# BotFighters

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> Source revision: 1329558058
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{{Short description|2001 video game}}
{{Use American English|date=June 2019}}
{{Use dmy dates|date=June 2019}}
{{Infobox video game
| image       = Botfighers logo.jpg
| developer   = It's Alive Mobile Games AB!
| publisher   =  
| engine      =
| series      =
| platforms   = [Mobile phone](/source/Mobile_phone) ([SMS](/source/SMS))
| released    = {{ubl|{{Video game release|EU|March 14, 2001|}}}}
| genre       =
| director    =
| producer    =
| designer    =
| programmer  =
| artist      =
| composer    =
|caption = 
|alt = 
}}'''BotFighters''' is a [location-based mobile game](/source/location-based_mobile_game) and a [pervasive game](/source/pervasive_game),<ref name="spacetimeplay"/> developed by It's Alive Mobile Games AB!<ref name="pgbook"/><ref name="itsalive"/> (acquired by Digiment<ref name="digiment"/> in 2007) designed to be a [MMORPG](/source/MMORPG)<ref name="Oppermann2009-thesis"/> played in an urban environment.<ref name="pgbook"/> It was possibly the world's first commercial location-based game.<ref name="pgbook"/><ref name="netlocality-botfighters" /> It was first released in [Sweden](/source/Sweden) on 14 March 2001, and later in [Russia](/source/Russia), [Finland](/source/Finland), [Ireland](/source/Ireland) and [China](/source/China).<ref name="pgbook"/><ref name="the-inquirer-botfighters" /><ref>[http://www.laois-nationalist.ie/news/story.asp?j=3057 Laois Nationalist: Mobile could be playing an expensive game] {{webarchive |url=https://web.archive.org/web/20070811183416/http://www.laois-nationalist.ie/news/story.asp?j=3057 |date=August 11, 2007}}</ref>
In 2002, it was awarded with an [Award of Distinction](/source/Award_of_Distinction), Net Vision category in the [Prix Ars Electronica](/source/Prix_Ars_Electronica).<ref>[http://www.aec.at/en/archives/prix_archive/prix_projekt.asp?iProjectID=11697 Ars Electronica Archive] {{webarchive |url=https://web.archive.org/web/20061021014415/http://www.aec.at/en/archives/prix_archive/prix_projekt.asp?iProjectID=11697 |date=October 21, 2006}}</ref>

The mission of the game was to locate and destroy other players. Each player was represented in the game as a [robot](/source/robot) warrior.<ref name="spacetimeplay"/>  Successful battles were rewarded with money which could be traded in, via a website, for armor upgrades and other features for the player's robot. The game was temporally expansive, because there were no safe zones or timeouts; players were always playing. The likeness of the game has been compared to that of [Paintball](/source/Paintball).<ref name="pgbook"/> The game is no longer playable. 

==Gameplay==
''BotFighters'' was a [location-based mobile game](/source/location-based_mobile_game) and a [pervasive game](/source/pervasive_game), that made use of the [positioning technology](/source/positioning_technology) of a [mobile phone](/source/mobile_phone) in playing the game.<ref name="theguardian-botfighters" />

==See also==
* [Location-based mobile game](/source/Location-based_mobile_game)
* [Alternate reality game](/source/Alternate_reality_game)
* [Location-based service](/source/Location-based_service)
* [Sentient computing](/source/Sentient_computing)
* [Ubiquitous computing](/source/Ubiquitous_computing)

