VWEG). In 1999, Microsoft Corporation purchased VWEG to acquire the talent at FIT and the intellectual properties of FASA Corp. The VWE component of VWEG was sold to a group headed by VWEG's former CFO, James Garbarini. FASA Interactive then became a FASA Studio, a component of [Microsoft Game Studios](/source/Microsoft_Game_Studios).[3] As such, the company developed games exclusive to the [Windows](/source/Microsoft_Windows) and [Xbox](/source/Xbox_(console)) platforms Its headquarters were located in [Redmond, Washington](/source/Redmond%2C_Washington), only a few miles from Microsoft Corporation's main campus.

FASA was officially shut down on September 12, 2007, with only the Community Manager and Technical Support Manager positions remaining active to support their games.[4] Microsoft subsequently licensed the rights to produce electronic adaptations of FASA games back to Weisman, who directed a venture called [Smith & Tinker](/source/Smith_%26_Tinker).[5] Smith & Tinker closed down November 8, 2012.[*[citation needed](https://en.wikipedia.org/wiki/Wikipedia:Citation_needed)*]

## Games developed

Year Title Platform Note(s) 1998 MechCommander Windows Published by MicroProse and Hasbro Interactive 2000 MechWarrior 4: Vengeance 2001 MechWarrior 4: Black Knight Co-developed with Cyberlore Studios MechCommander 2 2002 MechWarrior 4: Mercenaries Co-developed with Cyberlore Studios MechAssault Xbox Co-developed with Day 1 Studios 2003 Crimson Skies: High Road to Revenge 2004 MechAssault 2: Lone Wolf Co-developed with Day 1 Studios 2007 Shadowrun Windows, Xbox 360 Cancelled Mechwarrior 5[6] PC, Xbox

## References

1. ^ [***a***](#cite_ref-:0_1-0) [***b***](#cite_ref-:0_1-1) Keefer, John (March 31, 2006). ["GameSpy Retro: Developer Origins"](https://web.archive.org/web/20070609133145/http://www.gamespy.com/articles/697/697083p18.html). *[GameSpy](/source/GameSpy)*. p. 18. Archived from [the original](http://www.gamespy.com/articles/697/697083p18.html) on June 9, 2007.

1. **[^](#cite_ref-2)** ["About FASA"](https://web.archive.org/web/20041213194300/http://fasastudio.com/about_fasa/default.htm?c00=0). *FASA Studio*. Archived from [the original](http://fasastudio.com/about_fasa/default.htm?c00=0) on December 13, 2004.

1. **[^](#cite_ref-3)** Loguidice, Bill; [Barton, Matt](/source/Matt_Barton_(motorcyclist)) (February 24, 2014). [*Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time*](https://books.google.com/books?id=vpjpAgAAQBAJ&pg=PT513). CRC Press. p. 513. [ISBN](/source/ISBN_(identifier)) [9781135006501](https://en.wikipedia.org/wiki/Special:BookSources/9781135006501). [OCLC](/source/OCLC_(identifier)) [1064676510](https://search.worldcat.org/oclc/1064676510). To bolster its lineup, Microsoft acquired FASA Studio and made them part of Microsoft Game Studios.

1. **[^](#cite_ref-4)** McWhertor, Michael (September 12, 2007). ["Shadowrun Developer Shuts Down"](https://web.archive.org/web/20071016053720/http://kotaku.com/gaming/breaking/shadowrun-developer-shuts-down-299338.php). [Kotaku](/source/Kotaku). Archived from [the original](https://kotaku.com/gaming/breaking/shadowrun-developer-shuts-down-299338.php) on October 16, 2007. Retrieved September 13, 2007.

1. **[^](#cite_ref-5)** Ransom-Wiley, James (December 6, 2007). ["Weisman licenses MechWarrior, Shadowrun, Crimson Skies rights back from MS (internet finally notices)"](https://web.archive.org/web/20071212235446/http://www.joystiq.com/2007/12/06/weisman-licenses-mechwarrior-shadowrun-crimson-skies-rights-ba/). *[Joystiq](/source/Joystiq)*. Archived from [the original](http://www.joystiq.com/2007/12/06/weisman-licenses-mechwarrior-shadowrun-crimson-skies-rights-ba/) on December 12, 2007.

1. **[^](#cite_ref-6)** Sulic, Ivan (March 21, 2003). ["No More MechWarrior"](https://www.ign.com/articles/2003/03/21/no-more-mechwarrior). *IGN*. Retrieved November 20, 2025.

## External links

- [FASA Studios](https://web.archive.org/web/20021016073156/http://www.fasastudio.com/)

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Adapted from the Wikipedia article [FASA Studio](https://en.wikipedia.org/wiki/FASA_Studio) by Wikipedia contributors ([contributor history](https://en.wikipedia.org/wiki/FASA_Studio?action=history)). Available under [Creative Commons Attribution-ShareAlike 4.0 International](https://creativecommons.org/licenses/by-sa/4.0/). Changes may have been made.
