# Arcomage

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1999 video game

Arcomage Developer New World Computing Publisher The 3DO Company Series Might and Magic Platform Microsoft Windows Release 1999 (M&M VII) 2000 (M&M VIII) 2000 (stand-alone) Genre Card game Modes Single-player, Multiplayer

***Arcomage*** is a computerized [card game](/source/Card_game) produced by [The 3DO Company](/source/The_3DO_Company). It originated as a [minigame](/source/Minigame) in *[Might and Magic VII: For Blood and Honor](/source/Might_and_Magic_VII%3A_For_Blood_and_Honor)* and *[Might and Magic VIII: Day of the Destroyer](/source/Might_and_Magic_VIII%3A_Day_of_the_Destroyer)*, in which it was used to gamble for in-game money or to complete a quest to win games in every tavern. 3DO later released it as a stand-alone game in 2000. In the stand-alone version a single player can play against a computer opponent, or two players can play via a [LAN](/source/LAN) or [TCP/IP](/source/Internet_protocol_suite) connection. *Arcomage* uses the fantasy themes of the game in which it is set.

*Arcomage* was developed by Stickman Games. The game was sold to 3DO.

## Gameplay

*Arcomage* takes the form of a [tabletop game](/source/Tabletop_game), in which there are two [players](/source/Player_(game)), each with a [deck of cards](/source/Deck_of_cards), a "tower" and a "wall", as well as several other variables that determine whether they win or lose, and what cards they can play. As *Might and Magic* is a [single-player](/source/Single-player) game, one would always play against an [AI](/source/Artificial_intelligence) opponent - making the game relatively easy to win.

Players take it in turns to:

- Draw the appropriate number of [cards](/source/Playing_card) to complete their 6-part deck (one or more cards would have been played or discarded during their previous turn)

- Either play or discard a card, depending on their options - in some cases discard will be the only option available, as the player might not have the appropriate number of "gems", "bricks" or "recruits".

- If their chosen card allows it, play again and/or choose a card to discard.

Every tavern has its different victory conditions, so players must adapt their styles for different situations. A game could end in one of the following ways:

- A player's tower has been reduced to 0

- A player's tower has achieved a "height" of X (value depends on Tavern)

- A player accumulates X amount of resources (value depends on Tavern)

As well as having a "Tower", "Wall" and Deck of Cards, each player also has:

- "Quarry" - controls how many "bricks" are gained each turn

- "Bricks" - spent on brick cards

- "Magic" - controls how many "gems" are gained each turn

- "Gems" - spent on gem cards

- "Dungeon" - controls how many "recruits" are gained each turn

- "Recruits" - spent on recruit cards

*Arcomage* employs a wide range of cards, each with their own name, effects and picture. Several cards were added to the original deck in *Might and Magic VIII*. Examples include:

- Faerie (recruit card): 2 damage (to enemy tower/wall); play Again. Cost: 1 recruit.

- Portcullis (brick card): +5 wall; +1 dungeon. Cost: 9 bricks.

- Sanctuary (gem card): + 10 tower; +5 wall; gain 5 recruits. Cost: 15 gems.

## Reception

Reception

Review scores Publication Score Computer Gaming World 2/5[1] Absolute Games 5.0/10[2]

*Arcomage* received mixed reviews upon release. Jeff Green of *Computer Gaming World* found the game to be "less fun" than its concept due to the "utter randomness of play", also noting the game had little differences from its appearance in *Might and Magic VII*.[1] *Absolute Games* described the game as "boring" and an unfinished product, noting the lack of additional features such as exchanging cards or leaderboards for online play.[2]

## References

1. ^ [***a***](#cite_ref-CGW_1-0) [***b***](#cite_ref-CGW_1-1) Green, Jeff (June 2000). ["Arcomage"](https://archive.org/details/Computer_Gaming_World_Issue_191/page/n125). *Computer Gaming World*. No. 191. p. 122.

1. ^ [***a***](#cite_ref-AG_2-0) [***b***](#cite_ref-AG_2-1) ["Arcomage"](https://web.archive.org/web/20010430003852/http://www.ag.ru/reviews/arcomage/). *Absolute Games.ru* (in Russian). Archived from [the original](http://www.ag.ru/reviews/arcomage/) on 30 April 2001. Retrieved 30 January 2024.

## External links

- [*Arcomage*](https://www.mobygames.com/game//game/2815) at [MobyGames](/source/MobyGames)

v t e Might and Magic List of media Category Original series I: The Secret of the Inner Sanctum II: Gates to Another World III: Isles of Terra IV: Clouds of Xeen V: Darkside of Xeen VI: The Mandate of Heaven VII: For Blood and Honor VIII: Day of the Destroyer IX X: Legacy Spin-offs Arcomage Crusaders Warriors Legends Shifters Mobile Dark Messiah Clash of Heroes Heroes of Might and Magic I: A Strategic Quest II: The Succession Wars The Price of Loyalty III: The Restoration of Erathia Armageddon's Blade The Shadow of Death Chronicles IV V Hammers of Fate Tribes of the East VI VII Olden Era Heroes spin-offs Heroes of Might and Magic (Game Boy Color) Quest for the Dragon Bone Staff Heroes of Might and Magic IV card game Online Heroes Kingdoms Heroes Online People Jon Van Caneghem Gregory Fulton Rob King David Mullich Paul Romero Related King's Bounty Dragon Rage Heroes of Might and Magic III: Horn of the Abyss Songs of Conquest

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Adapted from the Wikipedia article [Arcomage](https://en.wikipedia.org/wiki/Arcomage) by Wikipedia contributors ([contributor history](https://en.wikipedia.org/wiki/Arcomage?action=history)). Available under [Creative Commons Attribution-ShareAlike 4.0 International](https://creativecommons.org/licenses/by-sa/4.0/). Changes may have been made.
