# Blue Reflection

> Mediated Wiki article. Canonical URL: https://mediated.wiki/source/Blue_Reflection
> Markdown URL: https://mediated.wiki/source/Blue_Reflection.md
> Source: https://en.wikipedia.org/wiki/Blue_Reflection
> Source revision: 1356843769
> License: Creative Commons Attribution-ShareAlike 4.0 International (https://creativecommons.org/licenses/by-sa/4.0/)

2017 role-playing video game and its adaptation

2017 video game

Blue Reflection Developer Gust Publisher Koei Tecmo Director Azusa Takahashi Producer Junzo Hosoi Designer Azusa Takahashi Programmer Katsuto Kawauchi Artist Mel Kishida Writers Tetsu Shirakawa Yurina Komuraski Shohei Sakai Composer Hayato Asano Series Beautiful Girls Festival (final instalment) Blue Reflection (first instalment) Platforms PlayStation 4, PlayStation 5, PlayStation Vita, Microsoft Windows, Nintendo Switch, Nintendo Switch 2 Release PlayStation 4 JP: March 30, 2017 NA: September 26, 2017 EU: September 29, 2017 PlayStation Vita JP: March 30, 2017 Microsoft Windows NA: September 26, 2017 EU: September 29, 2017 PlayStation 5, Switch, Switch 2 WW: July 30, 2026 Genre Role-playing

***Blue Reflection***[a] is a [role-playing video game](/source/Role-playing_video_game) developed by [Gust](/source/Gust_Co._Ltd.). It was published by [Koei Tecmo](/source/Koei_Tecmo) in March 2017 in Japan for the [PlayStation 4](/source/PlayStation_4) and [PlayStation Vita](/source/PlayStation_Vita), and was released in September 2017 in North America and Europe for the PlayStation 4 and [Microsoft Windows](/source/Microsoft_Windows). The player takes the role of Hinako Shirai, a ballet dancer who due to a knee injury no longer can dance, but who is given magical power allowing her to fight and move freely. The game follows a day cycle, which sees Hinako attend school and spend time with classmates, and visit another world where she fights monsters in a turn-based battle system. By becoming close friends with her classmates, Hinako can use support abilities from them in battle.

The game is the final game in Gust's "Beautiful Girls Festival" project, which also includes *[Atelier Firis](/source/Atelier_Firis%3A_The_Alchemist_and_the_Mysterious_Journey)* and *[Nights of Azure 2](/source/Nights_of_Azure_2)*. It was produced by Junzo Hosoi, organized by [Keiichi Sigsawa](/source/Keiichi_Sigsawa), [Yūsaku Igarashi](/source/Y%C5%ABsaku_Igarashi), and Kouji Natsumi, and supervised by [Mel Kishida](/source/Mel_Kishida), who also designed the characters. It is intended to depict female youth in a true-to-life way, focusing on the concepts of interaction between girls and personal growth through sharing experiences with people.[1]

An [anime](/source/Anime) television series spin-off made by [J.C.Staff](/source/J.C.Staff) named *[Blue Reflection Ray](/source/Blue_Reflection_Ray)* aired from April to September 2021.

A sequel, *[Blue Reflection: Second Light](/source/Blue_Reflection%3A_Second_Light)*, was released for PS4, [Switch](/source/Nintendo_Switch), and Microsoft Windows in Japan in October 2021 and worldwide in November 2021.[2] *Blue Reflection Sun*, a Japanese exclusive mobile game, released in February 2023.[3][4]

A four game bundle titled *Blue Reflection Quartet* will release on [PlayStation 5](/source/PlayStation_5), [Microsoft Windows](/source/Microsoft_Windows), [Nintendo Switch](/source/Nintendo_Switch), and [Nintendo Switch 2](/source/Nintendo_Switch_2) on July 30, 2026. This includes remastered versions of *Blue Reflection* and *Blue Reflection: Second Light*, alongside two new games — a console remake of the mobile game *Blue Reflection: Sun* and a video game adaption of the anime *Blue Reflection Ray*. The games will be digital only in English.[5]

## Gameplay

The player controls a party of three characters in turn-based battles against monsters.

