# Extreme-G 2

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1998 video game

1998 video game

Extreme-G 2 Developer Probe Entertainment Publisher Acclaim Entertainment Platforms Nintendo 64, Microsoft Windows Release Nintendo 64 NA: 17 November 1998[1] EU: 4 December 1998 Windows NA: 22 April 1999 EU: 1999 Genre Racing Modes Single-player, multiplayer

***Extreme-G 2***, also known as ***Extreme G: XG2***, is a [racing video game](/source/Racing_video_game) developed by [Probe Entertainment](/source/Probe_Entertainment) and published by [Acclaim Entertainment](/source/Acclaim_Entertainment) for the [Nintendo 64](/source/Nintendo_64) and [Microsoft Windows](/source/Microsoft_Windows). It serves as the sequel to *[Extreme-G](/source/Extreme-G)* and is followed by *[Extreme-G 3](/source/Extreme-G_3)*.

## Gameplay

A screenshot of *Extreme-G 2* gameplay on [Nintendo 64](/source/Nintendo_64) and [Microsoft Windows](/source/Microsoft_Windows)

This installment, like all *Extreme-G* games, focuses on futuristic [racing](/source/Racing): pilots compete on plasma-powered *[Tron](/source/Tron)*-like bikes in an intergalactic Grand Prix, reaching speeds exceeding 999 mph. Each machine features distinct [handling](/source/Automobile_handling) characteristics, including varying top speeds, armor values, and [traction](/source/Traction_(engineering)) levels. All machines in the game possess an energy meter that includes two separate energy stores for protective shields and a primary weapon. If a machine depletes all its shield energy, it will explode upon contact, resulting in the player losing a life or the match. Players may also fall off the tracks when navigating jumps or similar obstacles; in such cases, they are simply teleported back to the track. Each player is granted three "[Nitro](/source/Nitrous_oxide)" boosts per race. Extreme-G features a championship mode that ranges from novice to expert, a shoot-'em-up mode (referred to as "Arcade Mode" in XG2), multiplayer racing, and [deathmatch](/source/Deathmatch_(gaming)). In shoot-'em-up/arcade mode, computer drones follow a lunar path while the player attempts to destroy them using Extreme-G's arsenal of weapons.

## Reception

Reception

Aggregate score Aggregator Score N64 PC GameRankings 67%[2] 65%[3]

Review scores Publication Score N64 PC AllGame N/A 2.5/5[4] CNET Gamecenter 7/10[5] N/A Computer Games Strategy Plus N/A 3/5[6] Computer Gaming World N/A 2/5[7] Electronic Gaming Monthly 6.67/10[8] N/A Game Informer 8.25/10[9] N/A GamePro 4.5/5[10] 3/5[11] GameRevolution B−[12] N/A GameSpot 5.5/10[13] N/A Hyper 69%[14] N/A IGN 6.9/10[15] N/A N64 Magazine 85%[16] N/A Nintendo Power 7.7/10[17] N/A PC Gamer (US) N/A 76%[18]

The game received "mixed" reviews on both platforms according to the review aggregation website [GameRankings](/source/GameRankings).[2][3] Jes Bickham, an editor for *[N64 Magazine](/source/NGC_Magazine)*, noted that while *Extreme-G 2* was an improvement over its predecessor, it still fell short compared to other racing titles like *[F-Zero X](/source/F-Zero_X)* and *[Wipeout 64](/source/Wipeout_64)*.[16]

*[IGN](/source/IGN)* critiqued the gameplay, arguing that the N64 version was "nowhere near its competition," despite enhancements in controls and track design. The graphics faced criticism for their stuttering framerates and excessive filtering effects.[15]

Additionally, the Nintendo 64 version was a finalist for the "[Console Racing Game of the Year](/source/D.I.C.E._Award_for_Racing_Game_of_the_Year)" at the [2nd Annual Interactive Achievement Awards](/source/2nd_Annual_Interactive_Achievement_Awards), ultimately losing to *[Gran Turismo](/source/Gran_Turismo_(1997_video_game))*.[19]

## Trivia

In early May 1998, Acclaim organized an international contest to design a bike for the game. The contest was won by Daniel Hoppe, and his design, Wasp, was included in the game.[20]

## References

1. **[^](#cite_ref-1)** ["Acclaim Ships Futuristic N64 Racer Extreme-G2"](https://web.archive.org/web/20040826000748/http://www.acclaim.com/company/pressReleases/product/ExtremeG2Ships.html). *[Acclaim Entertainment](/source/Acclaim_Entertainment)*. 3 November 1998. Archived from [the original](http://www.acclaim.com/company/pressReleases/product/ExtremeG2Ships.html) on 26 August 2004.

