# Exis Interactive

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For other uses, see [Exis (disambiguation)](/source/Exis_(disambiguation)).

**Exis LLC** is an American game developer that operates in [Towson, Maryland](/source/Towson,_Maryland) and is sometimes referred to as Exis Interactive.

## Company history

Exis LLC was officially founded in 2003 but has roots going back as far as 1997. It is an [indie game](/source/Indie_game) developer and outsource studio located in Towson, Maryland. Exis started when its founder, Peter Kojesta, took on various small art contracts while working part-time on an open world FPS named *Poacher* with a small group of colleagues and friends. *Poacher* was eventually shown at [GDC](/source/Game_Developers_Conference) in 2004 before being reworked and eventually canned in 2007 for various reasons. In the meantime however, Exis was forming multiple positive business relationships through successful contracts involving companies such as [Large Animal Games](/source/Large_Animal_Games), Khaeon and Blue Street Studios. In addition to conventional game development contracts, Exis also performed contracts for simulation companies such as [General Dynamics](/source/General_Dynamics) and [Northrop Grumman](/source/Northrop_Grumman).[2][3]

With the end of 2007 Exis began work on its first [AAA contract](/source/AAA_(video_game_industry)) for [Day One Studios](/source/Day_One_Studios) and [LucasArts](/source/LucasArts) for their then upcoming title, *[Fracture](/source/Fracture_(video_game))*. Though Fracture was released with limited critical acclaim Exis established itself as a legitimate solution for AAA art outsource with its successful and prompt completion of all assigned tasks. Following this period Exis, and much of the art outsource industry, experienced a large dry spell during the beginning of the [2008 financial crisis](/source/2008_financial_crisis). This dry spell ended in 2009 with Exis taking up a large extended contract for the Day One Studios Shooter, *[F.E.A.R. 3](/source/F.E.A.R._3)*. It was during this time that Exis took on a Hollywood model, with multiple artists on hand to grow and shrink the company to match the sometimes considerable workload.[4]

Towards the end of this time Exis began work on another small independent title of its own, Majestic 12. Originally intended for the Microsoft's [Dream-Build-Play](/source/Dream-Build-Play), (the team liked the project enough to work on it full-time). Development on Majestic 12 continued steadily and in 2011 Exis brought Majestic 12 to [GDC](/source/Game_Developers_Conference). At the conference Majestic 12 was received well enough for Exis to successfully negotiate a publishing deal for [Xbox Live Arcade](/source/Xbox_Live_Arcade) on the Xbox 360, though eventually released the game on the PC in late 2012.[5][6][7]

## Past Projects

- [General Dynamics](/source/General_Dynamics): [MDARS](/source/MDARS), [TAC-C](/source/TAC-C)
- [Northrop Grumman](/source/Northrop_Grumman): [STARLite](/source/STARLite), [VIC-5](/source/VIC-5)

## List of recent titles worked on

- [Fracture](/source/Fracture_(video_game)) (2008)
- [F.E.A.R. 3](/source/F.E.A.R._3) (2011)
- [XCOM: Enemy Unknown](/source/XCOM:_Enemy_Unknown) (2012)
- Majestic 12 (2012)
- [BioShock Infinite](/source/BioShock_Infinite) (2013)
- [Civilization V: Brave New World](/source/Civilization_V:_Brave_New_World) (2014)
- [Civilization: Beyond Earth](/source/Civilization:_Beyond_Earth) (2014)
- [World of Tanks](/source/World_of_Tanks) (2014)
- [Civilization Beyond Earth: Rising Tide](/source/Civilization_Beyond_Earth:_Rising_Tide) (2015)
- [Sid Meier's Starships](/source/Sid_Meier's_Starships) (2015)
- [XCOM 2](/source/XCOM_2) (2015)
- [Ashes of the Singularity](/source/Ashes_of_the_Singularity) (2015)
- [Sins of a Solar Empire II](/source/Sins_of_a_Solar_Empire_II) (2024)
- (2024)
- [Delta Force: Hawk Ops](/source/Delta_Force:_Hawk_Ops) (2024)
- [Dragonhold](/source/Dragonhold) (2025)

## References

1. ["Microprose offshoots"](https://www.newspapers.com/article/the-baltimore-sun/149754809/). *[The Baltimore Sun](/source/The_Baltimore_Sun)*. July 30, 2006. p. D2. [Archived](https://web.archive.org/web/20240621083741/https://www.newspapers.com/article/the-baltimore-sun/149754809/) June 21, 2024 at the Wayback Machine. Retrieved June 21, 2024. – via [Newspapers.com](/source/Newspapers.com)

1. ["Tiger Spotlight"](http://www.tutigertracks.com/s/108/index.aspx?pgid=740&gid=1). Retrieved November 7, 2012.

1. ["Exis, General Dynamics Partner For Serious Simulations"](https://www.gamedeveloper.com/game-platforms/exis-general-dynamics-partner-for-serious-simulations). 6 November 2006. Retrieved November 7, 2012.

1. ["F.3.A.R Art Dump"](https://archive.today/20130204035659/http://www.thecareergamer.com/f-3-a-r-art-dump/). Archived from [the original](http://www.thecareergamer.com/f-3-a-r-art-dump/) on February 4, 2013. Retrieved November 7, 2012.

1. ["Evolution of an Indie"](https://web.archive.org/web/20121108083141/http://www.exisinteractive.com/evolution/). Archived from [the original](http://www.exisinteractive.com/evolution/) on November 8, 2012. Retrieved November 7, 2012.

1. ["Game Contractor Profile"](https://web.archive.org/web/20111109022453/http://www.gamasutra.com/contractors/contractor_display.php?contractor_id=7904). Archived from [the original](http://www.gamasutra.com/contractors/contractor_display.php?contractor_id=7904) on November 9, 2011. Retrieved November 7, 2012.

1. ["Reverb Publishing and Exis Interactive Strike Deal to Release Majestic-12, Coming Soon to Digital Download Platforms"](http://www.gamedevelopment.com/view/pressreleases/167571/Reverb_Publishing_and_Exis_Interactive_Strike_Deal_to_ReleaseMajestic12_Coming_Soon_to_Digital_Download_Platforms.php). Retrieved November 7, 2012.

## External links

- [Company Website](http://www.exisinteractive.com)

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Adapted from the Wikipedia article [Exis Interactive](https://en.wikipedia.org/wiki/Exis_Interactive) by Wikipedia contributors ([contributor history](https://en.wikipedia.org/wiki/Exis_Interactive?action=history)). Available under [Creative Commons Attribution-ShareAlike 4.0 International](https://creativecommons.org/licenses/by-sa/4.0/). Changes may have been made.