*Blue Reflection* is a [role-playing game](/source/Role-playing_video_game), which follows a day cycle: in the morning, the player character goes to school, and sometimes meets other students on the way. Scenes occur during school, some of which involve questions from the player character's classmates, which affect their relationship to the player character depending on the player's answers;[6] close friendships with characters enables additional support benefits during battles, and affects their attitudes towards the player during story sequences.[7] The player can also interact with characters by messaging them through an in-game [mobile app](/source/Mobile_app), which also allows the player to view character profiles and play [minigames](/source/Minigame). After school, the player is allowed to move around freely; they can choose between various activities, including spending time with the classmates and creating items. After the player is done for the day, their character returns home, and the day ends with her going to sleep.[6]

The player can also try to solve classmates' problems during their free time.[6] The cause for their problems sometimes reside outside the real world, in the Other World; by visiting it, the player can seek out emotion fragments, which cause defects in the real world. After finding the fragments and overcoming challenges in the Other World, the player learns about the thoughts of the character they're helping, is returned to the real world, and receives reward items and fragments.[8] Different missions include different rewards; some give the player growth points, which the player can invest in their characters' attack, defense, support, or technic stats, making them stronger and teaching them new skills. The fragments the player acquires can be equipped to the characters' skills, giving the skills additional effects. In addition to the rewards, some missions give the player evaluation points; the story progresses when the player has acquired enough of them.[9]

While exploring the Other World, the player sometimes encounters monsters, leading to a battle,[8] wherein the three characters in the player's party fight through a turn-based system. The turn order is displayed through character icons that move across a bar, with characters at the center of the bar allowed to perform an action;[7] by preemptively attacking monsters in the Other World, the player's party can start the battle at an advantage.[8] Actions are chosen through a menu, with commands such as "attack" and "support". If certain requirements are met, the player can perform cooperative moves, where the powers of the characters in their party are linked, resulting in a much more effective attack than regular attacks.[7] During each turn, the player can choose to charge up their ether; they can consume this when recovering or guarding to improve those actions' effects. Unlike other commands, these two are done in real-time before the player characters or the enemies perform an action, by pressing a button at the right time.[10] In the real world, the player sometimes encounters powerful enemies called "Pure Breeds",[8] which are capable of defeating a party member in one blow. During these battles, the player can receive support from the player character's schoolmates, who all have different support abilities; to do this, the player needs to choose up to four support characters per party member while outside combat.[7] The player's "guard" action also changes during these battles, to "reflect", through which the player can reflect the Pure Breeds' attacks against themselves, dealing a large amount of damage.[10]

## Synopsis

### Setting and characters

*Blue Reflection* is set in the Hoshinomiya Girls High School in modern-day Japan,[11][1] in the middle of summer.[9] The player takes the role of Hinako Shirai, a ballet dancer who injured her knee one year prior to the beginning of the game, and has been unable to dance since then. After meeting with sisters Yuzuki and Lime Shijou, she is given the power to fight as a [magical girl](/source/Magical_girl) referred to as a "Reflector", allowing her to move freely.[11][1]

## Development and release

The game was developed by [Koei Tecmo](/source/Koei_Tecmo)'s division [Gust](/source/Gust_Co._Ltd.) under supervision by [Mel Kishida](/source/Mel_Kishida), who additionally was in charge of character designs.[1] It was produced by Junzo Hosoi,[11] and organized by [Keiichi Sigsawa](/source/Keiichi_Sigsawa), [Yūsaku Igarashi](/source/Y%C5%ABsaku_Igarashi), and Kouji Natsumi. The developers describe the game as a "heroic RPG" that serves as a "life-sized" portrayal of youth for women, themed around "human essence" and connections between people. The central concept is interaction between women, with the player character growing as a person through experiences she shares with her classmates, such as the beginnings and endings of friendships.[1] Hosoi cited *[Hana & Alice](/source/Hana_%26_Alice)*, *[Magic Knight Rayearth](/source/Magic_Knight_Rayearth)* and *[Sailor Moon](/source/Sailor_Moon)* as influences for the game.[12] The game was announced through *[Famitsu](/source/Famitsu)* and *[Dengeki PlayStation](/source/Dengeki_PlayStation)* in August 2016, as the final game in Gust's three-game "Beautiful Girls Festival" project, which also includes *[Atelier Firis](/source/Atelier_Firis%3A_The_Alchemist_and_the_Mysterious_Journey)* and *[Nights of Azure 2](/source/Nights_of_Azure_2)*. At the time of the announcement, development was 30% complete.[11]

