# Boxxle

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> Markdown URL: https://mediated.wiki/source/Boxxle.md
> Source: https://en.wikipedia.org/wiki/Boxxle
> Source revision: 1350908409
> License: Creative Commons Attribution-ShareAlike 4.0 International (https://creativecommons.org/licenses/by-sa/4.0/)

{{Short description|1989 video game}}
{{Infobox video game
| title = Boxxle
| caption = North American version cover
| image = Boxxle Cover.png
| developer = Atelier Double Co.
| publisher = [Pony Canyon](/source/Pony_Canyon), [FCI](/source/Fujisankei_Communications_International)
| released = {{vgrelease|JP|1 September 1989|US|15 March 1990<ref name=EGM/>|EU|1991}}
| genre = [Puzzle](/source/Puzzle_video_game)
| modes = [Single-player](/source/Single-player_video_game)
| platforms = [Game Boy](/source/Game_Boy)
}}

'''''Boxxle'''''{{efn|Known in Japan as {{nihongo|倉庫番|Sōkoban}}|lead=yes}} is a 1989 [sokoban](/source/sokoban) [puzzle video game](/source/puzzle_video_game) for the [Game Boy](/source/Game_Boy) developed by Atelier Double Co. and published by [Pony Canyon](/source/Pony_Canyon) in Japan and [FCI](/source/Fujisankei_Communications_International) in North America<ref>{{cite magazine |date=October 1989 |title=Plug It In |url=https://archive.org/details/the-games-machine-23/page/n19/mode/1up |magazine=The Games Machine |publisher=Newsfield Publications |page=20 |issue=23}}</ref> and Europe.<ref>{{cite web |language=ja |website=Atelier Double |title=履歴1989 |trans-title=History 1989 |url=http://www.double.co.jp/hp1989.htm |url-status=dead |archive-url=https://web.archive.org/web/20000526010213/http://www.double.co.jp/hp1989.htm |archive-date=26 May 2000}}</ref><ref>{{cite web |language=ja |website=Atelier Double |title=履歴1991 |trans-title=History 1991 |url=http://www.double.co.jp/hp1991.htm |url-status=dead |archive-url=https://web.archive.org/web/20000618035756/http://www.double.co.jp/hp1991.htm |archive-date=18 June 2000}}</ref> The game was one of the first licensed third-party titles for the Game Boy.<ref>{{cite magazine|magazine=Games Magazine|title=FCI's Little Boxes|pages=Software Games supplement 6|issue=100|date=October 1989|url=https://archive.org/details/games-100-1989-october/page/n45/mode/2up?q=boxxle}}</ref> A sequel, ''[Boxxle II](/source/Boxxle_II)'', was released in 1990.

==Gameplay==

thumb|left|Gameplay screenshot

Similar to other [sokoban](/source/sokoban) puzzles, the objective of ''Boxxle'' is to manoevure the player to push a series of boxes on dots in designated positions to clear the level.<ref name=EGM/> The game features 108 levels.<ref name=TOT/> An edit mode allows the player to create and modify their own levels.<ref name=EGM/> The game uses a password system for players to save progress.<ref name=AG>{{cite web|website=Allgame|last=Weiss|first=Brett Alan|title=Boxxle|url=http://www.allgame.com/game.php?id=1028|archiveurl=https://web.archive.org/web/20141115011450/http://www.allgame.com/game.php?id=1028|archivedate=15 November 2014}}</ref>

==Reception==

{{video game reviews

| CVG = 88%<ref name=CVG>{{cite magazine|magazine=Computer & Video Games|issue=96|date=November 1989|title=Soko Ban|pages=119|url=https://archive.org/details/c-vg-96-1989-11/page/118}}</ref>

| EGM = 7/10, 7/10, 6/10, 5/10<ref name=EGM>{{cite magazine|magazine=[Electronic Gaming Monthly](/source/Electronic_Gaming_Monthly)|title=Electronic Gaming Review Crew|first1=Steve|last1=Harris|first2=Ed|last2=Semrad|first3=Martin|last3=Alessi|first4=Jim|last4=Stockhausen|issue=9|location=Lombard, Illinois|url=https://archive.gamehistory.org/item/2e766ed9-4e77-4791-b77c-4f24dfea7d14|accessdate=April 24, 2026|via=[Video Game History Foundation](/source/Video_Game_History_Foundation)|publisher=Sendai Publications|year=1990|ISSN=1058-918X|p=22}}</ref>

| TOT = 69%<ref name=TOT>{{cite magazine|magazine=TOTAL!|title=Boxxle|issue=9|date=September 1992|pages=37|url=https://archive.org/details/total-9-september-1992/page/n35/mode/2up?q=boxxle}}</ref>

}}

Several critics praised the challenge and addictiveness of the [sokoban](/source/sokoban) puzzles.<ref name=EGM/><ref name=CVG/><ref name=TOT/> ''Electronic Gaming Monthly'' praised the level of thought and planning required to solve the puzzles, although found the game "gets so hard and complex it becomes more of a chore".<ref name=EGM/> Comparing the game to ''[Tetris](/source/Tetris)'', ''Computer & Video Games'' praised the game as "simple but effective", "infuriatingly addictive", and ideal for the Game Boy.<ref name=CVG/> ''TOTAL!'' found the game "unspectacular-looking", unexciting and lacking variety, and the puzzle concept "too basic [to] hold interest for long".<ref name=TOT/> ''Comic Book Resources'' and ''TheGamer'' retrospectively described ''Boxxle'' as one of the most difficult titles for the Game Boy.<ref>{{cite web|website=TheGamer|title=The Most Difficult Game Boy Games|last=Looker|first=Gavin|date=7 March 2024|url=https://www.thegamer.com/gameboy-most-difficult-games/|accessdate=7 January 2026}}</ref><ref>{{cite web|website=CBR|title=10 Hardest Game Boy Games of All Time, Ranked By Difficulty|last=Hughes|first=Marley|date=17 July 2025|url=https://www.cbr.com/hardest-game-boy-games-ever-made-ranked-by-difficulty/|accessdate=7 January 2026}}</ref>

==Notes==
{{notelist}}

==References==
{{reflist}}

==External links==

* {{mobygames|id=16328}}

Category:1989 video games
Category:Atelier Double games
Category:Fujisankei Communications International games
Category:Game Boy games
Category:Pony Canyon games
Category:Single-player video games
Category:Sokoban
Category:Game Boy-only games

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Adapted from the Wikipedia article [Boxxle](https://en.wikipedia.org/wiki/Boxxle) by Wikipedia contributors ([contributor history](https://en.wikipedia.org/wiki/Boxxle?action=history)). Available under [Creative Commons Attribution-ShareAlike 4.0 International](https://creativecommons.org/licenses/by-sa/4.0/). Changes may have been made.
