# Commandos (series)

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For other uses, see [Commando (disambiguation)](/source/Commando_(disambiguation)).

***Commandos*** is a [stealth](/source/Stealth_game)-oriented [real-time tactics](/source/Real-time_tactics) video game series. The five games released between 1998 and 2006 are all set during [World War II](/source/World_War_II) and follow the adventures of a fictional [Allied](/source/Allies_of_World_War_II) [commando](/source/Commandos_(United_Kingdom)) unit. Each mission is loosely based on historical events during World War II to carry the plot. The series was developed by the Spanish developer [Pyro Studios](/source/Pyro_Studios) and published by [Eidos Interactive](/source/Eidos_Interactive). The series has sold a total of 3.3 million copies and generated $41 million of revenue at retail.[1]

## Games

Year Title Genre Platform(s) PC Console 1998 Commandos: Behind Enemy Lines Isometric real-time tactics Windows 1999 Commandos: Beyond the Call of Duty Isometric real-time tactics Windows 2001 Commandos 2: Men of Courage Isometric real-time tactics Windows, macOS PS2, Xbox 2003 Commandos 3: Destination Berlin Isometric real-time tactics Windows, macOS 2006 Commandos: Strike Force First-person tactical shooter Windows PS2, Xbox 2020 Commandos 2: HD Remaster Isometric real-time tactics Windows, macOS, Linux PS4, Xbox One, Switch 2022 Commandos 3: HD Remaster Isometric real-time tactics Windows PS4, Xbox One, Switch 2025 Commandos: Origins Isometric real-time tactics Windows PS5, Xbox Series X/S, PS4, Xbox One

### *Commandos: Behind Enemy Lines*

Main article: [Commandos: Behind Enemy Lines](/source/Commandos:_Behind_Enemy_Lines)

*Commandos: Behind Enemy Lines* (CBEL) was released on 1 July 1998. It was published by [Eidos Interactive](/source/Eidos_Interactive) and developed by [Pyro Studios](/source/Pyro_Studios). It features 20 missions. The view is isometric with tactical gameplay. A Sega Mega Drive/Genesis version of *Commandos: Behind Enemy Lines*, with the first 5 missions, was also made by Russian homebrew programmers, but lacked sound and certain other features of the PC version.

### *Commandos: Beyond the Call of Duty*

Main article: [Commandos: Behind Enemy Lines#Expansion](/source/Commandos:_Behind_Enemy_Lines#Expansion)

*Commandos: Beyond the Call of Duty*, a set of new *Commandos* missions issued as a standalone game, was released on 31 March 1999. Despite it being much shorter than *Behind Enemy Lines*, it is a much more difficult game containing levels on a far greater scale to the extent of being comparable to those that were to be seen in *Commandos 2*. It has 8 missions, with locations including Yugoslavia and Greece.

### *Commandos 2: Men of Courage*

Main article: [Commandos 2: Men of Courage](/source/Commandos_2:_Men_of_Courage)

A full sequel, released in 2001, was rebuilt with a 3D engine, more interactive environments, more skills for the commandos, and new characters. Like its predecessor, it drew heavily from [war films](/source/War_film) and titled its levels in reference to such films as *[The Bridge on the River Kwai](/source/The_Bridge_on_the_River_Kwai)* and *[Saving Private Ryan](/source/Saving_Private_Ryan)*. The game received even greater praise.

Several new characters were added to the series in this sequel: a thief called [Paul "Lupin" Toledo](#'Lupin'_(Thief)), a dog called [Whiskey](#Whiskey_(Dog)) and *Wilson*, a shot-down pilot claiming to be from the *Light Brigade*.

A remastered version of the game, called *Commandos 2 - HD Remaster*, was released in 2020.

### *Commandos 3: Destination Berlin*

Main article: [Commandos 3: Destination Berlin](/source/Commandos_3:_Destination_Berlin)

This is the third sequel in the series and was released in October 2003. In this game the [mouse wheel](/source/Scroll_wheel) can be used to rotate the player's vantage point. It was the first in the series to use a true 3D engine, but the game was criticized for its short missions and lack of hotkeys.

A remastered version of the game, called *Commandos 3 - HD Remaster*, was released in 2022.

### *Commandos: Strike Force*

Main article: [Commandos: Strike Force](/source/Commandos:_Strike_Force)

Released during the first months of 2006, this game marks a diversion from the first three games. Although the missions are set up in a similar fashion (several different objectives, some to be achieved through stealth, others through use of force) and in most occasions the player is allowed to change between different characters, this is the first game in the series to apply a first-person perspective, similar to *[Medal of Honor](/source/Medal_of_Honor_series)* or *[Call of Duty](/source/Call_of_Duty)* games than to earlier entries of the series.

*Strike Force* only has three Commandos, making it the game with the least amount of playable characters in the series. They are the Green Beret, The Sniper and The Spy but they are not the same characters from previous instalments; they each bear different appearances, names, and skills.