*Blue Reflection* was published by [Koei Tecmo](/source/Koei_Tecmo) in Japan on March 30, 2017, for the [PlayStation 4](/source/PlayStation_4) and [PlayStation Vita](/source/PlayStation_Vita).[13][14] It was made available in a standard, a premium, and a special collection edition: the premium edition includes the game's soundtrack, illustrations, a school calendar, a poster, and an in-game costume; the special collection edition includes all the items from the premium addition, along with sixteen further posters. People who pre-ordered the game were also given additional digital content.[15] Koei Tecmo also plans to release the game in North America on September 26, 2017 and in Europe on September 29, 2017, for the PlayStation 4 and [Microsoft Windows](/source/Microsoft_Windows).[16] Western pre-orders included an in-game swimsuit and a costume based on the title character from *[Atelier Rorona](/source/Atelier_Rorona%3A_The_Alchemist_of_Arland)*; additional pre-order bonuses were included with purchases from certain retailers.[17]

The game features a collaboration with *[Final Fantasy XV](/source/Final_Fantasy_XV)* in the form of in-game clothing based on [the *Final Fantasy XV* characters](/source/Characters_of_Final_Fantasy_XV) Aranea Highwind and Cindy Aurum,[18] and *Blue Reflection* characters appeared in an April 2017 event in the game *Kai-ri-Sei Million Arthur*.[19]

In November 2017, Hosoi and Kishida said that they were intending to develop a sequel to *Blue Reflection* and turn it into a series, but noted that fan feedback was important and that they were not yet certain if a sequel would get made.[20] An anime spinoff was announced in February 2021, titled *[Blue Reflection Ray](/source/Blue_Reflection_Ray)*,[21] and in March 2021, two new games were formally announced, a console and PC sequel, *[Blue Reflection: Second Light](/source/Blue_Reflection%3A_Second_Light)* and a mobile game, *Blue Reflection: Sun*;[22] the latter was released on February 21, 2023.[23]

## Reception

Reception

Aggregate score Aggregator Score Metacritic PC: 61/100[24] PS4: 66/100[25]

Review scores Publication Score Famitsu 32/40[26] IGN Japan 7.4/10[27]

### Pre-release

Cory Arnold of *[Destructoid](/source/Destructoid)* described the game as looking "crazy fun", likening it to a mix between *[Persona](/source/Persona_(series))*, *[Atelier](/source/Atelier_(video_game_series))*, *[Final Fantasy X](/source/Final_Fantasy_X)*, and *[Ni no Kuni](/source/Ni_no_Kuni)*, and urged people to discard any "[anime](/source/Anime) prejudices" they might hold;[28] and Kimberley Wallace from *[Game Informer](/source/Game_Informer)* thought it looked "really cool".[29]

### Post-release

The game was met by "mixed or average reviews", according to the [review aggregator](/source/Review_aggregator) [Metacritic](/source/Metacritic).[24][25]

## Explanatory notes

1. **[^](#cite_ref-1)** Known in Japan as *Blue Reflection: Maboroshi ni Mau Shōjo no Ken* ([Japanese](/source/Japanese_language): BLUE REFLECTION(ブルーリフレクション) 幻に舞う少女の剣; lit. "Blue Reflection: Sword of the Girl Who Dances in Illusions")

## References

1. ^ [***a***](#cite_ref-gem_first_details_2-0) [***b***](#cite_ref-gem_first_details_2-1) [***c***](#cite_ref-gem_first_details_2-2) [***d***](#cite_ref-gem_first_details_2-3) [***e***](#cite_ref-gem_first_details_2-4) Romano, Sal (2016-08-28). ["Blue Reflection first details, screenshots"](http://gematsu.com/2016/08/blue-reflection-first-details-screenshots). *Gematsu*. [Archived](https://web.archive.org/web/20170116104420/http://gematsu.com/2016/08/blue-reflection-first-details-screenshots) from the original on 2017-01-16. Retrieved 2017-02-02.

1. **[^](#cite_ref-3)** Lada, Jenni (29 July 2021). ["Blue Reflection: Second Light Release Date Falls in November"](https://www.siliconera.com/blue-reflection-second-light-release-date-falls-in-november/). *Siliconera*. Retrieved 27 September 2021.

