# Buffalo Games

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**Buffalo Games** is an American company that specializes in [board games](/source/Board_games) and [puzzles](/source/Jigsaw_puzzle), headquartered in [Buffalo, New York](/source/Buffalo,_NY). Founded in 1986, Buffalo Games continues to develop its products, with most manufacturing taking place in the [United States](/source/United_States).[1] Buffalo's product line has often included popular artists and licenses such as [Disney](/source/Disney), [Pixar](/source/Pixar), *[Star Wars](/source/Star_Wars)*, *[Peanuts](/source/Peanuts)*, [The Muppets](/source/The_Muppets), *[Looney Tunes](/source/Looney_Tunes)*, *[The Simpsons](/source/The_Simpsons)*, [NFL](/source/NFL), [Coca-Cola](/source/Coca-Cola), [Harley-Davidson](/source/Harley-Davidson), [NASCAR](/source/NASCAR), [M. C. Escher](/source/M._C._Escher), [Vincent van Gogh](/source/Vincent_van_Gogh), and [Norman Rockwell](/source/Norman_Rockwell).[2]

## History

Buffalo Games was founded in 1986 as a family-run business. The initial product line consisted of several board games, and one puzzle, referred to as *The World's Most Difficult Puzzle*.[3] The initial revenue from their product line came from their sales and marketing to bulk mail catalogs and department store gift sections.[4] They began mass manufacturing of games and puzzles in 1996.[5] On September 19, 2018, Private Equity firm Mason Wells, along with Nagendra Raina, Chief Executive Officer of Buffalo Games, and other members of the management team, acquired the business from the founders, Paul and Eden Dedrick. Mason Wells is a leading Midwest-based private equity firm with approximately $1.0 billion in assets under management across its current private equity funds. Financial terms of the transaction were not disclosed.[6]

## Products

Buffalo Games designs and produces puzzles and puzzle accessories, as well as party-style board games. Its jigsaw puzzle line has included licensed artwork and images, including [Pokémon](/source/Pok%C3%A9mon), Disney, Pixar, *Star Wars*, National Geographic, Avatar, Cocomelon, Marvel and [Charles Wysocki](/source/Charles_Wysocki_(artist)).

## References

1. Sivhour Sim (July 2008). ["TDmonthly - Buffalo Games Inc."](http://www.toydirectory.com/monthly/article.asp?id=3293). TDmonthly. Retrieved 2008-12-01.

1. ["Home"](http://www.buffalogames.com/). *buffalogames.com*

1. Haarlander, Lisa (2004-10-25). "Buffalo Games Solves Its Puzzle...". *Business*. The Buffalo News.

1. Thompson, Carolyn (2004-12-04). "Buffalo Games finding success in niche market". Associated Press Newswires. Associated Press.

1. ["Buffalo Games - About us"](https://web.archive.org/web/20081021140756/http://www.buffalogames.com/aboutus/). Buffalo Games Inc. Archived from [the original](http://www.buffalogames.com/aboutus/) on 2008-10-21. Retrieved 2008-12-01.

1. ["Mason Wells acquires Buffalo Games alongside company CEO"](https://www.pehub.com/2018/09/mason-wells-acquires-buffalo-games-alongside-company-ceo/). 19 September 2018.

## External links

- [Official website](http://www.buffalogames.com)

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Adapted from the Wikipedia article [Buffalo Games](https://en.wikipedia.org/wiki/Buffalo_Games) by Wikipedia contributors ([contributor history](https://en.wikipedia.org/wiki/Buffalo_Games?action=history)). Available under [Creative Commons Attribution-ShareAlike 4.0 International](https://creativecommons.org/licenses/by-sa/4.0/). Changes may have been made.
