# Drol

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1983 video game

1983 video game

Drol Publishers Broderbund Sega (SG-1000) Designer Benny Aik Beng Ngo[1] Platforms Amiga, Apple II, Atari 8-bit, Commodore 64, PC-88, SG-1000 Release 1983: Apple, Atari, C64 1985: SG-1000 1991: Amiga Genre Action Mode Single-player

***Drol*** is a [video game](/source/Video_game) published by [Broderbund](/source/Broderbund) in 1983. It was written for the [Apple II](/source/Apple_II) by Benny Aik Beng Ngo,[1] then ported to the [Commodore 64](/source/Commodore_64) and [Atari 8-bit computers](/source/Atari_8-bit_computers).[2] Versions were released for the [SG-1000](/source/SG-1000) in 1985 and [Amiga](/source/Amiga) in 1991.

## Gameplay

C64 title screen

The player controls a [robot](/source/Robot) walking or flying through a four story maze, attempting to rescue people and animals while avoiding traps and enemies such as alien creatures, snakes, eagles, magnets, arrows and axes. There are only three levels, but the game repeatedly starts over in a more difficult version if the third level is completed. In the third level of some[*[which?](https://en.wikipedia.org/wiki/Wikipedia:Avoid_weasel_words)*] versions, in order to reach the final floor without being eaten by a plant sprouting from out of nowhere, the player must choose between three different trapdoors, and the correct trapdoor varies from game to game.[3]

## Reception

When reviewing three new games in February 1984, *[ANALOG Computing](/source/ANALOG_Computing)* said that *Drol* was "by far the best thought-out", with "refreshing sound effects and some of the best pseudo-3D graphics I've ever seen", reminding the reviewer of a scene from *[The Ninth Configuration](/source/The_Ninth_Configuration)*.[4] *[Run](/source/Run_(magazine))*, reviewing the Commodore 64 version in May 1984, gave it an "A"—its highest rating—and described it as "fun, funny, and exciting", although the magazine criticized the slow loading times.[5] *[InfoWorld](/source/InfoWorld)'s Essential Guide to Atari Computers* cited it as among the best Broderbund arcade games.[6] *[Ahoy!](/source/Ahoy!)* called *Drol* "an amusing little game."[7] *[Electronic Fun with Computers & Games](/source/Electronic_Fun_with_Computers_%26_Games)* gave it 4 out of 4.[8] Reviewer Marc Berman wrote:

Once in a while a home game comes along that has hit written all over it. Often it's from an arcade hit or a spinoff of another game. But occasionally it's a totally original idea. Games like that are as rare as honest politicians. Drol is one and I heartily endorse it.[8]

David Stone reviewed the game for *[Computer Gaming World](/source/Computer_Gaming_World)*, and stated that "the high quality of the animation, the cleverness of the animated foes, and the nonsense of the theme, all make Drol well-worth the money."[9]

In 1984, *[Softline](/source/Softline_(magazine))* readers named *Drol* the seventh most-popular Apple program of 1983.[10]

## References

1. ^ [***a***](#cite_ref-giantlist_1-0) [***b***](#cite_ref-giantlist_1-1) Hague, James. ["The Giant List of Classic Game Programmers"](https://dadgum.com/giantlist/).

1. **[^](#cite_ref-2)** Anderson, John J. (April 1984). ["Commodore's port"](http://www.atarimagazines.com/creative/v10n4/214_Commodores_port.php). *Creative Computing*. **10** (4): 214. Retrieved 2005-12-09.

1. **[^](#cite_ref-3)** ["Drol"](http://www.cgwmuseum.org/galleries/issues/cgw_4.5.pdf) (PDF). *Computer Games World*. **4** (5): 25. October 1984.

1. **[^](#cite_ref-kelley198402_4-0)** Kelley, Patrick J. (February 1984). ["Three New Games"](https://archive.org/details/analog-computing-magazine-16/page/n116/mode/1up?view=theater). *ANALOG Computing*. pp. 115–116. Retrieved 2023-12-07.

1. **[^](#cite_ref-5)** Annucci, Marilyn (May 1984). "Software Gallery: Drol". *[RUN](/source/RUN_(magazine))*. **1** (5): 21–22. [ISSN](/source/ISSN_(identifier)) [0741-4285](https://search.worldcat.org/issn/0741-4285).

1. **[^](#cite_ref-mace1984_6-0)** Mace, Scott (1984). [*InfoWorld's Essential Guide to Atari Computers*](https://archive.org/details/InfoWorlds_Essential_Guide_to_Atari/page/n85/mode/2up?view=theater). Harper & Row. p. 75. [ISBN](/source/ISBN_(identifier)) [978-0-06-669006-3](https://en.wikipedia.org/wiki/Special:BookSources/978-0-06-669006-3).

1. **[^](#cite_ref-marsh198405_7-0)** Marsh, Jamie (May 1984). ["Drol"](https://archive.org/stream/Ahoy_Issue_05_1984-05_Ion_International_US#page/n55/mode/2up). *Ahoy!*. p. 56. Retrieved 27 June 2014.

1. ^ [***a***](#cite_ref-efun_8-0) [***b***](#cite_ref-efun_8-1) Berman, Marc (March 1984). ["Drol"](https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_02_No_05_1984-03_Fun_Games_Publishing_US/page/n65/mode/2up). *Electronic Fun with Computers and Games*. **2** (5): 64.

1. **[^](#cite_ref-CGW18_9-0)** Stone, David (October 1984). "Atari Playfield". *Computer Gaming World*. Vol. 1, no. 18. p. 25.

1. **[^](#cite_ref-stgame19840304_10-0)** ["The Best and the Rest"](http://www.cgwmuseum.org/galleries/index.php?year=1984&pub=6&id=16). *St.Game*. Mar–Apr 1984. p. 49. Retrieved 28 July 2014.

## External links

- [*Drol*](https://www.lemon64.com/?game_id=785) at Lemon 64

- [*Drol*](https://www.lemonamiga.com/games/details.php?id=2368) at Lemon Amiga

- [*Drol*](https://segaretro.org/Drol) at Sega Retro

- [Video from the C64 version](https://archive.org/details/C64Gamevideoarchive29-Drol/) on archive.org

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Adapted from the Wikipedia article [Drol](https://en.wikipedia.org/wiki/Drol) by Wikipedia contributors ([contributor history](https://en.wikipedia.org/wiki/Drol?action=history)). Available under [Creative Commons Attribution-ShareAlike 4.0 International](https://creativecommons.org/licenses/by-sa/4.0/). Changes may have been made.