1. **[^](#cite_ref-4)** Pineda, Rafael Antonio (27 March 2021). ["Blue Reflection Magical Girl Franchise Gets 2 New Games, Confirms Anime's Half-Year Run"](https://www.animenewsnetwork.com/news/2021-03-27/blue-reflection-magical-girl-franchise-gets-2-new-games-confirms-anime-half-year-run/.171205). *Anime News Network*. [Archived](https://web.archive.org/web/20210329125415/https://www.animenewsnetwork.com/news/2021-03-27/blue-reflection-magical-girl-franchise-gets-2-new-games-confirms-anime-half-year-run/.171205) from the original on 2021-03-29. Retrieved 27 March 2021.

1. **[^](#cite_ref-5)** [Siliconera: "Blue Reflection Sun Release Date Set for Late February 2023"](https://www.siliconera.com/blue-reflection-sun-release-date-set-for-late-february-2023)

1. **[^](#cite_ref-6)** [Blue Reflection Quartet announced for PS5, Switch 2, Switch, and PC](https://www.gematsu.com/2026/03/blue-reflection-quartet-announced-for-ps5-switch-2-switch-and-pc)

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1. ^ [***a***](#cite_ref-gem_game_flow_9-0) [***b***](#cite_ref-gem_game_flow_9-1) [***c***](#cite_ref-gem_game_flow_9-2) [***d***](#cite_ref-gem_game_flow_9-3) Romano, Sal (2016-12-25). ["Blue Reflection details world, game flow"](http://gematsu.com/2016/12/blue-reflection-details-world-game-flow). *Gematsu*. [Archived](https://web.archive.org/web/20161226002729/http://gematsu.com/2016/12/blue-reflection-details-world-game-flow) from the original on 2016-12-26. Retrieved 2017-02-02.

1. ^ [***a***](#cite_ref-gem_growth_10-0) [***b***](#cite_ref-gem_growth_10-1) Romano, Sal (2017-02-13). ["Blue Reflection details growth system, three characters, more"](http://gematsu.com/2017/02/blue-reflection-details-growth-system-three-characters). *Gematsu*. [Archived](https://web.archive.org/web/20170213102056/http://gematsu.com/2017/02/blue-reflection-details-growth-system-three-characters) from the original on 2017-02-13. Retrieved 2017-02-13.

1. ^ [***a***](#cite_ref-gem_ether_11-0) [***b***](#cite_ref-gem_ether_11-1) Romano, Sal (2017-01-15). ["Blue Reflection details story prologue, battles and Ether, Mao Ninagawa"](http://gematsu.com/2017/01/blue-reflection-details-story-prologue-battles-ether-mao-ninagawa). *Gematsu*. [Archived](https://web.archive.org/web/20170116074430/http://gematsu.com/2017/01/blue-reflection-details-story-prologue-battles-ether-mao-ninagawa) from the original on 2017-01-16. Retrieved 2017-02-04.

1. ^ [***a***](#cite_ref-gem_announces_12-0) [***b***](#cite_ref-gem_announces_12-1) [***c***](#cite_ref-gem_announces_12-2) [***d***](#cite_ref-gem_announces_12-3) Romano, Sal (2016-08-23). ["Gust announces Blue Reflection for PS4, PS Vita \[Update\]"](http://gematsu.com/2016/08/gust-announces-blue-reflection-ps4-ps-vita). *Gematsu*. [Archived](https://web.archive.org/web/20170202155912/http://gematsu.com/2016/08/gust-announces-blue-reflection-ps4-ps-vita) from the original on 2017-02-02. Retrieved 2017-02-02.

1. **[^](#cite_ref-13)** ["Blue Reflection Interview -- Producer Talks Characters, Battle System, and Development"](https://www.dualshockers.com/blue-reflection-interview/). *DualShockers*. 2017-09-11. [Archived](https://web.archive.org/web/20171031205741/https://www.dualshockers.com/blue-reflection-interview/) from the original on 2017-10-31. Retrieved 2017-11-01.

1. **[^](#cite_ref-14)** ["BLUE REFLECTION（ブルー リフレクション） 幻に舞う少女の剣 まとめ \[Vita\]"](https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=34015). *[Famitsu](/source/Famitsu)* (in Japanese). [Enterbrain](/source/Enterbrain). [Archived](https://web.archive.org/web/20170202162534/https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=34015) from the original on 2017-02-02. Retrieved 2017-02-02.

1. **[^](#cite_ref-15)** ["BLUE REFLECTION（ブルー リフレクション） 幻に舞う少女の剣 まとめ \[PS4\]"](https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=34016). *[Famitsu](/source/Famitsu)* (in Japanese). [Enterbrain](/source/Enterbrain). [Archived](https://web.archive.org/web/20170202162730/https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=34016) from the original on 2017-02-02. Retrieved 2017-02-02.