1. ^ [***a***](#cite_ref-GRN64_2-0) [***b***](#cite_ref-GRN64_2-1) ["Extreme-G 2 for Nintendo 64"](https://web.archive.org/web/20190507194434/https://www.gamerankings.com/n64/446010-extreme-g-2/index.html). *[GameRankings](/source/GameRankings)*. [CBS Interactive](/source/CBS_Interactive). Archived from [the original](https://www.gamerankings.com/n64/446010-extreme-g-2/index.html) on 7 May 2019. Retrieved 24 November 2021.

1. ^ [***a***](#cite_ref-GRPC_3-0) [***b***](#cite_ref-GRPC_3-1) ["Extreme-G 2 for PC Reviews"](https://web.archive.org/web/20190507194426/https://www.gamerankings.com/pc/915166-extreme-g-2/index.html). *GameRankings*. CBS Interactive. Archived from [the original](https://www.gamerankings.com/pc/915166-extreme-g-2/index.html) on 7 May 2019. Retrieved 24 November 2021.

1. **[^](#cite_ref-4)** Michael L. House. ["Extreme-G 2 (PC) - Review"](https://web.archive.org/web/20141115195124/http://www.allgame.com/game.php?id=16954&tab=review). *[AllGame](/source/AllGame)*. [All Media Network](/source/All_Media_Network). Archived from [the original](http://www.allgame.com/game.php?id=16954&tab=review) on 15 November 2014. Retrieved 26 January 2019.

1. **[^](#cite_ref-5)** Ron Pacchiano (5 January 1999). ["Extreme-G2 \[sic\] (N64)"](https://web.archive.org/web/20000823204939/http://gamecenter.com/Consoles/Nintendo/Extremeg2/). *Gamecenter*. [CNET](/source/CNET). Archived from [the original](http://gamecenter.com/Consoles/Nintendo/Extremeg2/) on 23 August 2000. Retrieved 24 November 2021.

1. **[^](#cite_ref-6)** John Altman (22 March 1999). ["Extreme-G 2"](https://web.archive.org/web/20030530104427/http://www.cdmag.com/articles/018/121/extremeg2_review.html). *[Computer Games Strategy Plus](/source/Computer_Games_Magazine)*. Strategy Plus, Inc. Archived from [the original](http://www.cdmag.com/articles/018/121/extremeg2_review.html) on 30 May 2003. Retrieved 26 January 2019.

1. **[^](#cite_ref-7)** Gord Goble (June 1999). ["Extreme G2 \[sic\]"](http://www.cgwmuseum.org/galleries/issues/cgw_179.pdf) (PDF). *[Computer Gaming World](/source/Computer_Gaming_World)*. No. 179. Ziff Davis. p. 151. Retrieved 26 January 2019.

1. **[^](#cite_ref-8)** EGM staff (January 1999). "Extreme-G 2 (N64)". *[Electronic Gaming Monthly](/source/Electronic_Gaming_Monthly)*. No. 114. Ziff Davis.

1. **[^](#cite_ref-9)** Andy McNamara; Paul Anderson; Andrew Reiner (December 1998). ["Extreme-G2 - Nintendo 64"](https://web.archive.org/web/19990908195329/http://www.gameinformer.com/cgi-bin/review.cgi?sys=n64&path=dec98&doc=xg2). *[Game Informer](/source/Game_Informer)*. No. 68. [FuncoLand](/source/GameStop). Archived from [the original](http://www.gameinformer.com/cgi-bin/review.cgi?sys=n64&path=dec98&doc=xg2) on 8 September 1999. Retrieved 26 January 2019.

1. **[^](#cite_ref-10)** Dr. Zombie (1998). ["Extreme G 2 Review for N64 on GamePro.com"](https://web.archive.org/web/20050209085016/http://gamepro.com/nintendo/n64/games/reviews/228.shtml). *[GamePro](/source/GamePro)*. [IDG Entertainment](/source/International_Data_Group). Archived from [the original](http://gamepro.com/nintendo/n64/games/reviews/228.shtml) on 9 February 2005. Retrieved 26 January 2019.

1. **[^](#cite_ref-11)** Jason D'Aprile (1999). ["Extreme-G 2 Review for PC on GamePro.com"](https://web.archive.org/web/20050212141554/http://gamepro.com/computer/pc/games/reviews/895.shtml). *GamePro*. IDG Entertainment. Archived from [the original](http://gamepro.com/computer/pc/games/reviews/895.shtml) on 12 February 2005. Retrieved 26 January 2019.

1. **[^](#cite_ref-12)** Colin (December 1998). ["Extreme-G 2 Review (N64)"](https://www.gamerevolution.com/review/32618-extreme-g-2-review). *[Game Revolution](/source/Game_Revolution)*. [CraveOnline](/source/CraveOnline). [Archived](https://web.archive.org/web/20150908071549/http://www.gamerevolution.com/review/extreme-g-2) from the original on 8 September 2015. Retrieved 26 January 2019.