The game attracted an overwhelmingly negative reaction, especially from fans of the earlier games in the series who saw this as a massive modification, concurrent with a great reduction in the series' trademark difficulty. Similarly, it was promoted as mixing elements of strategy from the past games with traditional first-person shooter game-play but instead only hinted at them whilst being predominantly action-oriented. As a result, both critics and fans felt it did little to distance itself from the recent flood of similar games.

### *Commandos: Origins*

Main article: [Commandos: Origins](/source/Commandos:_Origins)

A prequel, *Commandos: Origins*, developed by Claymore Game Studios and published by [Kalypso Media](/source/Kalypso_Media), was released on PlayStation 5, Xbox Series, and PC on April 9, 2025. It serves as a prequel to *Commandos: Behind Enemy Lines*, and tells the story of the formation of the Commandos team.[2]

## Music

David Garcia-Morales Inés composed the music of the first game and Mateo Pascual that of the next four installments. All five soundtracks are available on iTunes and Amazon.

## Remasters

After the series was acquired by [Kalypso Media](/source/Kalypso_Media),[3] in 2020 and 2022 respectively, they published remastered versions of *[Commandos 2: Men of Courage](/source/Commandos_2:_Men_of_Courage)* and *[Commandos 3: Destination Berlin](/source/Commandos_3:_Destination_Berlin)* for the [Nintendo Switch](/source/Nintendo_Switch), [Xbox One](/source/Xbox_One) and [PlayStation 4](/source/PlayStation_4) with adapted controls for the consoles' gamepads.[4]

## Mods

Following the discontinuation of the series by [Pyro Studios](/source/Pyro_Studios), a couple of mods have been developed by fans. *Commandos: Strike in Narrow Path* is a stand-alone expansion for *Commandos: Behind Enemy Lines* containing 9 missions and was released initially in 2010.[5] *Commandos 2: Destination Paris* tweaks the gameplay of *Commandos 2: Men Of Courage* and adds over 100 missions to the base game.[6]

## Book

In 2021, the book *Boinas Verdes: De Commandos a Pyro Studios, un turbulento viaje del estrellato al olvido* (Green Berets: From Commandos to Pyro Studios, a Turbulent Journey from Stardom to Oblivion) was published. This book is only available in Spanish, written by video game specialist Jaume Esteve, and tells the story of the creation of the [Pyro Studios](/source/Pyro_Studios), as well as the development of the four installments of the Commandos franchise and other games from the studio. This book focuses particularly on the human difficulties faced by the development team, as well as the partnership with the British company Eidos.

## References

1. ["Brand Portfolio"](http://corporate.sci.co.uk/Who_we_are/brandportfolio.aspx). [SCi](/source/SCi_Games). [Archived](https://web.archive.org/web/20080122112402/http://corporate.sci.co.uk/Who_we_are/brandportfolio.aspx) 2008-01-22 at the Wayback Machine. Retrieved 2009-03-21.

1. Romano, Sal (3 December 2024). ["Commandos: Origins delayed to March 2025"](https://www.gematsu.com/2024/12/commandos-origins-delayed-to-march-2025). *Gematsu*. Retrieved 3 December 2024.

1. ["Kalypso Media's 'Claymore Game Studios' commences work on new Commandos game in Darmstadt | Kalypso Media Blog"](https://blog.kalypsomedia.com/en/kalypso-medias-claymore-game-studios-commences-work-on-new-commandos-game-in-darmstadt/). 2 April 2020.

1. Jeanrenaud, Yves (2023-06-04). ["Review: Commandos 2 & 3 HD Remaster Double Pack für Nintendo Switch"](https://www.pocketpc.ch/magazin/testberichte/gaming-testberichte/review-commandos-2-3-hd-remaster-double-pack-fuer-nintendo-switch-88150/) (in de-DE). *PocketPC.ch*. Retrieved 2023-06-04.

1. ["Commandos: Strike in Narrow Path mod"](http://www.moddb.com/mods/commandos-strike-in-narrow-path). 22 September 2010. [Archived](https://web.archive.org/web/20161124223744/http://www.moddb.com/mods/commandos-strike-in-narrow-path) 24 November 2016 at the Wayback Machine. Retrieved 2016-11-24.

1. ["Commandos HQ - Your n1 Source for Commandos games"](https://commandoshq.net/c2dp_info.php). [Archived](https://web.archive.org/web/20161125044439/https://commandoshq.net/c2dp_info.php) 25 November 2016 at the Wayback Machine. Retrieved 2016-11-24.

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Adapted from the Wikipedia article [Commandos (series)](https://en.wikipedia.org/wiki/Commandos_(series)) by Wikipedia contributors ([contributor history](https://en.wikipedia.org/wiki/Commandos_(series)?action=history)). Available under [Creative Commons Attribution-ShareAlike 4.0 International](https://creativecommons.org/licenses/by-sa/4.0/). Changes may have been made.