1. **[^](#cite_ref-16)** ["Blue Reflection Game's 2nd Trailer Shows Characters, Gameplay"](http://www.animenewsnetwork.com/news/2017-01-23/blue-reflection-game-2nd-trailer-shows-characters-gameplay/.111388). *[Anime News Network](/source/Anime_News_Network)*. 2017-01-23. [Archived](https://web.archive.org/web/20170128082844/http://www.animenewsnetwork.com/news/2017-01-23/blue-reflection-game-2nd-trailer-shows-characters-gameplay/.111388) from the original on 2017-01-28. Retrieved 2017-02-02.

1. **[^](#cite_ref-17)** ["Shape the World with the Power of Imagination in a Brand New IP from Developer GUST Studios"](http://www.koeitecmoamerica.com/news/77199/Shape-the-World-with-the-Power-of-Imagination-in-a-Brand-New-IP-from-Developer-GUST-Studios/). [Koei Tecmo](/source/Koei_Tecmo). 2017-06-06. [Archived](https://web.archive.org/web/20170705084556/http://www.koeitecmoamerica.com/news/77199/Shape-the-World-with-the-Power-of-Imagination-in-a-Brand-New-IP-from-Developer-GUST-Studios/) from the original on 2017-07-05. Retrieved 2017-06-09.

1. **[^](#cite_ref-18)** Romano, Sal (2017-06-06). ["Blue Reflection coming west for PS4, PC on September 26 in North America, September 29 in Europe"](http://gematsu.com/2017/06/blue-reflection-coming-west-ps4-pc-september-26-north-america-september-29-europe). *Gematsu*. [Archived](https://web.archive.org/web/20170902053239/http://gematsu.com/2017/06/blue-reflection-coming-west-ps4-pc-september-26-north-america-september-29-europe) from the original on 2017-09-02. Retrieved 2017-10-05.

1. **[^](#cite_ref-19)** Romano, Sal (2017-03-29). ["Blue Reflection Final Fantasy XV costume collaboration announced"](http://gematsu.com/2017/03/blue-reflection-final-fantasy-xv-costume-collaboration-announced). *Gematsu*. [Archived](https://web.archive.org/web/20170415142322/http://gematsu.com/2017/03/blue-reflection-final-fantasy-xv-costume-collaboration-announced) from the original on 2017-04-15. Retrieved 2017-04-15.

1. **[^](#cite_ref-20)** Romano, Sal (2017-04-14). ["Kai-ri-Sei Million Arthur for PS4 and PS Vita begins Blue Reflection collaboration event"](http://gematsu.com/2017/04/kai-ri-sei-million-arthur-ps4-ps-vita-begins-blue-reflection-collaboration-event). *Gematsu*. [Archived](https://web.archive.org/web/20170414133503/http://gematsu.com/2017/04/kai-ri-sei-million-arthur-ps4-ps-vita-begins-blue-reflection-collaboration-event) from the original on 2017-04-14. Retrieved 2017-04-15.

1. **[^](#cite_ref-21)** Romano, Sal (2017-11-07). ["Mel Kishida working to continue Blue Reflection series"](https://gematsu.com/2017/11/mel-kishida-working-continue-blue-reflection-series). *Gematsu*. [Archived](https://web.archive.org/web/20180129104809/https://gematsu.com/2017/11/mel-kishida-working-continue-blue-reflection-series) from the original on 2018-01-29. Retrieved 2018-02-16.

1. **[^](#cite_ref-22)** Hodgkins, Crystalyn (2021-02-12). ["Gust's Blue Reflection Game Gets TV Anime in April"](https://www.animenewsnetwork.com/news/2021-02-12/gust-blue-reflection-game-gets-tv-anime-in-april/.169433). *Anime News Network*. [Archived](https://web.archive.org/web/20210212094921/https://www.animenewsnetwork.com/news/2021-02-12/gust-blue-reflection-game-gets-tv-anime-in-april/.169433) from the original on 2021-02-12. Retrieved 2022-01-11.

