# Chuck Carter

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> Markdown URL: https://mediated.wiki/source/Chuck_Carter.md
> Source: https://en.wikipedia.org/wiki/Chuck_Carter
> Source revision: 1312350954
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{{Short description|Video game designer}}
{{Infobox person
| name               = Chuck Carter
| birth_place        = 
| birth_date         = {{Birth date and age|1957|07|31}}
| nationality        = 
| known_for          = ''[Myst](/source/Myst)''
| alma_mater         = 
| employer           = 
| occupation         = Video game and film artist
| years_active       = 
}}
'''Charles Michael''' "'''Chuck'''" '''Carter''' is a video game and film artist. He and [Robyn Miller](/source/Robyn_Miller), designed and rendered the environments in the video game ''[Myst](/source/Myst)''.<ref name="GDC Classic Game Postmortem">{{cite web|url=http://www.gdcvault.com/play/1018048/Classic-Game-Postmortem|title=Classic Game Postmortem: Myst|publisher=GDC|accessdate=2014-12-31|archive-url=https://web.archive.org/web/20150409074445/http://www.gdcvault.com/play/1018048/Classic-Game-Postmortem|archive-date=2015-04-09|url-status=dead}}</ref><ref name="Macworld">{{cite web|date=2005-11-09|url=http://www.macworld.com/article/1047868/randmiller.html|title=A chat with the brains behind Myst|publisher=macworld|accessdate=2014-12-31}}</ref> After ''Myst'', he was an artist for [Westwood](/source/Westwood_Studios)'s ''[Command & Conquer](/source/Command_%26_Conquer)'' and [''Command & Conquer: Red Alert'' series](/source/Command_%26_Conquer%3A_Red_Alert_series) and a digital matte painter on the television series [Babylon 5](/source/Babylon_5).<ref name="MaineMedia">{{cite web|url=http://www.mainemedia.edu/instructors/photo/chuck-carter|title=Profile: Chuck Carter|publisher=Maine Media|accessdate=2014-12-31|archive-url=https://web.archive.org/web/20141229105641/http://www.mainemedia.edu/instructors/photo/chuck-carter|archive-date=2014-12-29|url-status=dead}}</ref> His digital art clients, include [Disney](/source/Disney), [NASA](/source/NASA), [National Geographic](/source/National_Geographic_Society), [Scientific American](/source/Scientific_American), and [BBC](/source/BBC).<ref name="MaineMedia"/> In 2017 Chuck founded his own video game studio, [Eagre Games](/source/Eagre_Games), and released the video game ''[ZED](/source/ZED_(game))'' in June 2019.  

==References==
{{Reflist}}

==External links==
*{{AnimeCons name|id=5928|name=Chuck Carter}}
*[https://web.archive.org/web/20150409074445/http://www.gdcvault.com/play/1018048/Classic-Game-Postmortem Classic Game Postmortem: Myst]
*[https://web.archive.org/web/20141229105641/http://www.mainemedia.edu/instructors/photo/chuck-carter Chuck Carter]
*[https://web.archive.org/web/20150221130157/http://mrillustrated.com/mystnoticed.php The Strange Gears]

{{Authority control}}

{{DEFAULTSORT:Carter, Chuck}}
Category:Video game designers
Category:Cyan Worlds people
Category:Living people
Category:1957 births

{{videogame-bio-stub}}

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Adapted from the Wikipedia article [Chuck Carter](https://en.wikipedia.org/wiki/Chuck_Carter) by Wikipedia contributors ([contributor history](https://en.wikipedia.org/wiki/Chuck_Carter?action=history)). Available under [Creative Commons Attribution-ShareAlike 4.0 International](https://creativecommons.org/licenses/by-sa/4.0/). Changes may have been made.