1. **[^](#cite_ref-13)** Joe Fielder (2 December 1998). ["\[Extreme G:\] XG2 (N64)"](https://web.archive.org/web/20050317122326/http://www.gamespot.com/n64/driving/xg2/review.html). *[GameSpot](/source/GameSpot)*. CNET. Archived from [the original](http://www.gamespot.com/n64/driving/xg2/review.html) on 17 March 2005. Retrieved 17 March 2005.

1. **[^](#cite_ref-14)** Cam Shea (December 1998). ["Extreme-G 2 (N64)"](http://www.nintendo64ever.com/scans/mags/Scan-Magazine-692-50.jpg). *[Hyper](/source/Hyper_(magazine))*. No. 62. [Next Media Pty Ltd](/source/Nextmedia). p. 50. Retrieved 26 January 2019.

1. ^ [***a***](#cite_ref-IGN_review_15-0) [***b***](#cite_ref-IGN_review_15-1) [Peer Schneider](/source/Peer_Schneider) (17 November 1998). ["Extreme-G 2 (N64)"](https://www.ign.com/articles/1998/11/18/extreme-g-2). *[IGN](/source/IGN)*. [Ziff Davis](/source/Ziff_Davis). [Archived](https://web.archive.org/web/20121104053305/http://www.ign.com/articles/1998/11/18/extreme-g-2) from the original on 4 November 2012. Retrieved 4 September 2018.

1. ^ [***a***](#cite_ref-N64_Magazine_review_16-0) [***b***](#cite_ref-N64_Magazine_review_16-1) Jes Bickham (January 1999). "Extreme-G 2". *[N64 Magazine](/source/NGC_Magazine)*. No. 23. [Future Publishing](/source/Future_plc). pp. 50–52.

1. **[^](#cite_ref-17)** ["Now Playing"](https://archive.gamehistory.org/item/86b0acda-c349-47af-8932-1219e200473f). *[Nintendo Power](/source/Nintendo_Power)*. Vol. 114. Nintendo of America. November 1998. p. 125. Retrieved April 26, 2026 – via [Video Game History Foundation](/source/Video_Game_History_Foundation).

1. **[^](#cite_ref-18)** Joshua Sheridan (September 1999). ["Extreme-G 2"](https://web.archive.org/web/20060315143734/http://www.pcgamer.com/archives/2005/07/extreme-g_2.html). *[PC Gamer](/source/PC_Gamer)*. Vol. 6, no. 9. [Imagine Media](/source/Future_US). Archived from [the original](http://www.pcgamer.com/archives/2005/07/extreme-g_2.html) on 15 March 2006. Retrieved 26 January 2019.

1. **[^](#cite_ref-19)** ["Second Interactive Achievement Awards: Console"](https://web.archive.org/web/19991011020746/http://www.interactive.org/iaa/finalists_console.html). *[Academy of Interactive Arts & Sciences](/source/Academy_of_Interactive_Arts_%26_Sciences)*. Archived from [the original](http://www.interactive.org/iaa/finalists_console.html) on 11 October 1999. Retrieved 23 November 2021.

1. **[^](#cite_ref-20)** ["Club Nintendo Magazin - Ausgabe 5 - Oktober 1998"](https://archive.org/details/club-nintendo-magazin-ausgabe-5-oktober-1998/page/n9/mode/2up?view=theater). October 1998.

## External links

- [*Extreme-G 2*](https://www.mobygames.com/game//extreme-g-xg2) at [MobyGames](/source/MobyGames)

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v t e Extreme-G video games Extreme-G Extreme-G 2 Extreme-G 3 XGRA: Extreme-G Racing Association

v t e Probe Software Film licence Back to the Future Part III Alien 3 Beauty and the Beast The Pagemaster Judge Dredd Batman Forever Alien Trilogy Die Hard Trilogy Batman & Robin Comics licence The Flash The Incredible Hulk Fantastic Four Armorines: Project S.W.A.R.M. Looney Tunes Desert Speedtrap Acme Animation Factory Daffy Duck in Hollywood Bugs Bunny in Double Trouble Other games BraveStarr Trantor: The Last Stormtrooper Savage Supremacy: Your Will Be Done Sega Chess Out Run Europa Body Count Virtual Soccer Jelly Boy Extreme-G Forsaken Extreme-G 2 Re-Volt

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Adapted from the Wikipedia article [Extreme-G 2](https://en.wikipedia.org/wiki/Extreme-G_2) by Wikipedia contributors ([contributor history](https://en.wikipedia.org/wiki/Extreme-G_2?action=history)). Available under [Creative Commons Attribution-ShareAlike 4.0 International](https://creativecommons.org/licenses/by-sa/4.0/). Changes may have been made.