==References==
<references>

<ref name="spacetimeplay">{{Citation
 | editor1-last= von Borries | editor1-first= Friedrich
 | editor2-last= Walz | editor2-first= Steffen P.
 | editor3-last= Böttger | editor3-first= Matthias
 | title = Space Time Play
 | place = Basel, Boston, Berlin
 | publisher = Birkhäuser Verlag AG
 | year = 2007
 | chapter = BotFighters: A Game That Surrounds You
 | pages = 226–227
 | language =
 | chapter-url = http://spacetimeplay.org
 | isbn = 978-3-7643-8414-2}}</ref>
<ref name=pgbook>{{cite book
 | doi = 10.1201/9780080889795
 | first1= Markus | last1 = Montola 
 | first2= Jaakko | last2= Stenros 
 | first3 = Annika | last3= Waern
 | title = Pervasive Games. Theory and Design. Experiences on the Boundary Between Life and Play.
 | publisher = Morgan Kaufmann Publishers
 | year= 2009
 | url = https://books.google.com/books?id=Yk4CCx6UyIIC&q=Pervasive+Games.+Theory+and+Design
 | isbn = 978-0-1237-4853-9
 | access-date = October 18, 2013}}</ref>
<ref name="itsalive">{{cite web
 | title = It's Alive Mobile Games AB
 | url = http://www.itsalive.com
 | access-date = 2013-10-18
 | archive-url = https://web.archive.org/web/20050207084809/http://www.itsalive.com/page.asp
 | archive-date = 2005-02-07}}</ref>
<ref name="digiment">{{cite web
 | title = Digiment
 | url = http://www.digiment.com/
 | access-date = 2013-10-18
 | year = 2007
 | archive-date = 24 September 2018
 | archive-url = https://web.archive.org/web/20180924100132/https://www.digiment.com/
 | url-status = dead
 }}</ref>
<ref name="Oppermann2009-thesis">{{cite thesis
 | last = Oppermann
 | first = Leif
 | title = Facilitating the development of location-based experiences
 | publisher = University of Nottingham
 | year=2009
 | url = http://eprints.nottingham.ac.uk/14215/
 | id = {{EThOS|uk.bl.ethos.508291}}
 | oclc = 757085363
 | degree = PhD}} {{free access}}</ref>
<ref name ="the-inquirer-botfighters">{{cite web 
 | last1 = Dennis 
 | first1 = Tony 
 | title = Botfighters - a new Russian addiction 
 | url = https://www.theinquirer.net/inquirer/news/1005392/botfighters---a-new-russian-addiction
 | archive-url = https://web.archive.org/web/20091213070152/http://www.theinquirer.net/inquirer/news/1005392/botfighters---a-new-russian-addiction
 | url-status = unfit
 | archive-date = 13 December 2009
 | website = The Inquirer  
 | publisher = Breakthrough Publishing Ltd. 
 | access-date = 18 October 2013 
 | date = 21 October 2003 
}}</ref><ref name="netlocality-botfighters">{{cite book
 | last1=Gordon
 | first1=Eric
 | last2=Silva 
 | first2=Adriana de Souza e 
 | title=Net Locality: Why Location Matters in a Networked World
 | date=2011
 | publisher=John Wiley & Sons 
 | isbn=978-1-4443-4065-5 
 | page=[https://archive.org/details/netlocalitywhylo0000gord/page/67 67]
 | edition=1. 
 | url=https://archive.org/details/netlocalitywhylo0000gord
 | url-access=registration
 | quote=BotFighters -encyclopedia -wikipedia.
 | accessdate=27 June 2019 
 | language=en}}</ref>
<ref name="theguardian-botfighters">{{cite web 
 |last1=Dodson 
 |first1=Sean 
 |title=Ready, aim, text 
 |url=https://www.theguardian.com/technology/2002/aug/15/electronicgoods.games 
 |website=[The Guardian](/source/The_Guardian)  
 |publisher=[Guardian News & Media Limited](/source/Guardian_News_%26_Media_Limited) 
 |accessdate=27 June 2019 
 |date=15 August 2002}}</ref>

</references>

==External links==
* [http://www.gamespot.com/mobile/action/botfighters/ BotFighters] on [GameSpot](/source/GameSpot)
* [https://www.wired.com/gadgets/wireless/news/2002/02/50205 Have Cell Phone, Will Shoot] – article on BotFighters and other location-based games from ''Wired''
* [https://www.theguardian.com/internetnews/story/0,7369,774494,00.html Ready, aim, text] – article on BotFighters from ''The Guardian''

Category:2001 video games
Category:J2ME games
Category:Java platform games
Category:Location-based games
Category:Video games developed in Sweden

{{videogame-stub}}

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Adapted from the Wikipedia article [BotFighters](https://en.wikipedia.org/wiki/BotFighters) by Wikipedia contributors ([contributor history](https://en.wikipedia.org/wiki/BotFighters?action=history)). Available under [Creative Commons Attribution-ShareAlike 4.0 International](https://creativecommons.org/licenses/by-sa/4.0/). Changes may have been made.