1. **[^](#cite_ref-23)** Pineda, Rafael Antonio (2021-03-27). ["Blue Reflection Magical Girl Franchise Gets 2 New Games, Confirms Anime's Half-Year Run (Updated)"](https://www.animenewsnetwork.com/news/2021-03-27/blue-reflection-magical-girl-franchise-gets-2-new-games-confirms-anime-half-year-run/.171205). *Anime News Network*. [Archived](https://web.archive.org/web/20210329125415/https://www.animenewsnetwork.com/news/2021-03-27/blue-reflection-magical-girl-franchise-gets-2-new-games-confirms-anime-half-year-run/.171205) from the original on 2021-03-29. Retrieved 2022-01-11.

1. **[^](#cite_ref-24)** ["『BLUE REFLECTION SUN/燦』リリース日が2月21日に決定。事前登録者30万人突破を記念して、希想石3000個などの報酬もプレゼント"](https://www.famitsu.com/news/202302/15292856.html) (in Japanese). [Famitsu](/source/Famitsu). February 15, 2023. Retrieved February 23, 2023.

1. ^ [***a***](#cite_ref-MC_PC_25-0) [***b***](#cite_ref-MC_PC_25-1) ["Blue Reflection for PC Reviews"](https://www.metacritic.com/game/blue-reflection/critic-reviews/?platform=pc). *[Metacritic](/source/Metacritic)*. [Red Ventures](/source/Red_Ventures). Retrieved 2021-05-10.

1. ^ [***a***](#cite_ref-MC_PS4_26-0) [***b***](#cite_ref-MC_PS4_26-1) ["Blue Reflection for PlayStation 4 Reviews"](https://www.metacritic.com/game/blue-reflection/critic-reviews/?platform=playstation-4). *[Metacritic](/source/Metacritic)*. [Red Ventures](/source/Red_Ventures). [Archived](https://web.archive.org/web/20171104120609/http://www.metacritic.com/game/playstation-4/blue-reflection) from the original on 2017-11-04. Retrieved 2017-11-04.

1. **[^](#cite_ref-27)** Romano, Sal (2017-03-21). ["Famitsu Review Scores: Issue 1477"](http://gematsu.com/2017/03/famitsu-review-scores-issue-1477). *Gematsu*. [Archived](https://web.archive.org/web/20170322114339/http://gematsu.com/2017/03/famitsu-review-scores-issue-1477) from the original on 2017-03-22. Retrieved 2017-03-25.

1. **[^](#cite_ref-28)** ["BLUE REFLECTION レビュー"](http://jp.ign.com/blue-reflection/12787/review/rpg). *[IGN Japan](/source/IGN)* (in Japanese). [Ziff Davis](/source/Ziff_Davis). 2017-04-12. [Archived](https://web.archive.org/web/20170606090446/http://jp.ign.com/blue-reflection/12787/review/rpg) from the original on 2017-06-06. Retrieved 2017-10-05.

1. **[^](#cite_ref-29)** Arnold, Cory (2016-12-15). ["Cast aside your anime prejudice, Blue Reflection looks crazy fun"](https://www.destructoid.com/cast-aside-your-anime-prejudice-blue-reflection-looks-crazy-fun-404908.phtml). *[Destructoid](/source/Destructoid)*. Modern Method. [Archived](https://web.archive.org/web/20170202074416/https://www.destructoid.com/cast-aside-your-anime-prejudice-blue-reflection-looks-crazy-fun-404908.phtml) from the original on 2017-02-02. Retrieved 2017-02-06.

1. **[^](#cite_ref-30)** Wallace, Kimberley (2016-09-15). ["The Amazing Sights Of TGS 2016"](https://web.archive.org/web/20170206124105/http://www.gameinformer.com/b/features/archive/2016/09/15/the-amazing-sights-of-tgs-2016.aspx?PostPageIndex=2). *[Game Informer](/source/Game_Informer)*. [GameStop](/source/GameStop). p. 2. Archived from [the original](http://www.gameinformer.com/b/features/archive/2016/09/15/the-amazing-sights-of-tgs-2016.aspx?PostPageIndex=2) on 2017-02-06. Retrieved 2017-02-06.

## External links

- [Official website](https://www.koeitecmoamerica.com/bluereflection/)

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Adapted from the Wikipedia article [Blue Reflection](https://en.wikipedia.org/wiki/Blue_Reflection) by Wikipedia contributors ([contributor history](https://en.wikipedia.org/wiki/Blue_Reflection?action=history)). Available under [Creative Commons Attribution-ShareAlike 4.0 International](https://creativecommons.org/licenses/by-sa/4.0/). Changes may have been made.
